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Page 1: Product innovation
Page 2: Product innovation

What is it?

…concerned with the new or the novel.

Is innovation technology based? Many of the more

significant innovations of the 20th century are

organizational rather than technology based.

Page 3: Product innovation

Time

Pro

fita

bili

ty

Disruptive

Innovation

Application

Innovation

Product

Innovation

Process

Innovation

Marketing

Innovation Business

Model

Innovation Structural

Innovation

Different types of Innovation give greater

profitability at different points in the life cycle of

a product family

New product

invention, tailoring,

and development

Page 4: Product innovation
Page 5: Product innovation
Page 6: Product innovation

The anatomy of a product

Page 7: Product innovation

Product quality dimensions

Page 8: Product innovation

1.Product Line Based:

A)New-to-the –world Products

B)Line Extensions

C)Me-too products

D)Products Modifications

Page 9: Product innovation

Continuous Innovation

Dynamically

Continuous Innovation

Discontinuous

Innovation

Page 10: Product innovation

Genuine uncertainty

› It’s not going to happen – certainly not now

Cannibalization

› It will compete with our current products

Shifts in the customer base

› Our current customers don’t want it

Margin erosion

› It will make less money

Page 11: Product innovation

Time horizons & Incentives

Fear of (individual) cannibalization

Overload

Competency Traps

Page 12: Product innovation

Performance

Time

Who buys a technology

when it is first

introduced?

New technologies sell to:

- New customers

- With new needs

- Often at lower margins

Page 13: Product innovation

Ferment

Takeoff

Maturity

UniquenessComplementary

Assets

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Page 15: Product innovation

eefficiencyeffectiven

esscutting

enhancin

gcopyingdifferent

impossibl

e

Page 16: Product innovation

Dynamically continuous innovation:A pronounced modification to an existing product› Requires a *moderate* amount of learning or

behavior change

› Convergence:The coming together of two or more technologies to create a new system with greater benefits than its parts

Page 17: Product innovation
Page 18: Product innovation

“ Disruptive innovation theory points to situations

in which new organizations can use relatively

simple, convenient, low-cost innovations to

create growth and triumph over powerful

incumbents.”

Sustaining versus Disruptive Innovation

Page 19: Product innovation

Markets that don’t exist can’t be analyzed

The experts, including you, will be wrong

Don’t invest all your resources on the first effort — beta release

Discovery, not implementation, based planning

Page 20: Product innovation

Markets that don’t exist can’t be analyzed

The experts, including you, will be wrong

Don’t invest all your resources on the first effort — beta release

Discovery, not implementation, based planning

Page 21: Product innovation

Bring a difference value proposition to the

market

Initially under perform established products in

mainstream market

But, the products improve at a rapid rate

Superior in ways that are not valued by the

established market — more reliable, easier to

use, or cheaper

Page 22: Product innovation

Time

Pe

rfo

rma

nc

e

Page 23: Product innovation

Time

Pe

rfo

rma

nc

e

Overshot

Customers

Undershot

Customers

Page 24: Product innovation

Paper LibraryCollections Paper

Bib Control Paper

Automated

LibraryCollections Paper

Bib Control Electronic

Electronic

LibraryCollections Digital

Bib Control Digital

1965-1995 1995-date

Page 25: Product innovation

Paper LibraryCollections Paper

Bib Control Paper

Automated

LibraryCollections Paper

Bib Control Electronic

Electronic

LibraryCollections Digital

Bib Control Digital

1965-1995 1995-date

Sustaining

Innovations

Many

Disruptive

Innovations

Page 26: Product innovation

Browsing versus Search

Britannica versus Wikipedia

Journals versus Repositories

Page 27: Product innovation

Browsing — requires prior arrangement, you

are putting things (usually books) in order on a

shelf

Problems

› Mind reading — guess what the user is thinking

› Fortune telling — make predictions about the future

Page 28: Product innovation

Searching —

› “the only group that can categorize everything is

everybody”

› “One reason Google was adopted so quickly when it

came along is that Google understood there is no

shelf… Google can decide what goes with what after

hearing form the user.”

Page 29: Product innovation

“The Web has an editor, it’s everybody. In a

world where publishing is expensive, the act of

publishing is also a statement of quality — the

filter comes before publication. In a world

where publishing is cheap, putting something

out there says nothing about quality. It’s what

happens after it gets published that matters. If

people don’t point to it, other people won’t read

it.”

Page 30: Product innovation

Google versus traditional bibliographic control

Open Archives/Repositories versus journals

(and soon monographs?)

Google Book Project, Open Content Alliance

versus library collections

Reference librarians versus Yahoo/Google

Answers

Page 31: Product innovation

Product variation

Customization

Modular Designs

Page 32: Product innovation

New Technology

Hybrid Technology

Page 33: Product innovation

33

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Page 38: Product innovation

New Product Development Process

Opportunity Identification

Design

Testing

Introduction

Life-cycle Management

Evaluate at each

stage to determine

whether to proceed.

Key is to manage

risk of introducing a

failure or not

introducing a

success.

Proactive vs. Reactive

Go/No Go

Go/No Go

Go/No Go

Go/No Go

Page 39: Product innovation

Success Rate Entirely New Products

3000 raw

ideas

.03%

300 submitted

ideas

.3%

125 beginning

projects

.8%

9 large

developments

11%

4 major

developments

25%

1.7 launches

60%

1 commercial

success

Page 40: Product innovation

It’s a great little product,

but we’re still working on

packaging and handling

Page 41: Product innovation
Page 42: Product innovation

Decreasing knowledge of the technology

Decre

asin

g k

no

wle

dg

e o

f th

e m

ark

et

Familiar New , familiar New , unfamiliarFam

ilia

r

N

ew

, fa

milia

r N

ew

, u

nfa

milia

r

Page 43: Product innovation

Decreasing knowledge of the technologyDe

cre

as

ing

kn

ow

led

ge

of

the

ma

rke

t

Market

Penetration

Market

Extension

Market

Expansion

Product

Extension

Business

Extension

Business

ExpansionNew Business

Model

Business

Expansion

Product

Expansion

Page 44: Product innovation

Market

Penetration

Market

Extension

Market

Expansion

Product

Extension

Business

Extension

Business

Expansion

New Business

Model

Business

Expansion

Product

Expansion

Probability of

Success

New Product with

unrelated technology in

existing market: 50%

Page 45: Product innovation

Market

Penetration

Market

Extension

Market

Expansion

Product

Extension

Business

Extension

Business

Expansion

New Business

Model

Business

Expansion

Product

Expansion

Probability of

Success

Existing product in a new

market: 15%

Page 46: Product innovation

Market

Penetration

Market

Extension

Market

Expansion

Product

Extension

Business

Extension

Business

Expansion

New Business

Model

Business

Expansion

Product

Expansion

Improved product in

existing market: 75%

Page 47: Product innovation

Market

Penetration

Market

Extension

Market

Expansion

Product

Extension

Business

Extension

Business

Expansion

New Business

Model

Business

Expansion

Product

Expansion

Probability of

Success

New Product in a New

Market: 5%

Page 48: Product innovation
Page 49: Product innovation

A company cannot rest on its laurels; many

product class winners have fallen victim to

their success

US Steel (steel)

ICI (chemicals)

Kodak (photography)

Goodyear (tires)

Polaroid (instant photography)

Zenith (TVs)

IBM (PCs)

Smith-Corona (typewriters)

Page 50: Product innovation

The right product is one that becomes available at

the right time (i.e., when the market needs it), and

is better and/or less expensive that its competition.

To have the right product, therefore, one must:

Predict a market need

Envisage a product whose performance and

capability will meet that need

Develop the product to the appropriate time

scale and produce it.

Sell the product at the right price

Page 51: Product innovation

There are, unfortunately, many examples of potentially innovative space products being developed at the wrong time, at the wrong price point, or due to poor market predictions: TV-SAT and TDF-SAT: Performance wrong (few high power

transponders when many medium/low power were needed)

OLYMPUS: Too soon (large busses only started to become needed some years later)

IRIDIUM and GLOBALSTAR: Wrong market and/or too late (development of GSM took away most of the market)

AIRPHONE: Too expensive

CONCLUSION? Introduce only Productive Innovation

Page 52: Product innovation
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Page 55: Product innovation

OTHER POSSIBILITIES???

Battery Powered Battery Charger?

Braille TV Guide?

Fireproof Matches?

Solar Powered Flashlight?

Sugar coated Insulin btablet?

.....

Page 56: Product innovation
Page 57: Product innovation

› Innovation can be productive or wasteful. The

secret to success is being able to spot the

difference in advance and encourage the former.

This should be your goal!!