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PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste
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PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Mar 29, 2015

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Page 1: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

PRODUCT DEVELOPMENT

INDUSTRIAL DESIGN

10. LessonRünno Lumiste

Page 2: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

RAZR success factors***• Small size and weight• Performance features• Superior ergonomics• Durability• Materials• Appearance

*** Model and company success is mater of discussion.

Page 3: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

RAZR

• Development team had electrical mechanical materials, software and manufacturing engineers.

• Industrial designers

• Technology as argument for sales.

Page 4: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Industrial Design

• Way to differentiate• Initially was born in Europe (according to

Ulrich and Eppinger) in the early 1900-s.• AEG• Bauhaus

• European school - from inside out• American school – from outside to inside

Page 7: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Critical goals for design (1967) by Dreyfus

• Utility• Appearance• Ease of maintenance• Low cost• Communication

Page 8: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Need for Industrial Design

• In-house design and contracted design• Range of design investments is tremendous

Page 9: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.
Page 10: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Expenditures for Industrial Design

• How Important is Industrial Design to a Product?

• Ergonomics Needs – interaction with human

Page 11: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Ergonomic Needs

• How important is ease of use• How important is ease to maintenance• How many user interactions are required for

the product functions?• How novel are the user interaction needs?• What are the safety issues?

Page 12: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Aesthetic Needs

• Is visual product differentiation required?• How important are pride of ownership, image

and fashion?• Will an aesthetic product motivate the team?

Page 13: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

RAZR 3Ergonomics

Ease of useEase of maintenanceQuantity of user interactionsNovelty of user interactionsSafety

AestheticsProduct differentiationPride of ownership, fashion, or imageTeam motivation

ImportanceHighLow

Page 14: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

The Impact of Industrial Design

• Is Industrial Design Worth the Investment?

• Direct Cost• Manufacturing Cost• Time Cost – spending time to different models

Page 15: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

How does Industrial Design Establish a Corporate Identity?

• Visual style of organization

• Visual equity• Product colour• Form• Style• Features• EXAMPLES : Apple, Rolex, Braun, Bang and

Olufsen, BMW

Page 16: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

The Industrial Design Process

1. Investigation of Customer Needs2. Conceptualization3. Preliminary Refinement4. Further Refinement and Final Concept

Selection5. Control Drawings or Models6. Coordination with Engineering,

Manufacturing, and External Vendors

Page 17: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

The ID process

1. Investigation of customer needs2. Conceptualization3. Preliminary refinement (soft models)

Page 18: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

The ID process 2

4. Further refinement and final concept selection (rendering, hard models)

5. Control drawings and models (control models)6. Coordination with engineering, manufacturing

and vendors

Page 19: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Management of Industrial Design Process

• Technology Driven Products• User-driven Products

Page 20: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

http://upload.wikimedia.org/wikipedia/en/4/4b/Desk_chair.jpghttp://en.wikipedia.org/wiki/File:Krups_Vivo_F880_home_espresso_maker.jpg

http://en.wikipedia.org/wiki/File:Timex_T5E901_Ironman_Triathlon_30_Lap_FLIX.jpg http://en.wikipedia.org/wiki/File:Eos_300d_v_sst.jpg

http://en.wikipedia.org/wiki/File:Docomo_D506i_open.JPG http://en.wikipedia.org/wiki/File:Buick_Velite.jpg

http://en.wikipedia.org/wiki/File:IBM_Thinkpad_R51.jpghttp://en.wikipedia.org/wiki/File:Computer-aj_aj_ashton_01.svg

Technology- drivenProducts

User- drivenProducts

Super Computer

Hard Disk Drive

Page 21: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

The Impact of Computer-Based Tools on the ID Process

• Development of CAD

Page 22: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Timing of Industria Design Involvement

Page 23: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Development activity

Identification of customer needs

Concept Generation

Technology Driven• ID has typically no

involvement

User- Driven• Close work with marketing.

Participation in focus groups and interviews.

Page 24: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Assessing the Quality of Industrial Design

1. Quality of User Interface

2. Emotional Appeal

3. Ability to Maintain and Repair the Product

4. Appropriate Use of Resources

5. Product Differentiation

Page 25: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Summary

• Primary goal is to design the aspects of interaction: esthetics and ergonomics

• More product is seen more depends on ID• For user interction related products ID should

be involved in all development process• For technology oriented products ID is used in

final stages

Page 26: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

How to introduce new designs(presentation of Mr. Giovannni Benedetti)

• Experimenting with product colour. Without additional tooling we can create new products.

• Bringing different sizes of items. Basic + small bag, big bag, extra big, extra small, gift item with logo etc... Material side, production and certain technologies remain same.

• Slightly changed functionality of items.

• EXTENSION OF PRODUCT LINES

Page 27: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

http://www.wallacecameron.com/

• Small companies must also have product line and not to rely on single product

• Easiest way to have product portfolio is to experiment with colour and other parameters not requiring big investments.

Page 28: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Different sizes of medical bags

Page 29: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.
Page 30: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Soft bag

Page 31: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Manchester United souvenir bag

Page 33: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

• http://www.danish-furniture.com/designers/arne-jacobsen/#arne-jacobsen-drawers

• http://www.colani.org/luigi_colani_Product_design_museum/Introduction.html

Functionalism

• http://gizmodo.com/343641/1960s-braun-products-hold-the-secrets-to-apples-future

Page 34: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

Dieter Rams’ ten principles to “good design”

• Good design is innovative • Good design makes a product useful • Good design is aesthetic • Good design helps us to understand a product • Good design is unobtrusive • Good design is honest • Good design is durable • Good design is consequent to the last detail • Good design is concerned with the environment • Good design is as little design as possible

Page 35: PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.

http://www.idsa.org/