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Principles of Information Sy stems, Sixth Edition Specialized Business Information Systems Chapter 11
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Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Jan 03, 2016

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Page 1: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Specialized Business Information Systems

Chapter 11

Page 2: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

An Overview of Artificial Intelligence

Page 3: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

The Nature of Intelligence

• Learn from experience & apply the knowledge• Handle complex situations• Solve problems when important information is

missing• Determine what is important

Page 4: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

The Nature of Intelligence

• React quickly & correctly to new situations • Understand visual images• Process & manipulate symbols• Be creative & imaginative• Use heuristics

Page 5: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

The Difference Between Natural and Artificial Intelligence

Page 6: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

The Major Branches of ArtificialIntelligence

Page 7: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

An Overview of Expert Systems

Page 8: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Characteristics of an Expert System

• Can explain their reasoning or suggested decisions• Can display “intelligent” behavior • Can draw conclusions from complex relationships• Can provide portable knowledge• Can deal with uncertainty• Not widely used or tested

Page 9: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Characteristics of an Expert System

• Limited to relatively narrow problems• Cannot readily deal with “mixed” knowledge• Possibility of error• Cannot refine its own knowledge• May have high development costs• Raise legal and ethical concerns

Page 10: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Capabilities of an Expert Systems

• Strategic goal setting• Planning• Design• Decision-making• Quality control and monitoring• Diagnosis

Page 11: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Capabilities of Expert Systems

Page 12: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

When to Use Expert Systems

• High payoff• Preserve scarce expertise• Distribute expertise• Provide more consistency than humans• Faster solutions than humans• Training expertise

Page 13: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Components of an Expert System

Page 14: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Knowledge Base

• Assembling human experts

• The use of fuzzy logic

• The use of rules

• The use of cases

Page 15: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Knowledge Base

Page 16: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Inference Engine

• Backward chaining

• Forward chaining

• Comparison of backward and forward chaining

Page 17: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

The Use of Rules

Page 18: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

The Knowledge Acquisition Facility

Page 19: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Components of an Expert System

• The explanation facility• The knowledge acquisition facility• The user interface

Page 20: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Expert Systems Development

Page 21: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Participants in Developing and Using Expert Systems

• Domain expert• Knowledge engineer• Knowledge user

Page 22: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Participants in Developing and Using Expert Systems

Page 23: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Domain Experts

• Recognize the real problem• Develop a general framework for problem solving• Formulate theories about the situation• Develop and use general rules to solve a problem• Know when to break the rules or general principles• Solve problems quickly and efficiently

Page 24: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Expert Systems Development Tools and Techniques

Page 25: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Expert Systems Development Tools and Techniques

Page 26: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Expert Systems Development Alternatives

Page 27: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Applications of Expert Systems and Artificial Intelligence

• Credit granting and loan analysis• Stock picking• Catching cheats and terrorists• Budgeting

Page 28: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Applications of Expert System and Artificial Intelligence

• Information management and retrieval• Games• Virus detection• Hospitals and medical facilities

Page 29: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Virtual Reality

Page 30: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Virtual Reality

• Enables one or more users to move and react in a computer-simulated environment

• Immersive virtual reality - user becomes fully immersed in an artificial, three-dimensional world that is completely generated by a computer

• Virtual reality system - enables one or more users to move and react in a computer-simulated environment

Page 31: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Segway

Page 32: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Interface Devices

• Head-mounted display (HMD)• Binocular Omni-Orientation Monitor (BOOM)• CAVE• Haptic interface

Page 33: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Forms of Virtual Reality

• Mouse-controlled navigation• Stereo projection systems• Stereo viewing from the monitor via stereo

glasses

Page 34: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Useful Applications

• Medicine – used to link stroke patients to physical therapists

• Education and training – used by military for aircraft maintenance

• Entertainment – Star Wars Episode II: Attack of the Clones

Page 35: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Useful Applications

• Real Estate Marketing and Tourism– Used to increase real estate sales– Virtual reality tour of the White House

Page 36: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Other Specialized Systems

• Segway Personal Transporter

• Adaptive brain interface technology

• Personal awareness assistant (PAA)

Page 37: Principles of Information Systems, Sixth Edition Specialized Business Information Systems Chapter 11.

Principles of Information Systems, Sixth Edition

Summary

• Artificial intelligence - used to describe computers with ability to mimic or duplicate functions of the human brain

• Intelligent behavior - includes the ability to learn from experience

• Expert systems - can explain their reasoning (or suggested decisions) and display intelligent behavior

• Virtual reality systems - enables one or more users to move and react in a computer-simulated environment

• Special-purpose systems - assist organizations and individuals in new and exciting ways. For example, Segway