My Portfolio in Educational Technology By: Alene Ariane Malvas Diorda BEED III
My Portfolio in Educational Technology
By: Alene Ariane Malvas DiordaBEED III
Title Outline The Student What is Educational Technology?
Technology Boon Or Bane?Systematic Approach to teachingThe Roles of Educational Technology in Learning
The Roles of Educational in LearningNew Blooms TaxonomyCone of ExperiencesLearning Through Educational TechnologyConceptual Model of LearningThe Student After Educational Technology II
The StudentMy name is Alene Ariane M.
Diorda..I was born on September 24,
1997.Im 19 years old and I live in Pulot Center Sofronio
Española Palawan,,Im a third year student
taking upBachelor of Elementary
Education..
What Is Educational Technology?
Educational Technology
Is a profession like teaching.
Is a field involved in a
applying a complex,
integrated process to analyze and
solve problems in human learning.
Is a theory about how problem in
human learning are
identified and solved.
In concerned with the practice of
using educational methods and
resources for the ultimate goal of facilitating the
learning processes
Consists of the designs and
environments that engage
learners.
Technology: Boon or Bane? Technology contributes much to the improvement
of the teaching learning process and to the humanization of life. It is indeed a blessing. But when not used properly, it becomes a detriment to instruction and human progress and development.
Technology is made for man and not man for technology. It is made for the teacher and not the teacher for technology. This means that technology is meant to serve man in all aspects of life including instruction. It is man, and in the context of the classroom, the teacher, who determines hoe technology ought to be used in order to reap the maximum benefits that come along with technology.
Boon BaneMakes our work faster and easier. Leads to laziness.
Able to communicate our relatives in far place.
Can cause health problems.
Serves us tools for gaining more knowledge.
Increase our electric bills.
Update people from current events. Children became prone to pornography.
Makes us more comfortable. Most of the people are fond in using internet than spending time with their families.
Systematic Approach to
Teaching
The Systems Approach views the entire educational program as a system of closely interrelated parts.
It is an orchestrated learning pattern with all parts harmoniously integrated into the whole: the school, the teacher, the students, the objectives, the media, the materials, and assessment tools and procedures.
Such an approach integrates the older, more familiar methods and tools of instruction with the new ones such as the computer.
The focus of systematic instructional planning is student.
It tells about the systematic approach to teaching in which the focus in the teaching the students.
The Roles of Educational
Technology in Learning
1.Technology as tools to support knowledge construction.
2.Technology as informationVehicles for exploring knowledge to support learning-by-contracting.
3.Technology as content to
support learning-by-doing.
4.Technology as a social medium
to support learning by conversing.
5.Technology as intellectual partnerto support learning-
by-reflecting.
The Roles Of Educational In Learning
Traditional Way The learner learns from the
technology and the technology serves as TEACHER.
Technology serves as source and presenter of knowledge.
It is assumed that “knowledge is embedded in the technology and the technology presents that knowledge to a student”.
Technology like computers is seen as productivity tool.
Constructivist way Technology serves as a
PARTNER IN LEARNING. Educational technology
serves as learning tools to learn with.
It engages learners in active, constructive, intentional, authentic and cooperative.
It provides opportunities for technology and learner interaction for meaningful learning.
New Blooms taxonomy
Bloom’s Revised Taxonomy• Taxonomy of Cognitive Objectives.• 1950’s- developed by Benjamin Bloom.• Means of expressing qualitatively different kinds of thinking.• Adapted for classroom use as planning tool.• Continues to be one of the most universally
applied models.• Provides a way organise thinking skills into six
levels, from the most basic to the higher order levels of thinking.
• 1990’s- Lorin Anderson (former student of Bloom) revisited the taxonomy.
• As a result, a number of changes were made.
Change in Terms
• The names of six major categories were changed from noun to verb form.
• As the taxonomy reflects different forms of thinking and thinking is an active process verb were more accurate.
• The subcategories of the six major categories were also replaced by verbs.
• The knowledge category war renamed . Knowledge is product of thinking and was inappropriate to describe a category of thinking and was replaced with the word remembering instead.
• Comprehension become understanding and synthesis was renamed creating in order to better reflect the nature of the thinking describe by each category.
Change in Emphasis
• More authentic tool for curriculum planning.
• Aimed at a broader audience.• Easily applied to all levels of
schooling.• The revision emphasises explanation
and description of subcategories.
EDGAR DALE’S CONE
OF EXPERIENCE
It is a visual
model, a pictorial device that presents bands of experience arranged according to degree of abstraction not degree of difficulty.
Principles on the cone of Experience:
The cone is based on the relationships of various educational experiences to reality ( real, me), and the bottom level of the cone, “ direct purposeful experiences,’’ represents reality or the closest things to real, everyday life.
The opportunity for a learner to use a variety or several senses ( sight, smell, hearing, touching, movement) is considered in the cone.
Direct experience allows us to use all senses. Verbal symbols involve only hearing. The more sensory channels possible in
interacting with a resource, the bitter the chance that many students can learn from it.
Each level of the cone above its base moves a learner a step further away from real- life experiences, so experiences focusing only on the use of verbal symbols are the furthest removed from real life.
Motion pictures ( also television) is where it is on the cone because it is observational experiences with little or no opportunity to participate or use senses other than seeing and hearing.
Contrived experiences are ones that are highly participatory and simulate real life situation or activities.
Dramatized experiences are defined as experiences in which the learner acts out a role or activity.
Learning Through Educational Technology
The course has lend me to understand that the technological advancement of the 21st century learner has a positive implication for the teaching and learning process while the changes in behavior has resulted in strict policies being implemented to limit the behavior of the student.
The course Education Technology involves using Technology in the classroom to enhance the teaching learning process especially in the 21st Century Classroom. Technology undeniably plays a central role in modern life. We are also exposed to different materials highlighting the importance of integrating technology in the classroom.
MeaningfulLearning
GenerativeLearning
DiscoveryLearning
ConstructivismConceptual Model Of Learning
Meaningful LearningIf the traditional learning environment
gives stress to rote learning gives focus to
new experience that departs from the learning of a sequence of words but
gives attention to meaning.
It assumes that:
• Students already have prior knowledge that is relevant to new
learning.
• Student are willing to perform class work to find connection between what they already know and what thay can
learn.
Discovery LearningStudents perform task to uncover
what is to be learned. New ideas and new decisions are generated in the learning process. Regardless of the
need to move on and depart from the structured lesson previously set.
Dimension of Meaningful &
Discovery LearningNotice the increase in Discovery from
note learning
*Math Drills*Trial & Error puzzles
*Applying science lab formulas*Lecture/Textbook reading
*Simulations*Adventure activities
Generative LearningHere, we have active listeners who
attend to learning events and generate meaning from this experiences and draw inferences there by creating a
personal model of explanation to the new experience in the context of
existing knowledge.
This is viewed as different from the simple process of storing information.
Motivation and responsibility are crucial to this domain of learning.
ConstructivismHere, the learner builds a personal understanding through appropriate
learning activities and a good learning environment. The most accepted
constructivism principles are:
* Learning consist in what a person can actively assemble for himself and
not what he can just ask from someone else.
* Role of learning is to help the individual live to his personal world.
The Student After Educational
Technology II
For the upcoming years, learning process will become broad. It is due to the
advancement of technologies which serves as their sources of learning. Nowadays, will
be more knowledgeable and becomes globally competent.
This course helped me to enhance my knowledge and skills in computer technology.
I became aware of the things that I can do best with technology.
Studying Education technology provide me with an explanation of the importance of being a computer- literate, especially to teachers and future teachers.
Educational Technology 2 is concerned with “ integrating Technology into Teaching and Learning”.After completing this course, I become able to extend my knowledge and skills on computers and other technology-related matters. Now, I have a deeper understanding about what technology advancements can bring into the teaching and learning process and how it helps in managing a more interactive learning environment.
ThAnkYOu ...