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Strategic Pricing and Go to Market Pavan Soni Innovation Evangelist and Researcher [email protected] www.pavansoni.com
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Pricing and go to market strategy

Feb 18, 2017

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Page 1: Pricing and go to market strategy

Strategic Pricing and Go to Market

Pavan Soni

Innovation Evangelist and Researcher

[email protected]

www.pavansoni.com

Page 2: Pricing and go to market strategy

Innovation starts with ‘Discovery’

2

Page 3: Pricing and go to market strategy

Invention ≠ Innovation

3

Most Innovative Firms- 2014

Highest R&D spent- 2013

Most patents granted-2013

VolkswagenSamsung

IntelMicrosoft

RocheNovartisToyota

J&JGoogleMerck

AppleGoogle

Tesla MotorsMicrosoft Samsung

ToyotaBMWGilead

AmazonDaimler

IBMSamsung

CanonSony

LG ElectronicsMicrosoft Toshiba

PanasonicHitachiGoogle

2/13/2017 Pavan Soni | www.PavanSoni.com |

Source: BCG, Booz & Co., USPTO

Page 4: Pricing and go to market strategy

The price of missed innovations

2/13/2017 Pavan Soni, Innovation Evangelist 4

Incumbent

Missed innovation

Innovator

Real loss in incumbent's market cap

% drop in incumbent's market cap

Est. gain in innovator's market cap

Time period

Yahoo!

PageRank search

Google $27 billion 60% $98 billion 2005-2012

HP Touch-screen tablets

Apple $43 billion 47% $258 billion 2010-2012

Nokia Touch-screen smartphones

Apple $95 billion 87% $195 billion 2007-2012

RIM Touch-screen smartphones

Apple $60 billion 90% $195 billion 2007-2012

Sony LCD screens Samsung

$6 billion 23% $144 billion 1996-2006

Page 5: Pricing and go to market strategy

The final solution should be…

2/13/2017Pavan Soni | www.PavanSoni.com | 5

Page 6: Pricing and go to market strategy

business model shows the ways6

Page 7: Pricing and go to market strategy

What pricing model suits you the best?

7

1. Subscriptions

2. Usage

3. Asset Sale

4. Leasing

5. Licensing

6. Advertising

7. Broker

8. Freemium

9. Affiliate

10. Razor Blade

11. Open Source

12. Selling Data

13. Co-Creation

14. Per Module

Page 8: Pricing and go to market strategy

PSP/ Xbox versus Wii focus

2/13/2017 Business Model Generation (Osterwalder and Pigneur, 2010) 8

Key Partners Key Activities Value Proposition High

performance console

Console audience

Customer Relation

Customer Segments

Hardcore gamers

Game developers

Key Resources Channels

Cost Structure Revenue Streams Hardware sales at a loss Royalties from developers

Sony PlayStationMicrosoft Xbox

Key Partners Key Activities Value Proposition Family console Access to

console users Cheap game

development cost

Customer Relation

Customer Segments

Casual gamers Game

developersKey Resources Channels

Cost Structure Revenue Streams Profitable hardware sales Royalties from developers

Nintendo Wii

Page 9: Pricing and go to market strategy

Disruptive innovations:

9

Aimed at entirely new customers

Simple and cheaper

‘Good enough’ for some time

Page 10: Pricing and go to market strategy

Predatory pricing?

10

Page 11: Pricing and go to market strategy

Skimming pricing

11

Page 12: Pricing and go to market strategy

Contrasting the approaches

12

Page 13: Pricing and go to market strategy

The cash curve assessment for pricing 13

Page 14: Pricing and go to market strategy

Price Elasticity of Demand

14

Fast food?Petrol?

Impulse purchase Luxury goods Necessary goods

Positive versus negative externality

Page 15: Pricing and go to market strategy

Competitive Positioning:

Why you can’t be

everything?

Source: Porter (1980)

Why you can’t be everything for

everybody!

Page 16: Pricing and go to market strategy

Sources of value, pricing

and costs

Chose where you derive your value from and the cost and pricing

targets

Page 17: Pricing and go to market strategy

Pricing and GTM depends on customers and value

17

Page 18: Pricing and go to market strategy

Think of the entire value chain

18

Pre-purchase Purchase Usage Repurchase

Value for money

Risk reduction

Convenience

Page 19: Pricing and go to market strategy

Look at the non-customers

19

Soon to be non-customers

Refusing non-customers Unexplored non-customers

Page 20: Pricing and go to market strategy

Designing for the ‘extreme users’

20

Denmark based Arla Foods develops milk products for NASA

Movies with sub-titles were meant for hearing impaired

Volvo buses were designed to get wheelchairs inside

Page 21: Pricing and go to market strategy

Key takeaways

• Price elasticity of demand- positive and negative externality

• Cash curve assessments

• Competitive positioning• Differentiation• Cost leadership

• Identify the source of value, pricing and costs

• Think of the business model, and not just product (or tech)

• Think of the entire value chain

• Look at non-customers• Soon to be non-customers• Refusing non-customers• Unexplored non-customers

• Design for the ‘extreme users’21