Page 1 Polygon Primitivesin OpenGLPage 2 glutSolidSphere (radius, slices, stacks);Page 3 glutSolidCube(size);Page 4 glutSolidCylinder (base, height, slices, stacks);Page 5 glutSolidCone (base, height, slices, stacks);Page 6 glutSolidDodecahedron (void);Page 7 glutSolidIcosahedron(void);Page 8 glutSolidOctahedron (void);Page 9 glutSolidTetrahedron (void);Page 10 glutSolidTorus (innerRadius, outerRadius, sides, rings);Page 11 glutSolidTeacup (size);Page 12 glutSolidTeapot(size);Page 13 glutSolidTeaspoon(size);