_____ _ | __ \ | | | |__) |__ | | _____ _ __ ___ ___ _ __ | ___/ _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \ | | | (_) | < __/ | | | | | (_) | | | | |_| \___/|_|\_\___|_| |_| |_|\___/|_| |_| ____ / ___| _ | | ___ _ __ ____ _ _ _______| |_ | | / _ \| '_ \ / _ | | | |/ _ / __| _| | |___| (_) | | | | (_| | |_| | __\__ \ |_ \____|\___/|_| |_|\__ |\__,_|\___|___/\__| |_| O---------------------------------------O | Pokémon Conquest | | An FAQ/Walkthrough | | By KeyBlade999 | | | | Total Data: 438 KB | | Current Version: v2.21 | | Time of Update: 8:52 PM 7/12/2012 | O---------------------------------------O | Winner of GameFAQs' June 2012 | | FAQ of the Month award! | O---------------------------------------O O==========================================================================O | Available with maps, videos, and images. For a small charge, you'll get | | them from here: http://www.gamerguides.com/pokemon-conquest/. It is a | | better way to read for this game, but, if you can't afford it or | | something, my free version here might suffice. Enjoy! | O==========================================================================O O==========================================================================O | QUICK NOTES TO THE READER: | | | | Some of the elements of this game seem to have a bit of randomness | | due to certain things being triggered at certain times in the game. The | | walkthrough, as far as the optional recruiting battles go, will assume | | that you've followed the walkthrough thus far and are at the same | | in-game month/year I was. Otherwise, few things will be similar between | | your playthrough and mine: the kingdom battles and a few others are | | pretty much it. I apologize for any inconvenience that this may cause. | | | | Also, throughout the walkthroughs, I mention stuff about a certain | | unknown recruitment condition for the special gold-background Warriors. | | The condition is to beat them with another special Warrior - the hero, | | Oichi, or another recruited Warlord for instance. I haven't filtered | | these out yet, which is why I'm telling you now. | | | O==========================================================================O ___________________________________________________________________________ / \ / \ |==O==| Section Negative One: Donations |==O==| |\___/___________________________________________________________________\___/ | |
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
O---------------------------------------O | Pokémon Conquest | | An FAQ/Walkthrough | | By KeyBlade999 | | | | Total Data: 438 KB | | Current Version: v2.21 | | Time of Update: 8:52 PM 7/12/2012 | O---------------------------------------O | Winner of GameFAQs' June 2012 | | FAQ of the Month award! | O---------------------------------------O
O==========================================================================O | Available with maps, videos, and images. For a small charge, you'll get | | them from here: http://www.gamerguides.com/pokemon-conquest/. It is a | | better way to read for this game, but, if you can't afford it or | | something, my free version here might suffice. Enjoy! | O==========================================================================O
O==========================================================================O | QUICK NOTES TO THE READER: | | | | Some of the elements of this game seem to have a bit of randomness | | due to certain things being triggered at certain times in the game. The | | walkthrough, as far as the optional recruiting battles go, will assume | | that you've followed the walkthrough thus far and are at the same | | in-game month/year I was. Otherwise, few things will be similar between | | your playthrough and mine: the kingdom battles and a few others are | | pretty much it. I apologize for any inconvenience that this may cause. | | | | Also, throughout the walkthroughs, I mention stuff about a certain | | unknown recruitment condition for the special gold-background Warriors. | | The condition is to beat them with another special Warrior - the hero, | | Oichi, or another recruited Warlord for instance. I haven't filtered | | these out yet, which is why I'm telling you now. | | | O==========================================================================O
While I do write all of my guides for free, it does take a lot of time andeffort to put them together. If you're feeling generous and want to show yourappreciation, I am gladly accepting donations. I don't know exactly what thedonations will be used for, but just know that you would definitely be helpingme make more quality FAQs! Even the smallest donation amounts are appreciated,and are a great way to say how much you appreciate the work I do. If you dodecide you'd like to donate, please send the donations through PayPal at thee-mail address listed below. Thank you so very much for considering this!!
By the way, this is also my contact e-mail, so if you want to contributesomething to this or any of my other FAQs, or have a question to ask about oneof them, go ahead and use this e-mail.
5. Post-Credits Walkthrough .............................. **CONQUEST_5** -- Story Unlocking Conditions .......................... **CONQUEST_50** -- Happily Ever After (Hideyoshi) ...................... **CONQUEST_51** -- The Burden of Peace (Ieyasu) ........................ **CONQUEST_52** -- The Way of the Warrior (Yukimura) ................... **CONQUEST_53** -- The Joy of Battle (Kenshin) ......................... **CONQUEST_54** -- Pride and Precociousness (Ginchiyo) ................. **CONQUEST_55**
-- Tragic Determination (Mitsuhide) .................... **CONQUEST_56** -- A Shroud of Darkness (Kotaro) ....................... **CONQUEST_57** -- Not Worth Fighting Over ... 1 (Mitsunari) ........... **CONQUEST_58** -- Teaching Them a Lesson (Nene) ....................... **CONQUEST_59** -- The Reluctant Genius (Hanbei) ....................... **CONQUEST_510** -- The Unparalleled Warrior (Tadakatsu) ................ **CONQUEST_511** -- A Ninja amongst Ninjas (Hanzo) ...................... **CONQUEST_512** -- Archenemies (Shingen) ............................... **CONQUEST_513** -- Time to Battle! (Kunoichi) .......................... **CONQUEST_514** -- Land of Love and Righteousness (Kanetsugu) .......... **CONQUEST_515** -- Love is a Battlefield (Aya) ......................... **CONQUEST_516** -- The Final Gamble (Yoshihiro) ........................ **CONQUEST_517** -- Blowing in the Wind (Muneshige) ..................... **CONQUEST_518** -- Ransei's Legendary Beauty (No) ...................... **CONQUEST_519** -- All Grown Up (Gracia) ............................... **CONQUEST_520** -- The Rebel (Motochika) ............................... **CONQUEST_521** -- That Which He Holds Dear (Ujiyasu) .................. **CONQUEST_522** -- Not Worth Fighting Over ... 2 (Kiyomasa) ............ **CONQUEST_523** -- The Rose of Ransei (Oichi) .......................... **CONQUEST_524** -- The Visionary's Quest (Kanbei) ...................... **CONQUEST_525** -- Grace and Beauty (Ina) .............................. **CONQUEST_526** -- Pokémari and Me (Yoshimoto) ......................... **CONQUEST_527** -- The Dragon's Dream (Masamune) ....................... **CONQUEST_528** -- Putting the Books Down (Motonari) ................... **CONQUEST_529** -- This One Goes Out to My Fans (Magoichi) ............. **CONQUEST_530** -- Simply the Best (Kai) ............................... **CONQUEST_531** -- Not Worth Fighting Over ... 3 (Masanori) ............ **CONQUEST_532** -- The Road to Conquest (Nobunaga) ..................... **CONQUEST_533** -- The Two Heroes of Ransei (Main Character) ........... **CONQUEST_534**
6. Pokémon Gallery Data .................................. **CONQUEST_6** 7. Regular Warriors' Gallery Data ........................ **CONQUEST_7** 8. Special Warriors' Gallery Data ........................ **CONQUEST_8**
Welcome to another FAQ of mine. This FAQ covers what is actually my first DSgame in about seven months. Pokémon Conquest is an experiment made by Nintendo;at least, from the gamers' viewpoint. Never before has Nintendo actually madea real crossover game between two RPG series.
Square Enix tried a similar thing almost a decade ago. They created the widelyacclaimed Kingdom Hearts series, a mix between Final Fantasy and Disney. Badconceptually, but great in practice.
Nintendo now got on the bandwagon by making an RPG crossover as well. (Theyhave done crossovers, mind you, just not for RPGs.) So, what series did theychoose? The Pokémon series, known for its expansiveness when it comes tocompletionism, was one, obviously. Nobunaga's Ambition's own series isrelatively mysterious to the younger generation of players, as it hasn't had anew entry in many, many years. And it is still rather unknown (or unable to beFAQ'ed) -- it had a "Retro FAQ Bounty" some time back.
So, anyhow, crappy introduction aside, I have an FAQ for you to read andreceive help. Enjoy.
___________________________________________________________________________ / \ / \|==O==| Section Two: Version History |==O==||\___/___________________________________________________________________\___/| || CTRL+F Tag: **CONQUEST_2** ||______________________________|
v0.00 - Haven't gotten the game *yet*; just finished up my final checks on the formatting I placed a few weeks back. 1:05 AM 6/20/2012
v0.50 - We've conquered nine of the seventeen kingdoms in the walkthrough, which I think makes it half-done. 1:52 AM 6/21/2012
v0.75 - Renamed each sub-section of the walkthrough to make it a bit easier to comprehend. Also finished through the thirteenth kingdom, which makes the walkthrough about 75% done. 1:26 AM 6/22/2012
v1.00 - Completely finished the pre-credits walkthrough and prepared the format for the post-credits walkthrough's initial eight side-stories. 2:30 AM 6/23/2012
v1.30 - Got down the details on ten of the thirty-three side-stories. Now I just have to work on beating them to get more. 12:23 AM 6/24/2012
v1.60 - Have details on another nine of the side-stories. Progress is really going slow; after all, there's little I can do in the way of making a decent walkthrough, so most of my time is idly spent playing this or working on other FAQs. 8:21 PM 6/27/2012
v1.70 - Another five side-stories' details obtained. 3:12 AM 6/29/2012
v1.90 - Lacking all but two side-stories as of now and I started up the Pokémon Gallery Data; 25% done there, and format placed for the rest. 1:15 AM 7/8/2012
v2.01 - Finished the walkthroughs, finally... Also have the Pokémon Gallery about 70 ~ 75% done. 2:18 AM 7/9/2012
v2.12 - Completed the Pokémon Gallery; about 20% done with the Regular Warrior Gallery. 12:45 AM 7/10/2012
v2.20 - I guess I'm done with this guide minus various potential errors. But I guess I've comprehensively finished this FAQ. Yay! ~~ Time Thus Far : About three weeks. ~~ File Size : 432 KB. ~~ Time of Update: 12:28 AM 7/11/2012.
v2.21 - Went in a bit further on the 34th side-story, and added difficulty data to those sections, and corrected errors regarding Sweet Song. 8:52 PM 7/12/2012
This FAQ may not be reproduced under any circumstances except for personal,private use. It may not be placed on any website or otherwise distributedpublicly without advance written permission. Use of this guide on any otherwebsite or as a part of any public display is strictly prohibited, and aviolation of copyright.
All trademarks and copyrights contained in this document are owned by theirrespective trademark and copyright holders.
If you would wish to contact me concerning this or my other FAQs, use thise-mail: [email protected], or PM (Private Message) me on the GameFAQsmessage boards.
O-----------------------------------O O------------------------------------O| Allowed sites for this FAQ | | Forever-Banned Sites |O-----------------------------------O O------------------------------------O| GameFAQs (www.gamefaqs.com) | | CheatCC (www.cheatcc.com) || Neoseeker (www.neoseeker.com) | | www.cheat-database.com || SuperCheats (www.supercheats.com) | | Cheat Index (www.cheatindex.com) || GamerGuides (www.gamerguides.com) | | Cheat Search (www.cheatsearch.com) || | | www.panstudio.com/cheatstop || | | Game Express (www.gameexpress.com) || | | Mega Games || | | Cheats Guru (www.cheatsguru.com) |O-----------------------------------O O------------------------------------O
Welcome to the bulk of this FAQ/Walkthrough. Within this section, you'll finda wealth of information, guiding you from start to finish for this game. All ofthe info is arranged in chronological order. This walkthrough has been dividedinto some smaller sub-sections so you can find what you want more easily.What these sub-sections are can be found by looking in the Table of Contents,found near the top of the document.
And, before reading, read that big note above the Donations notice!
############################################################################# ## ## # Our First & Second Kingdoms: Aurora & Ignis **CONQUEST_41**# ## ## #############################################################################
After you start up the game, opt to play a "New Game". You will be asked as towhether you'll play as a boy or a girl, then be asked to give your (character's) name. Afterwards, after some of the most stunning graphics andmusic ever on the DS -- well, kinda -- we'll begin in the kingdom of Aurora.
As you begin a conversation, everyone notices that you're the new Warlord oftheir kingdom. They take note of your Eevee, a rather rare Pokémon (and commonin these side-games. Suddenly, some Warriors from Ignis, the nearby kingdom,come to challenge to a battle in an attempt to take over your kingdom.
O----------------------------O-----------------------------------------O| Battle: Hideyoshi's Army | Turns: 20 |O----------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Tepig (Fire) | -- Win by beating all enemies. || -- Bidoof (Normal) | -- Lose by having your Pokémon KO'ed. |O----------------------------O-----------------------------------------O
And thusly, you quickly begin your first-ever battle under a unique battlingsystem - at least, for Pokémon. It plays a bit like Final Fantasy TacticsAdvance, so you can go off that. Basically, you are allotted a set number ofturns -- 20 in this case -- and your Pokémon will fight the opposing army's.These battles may have certain win/lose conditions. Here, it's simply beat allenemies to win, and lose your Eevee to lose (because Eevee is your onlyPokémon right now).
As Hideyoshi begins their turn, an un-named character brings in her Jigglypuffto help you out. This character will also give you the basics on moving yourPokémon -- begin by selecting your Pokémon with the A Button twice, then usingthe D-Pad to select the multi-color tile you want. However, you have to selecta certain tile for the purposes of the tutorial. Regardless, press the A Buttonto opt to move the desired tile. At that point, you can "Fight" and battle, or"Wait". Fighting only works when an enemy is nearby, so just wait for now.
On your next turn, Jigglypuff will automatically eliminate Bidoof withDoubleslap. You need to move your Eevee next to the remaining Tepig and defeatit. After moving next to it, opt to Fight, then opt for the facing facingTepig. Eevee will use Quick Attack and should very likely defeat Tepig, endingthe battle in your favor.
~~~
After the battle, your Link percentages will go up and you'll return to thekingdom of Aurora. The other character will introduce himself/herself. They'vebeen on a journey with Jigglypuff for a while and wants to join your army. Ofcourse you should accept!
Eventually, you'll reach the overworld map of the Ransei region. I suggestgoing under "Menu" to save your game, and perhaps investigating the othervarious menus. Re-enter Aurora, now.
Back in town, you'll meet up briefly with another un-named character beforebeing made aware of the Farm, where some wild Pokémon can be found to meetthe current objective. After the scene ends, select the thing that is glowingon the map and opt to send both characters.
O-----------------------------O-----------------------------------------O| Battle: Wild Pokémon | Turns: 10 |O-----------------------------O-----------------------------------------O
| Opponent Pokémon: | Win/Lose Conditions: || -- Starly (Normal/Flying) | -- Win by beating all enemies. || -- Bidoof (Normal) | -- Lose by having your Pokémon KO'ed. |O-----------------------------O-----------------------------------------O
Starly is weak to Rock, Ice, and Electric moves. It is immune to Ground andGhost. It's move, Quick Attack, has a one tile range and will dosuper-effective damage to no one, half-damage to Rock and Steel, and nothingto Ghost.
Bidoof is weak to Fighting, and immune to Ghost. Its move, Headbutt, has aone-tile range and will super-effective damage to no one, half-damage to Rockand Steel, and nothing to Ghost.
When this fight begins, you can safely just move as close to the enemy aspossible: Eevee to Starly and Jigglypuff to Bidoof. After the enemies' turnin which they will likely attack, you, too, should Fight.
However, before you can, your partner will mention Pokémon's abilities: Eeveehas Celebrate, which allows a move after beating an enemy, and Jigglypuff canuse Lullaby, which can put nearby enemies to Sleep.
Since your enemies will probably run away after surviving your first attack,chase them down and continue to defeat them.
~~~
After the battle, your partner will teach about Links. Links are like emotionalmutual bonds between a Warrior and his Pokémon; as they spend time together,the Pokémon and the Warrior will begin to trust each other more and more. This,in turn, allows the Pokémon to release more and more of its power, for theWarrior commanding it is thought to know really what to do.
You'll also learn that you can only battle with your Pokémon or take them tovisit a location once a month. Lucky you, there's a "Next Month" button on thescreen when your Warriors are unavailable due to this reason.
As we watch the game progress into February, you'll notice Hideyoshi planningan attack on Aurora. Anywho, once you gain control, re-enter Aurora and goto the new feature, the Ravine, for a battle. Bring all of your whoppingly-hugearmy.
O-----------------------------O-----------------------------------------O| Battle: Wild Pokémon | Turns: 10 |O-----------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Wooper (Ground/Water) | -- Win by beating all enemies. || -- Meowth (Normal) | -- Lose by having your Pokémon KO'ed. |O-----------------------------O-----------------------------------------O
Wooper is weak to Grass (4x) only. It will be immune to Electric attacks.It's move, Water Gun, will deal extra damage to Ground, Fire, and Rock types.Water Gun is able to attack up to two tiles away. It also has the Deep Sleepability, which will let it restore HP while asleep.
Meowth is weak to Fighting and immune to Ghost. It can the move Fury Swipes,which attacks an adjacent tile and deals super-effective damage to no one,half-damage to Rock and Steel, and nothing at all to Ghost types.
As the battle begins, your partner will point out to you the Wooper and its
Water Gun. Well, this the point in the game where strategies slowly begin toget more vague. Anyways, move Jigglypuff towards Wooper and Eevee towardsMeowth.
After the enemies' turn ends, your partner will mention how a Warrior can helptheir Pokémon: through items, obviously, and Warrior Skills. Your partner'sskill is Sweet Song, which can heal all allies' HP. Yours is Top Speed, whichcan increase attack range. These abilities can only be used once per battle,and are used with the X Button when opting to move Pokémon.
Anywho, continue to get rid of your opponents. When Meowth went away, I noticeda Treasure Box appeared. If you stand on that tile with a Pokémon, you can getan item; I got a Fragment. This happens all of the time whenever you defeat anyPokemon.
~~~
Advance to the next month afterwards. In March, some guys will come to you,commenting on how you're merely training your Pokémon, but for what? Eventuallyyou'll have to invade another kingdom; after all, that elaborate event frombefore meant something. Winning kingdoms can get Warriors and Pokémon to joinyou.
Obviously, you have no choice now. Two months after their initial invasion, itis time to pay a visit to Ignis. But this is no peaceful visit. Select thekingdom of Ignis and opt to "Battle". Take your two Warriors with you.
O----------------------------O-----------------------------------------O| Battle: Hideyoshi's Army | Turns: 20 |O----------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Tepig (Fire) | -- Win by beating all enemies. || -- Bidoof (Normal) | -- Lose by having your Pokémon KO'ed. || -- Chimchar (Fire) | |O----------------------------O-----------------------------------------O
Tepig is weak to Rock, Ground, and Water. Its move, Ember, will hit a targettwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.Like all Fire-type starter Pokémon, it has the Blaze ability, which will raiseits Attack once its HP is low.
Bidoof is weak to Fighting, and immune to Ghost. Its move, Headbutt, has aone-tile range and will super-effective damage to no one, half-damage to Rockand Steel, and nothing to Ghost.
Chimchar is weak to Rock, Ground, and Water. Its move, Ember, will hit a targettwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.Like all Fire-type starter Pokémon, it has the Blaze ability, which will raiseits Attack once its HP is low.
Once the battle begins, Hideyoshi will comment on his Fire-themed arena,where the fiery columns and the lava tiles will prevent you from coming nearhim. But Fire-types like Tepig and Chimchar? They have free passage.
Also note the hot springs scattered around the battlefield. You can recover from a Burn in there.
Move your Pokémon how you will and, on the next turn, your partner will noticethat some fire pillars will go down as time progresses. Anyways, given how youropponent may be moving, I would suggest keeping Jigglypuff and Eevee together,
because that will allow a double counterattack should you get attacked. Or youcan use your ability to speed Eevee to Bidoof and let Jigglypuff sing the otheropponents to sleep when they get close.
Continue to move and fight as you will. Just note that, when the volcano isactive, some rocks may fall from above to damage Pokémon. Consider them Firedamage. And don't forget to use your partner's Sweet Song before using aPotion.
~~~
Assuming you win the battle, you'll end up conquering your first of sixteenkingdoms! Your Pokémon's moves should also get powered up!
After the battle, your partner comments on how we should be making some newallies soon enough. Suddenly, an unknown man comes up and scolds you for doingthis while lacking such knowledge. He was impressed with your battle, though,and tells you that he is called Keiji. When you're ready to learn how to makeallies, come to Ignis Castle.
Once you regain control, opt to save and advance to the next month. Then optto enter Ignis Castle.
Keiji will come up to you and remember that he decided to teach you how to makeallies. Apparently, it's easy. Not all Warriors are part of an army; many areoften just unattached and, in effect, are mercenaries. Keiji mentions a caveand how some of them may be in there. He admits to being a free-range Warrioras well and leaves to go shopping.
So, there are three places you are currently able to go. I first recommend thenorthern one, the Ponigiri Shop. There, you buy ponigiri. Ponigiri is much likeEV-stat boosters from previous Pokémon games, but it increases their Energy,which I guess is how enthusiastic they are; as it goes higher, so does theirpower. All Pokémon have different Energy levels, and the level will changeevery three months. You can get freebies, so eat up. Twice seemed to suffice toget Eevee at max Energy.
The other thing, besides the cave, is a basic shop. There, you can buy and sellvarious items. The prices differ for every customer -- I assume it is becauseof their Charisma level, and that the higher it is will lower prices. Youshould have at least $1,200. All I found worth buying is a Super Potion or two.
Once you're ready, head to the cave with both characters.
O-----------------------------O-----------------------------------------O| Battle: Rikyu's Darumaka | Turns: 10 |O-----------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Darumaka (Fire) | -- Win by beating all enemies. || | -- Lose by having your Pokémon KO'ed. |O-----------------------------O-----------------------------------------O
Darumaka is weak to Rock, Ground, and Water. It's move, Flame Wheel, can hit up
to two tiles away. That move deals super-effective damage to Ice, Bug, Steel,and Grass. It has the Run Up ability, as well. This ability will raise Attackin a manner proportionate to the distance it moves.
The battle begins with your partner noting the fact that Warriors are, indeed,in here. Rikyu comes up and offers to join your group, if you impress him bywinning in four turns. With a two-on-one, that's hardly hard.
I'd begin by using Top Speed to move Eevee right onto the Treasure Box on thefield to find a Potion, then move Jigglypuff towards Darumaka. Darumaka, atleast for me, will move between the two of you and not attack. So you shouldattack with both Pokémon. Darumaka still fails to attack; finish him on thenext turn.
~~~
After the battle, you select the Warriors you want to recruit. Since we send afair number into battle, it is worth recruiting Rikyu. Plus, Fire-types allowus to begin abusing type disadvantages in earnest.
Rikyu has the Warrior Skill of Detox - it removes all paralysis and poisoningfrom allies. He has the Darumaka from the previous battle.
To recruit Warriors, you must win in four turns, win by using a move that issuper-effective on their Pokémon, or win without taking damage. Sometimes,there are also other special conditions you must fulfill.
As your partner comments on how nicely your army is growing, Mitsunari comesby, mentioning that there *are* other kingdoms you can conquer, like Greenleafand Fontaine. Kiyomasa will note that Ignis used mostly Fire-types; this canimply, for example, that Greenleaf will use mostly Grass-types, and otherkingdoms will specialize. Greenleaf and Fontaine don't really plan onexpanding, so now's our chance!
Continue to the next month. Now, though it may be optional, I recommend doing afight in the Cave again, this time to still recruit Warriors. After all, theother two kingdoms will be using four Pokémon; why not us? Bring everyonealong.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Charmander (Fire) | -- Win by beating all enemies. || -- Zubat (Poison/Flying) | -- Lose by having your Pokémon KO'ed. || -- Tepig (Fire) | || -- Tepig (Fire) | |O----------------------------------O-----------------------------------------O
Tepig is weak to Rock, Ground, and Water. Its move, Ember, will hit a targettwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.It has the Blaze ability, which will raise its Attack once its HP is low.
The wild Tepig is weak to Rock, Ground, and Water. Its move, Ember, will hit atarget two tiles away. It deals super-effective damage to Grass, Ice, Bug, andSteel. It has the Celebrate ability, which allows an extra turn upon defeatingan enemy.
Charmander is weak to Rock, Ground, and Water. Its Ember will hit a targettwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.
It has the Blaze ability, which will raise its Attack once its HP is low.
Zubat is weak to Psychic, Rock, Ice, and Electric, and is immune to Ground.It's Wing Attack will hit an adjacent tile, and deals extra damage to Grass,Bug, and Fighting Pokémon. Its ability, Inner Focus, prevents flinching.
Now, obviously, we want to recruit Tepig and Charmander -- the ones at thecorners of the field. How do we do this? Well, we have no super-effective movesat our disposal, and I doubt we'll get out of this unscathed. Begin by sendingEevee, with Top Speed, straight to the Tepig next to the raised platforms; letJigglypuff and Darumaka deal with Charmander.
Remember, do not deal with the wild Pokémon; focus solely on the owned ones soas to win in less than four turns. Darumaka has to have one tile between himand the target to actually attack. And these Pokémon will attack, by the way.
~~~
You'll want to recruit both Warriors. Takatora will use Charmander and has theability Added Bonus, which allows three turns from the use of it to make itmore likely enemies will gain statuses. Hideaki uses Tepig and has the FortifyWarrior Skill, which will raise Defense for three turns.
Now, there's no Warriors in the Cave, nor at the Ravine or the Farm in Aurora.You're free to choose what to do now. I personally recommend going to use somePonigiri to raise Pokémon's Energy who have down-pointing arrows to at least aup-right-pointing arrow. Shop a little at the shop, too, if you want.
Okay, so where to go? Our party consists of Eevee, Jigglypuff, Tepig, Darumaka,and Charmander: two Normal-types and three Fire-types. That territory aroundFontaine is a bit worrying, so I suggest the Grass-specializing Greenleaf. Solet's fight! Take all five Warriors.
O----------------------------O---------------------------------------------O| Battle: Montonari's Army | Turns: 15 |O----------------------------O---------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Snivy (Grass) | -- Win by getting all of the banners. || -- Pansage (Grass) | -- Lose by having your Pokémon KO'ed. || -- Sewaddle (Grass/Bug) | -- Lose by the enemy getting all banners. || -- Sewaddle (Grass/Bug) | |O----------------------------O---------------------------------------------O
Snivy's picture looks a bit scary, huh? Anyways, it is weak to Fire, Ice, Bug,Poison, and Flying. Its move, Vine Whip, will hit the tile in front of it andthe two next to it. That move will do extra damage to Ground, Rock, and Water.It has the Overgrow ability, letting it do more damage once at low HP.
Pansage is also weak to Fire, Ice, Bug, Poison, and Flying. Its move, VineWhip, will hit the tile in front of it and the two next to it. That move willdo extra damage to Ground, Rock, and Water. It has the Melee ability, which mayhave Pansage attack adjacent enemies during battle.
Sewaddle is weak to Fire (4x), Ice, Bug, Poison, Flying (4x), and Rock. Itsmove, Bug Bite, will attack the enemy in front. It does extra damage to Grass,Psychic, and Dark. One Sewaddle has the Grass Cloak ability, which raisesDefense while on grass terrain, while the other uses Stealth, which allows theSewaddle to evade the enemy's moves while on favorable terrain.
About the terrain of the area. Firstly, some of the bushy areas will grow some
vines at times to make a bridge. Secondly, the light-green hay patches marksecret passages that are, in effect, warps. And, finally, there are some trapson the field.
So, where to send everyone? I sent Eevee (with Top Speed) with Charmander to the northern banner, and the others were to work to the central one, thento go to the southwestern one. Remember, to claim a banner, you'll need to havea Pokémon stop on the banner's tile. Doing so also restores the HP of aPokémon, so if one got damaged, you know what to do.
But don't be afraid to get rid of a Pokémon that gets in your way! Fire isalways the best to use. It is up to you whether you want to get rid of all ofthe enemy Pokémon and then get the banners, or just go for the banners andhope.
Bit of trivia: Motonari will mention at one point that there is a world wherepeople put Pokémon in little balls and carry them around. He finds this to bestrange, but forgets where he read it. He is speaking of the Kanto, Johto,Hoenn, Sinnoh, and Unova regions of the mainstream games -- you know, the onesnamed after colors and gems and minerals. There, Pokémon are carried in Pokéballs and Trainers will go from Gym to Gym to try and become Pokémon LeagueChampion by beating the Elite Four. Some, however, just have them for friendsor, like Motonari, for research.
I will also note that you can recruit Warriors here as well. I would prefer,then, that you defeat all of the enemies using Fire-type attacks. You'llgreatly enjoy their help later on!
~~~
I was only able to recruit Motoharu, Takakage, and Takamoto. I don't know ifyou can recruit Motonari.
Anyways, Motoharu uses Pansage as in the previous fight. He has the Mighty Blowskill, which raises Attack. Takakage uses Sewaddle and the ability Adrenaline,which raises Attack for three turns. Takamoto also uses Sewaddle and theability Brotherhood, which raises the user's and adjacent allies' Defense forthree turns.
Now that we've beaten Greenleaf and conquered another kingdom, we could goright to Fontaine and defeat them with our mighty Grass Pokémon that we shouldhave recruited in the previous fight.
But let's investigate Greenleaf more thoroughly. You can use the Ponigiri shopif you want. You can also head to the Gold Mine, which I would start with.Bring along the five you used versus Greenleaf's army.
You can learn how to use the mine. Here, you can dig for gold, the monetaryunit of this game. The dig is automatic, though the money earned is likely tobe proportionate to the number of Warriors used. For example, I found about$1,300 with five Warriors.
Also, there can be Warriors at the Greenleaf Ravine here, so let's pay them avisit, right? Use the same five as with the fight versus Greenleaf's army.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Sewaddle (Grass/Bug) | -- Win by beating all enemies. || -- Cottonee (Grass) | -- Lose by having your Pokémon KO'ed. || -- Cottonee (Grass) | |O----------------------------------O-----------------------------------------O
Sewaddle is weak to Fire (4x), Ice, Bug, Poison, Flying (4x), and Rock. Itsmove, Bug Bite, will attack the enemy in front. It does extra damage to Grass,Psychic, and Dark. Sewaddle has the Grass Cloak ability, which will raiseDefense while on grass terrain.
Cottonee is weak to Fire, Ice, Bug, Poison, and Flying. It uses the moveAbsorb, which will also take HP from the target in an amount equal to 50% ofthe damage dealt. This move is super-effective against Rock, Water, and Ground.It has the Melee ability, which will let it randomly attack adjacent enemiessometimes in battle. The other Cottonee has the Mountaineer ability, which willlet it climb up higher cliffs and such.
So, what's the battle plan here? Well, I would safely send two Pokémon, oneFire-type, to the left Cottonee and the other three to the other one. In thisway, if you run out of turns, you can still use a Fire-type move to defeat theCottonee and guarantee the recruitment. Sewaddle is just a wild Pokémon, so letit be until you've beaten the Cottonee.
~~~
If you succeeded during the battle in recruiting the Cottonees' Trainers, youmay as well let them join. Ekei used the Cottonee with the Melee ability; hisWarrior Skill is Convalesce, which restores of the HP of the user and adjacentallies over three turns. Terumoto has the other Cottonee and uses the Fortifyability, which raises Defense for three turns.
There are still more Warriors here, though. Battle again next month, when theperson icon appears.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Carnivine (Grass) | -- Win by beating all enemies. || -- Cottonee (Grass) | -- Lose by having your Pokémon KO'ed. || -- Treecko (Grass) | |O----------------------------------O-----------------------------------------O
Carnivine is weak to Ice, Flying, Fire, Bug, and Poison. It has the move VineWhip, which hits the tile in front of it and the two left and right of thatone. It deals extra damage to Water, Ground, and Rock. It also has theLevitate ability, which immunizes it from Ground moves.
Treecko is weak to Ice, Flying, Bug, Fire, and Poison. It uses the move Absorb,and has the Mountaineer ability.
Cottonee is also weak to Fire, Ice, Flying, Bug, and Poison. It can use Absorb,
and has the Melee ability.
For this fight, simply focus on Carnivine first before defeating the others.
~~~
After the battle, you should recruit Takeyoshi. He uses Carnivine from theprevious fight and has the ability Eagle Eye, which improves attack accuracyfor three turns.
Seems like no one is left at Greenleaf. March your army that defeated Greenleafover to Aurora and head to the farm for another fight.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Ekans (Poison) | -- Win by beating all enemies. || -- Minccino (Normal) | -- Lose by having your Pokémon KO'ed. || -- Bidoof (Normal) | |O----------------------------------O-----------------------------------------O
Ekans is weak to Ground and Psychic. It uses the move Poison Sting, which willdeal extra damage to Grass types. Its ability, Intimidate, will reduce theAttack of nearby enemies.
Minccino is weak to Fighting and immune to Ghost. It uses the attack DoubleSlapwhich will hit an adjacent enemy two to five times; it has no type advantages.It has the Mood Maker ability, which allows it to raise nearby allies' Energy.
Bidoof is weak to Fighting and immune to Ghost. It uses Headbutt, which hits anadjacent enemy. It has no type advantages. It has the Simple ability, whichdoubles the effects of any stat changes.
Ekans, being the only owned Pokémon here, should be the first target. Afterthat, you know what to do.
~~~
The Warrior you can recruit from this battle is Chacha. She uses the Ekans fromthe previous fight and she has the Salve Warrior Skill, which will cure thestatuses of the user and adjacent allies.
Okay, I think that does it for recruitments now. Send all of your Fire-typeusers somewhere else -- you can keep Eevee and Jigglypuff -- and march someGrass-users to you. Carnivine, Pansage, and the two Cottonee will be best,because they have Grass-type moves and resist Water attacks. Do some shoppingif you wish, then head to Fontaine.
O----------------------------O-------------------------------------------O| Battle: Motochika's Army | Turns: 20 |O----------------------------O-------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Oshawott (Water) | -- Win by defeating all of the enemies. || -- Panpour (Water) | -- Lose by having your Pokémon KO'ed. || -- Piplup (Water) | || -- Wooper (Water/Ground) | |O----------------------------O-------------------------------------------O
Oshawott is weak to Grass and Electric. It uses the move Water Gun, which can
hit enemies two tiles away, and does extra damage to Fire, Rock, and Ground.It has the ability Torrent, which raises its Attack when in low HP.
Panpour is weak to Grass and Electric. It can use Water Gun, which will hitenemies two tiles away, and does extra damage to Fire, Ground, and Rock. It hasthe Melee ability, which will let it attack adjacent enemies during battle.
Piplup is weak to Electric and Grass. It can use Bubble, which will hit up totwo tiles away, and deals extra damage to Ground, Fire, and Rock. It has theTorrent ability, which raises its Attack when in low HP.
Wooper is weak to Grass (4x) and immune to Electric. It can use Water Gun,which will hit up to two tiles away, and will be super-effective against Fire,Rock, and Ground. It has the Gulp ability, which will let the Pokémon recoverHP when in the water.
The battle begins with Motochika's side using the ground switches to let theriverwater flow into the field. As you pretty much have no chance of having aWater-type, you can't cross the water. What can you do? Well, there are twosuch switches on your side of the field. Trigger one and you'll have partialaccess to the other side; trigger both and the field's open for play. Note,though, that the northern two switches can be re-triggered to let water flowin.
So, basically, hit the switches and quickly invade the opposite side. Carnivineshould be okay on his own, what with Vine Whip and all. The two Cottonee shoulddouble-team someone. Pansear can probably be okay by himself, and so shouldEevee and Jigglypuff. While they may be by themselves, someone else can alwayscome and help when they're done.
Remember, since you're unlikely to finish off a lot of Pokémon in four turns,try to finish off each one with a Grass-type move!
~~~
Like against Motonari, I don't think you can recruit Motochika. Anyways,Nobuchika will use Panpour and uses the Warrior Skill Crack Shot, whichguarantees that moves hit. Morichika uses Wooper and has the Eagle Eye WarriorSkill, which improves accuracy for three turns. Chikamasa uses Piplup and hasthe Warrior Skill Shout, which cures all allies of Confusion or being asleep.All will make nice additions to your team.
Well, congratulations! You have conquered another kingdom, number four ofseventeen (counting Aurora).
After the battle, during the night, you'll speak with your partner. They'llmention the story of the legendary Pokémon said to appear before those whoconquer all seventeen kingdoms, of which we've conquered four. Your partnerbelieves that Ransei is on the brink of destruction...
Far north of Aurora, another Warlord has also set out to conquer kingdoms. Hisname: Nobunaga (kudos for those getting the reference!). He aims to conquer toconquer all of the kingdoms ... so as to destroy Ransei. Because of the steps
he's following, it's obvious he needs the legendary Pokémon. We need to findthat Pokémon before he does!
Well, anyways, you'll make it to the world map. Save.
Three new kingdoms are available for conquering: Pugilis, Violight, andChrysalia. They specialize in Fighting, Electric, and Bug Pokémon, respectively. With our current army, we'd have no problem with Chrysalia, butlet's do a bit more recruiting, eh? (Not to mention we can't reach 'em.)
I also fear that these three kingdoms are a bit more aggressive than the othersand may try invading us. Since we'll be forced to, pretty much, deal with whatsoldiers we have there, move all spares into Greenleaf and Ignis.
First up, into Fontaine. Head to the Ravine for now. Bring along the army youused earlier to beat Fontaine's army.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Spheal (Water/Ice) | -- Win by beating all enemies. || -- Piplup (Water) | -- Lose by having your Pokémon KO'ed. || -- Magikarp (Water) | |O----------------------------------O-----------------------------------------O
Spheal is weak to Electric, Grass, Fighting, and Rock. It can use the movePowder Snow, which hits enemies up to two tiles away. This move will deal extradamage to Flying, Ground, Grass, and Dragon. It has the Deep Sleep ability,which lets it heal HP while asleep.
Piplup is weak to Electric and Grass. It can use Bubble, which will hit up totwo tiles away, and deals extra damage to Ground, Fire, and Rock. It has theWave Rider ability which will let Piplup move more whilst on the water.
And Magikarp is what you'd expect, having played any other true Pokémon game.It is weak to Electric and Grass. It's move is Splash, which has absolutely noeffect at all. Its Gulp ability will let it heal HP while in the water. Inshort, it is only the mildest of hassles.
Let Eevee or Jigglypuff take down Magikarp, and let the other five deal withthe other two. Should be easy enough.
~~~
Takeyori is the Warrior for Magikarp. While Magikarp sucks like you breathe,call it completionism.
After that, skip a month into July of Year 2. Now we can find two other recruitchoices at the Ravine in Fontaine, and they're light-years ahead of a Magikarp.Again, bring along the Fontaine-defeating team.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Wooper (Water/Ground) | -- Win by beating all enemies. || -- Piplup (Water) | -- Lose by having your Pokémon KO'ed. || -- Wooper (Water/Ground) | |O----------------------------------O-----------------------------------------O
Wooper is weak to Grass (4x) and immune to Electric. It can use Water Gun,which will hit up to two tiles away, and will be super-effective against Fire,Rock, and Ground. One has the Gulp ability, which will let the Pokémon recoverHP when in the water, and the other Pokémon has the Deep Sleep ability, whichlets it recover HP while asleep.
Piplup is weak to Electric and Grass. It can use Bubble, which will hit up totwo tiles away, and deals extra damage to Ground, Fire, and Rock. It has theTorrent ability, which raises its Attack when in low HP.
Okay, if your enemy positions were like mine, you can easily just let the lefthalf of the six go to Wooper, and the right half go straight for Piplup. Ifnot ... Well, you get the idea: gang up the owned Wooper and Piplup and finishthem quickly or, if you take too long, with a Grass-type attack.
~~~
Your recruits: Norishige trained Wooper (the one with Gulp) and has the Bustleability, which can increase the Range of the user and adjacent allies; a truebounty in conjunction with Top Speed! Tadasumi has the Deep Breath WarriorSkill, which restores HP at the cost of not moving for three turns.
Well, it seems like that does it then. Shop up and do whatever you feel isnecessary in preparation. Our next goal is Violight, the Electric kingdom.
Who to bring? Well, Woopers are a must, because of their Electric immunity.Carnivine is also nice, because of his high power and resistance to Electric.Eevee and Jigglypuff are musts -- mostly because of Warrior Skills AND it isa requirement. And, since we have to pick one more person, and don't want toomany Grass types to be abused by Starly, let's go with some Fire-type you love.So march them over to Greenleaf and prepare for battle!
O-----------------------------O-------------------------------------------O| Battle: Ginchiyo's Army | Turns: 20 |O-----------------------------O-------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Shinx (Electric) | -- Win by defeating all of the enemies. || -- Starly (Normal/Flying) | -- Lose by having your Pokémon KO'ed. || -- Pichu (Electric) | || -- Panpour (Water) | || -- Mareep (Electric) | |O-----------------------------O-------------------------------------------O
Shinx is weak to Ground. Its move is Spark, which hits an adjacent tile, anddeals extra damage to Flying and Water. It has the Sequence ability, which willraise its Attack when several Electric Pokémon are together.
Starly is weak to Rock, Ice, and Electric, and immune to Ghost and Ground. Itsmove is Quick Attack, which will hit an adjacent tile, and has no type-basedadvantages. Its ability is Keen Eye, which will prevent lowered accuracy forit.
Pichu is weak to Ground. Its move is Thundershock, which can hit up to twotiles away, may paralyze, and deals extra damage to Flying and Water. Itsability is Mood Maker, which increases the Energy of nearby allies.
Panpour is weak to Grass and Electric. Its move is Water Gun, which can hit upto two tiles away, and will do extra damage to Rock, Ground, and Fire. Itsability is Melee, which may let it hit adjacent enemies during battle.
Mareep is weak to Ground. Its move is Thundershock, which can hit up to twotiles away, may paralyze, and deals extra damage to Flying and Water. Itsability is Interference, which will lower the accuracy of nearby enemies.
Okay, in reality, there is no way you can recruit four of these Pokémon,because, for now, you lack the proper stats. You MIGHT be able to recruit a fewby beating them in less than four turns, so you'll have to be quick on it.Remember, Electric types resist Electric, Flying, and Steel, take extra damagefrom Ground, and normal damage from all else.
So, who to go for first? Shinx, Pichu, and Mareep will always be key players infuture fights because of their moves, the latter two especially. I would gangup three of my Pokémon each on two of the ones I want to recruit. While my movetypes would deal extra damage, they're still powerful enough to finish them inless than four turns; at least two recruits should result from this fight.
It will also take a whole turn and your half of the second to reach the othersfor offense, so it will probably take three turns to take down the ones youwant. Again, I highly suggest aiming for the Pichu and Mareep. Shinx won't workout because of his Warrior, Starly is generic, and you should have plenty ofWater-types.
Later in the fight, perhaps on the third turn, the electrical system willactivate. This means that, every now and then, lightning bolts will fall downfrom above, inflicting presumably Electric-type damage.
And what do those switches on the field do? Well, they seem to toss lightningdown on one-fourth of the field diagonally-opposite the switch.
~~~
So, recruit data. Muneshige trained Starly and has the Marksman Skill, whichwill improve accuracy and critical-hit rate for three turns. Shoun trainedPichu and has the Warrior Skill Rally, which raises the Attack of the user andadjacent allies for three turns.
Sorin trained Panpour and has the Rally Warrior Skill as well. Takatanetrained Mareep and, like the main character, has the Top Speed Warrior Skill.
Now that you've claimed another kingdom, I'd say it is time again to recruitsome more Warriors. First, skip to the next month to refresh your army -- notethat I'm at September, Year 2 -- and Keiji should appear. He'll mention to youthat you should Link with other Pokémon in an attempt to find a Perfect LinkPokémon. (Of course, that allows you to reach a higher Link and higher power.Do it as you will, since I'll mostly refer to Pokémon you bring anyways.)
Time to claim another kingdom!
But first, let's explore our current kingdom, Violight. Here, you can find aPower Plant. Send some people with high Wisdom there. The Power Plant will
send out energy that will bring wild Pokémon here. You can use this to make abattle for Link-boosting or meeting shy Pokémon. Do it as you will; I didn'treally bother.
Our next stop should be Violight Sky Garden for three recruits (still Septemberin Year 2). Send pretty much whoever you want.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Ekans (Poison) | -- Win by beating all enemies. || -- Rufflet (Normal/Flying) | -- Lose by having your Pokémon KO'ed. || -- Carnivine (Grass) | || -- Pichu (Electric) | |O----------------------------------O-----------------------------------------O
Ekans is weak to Ground and Psychic. It uses the move Poison Sting, which willdeal extra damage to Grass types. Its ability, Intimidate, will reduce theAttack of nearby enemies.
Rufflet is weak to Rock, Ice, and Electric, and is immune to both Ground andGhost. Its move, Wing Attack, attacks an adjacent enemy and will deal extradamage to Bug, Grass, or Fighting Pokémon. It has the Keen Eye ability, whichprevents its accuracy from going down.
Carnivine is weak to Flying, Fire, Ice, Bug, and Poison. Its attack is VineWhip, which will hit the tile in front of it and the tiles left and right ofthere, and deals extra damage to Water, Rock, and Ground. Its ability,Levitate, will immunize it from Ground moves.
Pichu is weak to Ground. Its move is ThunderShock, which can attack up to twotiles away, and will deal extra damage to Flying and Water, and may paralyzethe target. Its ability is Static, which means that a contact attack may causethe move's user to become paralyzed.
Before the fight begins in earnest, you'll understand how to obtain new LinkPokémon for your characters. Basically, you want to find a Pokémon that has amarking above their heads to mark an affinity for them. Then just move next tothe Pokémon and tap Link. Got it? Use this to find everyone's Perfect Link!
So, what to do? Well, the Pokémon here are not exactly unique, so I guess justgang up on whoever you want. You can deal super-effective damage to bothRufflet (via Pichu and Mareep) and Carnivine (Fire-types, Sewaddle, Ekans), so,if you want all of them, just take out Ekans and Pichu first. Then take outCarnivine and Rufflet via super-effective attacks.
~~~
Next month, fight in there again for a chance at some more.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Machop (Fighting) | -- Win by beating all enemies. || -- Rufflet (Normal/Flying) | -- Lose by having your Pokémon KO'ed. || -- Mareep (Electric) | || -- Pichu (Electric) | |O----------------------------------O-----------------------------------------O
Machop is weak to Flying and Psychic. Its move, Karate Chop, often dealscritical hits, hits an adjacent enemy, and will do extra damage to Normal,Rock, Ice, Dark, and Steel. Its ability, Guts, will raise its Attack when underthe influence of a status.
Rufflet is weak to Rock, Ice, and Electric, and is immune to both Ground andGhost. Its move, Wing Attack, attacks an adjacent enemy and will deal extradamage to Bug, Grass, or Fighting Pokémon. It has the Keen Eye ability, whichprevents its accuracy from going down.
Mareep is weak to Ground. Its move is ThunderShock, which can attack up to twotiles away, and will deal extra damage to Flying and Water, and may paralyzethe target. Its ability is Calming, which may put enemies to sleep.
Pichu is weak to Ground. Its move is ThunderShock, which can attack up to twotiles away, and will deal extra damage to Flying and Water, and may paralyzethe target. Its ability is Static, which means that a contact attack may causethe move's user to become paralyzed.
So, who do you want here? Well, by far you'll want the Machop Warrior. As forRufflet, you probably already have one or an equivalent Pokémon, so, if youhave time, why not? I'd recommend first ganging up on Machop, then Rufflet,then go for the rest at will. Pichu and Mareep are okay Links, I guess, if youdidn't get enough Electric-types in the battle for Violight.
~~~
Time to discuss these recruits. Dosetsu trained Machop and has the MarksmanWarrior Skill, which raises accuracy and the critical-hit rate for three turns.Hisahide trained Rufflet and has the Quick Strike Warrior Skill, which willincrease Range and make enemies flinch.
At this point, all areas seem to be clear. Time to invade Chrysalia. So, who tobring?
Well, Eevee and Jigglypuff are required, of course. Charmander, Tepig, andDarumaka finish off pretty much all type advantages, except versus Spheal, sobring along the trust Carnivine for this as well. Just keep 'im out of the wayof the Bugs! March your party of six into Violight and invade Chrysalia.
O----------------------------O-------------------------------------------O| Battle: Yoshimoto's Army | Turns: 20 |O----------------------------O-------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Pineco (Bug) | -- Win by defeating all of the enemies. || -- Venipede (Bug/Poison) | -- Lose by having your Pokémon KO'ed. || -- Spheal (Water/Ice) | || -- Venipede (Bug/Poison) | || -- Sewaddle (Bug/Grass) | |O----------------------------O-------------------------------------------O
Pineco is weak to Fire, Flying, and Rock. Its move, Bug Bite, will attack anadjacent enemy, possibly use their item, and will do extra damage to Grass,Dark, and Psychic. Its ability, Jagged Edge, means that a contact attack onPineco will induce physical damage upon the attacker.
Both Venipede are the same, as far as type data, moves, and abilities go. Theyare weak to Fire, Flying, Rock, and Psychic. Their move is Poison Sting, whichcan attack up to two tiles away, may induce poisoning, and will do extra
damage to Grass. Their ability is Poison Point, which means that contactattacks may induce poisoning upon the attacker.
Spheal is weak to Grass, Electric, Fighting, and Rock. Its move is Powder Snow,which may attack up to two tiles away, and does extra damage to Grass, Flying,and Dragon. Its ability, Deep Sleep, will let it heal HP whilst sleeping.
Sewaddle is weak to Fire (4x), Flying (4x), Rock, Poison, Ice, Bug. Its moveis Bug Bite: it will attack an adjacent enemy, may use their item, does extradamage to Grass, Dark, and Psychic. Its ability is Grass Cloak, which raisesits Defense when on grassy terrain.
So, what to do? Well, basically send Carnivine and two Fire-types after Spheal;the Fire-types will provide back-up for, after all, Spheal is near other BugPokémon. Another thing you can do is abuse the Pokémari balls on the field -hit one and it'll fly in that direction, damaging any Pokémon it hits. Justbeware that you don't get hit!
~~~
One more down! Onto recruit details, I guess. I will note that I didn't manageto get the Spheal Warrior...
Ujichika trained one of the Venipedes, and has the Temperate Warrior Skill,whichs all allies of the Burn and Frozen statuses. Masatsuna trained the otherVenipede and has the Rally Warrior Skill, which raises the Attack of the userand adjacent allies for three turns. Yasutomo trained Sewaddle and has theMighty Blow Warrior Skill, which raises Attack.
So, we now have six of the seventeen kingdoms, huh? Well, after conqueringChrysalia and skipping to the next month -- for me, December of Year 2 -- amessenger will come up, claiming that an elderly man is requesting an audiencewith you. The Professor soon comes and decides to share some of his wisdom withyou.
If you ask about "Stats", he'll tell of the three stats. (Not nearly as many asin the mainstream games.) Attack determines the power of all attacks you do,Defense determines how much damage you'll take from any attack, and Speed willraise accuracy and evasion.
As for "Move Ranks", it works kind of like in Pokémon Mystery Dungeon. Eachmove starts out as just the move name, as with "Thunderbolt". As your Link withthe Pokémon becomes better, you'll eventually get "Thunderbolt +1","Thunderbolt +2", and so on. This increases the move's power, and also will addin some special effects.
It seems you can get some recruits in the Sky Garden of Violight, so head therewith some Pokémon.
| -- Ekans (Poison) | -- Win by beating all enemies. || -- Ralts (Psychic) | -- Lose by having your Pokémon KO'ed. || -- Mareep (Electric) | |O----------------------------------O-----------------------------------------O
Ekans is weak to Ground and Psychic. It uses the move Poison Sting, which willdeal extra damage to Grass types. Its ability, Intimidate, will reduce theAttack of nearby enemies.
Ralts is weak to Dark, Ghost, and Bug. It uses the move Confusion, which dealsdamage on a tile three tiles away, and also deals extra damage to Fighting andPoison. Its ability is Instinct, which raises its evasion.
Mareep is weak to Ground. Its move is ThunderShock, which can attack up to twotiles away, and will deal extra damage to Flying and Water, and may paralyzethe target. Its ability is Calming, which may put enemies to sleep.
First things first. That Ralts has a Warrior/trainer, and we have a Fightingkingdom up next. Gang up on it and beat it in four turns or less! Ekans havebeen plentiful, so you can pretty much ignore that. And Mareep is, well,Mareep. It may make a nice Link.
~~~
On the next month, having not recruited either Pokémon from the previousbattle, I found a special fight back there again.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Ekans (Poison) | -- Win by beating all enemies. || -- Ralts (Psychic) | -- Lose by having your Pokémon KO'ed. || -- Shinx (Electric) | || -- Joltik (Electric) | |O----------------------------------O-----------------------------------------O
Ekans is weak to Ground and Psychic. It uses the move Poison Sting, which willdeal extra damage to Grass types. Its ability, Intimidate, will reduce theAttack of nearby enemies.
Ralts is weak to Dark, Ghost, and Bug. It uses the move Confusion, which dealsdamage on a tile three tiles away, and also deals extra damage to Fighting andPoison. Its ability is Instinct, which raises its evasion.
Shinx is weak to Ground. Its move is Spark, which hits an adjacent tile, anddeals extra damage to Flying and Water. It has the Sequence ability, which willraise its Attack when several Electric Pokémon are together.
Joltik is weak to Ground. Its move is Electro Ball, which hits a tile two tilesaway, deals more damage to faster targets, Water, and Flying. Its ability isalso Sequence.
First and foremost, if you failed to get Ralts from before, get it. Also try toget Shinx. It is not the best Pokémon, and I do not know the recruitmentconditions, but, if anything, consider it a chance to try and figure it out.
~~~
At this point, I then went to Chrysalia and found its old leader, the Spheal
trainer I hadn't got, and someone else there. It is worth a shot. (Remember,this is February in Year 3.)
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Pansear (Fire) | -- Win by beating all enemies. || -- Spheal (Water/Ice) | -- Lose by having your Pokémon KO'ed. || -- Pineco (Bug) | || -- Venipede (Bug/Poison) | |O----------------------------------O-----------------------------------------O
Pansear is weak to Ground, Water, and Rock. Its move is Flame Burst. This willhit one tile two tiles away, then all diagonally-adjacent tiles. It can burnyou, and will do extra damage to Steel, Ice, Grass, and Bug. Its ability isMelee, which will let it hit adjacent enemies during battle.
Pineco is weak to Fire, Flying, and Rock. Its move, Bug Bite, will attack anadjacent enemy, possibly use their item, and will do extra damage to Grass,Dark, and Psychic. Its ability, Jagged Edge, means that a contact attack onPineco will induce physical damage upon the attacker.
The Venipede is weak to Fire, Flying, Rock, and Psychic. Its move is PoisonSting, which can attack up to two tiles away, may induce poisoning, and will doextra damage to Grass. Its ability is Jagged Edge.
Spheal is weak to Grass, Electric, Fighting, and Rock. Its move is Powder Snow,which may attack up to two tiles away, and does extra damage to Grass, Flying,and Dragon. Its ability, Deep Sleep, will let it heal HP whilst sleeping.
Given my circumstances, and how Pineco is unrecruitable by my knowledge, Iwould go, first, for Spheal or Pansear. You have an abundance of them, butPansear and Spheal are actually quite good. Plus, Spheal's attack is Ice, notWater. Gang up on Spheal with Electric/Grass types, and Pansear with Water.
~~~
Okay, I think that is enough recruiting for now. Gather some Pokémon inChrysalia for your invasion of Pugilis, the Fighting kingdom.
So, Eevee and Jigglypuff are (sadly) required. Ralts is a good idea, and so isthe Rufflet with Wing Attack. Other two? Well, I had a Charmeleon, but, ingeneral, you'll want a Fire-type. Pansear or Carnivine might make a good sixth.Once you're ready, head into Pugilis.
O----------------------------O------------------------------------------------O| Battle: Yoshihiro's Army | Turns: 30 |O----------------------------O------------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Gurdurr (Fighting) | -- Win by holding all banners for five turns. || -- Timburr (Fighting) | -- Lose by having your Pokémon KO'ed. || -- Pansear (Grass) | -- Lose if enemies hold banners for 5 turns. || -- Machop (Fighting) | || -- Timburr (Fighting) | |O----------------------------O------------------------------------------------O
Gurdurr is weak to Flying and Psychic. Its move is Wake-Up Slap, which hits anadjacent enemy, and does greater damage to Sleeping targets, Rock, Ice, Steel,and Normal. Its ability is Thrust, letting it push back enemies with attacks.
Timburr are weak to Flying and Psychic. Both use Low Kick, which hits anadjacent enemy and deals more damage to Rock, Steel, Ice, and Normal. Both havethe Thrust ability, which lets them push targets away.
Pansear is weak to Fire, Ice, Flying, Poison, and Bug. It uses Vine Whip, whichattacks the three tiles it is facing, and does extra damage to Ground, Rock,and Water. Its ability is Melee, allowing it to randomly hit adjacent enemiesduring battle.
Machop is weak to Flying and Psychic. Its move is Karate Chop, which hits anadjacent enemy, has a raised critical-hit rate, and deals extra damage to Rock,Ice, Steel, and Normal. Its ability is Guts, which raises its attack when undera status effect.
Like with the fight versus Greenleaf, you'll find some banners. They functionlike before: stand under one to hold it, and you'll gain HP while under it. Youmust be under all banners for five turns to win; you'll lose if the enemy doesthe same. Additionally, when attacked at the edge of the banners' ring, you'llfall to the ground below.
First and foremost, get Eevee underneath the southwestern banner via Top Speed.Move everyone except Ralts towards the ring. Why not Ralts? Well, its Confusionwill attack only three tiles away. From the edge of the ring, you can attackring-edge enemies. Of course, this also limits its versatility for the otherthree sides, so it is your choice.
So, obviously, you have a choice. You can either pick off the enemies as theycome and wait until they're gone for you to go for all of the remainingbanners, or try and get lucky. Personally, I'd pick off as many as I could torecruit them and make this fight a lot easier.
If you do opt to just defeat your opponents first, I would suggest, beforeheading to the banners, to pick up all of the item boxes left behind. It shouldnot take much more than ten turns to defeat them all, after all.
~~~
I managed to recruit the two Timburr Warriors and the Pansage one. Tadamototrained one Timburr and has the skill Fortify, whereas the other one, Kanemori,has Brotherhood. Tadatsune trained Pansage and has the Top Speed ability.
So, we've won seven of the seventeen kingdoms, huh?
############################################################################# ## **CONQUEST_47** ## # Our Eighth and Ninth Kingdoms: Terrera and Illusio # ## ## #############################################################################
As you and your partner celebrate having claimed another kingdom, Mitsunaricomes in to rain on your parade. Apparently, more is happening up north...Nobunaga has already claimed eight of the kingdoms up there, leaving onlyTWO under control of someone other than Nobunaga or yourself: Terrera, headedby Shingen, and Illusio, headed by Kenshin. Both of them are some of thestrongest Warlords in Ransei; Nobunaga is said to actually fear them. But willthat stop him?
Imagine what would happen if Nobunaga took those kingdoms. A ten-on-seven
match, which would easily occur, would be suicide. We must get Illusio andTerrera on our side to even the odds!!
So, save your progress.
Both of the areas actually seem quite easy, personally. Illusio uses PsychicPokémon, which have no advantage over some of our Pokémon, and Terreraobviously uses the Ground type, and we have many Grass and Water types. But wemust try a bit of recruitment regardless.
Skip along to the next month (April of Year 3 for me). You can go ahead andbattle some guy in the Park at Pugilis, alongside two wild Pokémon. Your teamfrom our previous battle should be fine.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Onix (Rock/Ground) | -- Win by beating all enemies. || -- Machop (Fighting) | -- Lose by having your Pokémon KO'ed. || -- Timburr (Fighting) | |O----------------------------------O-----------------------------------------O
Onix is weak to Water (4x), Grass (4x), Steel, Ice, and Ground. It is alsoimmune to Electric. Its move is Rock Tomb, which hits an enemy two tiles away.Its ability is Jagged Edge: physical contact results in damage.
Machop is weak to Flying and Psychic. Its move is Karate Chop, which hits anadjacent enemy, has a raised critical-hit rate, and deals extra damage to Rock,Ice, Steel, and Normal. Its ability is Thrust, which lets it push targets away.
Timburr is weak to Flying and Psychic. It move is Low Kick, which hits anadjacent enemy and deals more damage to Rock, Steel, Ice, and Normal. Itsability is Guts, which raises its attack when under a status effect.
We're mostly here for the Onix, unless you want to Link for Fighters. (Ofcourse, most of Fighting's advantages are covered by other types.) Gang upsome Grass/Water on the Onix at the start.
~~~
The next month yielded a Venipede Warrior at the same park; that's not reallyworth it, so ignore it. In fact, pretty much every other fight out there isworthless. At least to me. I won't waste time covering them, but now, duringMay of Year 3, you can find these Warriors:
-- Machop at Chrysalia Ravine-- Tepig at Ignis Cave-- Ekans at Violight Sky Garden-- Venipede at Pugilis Park
So, fight them if you want, but I wouldn't really bother unless you were justdoing that for the Link boosting.
So, I guess we might as well conquer another kingdom. Terrera seems the easiestof the two. It specializes in Ground, so who to bring?
Eevee and Jigglypuff are required. Pansage, Carnivine, Panpour, Piplup, Wooper,you know, pretty much any decent Water- or Grass-type you can find. I won't bepicky. But, for reference, my extras were Pansage, Carnivine, and two Woopers.
I'll also note I attacked from Pugilis.
O----------------------------O------------------------------------------------O| Battle: Shingen's Army | Turns: 30 |O----------------------------O------------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Tepig (Fire) | -- Win by holding all banners for five turns. || -- Scraggy (Dark/Fighting)| -- Lose by having your Pokémon KO'ed. || -- Rhyhorn (Rock/Ground) | -- Lose if enemies hold banners for 5 turns. || -- Drilbur (Ground) | || -- Charmander (Fire) | |O----------------------------O------------------------------------------------O
Tepig is weak to Rock, Ground, and Water. Its move, Ember, will hit a targettwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.Like all Fire-type starter Pokémon, it has the Blaze ability, which will raiseits Attack once its HP is low.
Scraggy is weak to Flying and Fighting. Its move, Faint Attack, will always hitthe adjacent enemy, and also does extra damage to Psychic and Ghost.
Rhyhorn is weak to Water (4x), Grass (4x), Steel, Ice, and Ground. It is alsoimmune to Electric. Its move is Bulldoze, which hits all adjacent enemies,reduces Speed, and does extra damage to Fire, Rock, Poison, Electric, andSteel. Its ability, Lightningrod, lets it absorb an Electric attack to raiseits own Attack.
Drilbur is weak to Water, Grass, and Ice. Its move is Dig: it will digunderground in one turn, then hit the enemy on the next. It does extra damageto Fire, Poison, Steel, Rock, and Electric. Its ability, Sandpit, will healits HP while on soil or sand.
Charmander is weak to Rock, Ground, and Water. Its move, Ember, hits targetstwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.Like all Fire-type starter Pokémon, it has the Blaze ability, which will raiseits Attack once its HP is low.
During a cutscene prior to the actual battle, Shingen refuses to battle you,thinking you're too weak. As you leave to do something else, your partnernotices that Shingen is actually attacking your kingdom in Pugilis!! So, ratherthan face Shingen himself, you'll face one of his cronies.
So, what to do? Like back in Pugilis, you'll be fighting for the control of thefour banners. Again, move Eevee straight to the southwestern one and leteveryone creep onto the field. Same rules apply, it's the same as before, sojust read up there.
I'll also note that you cannot recruit anyone from this battle, so just enjoythe mass Link boost.
~~~
After the battle, the Terreran soldiers good-heartedly leave and, suddenly,your main character somehow transforms. Apparently, it is like Pokémonevolution -- you become more powerful.
So, let's try this again, shall we? Go into Terrera and let's beat Shingen.
O----------------------------O-----------------------------------------------O| Battle: Shingen's Army | Turns: 30 |
O----------------------------O-----------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Tepig (Fire) | -- Win by claiming all three banners. || -- Scraggy (Dark/Fighting)| -- Lose by having your Pokémon KO'ed. || -- Rhyhorn (Rock/Ground) | -- Lose if enemies claim all three banners. || -- Drilbur (Ground) | || -- Charmander (Fire) | || -- Rhyperior (Rock/Ground)| |O----------------------------O-----------------------------------------------O
Tepig is weak to Rock, Ground, and Water. Its move, Ember, will hit a targettwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.Like all Fire-type starter Pokémon, it has the Blaze ability, which will raiseits Attack once its HP is low.
Scraggy is weak to Flying and Fighting. Its move, Faint Attack, will always hitthe adjacent enemy, and also does extra damage to Psychic and Ghost.
Rhyhorn is weak to Water (4x), Grass (4x), Steel, Ice, and Ground. It is alsoimmune to Electric. Its move is Bulldoze, which hits all adjacent enemies,reduces Speed, and does extra damage to Fire, Rock, Poison, Electric, andSteel. Its ability, Lightningrod, lets it absorb an Electric attack to raiseits own Attack.
Drilbur is weak to Water, Grass, and Ice. Its move is Dig: it will digunderground in one turn, then hit the enemy on the next. It does extra damageto Fire, Poison, Steel, Rock, and Electric. Its ability, Sandpit, will healits HP while on soil or sand.
Charmander is weak to Rock, Ground, and Water. Its move, Ember, hits targetstwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.Like all Fire-type starter Pokémon, it has the Blaze ability, which will raiseits Attack once its HP is low.
Rhyperio is weak to Water (4x), Grass (4x), Steel, Ice, and Ground. It is alsoimmune to Electric. Its move is Rock Wrecker, which hits a tile three tilesaway, and does extra damage to Flying, Ice, Fire, and Bug. It cannot be usedtwice in a row. Its ability, Lightningrod, lets it absorb an Electric attackto raise its own Attack.
Like with the battle in Greenleaf, we'll have to claim all three banners. Likeusual, stand under one to claim it. You need not hold it for X turns, so justhope you get to one fast enough. Each one is atop a tower. You'll need to usea lift near the tower to get up there.
Now transformed, for some reason, you get a different Warrior Skill -- ratherthan Top Speed, you get Courage, which boosts Attack AND Range. I sent Eeveeto the northeastern tower, my northern remaining trio to the center tower, andthe other two to the southwestern tower.
Who do you want to recruit? Well, I think Shingen is an automatic win for thefight, or he just came because I got all the banners without him getting one;either way, you *WANT* him. The Drilbur guy is okay, as is Rhydon. Others,not too much. Tepig and Charmander you should have, and Scraggy doesn't reallyget a bunch of use. I'll only explain the wanted ones after the fight.
~~~
Well, after the battle, an interesting cutscene occurs. Shingen admits he neverwanted to win; in fact, he planned on joining us the whole time! Then comes in
Kenshin, claiming the same for Illusio -- he gives you his own kingdom withouta fight! Two at once, eh?
Now, if you recruited the good ones... Shingen trained Rhyperior and has theRally ability (boosts Attack of user and adjacent Pokémon). Katsuyori trainsDrilbur and has the Mighty Blow ability, which raises Attack. Masatoyo has thefamiliar Brotherhood ability -- it is Rally, but for Defense.
Congrats! You just got a two-for-one deal. That's REALLY gonna mess up mysection numbering. :)
So, we got two kingdoms at once. We now have nine of the kingdoms in Ransei,while Nobunaga has the northern eight. It seems like an all-out war is to come.While we all reflect on this, your partner has made us some food.
As we take this time to calm down, we realize how little this time is.Suddenly, Nobunaga appears ... and is that ZEKROM!? Hoo, boy... There's no waywe can stand up to that legendary Pokémon. Anyhow, Nobunaga is also soon foundto be your partner's brother, which is mildly startling. After the scene ends,it is stated that you must first beat Nobunaga's subordinates before facinghim in Dragnor.
So, four more kingdoms are made available: Cragspur, which specializes in Rock;Viperia, which specializes in Poison; Avia, which specializes in Flying; andYakshma, which specializes in Dark. Given, Rock is likely to be the easy one.We'll do it first, but first, recruitments!
So, it is July of Year 3 on my playthrough. Recruits are at the Farm in Terreraand they look fairly decent.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Shieldon (Rock/Steel) | -- Win by beating all enemies. || -- Scyther (Bug/Flying) | -- Lose by having your Pokémon KO'ed. || -- Drilbur (Ground) | || -- Wooper (Water/Ground) | |O----------------------------------O-----------------------------------------O
Shieldon is weak to Fighting (4x), Ground (4x), and Water. Its move is IronHead, which can hit up to two tiles away, may cause flinching, and does extradamage to Rock and Ice. Its ability is Shield, which allows it to take damagefor allies.
Scyther is weak to Rock (4x), Fire, Electric, and Flying. Its move is FuryCutter, which deals damage on the three tiles its facing, is powerful when usedin succession, and deals extra damage to Dark, Grass, and Psychic. Its Swarmability raises its Attack when in low HP.
Drilbur is weak to Water, Grass, and Ice. Its move is Dig: it will digunderground in one turn, then hit the enemy on the next. It does extra damageto Fire, Poison, Steel, Rock, and Electric. Its ability, Sandpit, will heal
its HP while on soil or sand.
Wooper is weak to Grass (4x) and immune to Electric. It can use Water Gun,which will hit up to two tiles away, and will be super-effective against Fire,Rock, and Ground. It has the Deep Sleep ability, which lets it recover HP whileasleep.
So, who first? Well, Shieldon is of the Rock/Steel-type, which gives it a HUGEset of defenses you'll love, and it has a Steel-type move, a rarity. Scyther isalso pretty good. And Drilbur should be one you've already obtained. I'd firstgang up on Shieldon, then go for Scyther, then Drilbur.
~~~
Recruit data! Tomonobu trained Shieldon and has the Shout Warrior Skill, whichwill cure allies of Sleep/Confusion. Masakage trained Scyther and has the DeepBreath Warrior Skill, which restores HP at the cost of not moving for threeturns. Yataro trained Drilbur and has the Impact Warrior Skill, causing enemiesto flinch for three turns. All in all, not a bad set.
On the next month, August of Year 3, you'll find Starly and Magikarp Warriorsin the Terrera Farm. Not a very good choice, nor is any other area available atthat time.
-- Terrera's Farm yields Magikarp and Starly Warriors.-- Illusio's Floating Rock yields an Ekans Warrior and a Beedrill Warrior.-- Pugilis's Park yields a Venipede Warrior.-- Greenleaf's Ravine yields a Tepig Warrior.-- Violight's Sky Garden yields an Anorith and a Shinx Warrior, the latter being special and under unknown special recruitment conditions.-- Ignis's Cave yields Machop, Gurdurr, and Pineco Warriors, the last one being under unknown special recruitment conditions.
Take who you want. I'm only really in this to provide stuff on decent recruits,and these aren't exactly good. So, do your recruitment, I guess.
Once you're ready, let's march some people into Terrera to invade Cragspur. Butwho?
Eevee and Jigglypuff are required, as always. You'll want to bring some WaterPokémon and some Grass Pokémon, but try to specialize with the former, becauseof the Pansear you'll also fight. Pretty simple, so let's go.
O----------------------------O------------------------------------------------O| Battle: Nobunaga's Army | Turns: 20 |O----------------------------O------------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Boldore (Rock) | -- Win by defeating all of the enemy Pokémon. || -- Pansear (Fire) | -- Lose by having your Pokémon KO'ed. || -- Machop (Fighting) | || -- Larvitar (Rock/Ground) | || -- Onix (Rock/Ground) | || -- Roggenrola (Rock) | |O----------------------------O------------------------------------------------O
Boldore is weak to Grass, Water, Steel, Ground, and Fighting. Its move isRock Slide, which hits three tiles in front of it, may cause flinching, andwill deal extra damage to Fire, Ice, and Flying. Its ability, Sturdy, stopsone-hit KO attacks.
Pansear is weak to Water, Ground, and Rock. Its move is Flame Burst, which hitsthe tile two tiles in front of it and all diagonally-adjacent tiles, and dealsextra damage to Steel, Grass, Ice, and Bug. Its ability is Melee, which lets ithit adjacent enemies in the heat of battle.
Machop is weak to Flying and Psychic. Its move is Karate Chop, which hits anadjacent enemy, has a raised critical-hit rate, and deals extra damage to Rock,Ice, Steel, and Normal. Its ability is Guts, which raises its Attack when undera status effect.
Larvitar is weak to Grass (4x), Water (4x), Steel, Ice, and Ground, and isimmune to Electric. Its move is Rock Tomb, which hits a target two tiles away,may reduce Range, and inflicts extra damage to Flying, Ice, and Fire. Itsability is Sandpit, which lets it restore HP while on soil or sand.
Onix is also weak to Grass (4x), Water (4x), Steel, Ice, and Ground, and isimmune to Electric. Its move is Rock Tomb, which hits a target two tiles away,may reduce Range, and inflicts extra damage to Flying, Ice, and Fire. Itsability is Jagged Edge, which inflict damage on those who hit it with a contactmove.
Roggenrola is weak to Water, Steel, Ground, Fighting, and Grass. Its move isRock Blast, which hits a tile two tiles away two to five times, and deals extradamage to Fire, Ice, and Flying. Its ability is Bodyguard, which allows it totake damage for adjacent allies.
Okay, let's begin. You'll first want to get a low-Range Pokémon and put it onthe nearby switch to open up the pathway, then get everyone out of thatenclosed area so the true fight can begin.
You'll want to send half out the left door and half out the right one. Youwant your Water-type(s) for sure to head out the left door, and everyone elseout the right door. If you cannot put three Water Pokémon out, you'll want tosend Eevee or Jigglypuff in their place, not a Grass-type. Grass-types need tobe on the right.
So, how to do this? Well, you won't be able to recruit anyone after this fight;at least, I couldn't. I know I beat three guys in less than three turns, andthe others with Vine Whip. So, all-out offense.
Also ALWAYS take note of the boulders on the field. Hit one with an attack andit will roll downhill (towards the place where you started out). This can dealout some pretty nasty damage.
~~~
So, congrats, you've gotten one of Nobunaga's kingdoms.
After beating up Cragspur, Keiji will come by, noticing that you'vetransformed. And then, you'll love this, he gives you three of the elementalstones: Fire Stone, Thunderstone, and Water Stone! If you go into battle afterhanding a Pokémon one of these, you'll end up having an evolved Pokémon!
So, what do you want? Using them on Eevee can yield Flareon (Fire), Jolteon(Electric), and Vaporeon (Water), respectively. Other Pokémon, though, can usethem as well: Vulpix with the Fire Stone can become a Ninetales, Pikachu withthe Thunderstone becomes Raichu, and Panpour becomes Simipour. And that is justa few of them! They work like in the mainstream games, so go off that knowledgeif you want, or look up one of the FAQs for Pokémon Black/White (1 or 2).
Pick carefully, though. All evolutions are impossible to de-evolve; so whatyou get, you get stuck with. Personally, I put the Thunderstone on Eevee, theFire Stone on a Pansear I like, and the Water Stone on a Panpour I liked. Do asyou wish, though.
So, before we go for the next kingdom, time to do some recruiting. By the by, Iam at September, Year 3, so this may vary. I decided just to settle, because wewill have a Dark kingdom in a few moments. Begin with the Park in Cragspur.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Skorupi (Poison/Bug) | -- Win by beating all enemies. || -- Aron (Rock/Steel) | -- Lose by having your Pokémon KO'ed. || -- Roggenrola (Rock) | |O----------------------------------O-----------------------------------------O
Skorupi is weak to Flying, Fire, Rock, and Psychic. Its move is Poison Jab,which hits an adjacent enemy, may induce poisoning, and deals extra damage toGrass. Its ability is Battle Armor, preventing critical hits.
Aron is weak to Fighting (4x), Ground (4x), and Water. It is immune to Poison.Its move is Metal Claw, which hits an adjacent enemy, may up the user's Attack,and does extra damage to Ice and Rock. Its ability is Sturdy, preventingone-hit KO attacks.
Roggenrola is weak to Water, Steel, Ground, Fighting, and Grass. Its move isRock Blast, which hits a tile two tiles away two to five times, and deals extradamage to Fire, Ice, and Flying. Its ability is Bodyguard, which allows it totake damage for adjacent allies.
You'll definitely want to go for Skorupi first. It may not provide a Bug moveto work weaknesses off of, but that Battle Armor is a huge bonus. Aron is alsoa nice Link, so consider that, especially because its move hurts Ice, a typewe've yet to fight in a kingdom.
~~~
Okay, next month (October, Year 3 for me). You can find few decent Warriors atthe Floating Rock of Illusio, so head there.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Cubchoo (Ice) | -- Win by beating all enemies. || -- Joltik (Electric/Bug) | -- Lose by having your Pokémon KO'ed. || -- Ekans (Poison) | || -- Ralts (Psychic) | || -- Gothita (Psychic) | |O----------------------------------O-----------------------------------------O
Cubchoo is weak to Rock, Steel, Fighting, and Fire. Its move is Powder Snow,which hits the two tiles in front of it, may freeze the target, and deals extradamage to Flying, Ground, and Dragon. Its Stealth ability lets it more easilyevade on favorable terrain.
Joltik is weak to Fire and Rock. Its move is Electro Ball, which hits a tiletwo tiles in front of it, and deals more damage to fast targets, Flying, andWater. Its ability, Compoundeyes, boosts accuracy.
Ekans is weak to Ground and Psychic. Its move is Poison Sting, which hits thetwo tiles it's facing, may poison, and deals more damage to Grass. Its ability,Intimidate, lowers nearby enemies' Attack.
Ralts is weak to Dark, Ghost, and Bug. Its attack is Confusion, which hitsthree tiles away, may cause confusion, and deals more damage to Fighting andPoison. Its ability, Instinct, lets it evade more easily.
Gothita is weak to Bug, Ghost, and Dark. Its attack is Confusion, which hitsthree tiles away, may cause confusion, and deals more damage to Fighting andPoison. Its ability, Instinct, lets it evade more easily.
Well, Cubchoo will be a big bounty for you. Don't let its cute appearance foolyou: Ice-type Pokémon are some of the best, for only they and Dragons have anadvantage over Dragons, easily the strongest Pokémon in the game. Joltik isalso a good choice, given its few weaknesses. Ekans, bleh. Ralts and Gothitamay make nice Links, though Fighting and Poison are typically not types youshould be worried about. Gang up on the ones you want.
~~~
Well, beyond that, I didn't many other useful recruitments. Take want you wantout of the remaining pool (during November of Year 3):
-- At the Chrysalia Ravine, an Ekans Warrior.-- At the Violight Sky Garden, an Anorith Warrior.-- At the Fontaine Ravine, an unknown-special-condition Gurdurr Warrior.-- At the Terrera Farm, an unknown-special-condition Kirlia Warrior.
Well, I guess that is it. It is time to head for another kingdom; I'm choosingAvia. So, who to bring?
Any Electric types are a huge bounty: their Electric moves deal double damage,but they resist Flying moves! This same idea will also apply to Pokémon of theRock-type, so consider them. I would suggest bringing along three or four.Since there is a Carnivine to fight as well, I would prefer bringing along IcePokémon, for their advantage over Flying as well. Rock Pokémon also make anice one, and Rock/Steel Pokémon take one-fourth of the damage from Flying.
For reference, I brought along Jolteon, Jigglypuff, Cubchoo, Rhyperior,Charmeleon, Pikachu, and Aron. It's not the best party, but we haven't exactlyfound that many Ice-, Electric-, or Rock-types on my playthrough. They stillwork pretty good, though. March all six over to Illusio and invade Avia.
O-----------------------------O-----------------------------------------------O| Battle: Nobunaga's Army | Turns: 20 |O-----------------------------O-----------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Braviary (Normal/Flying)| -- Win by beating all of the enemy Pokémon. || -- Carnivine (Grass) | -- Lose by having your Pokémon KO'ed. || -- Starly (Normal/Flying) | |
Braviary is weak to Ice, Rock, and Electric, and immune to Ground and Ghost.Its move, Sky Drop, lets it fly up one turn, then attack on the next, dealingextra damage to Fighting, Grass, and Bug Pokémon. Its ability, Keen Eye,prevents lowering of accuracy.
Carnivine is weak to Flying, Fire, Ice, Bug, and Poison. Its attack is VineWhip, which will hit the tile in front of it and the tiles left and right ofthere, and deals extra damage to Water, Rock, and Ground. Its ability,Levitate, will immunize it from Ground moves.
Starly is weak to Ice, Rock, and Electric, and immune to Ground and Ghost.Its move, Quick Attack, hits an adjacent enemy, but lacks super-effectiveeffects. Its ability, Keen Eye, prevents accuracy loss.
Staravia is weak to Ice, Rock, and Electric, and immune to Ground and Ghost.Its move, Wing Attack, deals extra damage to Bug, Grass, and Fighting. Itsability, Hero, raises its Attack and Defense when the army is about to lose.
Golbat is weak to Ice, Rock, Electric, and Psychic, and is immune to Ground.Its move, Poison Fang, attacks an adjacent enemy, may badly poison, and dealsextra damage to Grass. Its ability, Interference, lowers nearby enemies'accuracy.
Rufflet is weak to Ice, Rock, and Electric, and immune to Ground and Ghost.Its move, Wing Attack, deals extra damage to Bug, Grass, and Fighting. Itsability, Keen Eye, prevents accuracy loss.
So, what to do here? Well, you probably already know from previous grinding forrecruits, but that arrow ramp will jump you across the gap if you stand on itat the end of the turn. This battle will easily get complicated, so strategiesare very tough to make. I can really just say to heal when needed and abuseweaknesses. And never leave a Pokémon alone unless it is of the Rock/Steeltype. Recruits from here are not allowed, so deal with it and just fightwithout letting up (unless it is to heal or move around).
~~~
So, now we have eleven of seventeen kingdoms. Sweet.
The month after the fight versus Avia, your partner will come up, claimingJigglypuff's been acting odd since the fight versus Nobunaga began. Just now,she hands over the Jigglypuff Charm Jigglypuff gave her. This item will preventall status ailments when equipped on one of Oichi's Pokémon; it has no effectfor anyone else.
So, in December of Year 3, I decided to go shopping for once. Do what you want.
In January of Year 4, Nobunaga will attack Cragspur. The battle varies too
greatly depending on who invades and, if no one is there, then it'll be takenover. Defend your kingdom! Thanks to yoshi_chao for reminding me of this!
Our recruitment search will be in February, Year 4. There is a nice fight inthe Avia Sky Garden.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Axew (Dragon) | -- Win by beating all enemies. || -- Machop (Fighting) | -- Lose by having your Pokémon KO'ed. || -- Starly (Normal/Flying) | |O----------------------------------O-----------------------------------------O
Axew is weak to Ice and Dragon. Its move is Dragon Rage, which hits up to twotiles away and deals 40 damage, always. Its ability, Instincit, raises itsevasion.
Machop is weak to Flying and Psychic. Its move is Karate Chop, which hits anadjacent enemy, has a raised critical-hit rate, and deals extra damage to Rock,Ice, Steel, and Normal. Its ability is Guts, which raises its Attack when undera status effect.
Starly is weak to Ice, Rock, and Electric, and immune to Ground and Ghost.Its move, Quick Attack, hits an adjacent enemy, but lacks super-effectiveeffects. Its ability, Keen Eye, prevents accuracy loss.
Definitely head straight for Axew. No exceptions; that's the main reason whywe're here for the recruiting. Machop is okay, but save him for the end.
~~~
Next month, there isn't a whole lot of good choices. I'll just list them. Dowhat you want, but I'm not going to cover what really doesn't need it.
-- The Cragspur Cave has Beedrill, (special) Kirlia, and Riolu Warriors.-- The Illusio Floating Rock has a Starly Warrior.-- The Chrysalia Ravine has (special) Tepig, Magikarp, and Anorith Warriors.-- The Violight Sky Garden has Igglybuff and Ekans Warriors.-- The Greenleaf Ravine has Machop and (special) Gurdurr Warriors.-- The Aurora Farm has Machop and Charmander Warriors.-- The Ignis Cave has Chingling, Treecko, and Ekans Warriors.-- The Pugilis Park has a special Cubchoo Warrior (why it's not worth it).
As I said, do as you wish. Most of these aren't exactly worth it, due to havingspecials that I can't grab, or just useless ones (to me). Anywho, we're goingto fight Viperia next.
They specialize in the Poison type. Therefore, you'll want to bring a fair fewPsychic or Ground users. Note that there is a Fire-type, so I'd focus moreso onGround. Spiritomb is also here: it has no weaknesses, so note that.
For reference, I brought along Jolteon, Jigglypuff, Gallade, two Quagsires, andDrilbur.
| -- Golbat (Poison/Flying) | -- Win by claiming all three of the banners. || -- Monferno (Fire/Fighting)| -- Lose by having your Pokémon KO'ed. || -- Spiritomb (Dark/Ghost) | -- Lose if the enemy claims all banners. || -- Zubat (Poison/Flying) | || -- Arbok (Poison) | || -- Ekans (Poison) | |O-----------------------------O-----------------------------------------------O
Golbat is weak to Psychic, Ice, Rock, and Electric, and is immune to Ground.Its move is Poison Fang: it attacks an adjacent enemy, may badly poison, anddeals extra damage to Grass. Its ability, Inner Focus, stops flinches.
Monferno is Hideyoshi's Pokémon evolved from when we beat him way back. It isweak to Water, Ground, Flying, and Psychic. Its move is Flame Wheel, whichattacks two tiles away, may burn, and does extra damage to Grass, Bug, Ice,and Steel. Its ability, Blaze, raises its Attack when its HP is low.
Spiritomb lacks weaknesses and is immune to Normal, Fighting, and Psychic. Itsmove, Shadow Sneak, attacks an adjacent enemy and does extra damage to Ghostand Psychic. Its ability, Interference, lowers nearby enemies' accuracy.
Zubat is weak to Psychic, Ice, Rock, and Electric, and is immune to Ground. Itsmove is Wing Attack, which hits an adjacent enemy and does extra damage to Bug,Fighting, and Grass. Its ability, Melee, will let it hit adjacent enemies inthe heat of battle.
Arbok is weak to Psychic and Ground. Its move is Venoshock, which hits the tiletwo tiles away and the ones to the left of right of there; it deals doubledamage whilst poisoned, and deals extra damage to Grass. Its ability,Intimidate, will lower nearby enemies' Attack.
Ekans is weak to Psychic and Ground. Its move is Poison Sting, which can hit upto two tiles away, may poison, and deals extra damage to Grass. Its ability isShed Skin, which will allow it to cure a status over time.
So, you have to claim some banners. There is a set path for you to go on: tothe eastern room, the central one, then the western one for all of the banners.You should let your high-Range characters to the west, your low ones go to theeastern one, and all else need to hit the center. I would avoid the secretpassages on the field if possible, and also fight enemies when possible. It iseasier when the enemies are gone, no?
Also about the secret passages: their paths are set. Therefore, you may findsome to be to your advantage. I'd avoid them unless I knew where they'd takeme. That one in the starting room seems to be good for low-Range Pokémon. Asyour enemy may end up piling up as they leave the northern room, you'll wantto beware of attacks from behind.
And also be careful of the purplish water: it will induce the Poison statuson whoever steps on it if they're not of the Poison or Steel types.
And, as usual, you won't be able to recruit anyone.
So, of the four of Nobunaga's kingdoms we originally were offered, one remains.Yaksha, the Dark kingdom, is probably going to be the hardest one if you havenot done any kind of recruiting for Fighters or Bugs.
So, for me, it is April of Year 4. Currently available recruitments are notvery promising, except perhaps one in the Violight Sky Garden.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Ekans (Poison) | -- Win by beating all enemies. || -- Machop (Fighting) | -- Lose by having your Pokémon KO'ed. || -- Shinx (Electric) | |O----------------------------------O-----------------------------------------O
Ekans is weak to Psychic and Ground. Its move is Poison Sting, which can hit upto two tiles away, may poison, and deals extra damage to Grass. Its ability isIntimidate, which weakens nearby enemies' Attack.
Machop is weak to Flying and Psychic. Its move is Karate Chop, which hits anadjacent enemy, has a raised critical-hit rate, and deals extra damage to Rock,Ice, Steel, and Normal. Its ability is Guts, which raises its Attack when undera status effect.
Shinx is weak to Ground. Its move is Spark, which hits an adjacent tile, anddeals extra damage to Flying and Water. It has the Intimidate ability, whichwill lower nearby enemies' Attack.
You'll first want to go for Machop. That's the only reason why we're even here:to gather Fighting types. Ekans is not special and Shinx may make a good Link,though it has no use in the foreseeable future. Gang up on Machop.
~~~
After dealing with an enemy invasion, we'll restart recruitment on June of Year 4. Options aren't exactly desirable. I'll just list them and let you gofor whoever you want; I'll note that I didn't go for any of these.
-- In Aurora's Farm, you'll find Treecko and Ekans.-- In Ignis's Cave, you'll find Bidoof.-- In Fontaine's Ravine, you'll find Venipede and Chingling.-- In Violight's Sky Garden, you'll find Beedrill.-- In Greenleaf's Ravine, you'll find Machop. We should have plenty by now.-- In Pugilis, you'll find a special Shinx.-- In Terrera, you'll find a special Pineco.-- In Illusio, you'll find Riolu.-- In Chrysalia, you'll find Scraggy, Anorith, and Igglybuff.-- In Cragspur, you'll find (special) Kirlia and a Tepig.
Again, do as you wish. That Machop may or may not be tempting; do it if youwant.
So, once you're ready, you should prepare for the invasion of Yaksha, theDark kingdom. The Dark type is weak to Fighting and Bug, and is immune toPsychic. Who do you want to bring?
Well, Fighting-types are preferred for this, because of the potential to abusedouble-weaknesses. An Electric type will help out with one of the Pokémon anda Grass/Water type is good for another one.
So, my party ended up being Jolteon, Jigglypuff, two Machops, Carnivine, andScyther.
O-----------------------------O-----------------------------------------------O| Battle: Nobunaga's Army | Turns: 20 |O-----------------------------O-----------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Zoroark (Dark) | -- Win by beating all of the enemy Pokémon. || -- Krokorok (Dark/Ground) | -- Lose by having your Pokémon KO'ed. || -- Pawniard (Dark/Steel) | || -- Scrafty (Dark/Fighting) | || -- Zubat (Poison/Flying) | || -- Scraggy (Dark/Fighting) | |O-----------------------------O-----------------------------------------------O
Zoroark is weak to Fighting and Bug, and immune to Psychic. Its move is NightDaze, which hits all adjacent tiles, may lower target accuracy, and does extradamage to Psychic and Ghost. Its ability, Pride, raises Attack and Defense whenunder the effect of a status ailment.
Krokorok is weak to Grass, Water, Ice, and Bug, and immune to Psychic andElectric. Its move is Bite, which hits an adjacent enemy, may cause flinching,and does extra damage to Psychic and Ghost. Its ability, Moxie, raises itsAttack for one turn after beating an enemy.
Pawniard is weak to Fighting (4x), Fire, and Ground, and is immune to Psychicand Poison. Its move is Assurance, which hits an adjacent enemy, doubles inpower if the target has already taken damage, and does extra damage to Ghostand Psychic. Its ability is Parry, letting it block some contact attacks.
Scrafty is weak to Fighting and Flying, and is immune to Psychic. Its move isHi-Jump Kick, which will hit an enemy two tiles away, damages the user if theattack misses, and does extra damage to Ice, Rock, Steel, and Normal. Itsability is Shed Skin, which lets it heal its own status ailments.
Zubat is weak to Psychic, Ice, Rock, and Electric, and is immune to Ground. Itsmove is Wing Attack, which hits an adjacent enemy and does extra damage to Bug,Fighting, and Grass. Its ability, Melee, will let it hit adjacent enemies inthe heat of battle.
Scraggy is weak to Fighting and Flying, and is immune to Psychic. Its move isFaint Attack, which hits an adjacent enemy without failing, and will dosuper-effective damage to the Ghost and Psychic types. Its ability is ShedSkin, which lets it heal its own status ailments.
There's not a whole lot at all to mention about this fight. You'll just prettymuch have to try and not get attacked by a bunch of enemies at once, whichwon't often happen in a six-on-six. Also try to avoid the Pokémon who haveimmunities to your moves -- Jolteon should avoid Krokorok, for example.
~~~
And thusly, another kingdom goes down. Only four more left!
So then, we've finally claimed exactly half of Nobunaga's kingdoms. It seemslike his plan to destroy Ransei is falling apart.
After having conquered the southern four of Nobunaga's kingdoms, the last ofwhich we chose to do being Yaksha, a man named Mitsuhide will come to you withhis Lapras. He has decided to tell you that, despite having been not beaten,your efforts are futile. It's soon revealed that Mitsuhide is one of theNobunaga's closest advisors, so I think we can disregard his comments. But itis also apparent that Nobunaga's strongest men guard the remaining threekingdoms Nobunaga has...
Three? I'm confused, but the game says seventeen exist. We have conqueredexactly thirteen. 13 + 3 = 16, 16 < 17. Basic math. Oh, forget it.
So, three kingdoms: Valora, the Steel specialists; Spectra, the ghastly Ghostusers; and Nixtorm, the frosty Ice users. (See, we're even forgetting theDragon-type!) So, which first? The two we can reach are Valora and Spectra.Steel, despite resisting eleven types, also has some weaknesses. Theseweaknesses are ones we have often used before: Ground, Fire, and Fighting.
I would still want to look for some recruits, though, so we'll begin there.When I started this list, we're assuming that it is July of Year 4. The bestshot would be the Ravine in Greenleaf.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Chingling (Psychic) | -- Win by beating all enemies. || -- Machop (Fighting) | -- Lose by having your Pokémon KO'ed. || -- Gurdurr (Fighting) | || -- Treecko (Grass) | |O----------------------------------O-----------------------------------------O
Machop is weak to Flying and Psychic. Its move is Karate Chop, which hits anadjacent enemy, has a raised critical-hit rate, and deals extra damage to Rock,Ice, Steel, and Normal. Its ability is Guts, which raises its Attack when undera status effect.
Chingling is weak to Ghost, Dark, and Bug. Its move is Confusion, which hits atile three tiles away, may cause confusion, and will deal extra damage toPoison and Fighting. Its ability, Levitate, immunizes it from Ground moves.
Gurdurr is weak to Flying and Psychic. Its move is Wake-Up Slap, which hits anadjacent enemy, and does greater damage to Sleeping targets, Rock, Ice, Steel,and Normal. Its ability is Thrust, letting it push back enemies with attacks.
Treecko is weak to Fire, Ice, Bug, Poison, and Flying. Its move is Absorb,which takes HP from the enemy, and deals extra damage to Water, Ground, andRock. Its ability is Overgrow, raising its Attack when its HP is low.
Here, you'll want to focus on Machop. I know, you'd prefer Gurdurr, but it isone of those special Pokémon that you can't recruit without meeting certain,unknown condition. Machop is key in two of the next kingdom fights. Treecko may
be a nice Link, Pokémon. So first gang up on Machop, then do as you will.
~~~
So, what's good come August (Year 4)? Well, there's quite a few Pokémon inCragspur's Park, one being a Tepig just under the power of the special Pokémon,so I recommend going there.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Tepig (Fire) | -- Win by beating all enemies. || -- Aron (Rock/Steel) | -- Lose by having your Pokémon KO'ed. || -- Aron (Rock/Steel) | |O----------------------------------O-----------------------------------------O
Tepig is weak to Rock, Ground, and Water. Its move, Ember, will hit a targettwo tiles away. It deals super-effective damage to Grass, Ice, Bug, and Steel.Like all Fire-type starter Pokémon, it has the Blaze ability, which will raiseits Attack once its HP is low.
Aron is weak to Fighting (4x), Ground (4x), and Water. It is immune to Poison.Its move is Metal Claw, which hits an adjacent enemy, may up the user's Attack,and does extra damage to Ice and Rock. Its ability is Sturdy, preventingone-hit KO attacks.
So, what do you want to do here? That Tepig is a decently-powerful recruit,and will aide greatly in two of the to-be kingdom fights. Aron is not so mucha Pokémon you want, though Linking with them will help versus Nixtorm, so Irecommend Linking with them. So, in short, gang up on Tepig and win in lessthan four turns -- should be easy -- and Link with Arons.
~~~
And on September of Year 4, I find recruitments to be not as good. Pick who youwant, I guess. I won't cover these, as usual, because I don't see them to beworth it.
-- In Aurora, you'll find a (special) Gurdurr and a Beedrill Warrior.-- In Ignis, you'll find a Magikarp Warrior.-- In Fontaine, you'll find a Ralts Warrior.-- In Pugilis, you find special Shinx and Pineco Warriors.-- In Avia, you find Gible (knowing Dragon Rage), Abra, and Cottonee Warriors.-- In Chrysalia, you find an Anorith Warrior.-- In Cragspur, you find a special Cubchoo Warrior and a normal Joltik user.-- In Yaksha, you find a Beedrill Warrior.
Again, I bet you noticed that Gible up there. It uses Dragon Rage, which alwaysdoes 40 damage. You need Pokémon better than that, so it isn't worth it.
Once you're done, let's prepare our team for Valora, the Steel specialists.Steel is weak to Fire, Fighting, and Ground; immune to Poison; takes regulardamage from Water and Electric; and resists all else. Therefore, we need adecent team.
Lesse... There are three Rock/Steel types there: you'll want to bring Fightingor Ground Pokémon for them. You'll want one Grass Pokémon for a Quagsire, oneFire-type for a Metagross, and a sixth, decent Pokémon -- i.e. Electric -- tofinish off a Chimecho.
So who'd I bring? Jolteon, Carnivine, two Machokes, Tepig, and a Machop. Yep,I finally found a decent Link for my partner! ^_^
O------------------------------O----------------------------------------------O| Battle: Nobunaga's Army | Turns: 25 |O------------------------------O----------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Aggron (Rock/Steel) | -- Win by beating all of the enemy Pokémon. || -- Metagross (Steel/Psychic)| -- Lose by having your Pokémon KO'ed. || -- Quagsire (Water/Ground) | || -- Aron (Rock/Steel) | || -- Chimecho (Psychic) | || -- Aron (Rock/Steel) | |O------------------------------O----------------------------------------------O
Aggron is weak to Fighting (4x), Ground (4x), and Water. It's immune to Poison.Its move is Iron Tail, which hits the three tiles it is facing, pushes thetargets back, and does extra damage to Ice and Rock. Its ability is Sturdy,preventing one-hit KO attacks.
Metagross is weak to Fire and Ground, and is immune to Poison. Its move is itstrademark Meteor Mash, hitting an adjacent enemy, pushing them back. It mayraise the user's Attack, and does extra damage to Ice and Rock. Its ability,Bodyguard, may let it take damage for adjacent allies.
Quagsire is weak to Grass (4x), and is immune to Electric. Its move is MudBomb, which hits an enemy two tiles away, may lower accuracy, and does extradamage to Electric, Rock, Steel, and Fire. Its ability, Shackles, will lowerthe Range of enemies its attack hits.
Aron is weak to Fighting (4x), Ground (4x), and Water. It is immune to Poison.Its move is Metal Claw, which hits an adjacent enemy, may up the user's Attack,and does extra damage to Ice and Rock. Its ability is Bodyguard, which willlet it take damage for adjacent allies.
Chimecho is weak to Dark, Ghost, and Bug. Its move is Psyshock, which hits atarget two tiles away with physical damage, and will do extra damage toFighting and Psychic. Its ability, Levitate, will immunize it from Groundmoves.
This field is one of the toughest you'll play. Let's begin with those cogs.They will raise and lower the nearest fences. The lowered ones are easilycrossable, whereas those that are raised cannot be passed.
The other object of note are the cameras. They will move around the field. Ifyou land next to one, or vice versa, it will move you somewhere else. Thismakes it very frustrating to make a strategy, because you never know whenthey'll move or where they'll move you. So all I can say is that you'll want toabuse weaknesses whenever possible and have Pokémon follow the target enemyPokémon that satisfies that.
And you can always consider a positional strategy. For example, you know thosefour-tile greenish landmasses? I got caught in a six-on-one with just Jolteonon the north-central one and, because of the computer's lack of thinking ahead,I was able to blast out Metagross, Aggron, two Arons, and Chimecho, all withjust Jolteon, because one Pokémon (Chimecho) got in the way of everyone fromcoming in, and everyone else couldn't attack at a range.
~~~
With enough work, you'll finally have another kingdom!
Our next destination is Nixtorm, by far the easiest of the seventeen kingdoms.This is because Fire, Fighting, Rock, and Steel all have an advantage overIce, which is a wide variety of mostly-commong types. Secondly, there is asmall variety in that kingdom's types: Water/Ice, Ice, and Psychic. That's it.
But, first, recruitment! It is now December, Year 4, for me. There is aMisdreavus Warrior in Viperia's Park; let's go there.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Misdreavus (Ghost) | -- Win by beating all enemies. || -- Ekans (Poison) | -- Lose by having your Pokémon KO'ed. || -- Gastly (Ghost/Poison) | |O----------------------------------O-----------------------------------------O
Misdreavus is weak to Ghost and Dark, and is immune to Normal and Fighting. Itsmove is Astonish, which hits an adjacent target and pushes them back, may causeflinching, and does extra damage to Ghost and Psychic. Its ability, Levitate,also will immunize it to Ground.
Ekans is weak to Psychic and Ground. Its move is Poison Sting, which can hit upto two tiles away, may poison, and deals extra damage to Grass. Its ability isIntimidate, which weakens nearby enemies' Attack.
Gastly is weak to Ghost, Dark, and Psychic, and is immune to Normal, Fighting,and Ground (via the Levitate ability). Its move is Lick, which hits an adjacentenemy, may cause flinching, and deals extra damage to Ghost and Psychic. As Isaid earlier, its ability is Levitate.
Definitely go ahead and gang up on Misdreavus first; all in all, this Pokémonwill be a key fighter in Spectra. As will Gastly, in fact, so let someone Linkwith him. Ekans - bleh, KO it and move on.
~~~
After this fight, I had to deal with an invasion from Spectra, and I had leftValora empty.
So, we'll resume recruitment on February of Year 5. Most of the available onesare ones we have already, have better ones of, or just don't need. I'll goahead and list them, but there's no need to worry about recruiting any of theseif you don't wanna; I'm not going to deal with them, in FAQ or game.
-- Tepig and Ekans Warriors are in Aurora.-- A special Shinx Warrior is in Fontaine.-- A special Gurdurr, Treecko, and Venipede Warriors are in Violight.-- Charmander and Beedrill Warriors are in Greenleaf.-- Gible (using Dragon Rage) and Beedrill Warriors are in Terrera.
-- Anorith and Onix Warriors are in Avia.-- Dratini (using Dragon Rage) is in Illusio.-- Riolu, Magikarp, and Joltik Warriors are in Yaksha.-- Abra is in Valora.
As before, I normally would recommend Gible and Dratini to you: they make greatDragon-type Pokémon after some evolutions. But Dragon Rage only deals 40 damageand is not worth it. Charmander is one of those we already have more than a fewof, so it's not entirely worth it. Do as you will, however.
I'll continue to the next kingdom. So, Nixtorm is a kingdom full of frostyIce-types. Ice is weak to Rock, Steel, Fighting, and Fire. Given the Pokémonthat will be in this battle against you, I recommend the two Ghosts frombefore (or Bug Pokémon), two strong Fire/Fighting/Steel/Rock Pokémon, and thentwo strong Electric/Fighting Pokémon.
Who'd I bring? Jolteon, Misdreavus, Gastly, Emboar, and two Machokes.
O------------------------------O----------------------------------------------O| Battle: Nobunaga's Army | Turns: 25 |O------------------------------O----------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Lapras (Water/Ice) | -- Win by beating all of the enemy Pokémon. || -- Musharna (Psychic) | -- Lose by having your Pokémon KO'ed. || -- Sealeo (Water/Ice) | || -- Beartic (Ice) | || -- Cubchoo (Ice) | || -- Munna (Psychic) | |O------------------------------O----------------------------------------------O
Lapras is weak to Grass, Electric, Rock, and Fighting. Its move is Ice Beam,which hit the three tiles it is facing, may freeze the target, and does extradamage to Ground, Flying, and Grass. Its ability, Shell Armor, stops criticalhits.
Musharna is weak to Bug, Dark, and Ghost. Its move is Dream Eater, which hits asleeping target to absorb HP, and does extra damage to Fighting and Poison. Itsability, Calming, may let nearby enemies fall asleep.
Sealeo is weak to Rock, Electric, Fighting, and Grass. Its move is Ice Ball,which hits a target two tiles away multiple times, becoming stronger each time,and will deal extra damage to Flying, Grass, and Ground. Its ability, Skater,will increase its Range on icy terrain.
Beartic is weak to Fire, Fighting, Rock, and Ground. Its move is Icicle Crash,which hits a target two tiles away, may cause flinching, and deals extra damageto Ground, Grass, and Flying. Its ability, Tenacity, may induce flinching whenthis Pokémon is hit with a contact move.
Cubchoo is weak to Fire, Fighting, Rock, and Ground. Its move is Powder Snow,which hits the two tiles in front of it, may freeze the target, and deals extradamage to Flying, Ground, and Grass. Its ability, Stealth, raises its evasionwhen on favorable terrain.
Munna is weak to Bug, Dark, and Ghost. Its move is Hypnosis, which inducesthe Sleep status. Its ability, Deep Sleep, will increase its HP while thePokémon is asleep.
So, what first? Well, there's not a lot special about this battlefield. Youwill want your Electric/Fighting Pokémon to go for Lapras and Sealeo, your
Ghost/Bug/Dark Pokémon to beat up Munna, then Musharna afterwards, and yourFire/Fighting/Rock/Steel Pokémon to shatter Cubchoo and Beartic.
I will note that snowy terrain, such as here, will lower your Range. And icyterrain is like in the mainstream games: step on it and you'll go slidinguntil you bump into something or land. You'll also find drifting ice tiles:they'll carry you to the other side of the small river.
~~~
And so, you have conquered fifteen kingdoms! Just one more to go!
So, we some more recruiting to do before we conquer our sixteenth kingdom. OnMarch of Year 5, I found Sneasel in Valora's Park. Being Dark/Ice, it'llhelp us somewhat.
O----------------------------------O-----------------------------------------O| Battle: Wild/Warriors' Pokémon | Turns: 10 |O----------------------------------O-----------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Sneasel (Dark/Ice) | -- Win by beating all enemies. || -- Anorith (Bug/Rock) | -- Lose by having your Pokémon KO'ed. || -- Sewaddle (Bug/Grass) | || -- Litwick (Fire/Ghost) | |O----------------------------------O-----------------------------------------O
Sneasel is weak to Fighting (4x), Bug, Fire, Rock, and Steel, and is immune toPsychic. Its move is Faint Attack, which hits an adjacent target without fail,and does extra damage to Psychic and Ghost. Its ability, Inner Focus, preventsflinching.
Anorith is weak to Water and Steel. Its move is Fury Cutter, which hits thethree tiles in front of it, and does more damage if used in succession, anddoes more damage to Grass, Dark, and Psychic. Its ability, Battle Armor, stopscritical hits.
Sewaddle is weak to Fire (4x), Ice, Bug, Poison, Flying (4x), and Rock. Itsmove, Bug Bite, will attack the enemy in front. It does extra damage to Grass,Psychic, and Dark. This Sewaddle has the Grass Cloak ability, which raisesDefense while on grass terrain.
Litwick is weak to Ghost, Dark, Rock, Ground, and Water. Its move is Ember,which hits a target two tiles away, may burn, and does extra damage to Steel,Grass, Bug, and Ice. Its ability, Flame Body, may have contact attackers getburned.
So, what to do? I would definitely recommend getting Sneasel recruited; itsstats are a bit low, so it may require training. Of course, if you don't wantSneasel, have somebody Link up with Litwick. Do want you're going for first,then beat the stuffings out of the others.
~~~
The next month -- April, Year 5 -- offers slimmer pickings. Do what you wantwith what you get. Here's what I found. As usual, since I find the getting ofthem to be a bit pointless, I won't cover the fights in detail.
-- In Aurora, you'll find Bidoof.-- In Fontaine, you'll find Onix.-- In Violight, you'll find Aron.-- In Greenleaf, you'll find a special Tepig and Ekans.-- In Nixtorm, you'll find Cottonee.-- In Viperia, you'll find Starly.-- In Avia, you'll find Ralts.-- In Illusio, you'll find Onix, Rhyhorn, and Sandile.-- In Chrysalia, you'll find a special Gurdurr.-- In Yaksha, you'll find Riolu and Magikarp.-- In Valora, you'll find Abra.
As before, pick what you want, though none seem to be helpful in oncomingefforts. I'll cover, then, Spectra.
Spectra is filled with Ghost-type Pokémon, for the most part. Since one isBug/Poison, I'd bring a Fire-type. Also, since there is a Ghost/Fire, a goodWater/Ground type. As for the Ghost/Flying, an Electric type should work outgood. Of course, other than these side options, note that Ghost is weak toGhost and Dark; immune to Normal and Fighting; and deals no damage to Normal.
Personally, I brought along my trusty Jolteon, Emboar, Quagsire, Haunter,Jigglypuff (better to have an immunity than resistance), and the Sneasel wefound earlier, but I gave it a few Link-boosting items to power it up some.
O------------------------------O----------------------------------------------O| Battle: Nobunaga's Army | Turns: 15 |O------------------------------O----------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Mismagius (Ghost) | -- Win by beating all of the enemy Pokémon. || -- Scolipede (Poison/Bug) | -- Lose by having your Pokémon KO'ed. || -- Lampent (Ghost/Fire) | || -- Drifloon (Ghost/Flying) | || -- Dusclops (Ghost) | || -- Misdreavus (Ghost) | |O------------------------------O----------------------------------------------O
Mismagius is weak to Dark and Ghost, and is immune to Normal, Fighting, andGround (by ability). Its attack is Shadow Ball, which hits a target two tilesaway, may lower Defense, and does extra damage to Ghost and Psychic. Itsability is Levitate, which immunizes it from Ground.
Scolipede is weak to Fire, Flying, Rock, and Psychic. Its attack is Venoshock,which hits a tile two tiles away and the two left and right of there, and willdo more damage to poisoned targets and Grass Pokémon. Its ability, PoisonPoint, may let contact attackers get poisoned.
Lampent is weak to Ghost, Dark, Rock, Water, and Ground, and is immune toNormal and Fighting. Its move is Flame Burst, which hits a tile two tiles awayand all diagonally-adjacent tiles, and does extra damage to Ice, Bug, Steel,and Grass. Its ability, Flame Body, may let it burn contact attackers.
Drifloon is weak to Ghost, Dark, Electric, Rock, and Ice, and is immune toNormal, Fighting, and Ground. Its move is Astonish, which attacks an adjacentenemy and pushes them back, may cause flinching, and deals extra damage toGhost and Psychic. Its ability, Dodge, may let it evade an attack and then
lower the enemies' stats.
Dusclops is weak to Ghost and Dark, and is immune to Normal and Fighting. Itsmove is Shadow Sneak, which hits an adjacent enemy, and deals extra damage toGhost and Psychic. Its ability, Interference, may lower nearby enemies'accuracy.
Misdreavus is weak to Dark and Ghost, and is immune to Normal, Fighting, andGround (by ability). Its attack is Astonish, which will attack an adjacentenemy and push them back, may cause flinching, and deals extra damage toGhost and Psychic. Its ability is Levitate, thereby immunizing it from Ground.
The battle strategy, in itself, is pretty ordinary. Pair your Pokémon up withthe one whose weaknesses it can abuse and attack. Heal as needed, and neverforget Warrior Skills.
The terrain also looks ordinary, but is not so. Firstly, those Misdreavusstatues on the field can move, as can those fireballs. I am quite sure that ifyou get hit by one, you'll be damaged. Of course, the fireballs have such along Range that you're almost never out of reach, so just keep those healingitems handy. Also, the fireballs will inflict statuses on you.
~~~
Eventually, you'll conquer the sixteenth kingdom, and thereby have conqueredall of Nobunaga's kingdoms. Or so we were told.
So, we lack but one kingdom to conquer before the legend of Ransei will bereborn again. One more fight, versus Nobunaga, and we'll have all of Ranseiunder our control!
Dragnor is the kingdom of Dragons, perhaps one of the sturdiest types, anddefinitely the most versatile. Their weaknesses are only Ice and Dragon, someof the harder types to obtain. They also resist Fire, Water, Grass, andElectric, so no common Pokémon is necessarily able to reign supreme. There areno Pokémon really worth recruiting to help with this, so I'll ignore thatcompletely.
So, who did I bring to the battle? I had no choice with Jolteon. Aron camefrom my partner, for the resistances. Sealeo, Dragonite, Gabite, and Bearticwere also tossed into the mix.
O------------------------------O----------------------------------------------O| Battle: Nobunaga's Army | Turns: 15 |O------------------------------O----------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Zekrom (Dragon/Electric) | -- Win by beating all of the enemy Pokémon. || -- Dragonair (Dragon) | -- Lose by having your Pokémon KO'ed. || -- Gabite (Dragon/Ground) | || -- Simisage (Grass) | || -- Fraxure (Dragon) | || -- Deino (Dragon/Dark) | |O------------------------------O----------------------------------------------O
Zekrom, the legendary dragon, is weak to Dragon, Ice, and Ground. Its move isBolt Strike, which hits the target and pushes them back, may paralyze, and doesextra damage to Flying and Water. Its ability, Teravolt, allows Zekrom to useits move regardless of enemies' abilities.
Dragonair is weak to Dragon and Ice. Its attack is Dragon Tail, which hits thethree tiles it's facing and makes the target switch places with another Pokémonon the field, and deals extra damage to Dragon. Its ability, Shed Skin, allowsit to heal its own statuses.
Gabite is weak to Ice (4x) and Dragon and is immune to Electric. Its attack isDragon Claw, which attacks an adjacent enemy, and deals extra damage to Dragon.Its ability, Parry, may let it block contact moves.
Simisage is weak to Fire, Ice, Flying, Bug, and Poison. Its move is Leaf Storm,which hits all tiles around the user, lowers the user's Attack, and will doextra damage to Ground, Rock, and Water. Its ability, Hero, will raise itsAttack and Defense when its side is about to lose.
Fraxure is weak to Ice and Dragon. Its move is Dragon Claw, which hits anadjacent enemy and deals extra damage to Dragon. Its ability, Mold Breaker,will allow it to use moves regardless of enemies' abilities.
Deino is weak to Ice, Dragon, Fighting, and Bug, and is immune to Psychic. Itsmove is Dragon Rage, which will inflict 40 damage up to two tiles away. Itsability is Pride, which raises its Attack and Defense when under the effect ofa status ailment.
Well, how to do this one? The hallway that is the field is rather compact. Youdon't want enemies coming all too soon, so march your army forward with thedistance attackers in front, and possibly in the second row as well. I wouldprefer to keep Dragon-types out of the front row, but if you have no choice...
Also, you see those pillars on the field? Those are Type Nodes; if a Pokémonstops next to one, it will be damaged with the proper type, depending on thetype of node. Nobunaga won't actually seem to attack until you get close tohim, trying for an all-out melee, but it is better to bring six to those firsttwo in his line-up, no?
Speaking of nodes, Revival Nodes are your best buddies - they heal HP. In fact,as the brawl gets to going, I strongly recommend sticking your party around theRevival Nodes. They'll heal around 20+ HP per turn. That may not be much incomparison to some damage you'll receive, but enough Hyper Potions and yourpartner's Sweet Song may be able to keep you alive through the fight.
~~~
Congratulations! You have taken control of all seventeen kingdoms of Ransei andrun Nobunaga's army out of Ransei!
############################################################################# ## ## # The Final Fight! **CONQUEST_416** # ## ## #############################################################################
And so, Nobunaga's ambition has been thwarted. We have conquered all seventeenkingdoms of Ransei. As we leave Dragnor, lights emanate from all across
the kingdoms, centering at a point over Dragnor.
What could this mean? Go there and enter the Infinite Cave for one final fight!
O----------------------O-----------------------------------------------------O| Battle: Arceus | Turns: -- |O----------------------O-----------------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Arceus (Normal) | -- Win by Linking the main character with Arceus. || | -- Lose by having your Pokémon KO'ed. |O----------------------O-----------------------------------------------------O
And so, our final battle is meant to be versus the legendary Pokémon Arceus,the one said to have been hatched from an Egg prior to all existence, the onesaid to have created the universe itself. Arceus is weak to Fighting, resistsnone, is immune to Ghost, and takes regular damage from everything else. Itsattack is Judgement, which hits the tiles around Arceus. The attack is also ofthe Normal type, inflicting super-effective damage on none and half-damage toRock and Steel. Its ability, Omnipotent, allows it to always deal damage,regardless of type data, and the Pokémon is supposed to have several differentabilities.
As the fight begins, Arceus calls out to you. He wants you to form a Link withhim. UNDER NO CIRCUMSTANCES ARE YOU TO EVEN THINK ABOUT DEFEATING IT. This is alegendary Pokémon; only fools think of ever letting one go.
~~~
After you Link with Arceus, Nobunaga comes up, claiming that he can defy eventhe legends of yore. And with a new Pokémon, too... And by far my favorite.
Let the battle to end all battles begin!
O------------------------------O----------------------------------------------O| Battle: Nobunaga's Army | Turns: -- |O------------------------------O----------------------------------------------O| Opponent Pokémon: | Win/Lose Conditions: || -- Rayquaza (Dragon/Flying) | -- Win by beating all of the enemy Pokémon. || -- Lapras (Water/Ice) | -- Lose by having your Pokémon KO'ed. || -- Mismagius (Ghost) | || -- Aggron (Steel/Rock) | || -- Infernape (Fire/Fighting)| || -- Lucario (Fighting/Steel) | |O------------------------------O----------------------------------------------O
The new Pokémon Nobunaga came with is Rayquaza. And not just any Rayquaza --the cool, SHINY one that's jet-black. Seriously, you'll probably never finda legit one ever again. Anywho, it is weak to Ice (4x), Dragon, and Rock. Itsmove is Dragon Pulse, which hits the three tiles in front of it, and does extradamage to Dragon. Its ability, Nomad, raises Attack proportionately to thedistance moved.
Lapras is weak to Grass, Electric, Rock, and Fighting. Its move is Ice Beam,which hit the three tiles it is facing, may freeze the target, and does extradamage to Ground, Flying, and Grass. Its ability, Shell Armor, stops criticalhits.
Mismagius is weak to Dark and Ghost, and is immune to Normal, Fighting, andGround (by ability). Its attack is Shadow Ball, which hits a target two tilesaway, may lower Defense, and does extra damage to Ghost and Psychic. Its
ability is Levitate, which immunizes it from Ground.
Aggron is weak to Fighting (4x), Ground (4x), and Water. It's immune to Poison.Its move is Iron Tail, which hits the three tiles it is facing, pushes thetargets back, and does extra damage to Ice and Rock. Its ability is Sturdy,preventing one-hit KO attacks.
Hideyoshi's still around too, now using his evolved Monferno (Infernape). It isweak to Water, Ground, Flying, and Psychic. Its move is Fire Spin, which willhit all tiles surrounding the one two tiles away, but not the tile itself. Ithits four or five times, and does extra damage to Grass, Ice, Bug, and Steel.Its ability, Blaze, raises its Attack when its HP is low.
Lucario is weak to Fighting, Fire, and Ground, and is immune to Poison. Itsmove is Aura Sphere, which hits a tile two tiles away and pushes back thetarget, will always hit, and deals extra damage to Ice, Rock, Steel, andNormal. Its ability, Parry, lets it sometimes block contact attacks.
How will you deal with this onslaught of variety? I sent Arceus far ahead ofeveryone with Courage, and then went to the biggest group and hit them withJudgement. Then I continued that, healing with a Full Restore and my partner'sSweet Song when needed. I let my other Pokémon, of course, come up for somebattling as well, abusing enemy weaknesses, but never near Arceus.
And trust me, this battle may seem hard, but with a Hyper Potion on Arceus andhis Omnipotent ability, you'll find a lot of ease. It was fun to watchRayquaza keep aiming with Dragon Pulse and continually failing. ^_^
~~~
And so, Nobunaga speaks out for why he wanted to destroy the Ransei region...
"Throughout the land, Warriors fought endless battles, driven by the quest for the legendary Pokémon. These conflicts continued for years. And more and more Warriors began to treat their Pokémon -- their partners -- as little more than tools. Many Warriors lost the ability to feel love for their Pokémon. It was for this reason that Nobunaga sought to unite Ransei. If he could prove to all that he was the most powerful Warrior in Ransei, then perhaps all the fighting would stop."
Nobunaga feels that the story of the legendary Pokémon is just that - a legend,and nothing more. Or so he thought. The legendary Pokémon *does* exist, and,for this reason, the fighting will perpetuate. The only solution he knows is todestroy Arceus.
And yet, he has felt a change of heart in meeting you, noticing how you stillloved your Pokémon as friends and partners, and not tools like the others.Arceus then speaks. He acknowledges your love and caring for Ransei, and leavesit to be handled by you. And you? You, being still young, is why you'll neversee Arceus again until you are worthy of him.
Eventually, the seventeen kingdoms were returned to their original holders atyour journey's start. The leaders agreed to draw up some rules dictating howPokémon in Ransei should be treated.
And so, peace has returned to Ransei, just as you and Nobunaga both desired...
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ CONGRATULATIONS! YOU HAVE BEATEN THE PRE-CREDITS STORYLINE OF POKÉMON CONQUEST!
Well, after all of the Pokémon games having post-credits stuff to do, youshould have expected this to come! After beating Nobunaga and watching thecredits roll, you'll have many stories about the other characters to dealwith. Some will unlock as you progress through the ones currently there; thereare thirty-three in all, though a few are the same ones just from a differentperspective.
There are literally hundreds of hours of entertainment contained within theside stories alone, mainly because of the sheer number, but also because ofthe sheer length. As well as the fact that you can't play them all immediately.You'll have to unlock some by playing others.
Here, I've listed the unlocking conditions of all of the stories:
-- Happily Ever After (Hideyoshi) : Beat the main storyline-- The Burden of Peace (Ieyasu) : Beat the main storyline-- The Way of the Warrior (Yukimura) : Beat the main storyline-- The Joy of Battle (Kenshin) : Beat the main storyline-- Pride and Precociousness (Ginchiyo) : Beat the main storyline-- Tragic Determination (Mitsuhide) : Beat the main storyline-- A Shroud of Darkness (Kotaro) : Beat the main storyline-- Not Worth Fighting Over ... 1 (Mitsunari): Beat the main storyline
-- Teaching Them a Lesson (Nene): Beat "Happily Ever After"-- The Reluctant Genius (Hanbei): Beat "Happily Ever After"
-- The Unparalleled Warrior (Tadakatsu): Beat "The Burden of Peace"-- A Ninja amongst Ninjas (Hanzo) : Beat "The Burden of Peace"
-- Archenemies (Shingen) : Beat "The Way of the Warrior"-- Time for Battle! (Kunoichi) : Beat "The Way of the Warrior"-- The Road to Conquest (Nobunaga): Beat "The Way of the Warrior"
-- Land of Love and Righteousness (Kanetsugu): Beat "The Joy of Battle"
-- Love is a Battlefield (Aya) : Beat "The Joy of Battle"
-- The Final Gamble (Yoshihiro) : Beat "Pride and Precociousness"-- Blowing in the Wind (Muneshige): Beat "Pride and Precociousness"
-- Ransei's Legendary Beauty (No): Beat "Tragic Determination"-- All Grown Up (Gracia) : Beat "Tragic Determination"
-- The Rebel (Motochika) : Beat "A Shroud of Darkness"-- That Which He Holds Dear (Ujiyasu): Beat "A Shroud of Darkness"
-- Not Worth Fighting Over ... 2 (Kiyomasa): Beat "Not Worth Fighting Over...1"-- The Rose of Ransei (Oichi) : Beat "Not Worth Fighting Over...1"
-- The Visonary's Quest (Kanbei): Beat "The Reluctant Genius"
-- Grace and Beauty (Ina): Beat "The Unparalleled Warrior"
-- Pokémari and Me (Yoshimoto): Beat "Archenemies"
-- The Dragon's Dream (Masamune): Beat "Land of Love and Righteousness"
-- Putting the Books Down (Magoichi): Beat "Blowing in the Wind"
-- This One Goes out to My Fans (Magoichi): Beat "All Grown Up"
-- Simply the Best (Kai): Beat "That Which He Holds Dear"
-- Not Worth Fighting Over ... 3 (Masanori): Beat "Not Worth Fighting Over...2"
-- The Two Heroes of Ransei (Main Character): Beat all of the other stories
"Hideyoshi has great dreams for the future. Luckily for him, he has the two visionaries Hanbei and Kanbei at his side..."
Difficulty:- Game's Rating: ***- My Rating : **
~~~
We begin in the kingdom of Ignis. There, Hideyoshi is pondering a world filledwith people that could communicate with Pokémon; not just Warriors, but allpeople. After being denied by Kanbei, he thinks of conquering all seventeenkingdoms to summon the legendary Pokémon...
Now, that is NOT a joke. You will effectively have to replay the whole gameagain and conquer all seventeen kingdoms. So, yeah, crap.
Now, the more painful thing is this. The other Warlords are more likely toinvade other Warlords. For example, Valora is known be Steel-typed, correct?Well, after Nobunaga conquered it, I saw Scyther, Roggenrola, Cubchoo, and so
on versus what was there earlier. ANY walkthrough ANYONE makes for this storyis untrustworthy.
So you'll be forced to rely on your own smarts for this one. Early on, it canalmost be guaranteed you'll fight the natural enemies. But, by the time youstart hitting kingdoms eight and nine, you'll be likely fighting very differentPokémon than before.
Go by your own smarts, and learn to check each area each month for decentrecruitment options. Good luck.
On a side note, I will let you know that, given your initial condition, yourfirst best bets are Greenleaf, then Aurora, then Fontaine after recruiting someGrass Pokémon from Greenleaf.
############################################################################# ## ## # The Burden of Peace (Ieyasu) **CONQUEST_52** # ## ## #############################################################################
"With high hopes placed on him by his faithful allies, Ieyasu sets out to collect as many Pokémon as he can..."
Difficulty:- Game's Rating: **- My Rating : * - *** (Depends on the number of Links you've ever made)
~~~
After you conquered Ransei and returned the kingdoms to their Warlords, therewas some talking in Valora. Ieyasu speaks eagerly on the peace of Ransei,thinking there is nothing left to desire.
Tadakatsu disagrees with him. He believes there is but one more thing left -Pokémon partners. Is that not a Warrior's goal: to be with friends with asmany Pokémon as possible? Ieyasu decides to aim for one hundred Pokémon as hispartner, then. And claims it reasonable.
So, how will THIS one work? You can pretty much just recruit Warriors and Linkwith Pokémon wherever you want. You have no need to conquer a kingdom, but itwill be immensely helpful. Especially assuming you crazily go for all seventeenlike you've done once or twice past, you can just spread Warriors across allthe kingdoms and set most to delegate for searching.
But, yeah, such a walkthrough here would be needless, pointless, and a waste ofspace. You know how to Link with Pokémon; you know how to locate them. The onlything walkthrough-worthy would be kingdom fights, but, as the previous storyis, Warlords will invade each other and scramble everything up.
But, yes, you'll have to Link up with 100 Pokémon. This includes the Warriorsin your army. So, in effect, you can just go ahead and Link during recruitbattles or something. But, given the size of the menu markers, I'd say someonecan only recruit up to six or eight Pokémon. You'll need to have 13 ~ 17 ormore Warriors for that, which requires three or more kingdoms. So, yes, youwill have to conquer a few kingdoms.
Initially, at the start, you'll want to conquer Nixtorm, then get some IcePokémon from there and beat up Dragnor and Avia. That'll get you started
pretty well.
Again, recruit 100 Pokémon. All Pokémon owned across the army count. Good luck.
############################################################################# ## ## # The Way of the Warrior (Yukimura) **CONQUEST_53** # ## ## #############################################################################
"Yukimura has been appointed Warlord in Shingen's stead. Can he live up to the pressure and do his lord proud...?"
Difficulty:- Game's Rating: ****- My Rating : **
~~~
Once, long ago, it was decided in Ransei that there was to be a test carriedout to determine the junior Warriors' of each kingdom's strength. This testwould have a Warrior from each kingdom get a random castle and demonstratetheir skills on the battlefield. The Warlords were not allowed to help.
The time for the test has come again. Shingen told the Warlord gathering thatYukimura is the best there is, that he should take this test.
And guess what? This is basically another version of Hideyoshi's storyline.Man, Nintendo's loving you to do this. Just this one, the main play, andHideyoshi's line can take about sixty hours total!
And, as ironic as it seems, I can't help you here. As the test dictates, youwill receive a kingdom at random. You'll have to conquer all seventeen of thekingdoms. All you can do is learn Pokémon weaknesses and strategy, learn tosearch for good recruits, and so on. Good luck!
############################################################################# ## ## # The Joy of Battle (Kenshin) **CONQUEST_54** # ## ## #############################################################################
"The tale of two rivals, among the greatest Warriors in all of Ransei, and the one person who anticipated their showdown more eagerly than any other..."
Difficulty:- Game's Rating: **- My Rating : *
~~~
For a long time, the seventeen Ranseian kingdoms were divided by two Warlordsbefore you and Nobunaga. These Warriors were Shingen -- the modern master ofTerrera -- and Kenshin -- the modern master of Illusio.
After some time, the two rivals decided that it was indeed too small akingdom for two to hold power. Shingen names the challenge: the first to winfive battles versus the other's kingdoms shall be named the winner.
Obviously, any walkthrough for this would be balancing on the head of a pin;if you lose one fight, everything will just go off-kilter and the guide willbecome useless from that point onwards. It cannot be expected for one to guideyou perfectly through this; I won't even bother trying. As usual, learnweaknesses and examine your kingdom for good Pokémon to use in the next battle,be they recruits or otherwise.
Good luck!
############################################################################# ## ## # Pride and Precociousness (Ginchiyo) **CONQUEST_55** # ## ## #############################################################################
"Ginchiyo, famous for her hating defeat like no other, has a chance to be crowned Ransei's 'Greatest Beauty'..."
Difficulty:- Game's Rating: **- My Rating : *
~~~
In central Ransei, the female Warlords had become famous for their beauty, sofamous, in fact, that a contest was to be held to find out who was the fairestof them all.
Ginchiyo, the Warlord of Violight, is not happy about entering the contest, butalso hates to admit defeat. Ginchiyo commands Muneshige, her second-in-command,to have no part in the battles to come as a result of the contest.
So, how does this work? You have to conquer seven kingdoms in central Ransei,one of which you have. The seven kingdoms can invade each other as they willplease, leaving walkthroughs pointless, because successful invasions scrambleenemy rosters. It's a pain, but you must deal with it. Good luck!
"The time has come when Mitsuhide can no longer condone his master Nobunaga's aggressive policy of waging endless battles. It is time to make a stand..."
Difficulty:- Game's Rating: ***- My Rating : **
~~~
Across the kingdom of Ransei, Nobunaga of Dragnor has been engaging in highernumbers of brutal battles, having now eleven of the seventeen kingdoms underhis control. He couldn't control all of them by himself, obviously, so he leftsome under the control of his most trusted allies.
Mitsuhide was one of them, and took up Nixtorm, the Ice kingdom. There, hecontemplates on how following Nobunaga should lead to end of chaos in Ransei;that was why he followed him. But, given the chaos stirred up by the fights,Mitsuhide is not so sure. Even if peace was obtained, would people and Pokémonbe able to co-exist peacefully?
He chooses to stop Nobunaga. In Illusio, Ranmaru notifies Nobunaga ofMitsuhide's betrayal. And so, what is your effective goal?
Conquer all seventeen kingdoms by January of Year 4. Yes, that's not a lie.You'll have to, on average, conquer a kingdom every two months. That means youwill conquer a kingdom, shop/recruit, conquer, and so on. Not to mention thepotential invasions from Nobunaga. You only have to conquer Nobunaga's army,but he'll probably take over what remains when you're nearly done.
I will not deny that a walkthrough is possible for the side story. But it is abit worthless. After all, you should know the Pokémon weaknesses and all that.Plus, kingdoms' Pokémon will change over time. And I'm a bit lazy.
But good luck!
############################################################################# ## ## # A Shroud of Darkness (Kotaro) **CONQUEST_57** # ## ## #############################################################################
"Kotaro takes on the challenge of proving himself the greatest ninja, plunging Ransei into profound darkness in the process..."
Difficulty:- Game's Rating: **- My Rating : *
~~~
In Ransei, people able to communicate with Pokémon are not Trainers, butWarriors. Few people truly have this talent. Among the Warriors, there is agroup from Viperia, the Poison kingdom, and Yaksha, the Dark kingdom. Thisgroup is focused solely on protecting the Warlord. They are called ninjas.
Three of the ninjas -- Kotaro, Hanzo, and Kunoichi -- always bickered abouttheir role in society. Today, they do as well. Nene is now so very tired ofit, so she issues a challenge.
Eight of the northern Ranseian kingdoms have been conquered; two each are givento the three ninjas and Nene. You are to conquer all eight of these kingdoms.As usual, abuse weaknesses and whatnot. I cannot provide a true guide to this,given the scrambling nature of invasions.
############################################################################# ## ## # Not Worth Fighting Over ... 1 (Mitsunari) **CONQUEST_58**# ## ## #############################################################################
"The tale of three good friends who become embroiled in a trivial argument. Who could have known where it could lead...?"
Difficulty:- Game's Rating: *- My Rating : *
~~~
There was a trivial matter that caused Mitsunari, Kiyomasa, and Masanori toargue. They couldn't resolve their differences, and therefore each went to adifferent one of the southern four Ranseian kingdoms. As Mitsunari becomesWarlord in Ignis, so do his other two friends in Fontaine and Greenleaf.
Your goal in this story is to conquer the four southern kingdoms in Ransei,one of which you own (Ignis). I would suggest first getting Greenleaf, thenAurora, then recruiting some Pokémon before heading into Fontaine.
############################################################################# ## ## # Teaching Them a Lesson (Nene) **CONQUEST_59** # ## ## #############################################################################
"The story of three ninjas who bickered over their role in Ransei, and what Nene decided to do about it..."
Difficulty:- Game's Rating: ***- My Rating : *
~~~
In Ransei, people able to communicate with Pokémon are not Trainers, butWarriors. Few people truly have this talent. Among the Warriors, there is agroup from Viperia, the Poison kingdom, and Yaksha, the Dark kingdom. Thisgroup is focused solely on protecting the Warlord. They are called ninjas.
Three of the ninjas -- Kotaro, Hanzo, and Kunoichi -- always bickered abouttheir role in society. Today, they do as well. Nene is now so very tired ofit, so she issues a challenge.
Eight of the northern Ranseian kingdoms have been conquered; two each are givento the three ninjas and Nene. You are to conquer all eight of these kingdoms.As usual, abuse weaknesses and whatnot. I cannot provide a true guide to this,given the scrambling nature of invasions.
"'It's time to show me what you're capable of!' Commanded by his lord Hideyoshi, Hanbei reluctantly takes to the field of battle..."
Difficulty:- Game's Rating: ***- My Rating : **
~~~
Once, long ago, it was decided in Ransei that there was to be a test carriedout to determine the junior Warriors' of each kingdom's strength. This testwould have a Warrior from each kingdom get a random castle and demonstratetheir skills on the battlefield. The Warlords were not allowed to help.
The time for the test has come again. Hideyoshi told the Warlord gathering thatHabei is the best there is, that he should take this test. And so he will.
And guess what? This is basically another version of Hideyoshi's storyline.Man, Nintendo's loving you to do this...
And, as ironic as it seems, I can't help you here. As the test dictates, youwill receive a kingdom at random. You'll have to conquer all seventeen of thekingdoms. All you can do is learn Pokémon weaknesses and strategy, learn tosearch for good recruits, and so on. Good luck!
"Tadakatsu is renowned as the mightiest Warrior in Ransei. Now is his chance to prove his mettle as a Warlord as well..."
Difficulty:- Game's Rating: ***- My Rating : **
~~~
Once, long ago, it was decided in Ransei that there was to be a test carriedout to determine the junior Warriors' of each kingdom's strength. This testwould have a Warrior from each kingdom get a random castle and demonstratetheir skills on the battlefield. The Warlords were not allowed to help.
The time for the test has come again. Ieyasu told the Warlord gathering thatTadakatsu is the best there is, that he should take this test.
And guess what? This is basically another version of Hideyoshi's storyline.Man, Nintendo's loving you to do this...
And, as ironic as it seems, I can't help you here. As the test dictates, youwill receive a kingdom at random. You'll have to conquer all seventeen of thekingdoms. All you can do is learn Pokémon weaknesses and strategy, learn tosearch for good recruits, and so on. Good luck!
"From the shadows, Hanzo creeps forth. He wishes to show his rivals the true nature of a ninja's work..."
Difficulty:- Game's Rating: ***- My Rating : *
~~~
In Ransei, people able to communicate with Pokémon are not Trainers, butWarriors. Few people truly have this talent. Among the Warriors, there is agroup from Viperia, the Poison kingdom, and Yaksha, the Dark kingdom. Thisgroup is focused solely on protecting the Warlord. They are called ninjas.
Three of the ninjas -- Kotaro, Hanzo, and Kunoichi -- always bickered abouttheir role in society. Today, they do as well. Nene is now so very tired ofit, so she issues a challenge.
Eight of the northern Ranseian kingdoms have been conquered; two each are givento the three ninjas and Nene. You are to conquer all eight of these kingdoms.As usual, abuse weaknesses and whatnot. I cannot provide a true guide to this,given the scrambling nature of invasions.
"Two archenemies, each with great respect for the other, meet on the field of battle. The earth will shake as they seek to find a victor..."
Difficulty:- Game's Rating: **- My Rating : *
~~~
For a long time, the seventeen Ranseian kingdoms were divided by two Warlordsbefore you and Nobunaga. These Warriors were Shingen -- the modern master ofTerrera -- and Kenshin -- the modern master of Illusio.
After some time, the two rivals decided that it was indeed too small akingdom for two to hold power. Shingen names the challenge: the first to winfive battles versus the other's kingdoms shall be named the winner.
Obviously, any walkthrough for this would be balancing on the head of a pin;if you lose one fight, everything will just go off-kilter and the guide willbecome useless from that point onwards. It cannot be expected for one to guideyou perfectly through this; I won't even bother trying. As usual, learnweaknesses and examine your kingdom for good Pokémon to use in the next battle,be they recruits or otherwise.
Good luck!
############################################################################# ## ## # Time for Battle! (Kunoichi) **CONQUEST_514** # ## ## #############################################################################
"'I don't really know why we're doing this, but hey, it looks kinda fun!' The story of how Kunoichi became embroiled in a ninja battle."
Difficulty:- Game's Rating: ***- My Rating : *
~~~
In Ransei, people able to communicate with Pokémon are not Trainers, butWarriors. Few people truly have this talent. Among the Warriors, there is agroup from Viperia, the Poison kingdom, and Yaksha, the Dark kingdom. Thisgroup is focused solely on protecting the Warlord. They are called ninjas.
Three of the ninjas -- Kotaro, Hanzo, and Kunoichi -- always bickered abouttheir role in society. Today, they do as well. Nene is now so very tired ofit, so she issues a challenge.
Eight of the northern Ranseian kingdoms have been conquered; two each are givento the three ninjas and Nene. You are to conquer all eight of these kingdoms.As usual, abuse weaknesses and whatnot. I cannot provide a true guide to this,given the scrambling nature of invasions.
############################################################################# ## ## # Land of Love and Righteousness (Kanetsugu) **CONQUEST_515**# ## ## #############################################################################
"This is Kanetsugu's chance - he must prove to his lord Kenshin that he can spread love and righteousness all across the land."
Difficulty:- Game's Rating: ***- My Rating : **
~~~
Once, long ago, it was decided in Ransei that there was to be a test carriedout to determine the junior Warriors' of each kingdom's strength. This testwould have a Warrior from each kingdom get a random castle and demonstratetheir skills on the battlefield. The Warlords were not allowed to help.
The time for the test has come again. Kenshin told the Warlord gathering thatKanetsugu is the best there is, that he should take this test.
And guess what? This is basically another version of Hideyoshi's storyline.Man, Nintendo's loving you to do this...
And, as ironic as it seems, I can't help you here. As the test dictates, youwill receive a kingdom at random. You'll have to conquer all seventeen of thekingdoms. All you can do is learn Pokémon weaknesses and strategy, learn tosearch for good recruits, and so on. Good luck!
############################################################################# ## ## # Love is a Battlefield (Aya) **CONQUEST_516** # ## ##
"Female Warlords rule the roost in Ransei... But Aya wishes to spread her teachings of love..."
Difficulty:- Game's Rating: **- My Rating : *
~~~
In central Ransei, the female Warlords had become famous for their beauty, sofamous, in fact, that a contest was to be held to find out who was the fairestof them all.
Aya is not particularly happy about entering the contest, but does anyways.But she opts to do so without the aide of Kenshin.
So, how does this work? You have to conquer seven kingdoms in central Ransei,one of which you have. The seven kingdoms can invade each other as they willplease, leaving walkthroughs pointless, because successful invasions scrambleenemy rosters. It's a pain, but you must deal with it. Good luck!
############################################################################# ## ## # The Final Gamble (Yoshihiro) **CONQUEST_517** # ## ## #############################################################################
"With retirement approaching, most men would take things easy. But the battle-loving veteran Yoshihiro - he sets off on one last gamble..."
Difficulty:- Game's Rating: ***- My Rating : **
~~~
While the seventeen Warlords and kingdoms were in turmoil over the task ofconquering kingdoms, Yoshihiro was relatively laying back, reflecting on hislife. He admits he has had a good life, a full life; the battlefield is hisambition and, without it, he'd be nothing. He decides to go for one finalgamble - conquering Ransei!
Like usual, I would provide a walkthrough, but, given that other Warlords caninvade other Warlords than yourself and scramble enemy rosters, it's notreally easy. You'll just have to go off of what you've learned and know.
############################################################################# ## ## # Blowing in the Wind (Muneshige) **CONQUEST_518** # ## ## #############################################################################
"'I shan't forgive any kind of defeat, you understand!?' Ginchiyo entrusts her castle to Muneshige, but will she live to regret her choice...?"
Difficulty:
- Game's Rating: ***- My Rating : **
~~~
Once, long ago, it was decided in Ransei that there was to be a test carriedout to determine the junior Warriors' of each kingdom's strength. This testwould have a Warrior from each kingdom get a random castle and demonstratetheir skills on the battlefield. The Warlords were not allowed to help.
The time for the test has come again. Ginchiyo put Muneshige up to the test,and leaves with him with scathing remarks of how defeat must not betolerated.
And guess what? This is basically another version of Hideyoshi's storyline.Man, Nintendo's loving you to do this...
And, as ironic as it seems, I can't help you here. Normally, you'd get arandom kingdom, though it seems you tend to get Violight in this version. Butthe fact that enemies will invade other enemies still prevents a realwalkthrough.
"[Central] Ransei is controlled by women Warlords, but who is the fairest and the strongest of them all? No has no doubts in her mind..."
Difficulty:- Game's Rating: **- My Rating : *
~~~
In central Ransei, the female Warlords had become famous for their beauty, sofamous, in fact, that a contest was to be held to find out who was the fairestof them all.
So, how does this work? You have to conquer seven kingdoms in central Ransei,one of which you have. The seven kingdoms can invade each other as they willplease, leaving walkthroughs pointless, because successful invasions scrambleenemy rosters. It's a pain, but you must deal with it. Good luck!
############################################################################# ## ## # All Grown Up (Gracia) **CONQUEST_520** # ## ## #############################################################################
"Although her father is concerned, Gracia is delighted at the opportunity to set out on her own. It is time for this little girl to grow up!"
Difficulty:- Game's Rating: ****- My Rating : **
~~~
Once, long ago, it was decided in Ransei that there was to be a test carriedout to determine the junior Warriors' of each kingdom's strength. This testwould have a Warrior from each kingdom get a random castle and demonstratetheir skills on the battlefield. The Warlords were not allowed to help.
The time for the test has come again. Mitsuhide decided that his daughter,Gracia, will take the test. While young she may be, he thinks she'll be thebest of his Warriors. Of course, he still harbors concerns as he explainsthe test to her...
And guess what? This is basically another version of Hideyoshi's storyline.Man, Nintendo's loving you to do this.
And, as ironic as it seems, I can't help you here. As the test dictates, youwill receive a kingdom at random. You'll have to conquer all seventeen of thekingdoms. All you can do is learn Pokémon weaknesses and strategy, learn tosearch for good recruits, and so on. Good luck!
"Nobunaga rolls across Ransei like a mighty black wave... Motochika must resist - but how...?"
Difficulty:- Game's Rating: ****- My Rating : **
~~~
In this story, we'll begin when Nobunaga had conquered the northern tenkingdoms in Ransei. With seven remaining, his influence was more than halfwayto Fontaine where Motochika is.
While Nobunaga contemplates on the ease of his victories in Illusio, inFontaine, Motochika vows to defeat Nobunaga's army in three years. Of course,that means you have to conquer all of Nobunaga's kingdoms and drive him out ofRansei before January of Year 4.
Of course, it isn't going to exactly be that easy. You'll begin with the lonekingdom of Fontaine, while everyone else has something. You'll end up having toconquer extra kingdoms to be able to beat up Nobunaga's own first. So, ineffect, you'll be aiming to conquer sixteen of the seventeen kingdoms --Nixtorm has remained its own, at least at the start.
As usual, I'd provide a walkthrough, but enemies invading enemies tends toscramble enemy walkthroughs, making this pointless. I will suggest that youbegin with the southern kingdoms of Ignis, Greenleaf, and Aurora first, and inthat order.
# That Which He Holds Dear (Ujiyasu) **CONQUEST_522** # ## ## #############################################################################
"One must fight to protect what one holds dear... This philosophy guides Ujiyasu as he sets out to take on two of Ransei's most fearsome Warriors..."
Difficulty:- Game's Rating: ***- My Rating : **
~~~
This side-story takes place when Kenshin of Illusio and Shengin of Terrerawere beginning their kingdom-conquering rivalry in earnest. As they continuedto spread their influence across Ransei after you left, Ujiyasu decides that,since his buddies are collecting kingdoms, and he doesn't much care of thosekingdoms, he'll collect Warriors to protect his own kingdom!
The goal of this story is to recruit forty or more Warriors into your army, asimple task. All you really must do is first get seven kingdoms under yourcontrol to fit them all in, and also recruit some. Conquering kingdoms owned bya single "empire" is the best way to get bunches of them in a quick amount oftime. Of course, you can always go to Caves or Sky Gardens or wherever youprefer and do it the slow way.
You'll just need to remember how to recruit Warriors. Attached Warriors canusually only be recruited when battling the final kingdom of their "empire".All Warriors require that you beat their Pokémon in less than four turns, witha super-effective move, or without being damaged. And remember that you need tosatisfy that extra condition for the special Warriors.
And, yes, the kingdoms will get in extreme turmoil with invading each othereventually, so no walkthrough.
############################################################################# ## ## # Not Worth Fighting Over ... 2 (Kiyomasa) **CONQUEST_523**# ## ## #############################################################################
"The tale of three good friends who become embroiled in a trivial argument. Who could have known where it could lead...?"
Difficulty:- Game's Rating: *- My Rating : **** (definitely the most annoying story of them all)
~~~
There was a trivial matter that caused Mitsunari, Kiyomasa, and Masanori toargue. They couldn't resolve their differences, and therefore each went to adifferent one of the southern four Ranseian kingdoms. As Kiyomasa becomesWarlord in Greenleaf, so do his other two friends in Ignis and Fontaine.
As before, your goal is conquer the four southern Ranseian kingdoms, one ofwhich is yours already. I suggest going for Fontaine, then Aurora, thenrecruiting some Water types before heading into Ignis.
############################################################################# ## ## # The Rose of Ransei (Oichi) **CONQUEST_524** # ## ## #############################################################################
"Spurred on by her friends and followers, Oichi enters a contest to decide the rightful owner of the title 'Ransei's Greatest Beauty'..."
Difficulty:- Game's Rating: ***- My Rating : * - *****
My rating on the difficulty strongly depends on the Pokémon you have OichiLinked up with. Just Jigglypuff or Wigglytuff and you're screwed - rememberthe variety of types. I'd suggest, given the lateness of the game, to getOichi in another story to get her some other stuff. I had gotten just anadditional Aggron to supplement her Wigglytuff and it seemed to be fairly easy.
~~~
In central Ransei, the female Warlords had become famous for their beauty, sofamous, in fact, that a contest was to be held to find out who was the fairestof them all.
Oichi thinks that she doesn't have a hope for the contest, until another Nocomes along and tells her that her allies think differently. Oichi opts toenter the contest not for the fame, but for those who believe in her.
So, how does this work? You have to conquer seven kingdoms in central Ransei,one of which you have. The seven kingdoms can invade each other as they willplease, leaving walkthroughs pointless, because successful invasions scrambleenemy rosters. It's a pain, but you must deal with it. Good luck!
"Hideyoshi's sudden disappearance leaves Kanbei in charge of the kingdom. He sets out on a quest to collect Pokémon, but..."
Difficulty:- Game's Rating: ***- My Rating : * - ** (depends on the number of Links you've obtained so far)
~~~
After the events between you and Nobunaga has settled down, and the kingdomswere handed back, Hideyoshi of Ignis suddenly and mysteriously left, leavingthe junior Warriors Kanbei and Hanbei in charge of collecting some Pokémon.
Hanbei tries to wiggle his way, as per his nature, out of being Warlord andis successful, leaving Kanbei to control Ignis. Kanbei decides to simply focuson Hideyoshi's orders of collecting Pokémon - a target of 100 is set.
So, in effect, you'll be putting 100 Pokémon across the Warriors of your army.
Most Warriors can Link with four or five at once, though it can be a bithigher or lower, so you'll need about 20 ~ 30 Warriors, which requires fouror five kingdoms at minimum.
Now, the idea here should be to have one strong team at the start composed ofyour strongest Warriors. This one will be going to each kingdom and conqueringthem, defeating enemies as you please, but be sure to always do what you can tomeet the recruitment conditions. The more stories done before here can greatlyhelp as well, as Links will remain. If this is your last one, it will be veryeasy.
Of course, you'll also end up with spare Warriors. Put them six to a kingdomand Delegate them to Searching for Warriors and Pokémon.
"Determined not to damage her father's reputation, Ina enters the conflict raging over the much-desired title of Ransei's Greatest Beauty..."
Difficulty:- Game's Rating: **- My Rating : *
~~~
In central Ransei, the female Warlords had become famous for their beauty, sofamous, in fact, that a contest was to be held to find out who was the fairestof them all.
Ina decides to enter. Being the daughter of Tadakatsu, the greatest Warrior inall of Ransei (her words, not mine), she doubts that she can lose to the otherfemale Warlords...
So, how does this work? You have to conquer seven kingdoms in central Ransei,one of which you have. The seven kingdoms can invade each other as they willplease, leaving walkthroughs pointless, because successful invasions scrambleenemy rosters. It's a pain, but you must deal with it. Good luck!
############################################################################# ## ## # Pokémari and Me (Yoshimoto) **CONQUEST_527** # ## ## #############################################################################
"The story of Yoshimoto's greatest invention, the ball game Pokémari, and his struggle to spread the joy he finds in it across Ransei."
Difficulty:- Game's Rating: ***- My Rating : **
~~~
After you defeated Nobunaga and united the region of Ransei, and later leteveryone have their kingdoms back, Shingen and Kenshin began to competeterrifically, expanding their control.
Meanwhile, Yoshimoto sat in his kingdom of Chrysalia, comtemplating on thesupremecy of Pokémari - at least as far as entertainment goes. He yearns tohave more friends to play with, then realizes something - he can recruitWarriors! It's better than exchanging Friend Codes, and supposedly has nodrawbacks.
The goal of this story is to recruit forty or more Warriors into your army, asimple task. All you really must do is first get seven kingdoms under yourcontrol to fit them all in, and also recruit some. Conquering "empires" made uoof one kingdom is the best way to get bunches of them in a quick amount oftime. Of course, you can always go to Caves or Sky Gardens or wherever youprefer and do it the slow way.
You'll just need to remember how to recruit Warriors. Attached Warriors canusually only be recruited when battling the final kingdom of their "empire".All Warriors require that you beat their Pokémon in less than four turns, witha super-effective move, or without being damaged. And remember that you need tosatisfy that extra condition for the special Warriors.
And, yes, the kingdoms will get in extreme turmoil with invading each othereventually, so no walkthrough.
"A young Warrior of Avia prepares to take to the sky. His quest: the unification of Ransei..."
Difficulty:- Game's Rating: ****- My Rating : **
~~~
While Ransei's seventeen kingdoms and Warlords were in turmoil over theRanseian legend, the Flying-type masters in Avia were visited by a nomadicWarrior named Magoichi.
Apparently, Masamune, the Warlord of Avia, has offered to let Magoichi into hisarmy. Magoichi declines, however, claiming Masamune doesn't meet his standardsuntil he mentions what Magoichi thinks is a crazy plan of uniting Ransei.
Which is your goal: uniting Ransei will let you win this story. That's aboutit. The typical randomness caused by enemy-on-enemy invasions will start toscramble enemy rosters. But, as a start, I'd go for Illusio, Cragspur, andViperia, with some recruiting in-between.
############################################################################# ## ## # Putting the Books Down (Motonari) **CONQUEST_529** #
"Motonari desires nothing more than to devote his days to Pokémon research, but the world just won't let him be..."
Difficulty:- Game's Rating: ***- My Rating : * - ** (depends on how many Links you've gotten so far)
~~~
After you united Ransei, and consequentially gave the kingdoms back to theirWarlords, Motonari in Greenleaf was thinking about his dream: being a Pokémonresearcher, much like the Professors of Kanto, Johto, Hoenn, Sinnoh, andUnova.
To that end, he wants to meet more Pokémon. Of course, he'll need an army. Thisannouncement mildly shocks his allies, not thinking of him to be aggressive.But he mentions his real goal: to have over 100 Pokémon in his army!
So, in effect, you'll be putting 100 Pokémon across the Warriors of your army.Most Warriors can Link with four or five at once, though it can be a bithigher or lower, so you'll need about 20 ~ 30 Warriors, which requires fouror five kingdoms at minimum.
Now, the idea here should be to have one strong team at the start composed ofyour strongest Warriors. This one will be going to each kingdom and conqueringthem, defeating enemies as you please, but be sure to always do what you can tomeet the recruitment conditions. The more stories done before here can greatlyhelp as well, as Links will remain. If this is your last one, it will be veryeasy.
Of course, you'll also end up with spare Warriors. Put them six to a kingdomand Delegate them to Searching for Warriors and Pokémon.
That's about it. Your first conquests should be Fontaine, Aurora, and Ignisto get you started fairly well before enemies invade enemies to prevent decentwalkthroughs.
############################################################################# ## ## # This One Goes Out to My Fans (Magoichi) **CONQUEST_530**# ## ## #############################################################################
"The tale of how Magoichi stumbled into the role of leader without really meaning to. If only he could keep his eyes on the prize..."
Difficulty:- Game's Rating: ****- My Rating : **
~~~
Once, long ago, it was decided in Ransei that there was to be a test carriedout to determine the junior Warriors' of each kingdom's strength. This testwould have a Warrior from each kingdom get a random castle and demonstratetheir skills on the battlefield. The Warlords were not allowed to help.
The time for the test has come again. Masamune has decided that Magoichi willrepresent Avia. Masamune thinks of this serious test as a mere game -- which itis to the player :) -- but decides to turn it to his advantage, letting him beable to see how the other Warriors' skills have developed.
And guess what? This is basically another version of Hideyoshi's storyline.Man, Nintendo's loving you to do this.
And, as ironic as it seems, I can't help you here. As the test dictates, youwill receive a kingdom at random. You'll have to conquer all seventeen of thekingdoms. All you can do is learn Pokémon weaknesses and strategy, learn tosearch for good recruits, and so on. Good luck!
############################################################################# ## ## # Simply the Best (Kai) **CONQUEST_531** # ## ## #############################################################################
"'Ransei's Greatest Beauty... Now that's just gotta be me, hasn't it?!' Confident as ever, Kai steps boldly forth into a showdown between the greatest women Warriors of Ransei."
Difficulty:- Game's Rating: ***- My Rating : *
~~~
In central Ransei, the female Warlords had become famous for their beauty, sofamous, in fact, that a contest was to be held to find out who was the fairestof them all.
Kai, like some of her competitors, seems to have problems with the contest, butfor a different reason: she KNOWS she has the Greatest Beauty contest in thebag!
So, how does this work? You have to conquer seven kingdoms in central Ransei,one of which you have. The seven kingdoms can invade each other as they willplease, leaving walkthroughs pointless, because successful invasions scrambleenemy rosters. It's a pain, but you must deal with it. Good luck!
############################################################################# ## ## # Not Worth Fighting Over ... 3 (Masanori) **CONQUEST_532**# ## ## #############################################################################
"The tale of three good friends who became embroiled in a trivial argument. Who could have known where it would lead...?"
Difficulty:- Game's Rating: **- My Rating : ***
~~~
There was a trivial matter that caused Mitsunari, Kiyomasa, and Masanori toargue. They couldn't resolve their differences, and therefore each went to adifferent one of the southern four Ranseian kingdoms. As Masanori becomesWarlord in Fontaine, so do his other two friends in Ignis and Greenleaf.
As before, your goal is conquer the four southern Ranseian kingdoms, one ofwhich is yours already. I suggest going for Greenleaf, then Aurora, thenrecruiting some Water types before heading into Ignis.
############################################################################# ## ## # The Road to Conquest (Nobunaga) **CONQUEST_533** # ## ## #############################################################################
"The tale of how a young Nobunaga, dismissed as a mere fool, came to become the mightiest Warrior in all of Ransei."
Difficulty:- Game's Rating: ***- My Rating : ***
~~~
The region of Ransei, typical to Japan's feudal roots and that of theNobunaga's Ambition series, was divided into seventeen kingdoms. The Warlordsof them keep the region in chaos by trying to conquer all of the kingdoms tofind the legendary Pokémon, who they had not even a name for. The increasingnumber and brutality of the battles made both Warrior and Pokémon weary.
In Dragnor, Nobunaga has noted this, noted how the Warriors and Warlords areusing Pokémon as mere tools just to meet the legendary Pokémon. He thinks thatthe legend is a mere myth. He vows to conquer Ransei and meet the legendaryPokémon, if it is to even exist. If it does not, the myth is dispelled andRansei meets peace; if it does, he will obliterate it and cause peace by endingthe fighting over it.
Consider this your main game in reverse. You are to conquer the remainingseventeen kingdoms - you already have Dragnor, but no Zekrom. As usual, theenemies' invasions of other enemies tends to scramble enemy rosters to thepoint of walkthroughs being pointless, given the random nature of invasions atthis point of the game.
But good luck. Consider it good fortune you're not fighting yourself from themain game, or you'd lose. :)
############################################################################# ## ## # The Two Heroes of Ransei (Main Character) **CONQUEST_534**# ## ## #############################################################################
"The two living legends of Ransei... Rivals for so long, the time has finally come for them to stand together in battle ... and fight!"
Difficulty:- Game's Rating: *****- My Rating : ****
~~~
Welcome back to pretty much the remains of the main playthrough of the game!Been a while, eh?
We'll begin sometime after you conquered Ransei and met Arceus after a gruelinglong quest against Nobunaga. As you may recall, you ended up returning theseventeen kingdoms -- except Aurora, obviously -- to their original owners.
Sometime afterward, Nobunaga left Dragnor in the hands of Ranmaru and set outjourneying around Ransei, and eventually made his way to your neck of thewoods. He decided to pay you a visit. For once, a peaceful one.
As you two are getting chummy, some other Warlords decide to visit both you andNobunaga. After such a long time, you've noticed that they've ranked up to Rank2. (Of course, the in-game character fails to notice.)
The Warlords have decided that battling amongst themselves is useless: theyknow each other's techniques too well, and the legend has already been proven.So they decided on the one thing they haven't done too much: battle both youand Nobunaga at the same time!
And so, our final quest begins.
For this, you'll start out with just Aurora in your empire, with the Warriorsof yourself, Nobunaga, and Oichi making up your army. All Link percentages havebeen reset to the neighborhood of 20%; evolutionary states and Linked Pokémondo remain, thankfully enough.
There are also a few other changes.
Firstly, if you didn't spend insane amounts of time grinding up gold for yourkingdom facilities, a quick look around the region will surprise you. Everysingle kingdom's facilities have had their levels brought TO DA MAX! That isgreat! It provides a wealth of new things to mess with, and even allows you torecruit and Link with more powerful Warriors and Pokémon! Your shops will sellalmost anything!
Of course, that leads to perhaps the main point of this minor speech. Legends.A few of the legendary Pokémon rely on having all-Level-3 facilities. Look inthe last few entries of the Pokémon Gallery in this FAQ for further details.
Secondly, that game gave this story a five-star rating for a good reason. Yoursurrounding opponents all start out fairly stronger than you. You will want tohave ended up Linking Nobunaga with Zekrom and Rayquaza and Hydreigon duringhis story, your main character with Arceus during a story where you are usable,and Oichi with ... something good. You may also want to go back to the otherside-stories and get some people better, high-power Pokémon. Hideyoshi hadbetter not have a Chimchar by now...
You'll also notice how each Warlord -- I mean strictly Warlords, not the oneslike Gracia and Yukimura who were pseudo-Warlords from the other stories -- isnow of Rank 2. That makes them much more formidable in battle, and it is notvery likely you have a Rank 2 Warrior other than yourself, and possibly Oichi.Rank up a lot in other stories.
You'll want to begin the story by invading the lowest-Strength area nearby andhoping for the best. I had Jolteon, Aggron, and Gabite going against theWater-packed Fontaine and only made it because Wooper missed with Water Gun.
DO NOT GO SHOPPING FIRST! If you have some items worth equipping, yes, go forit. But do not shop and give your enemies a further advantage. EVER.
In each and every battle, consider your primary goal to recruit Warriors, andpreferably Warlords, although their Rank won't stick unless you've gotten thatRank in another story. However, with the capture-the-banner areas, you'll wantto be cautious. You'll really need to get some good recruits and FAST. By thetime I had crawled my way to Illusio and Terrera, everyone was having armieswith a Strength over 900!
And, dang it, if you end up hearing about a legendary Pokémon, drop absolutelyeverything and go Link with it. I don't care if you have one more kingdom withone Magikarp in it to go -- GO LINK WITH THAT POKEMON.
That's about it. Your goal is to unite Ransei, much like in the main story. Ialso suggest following the main story guidelines, minus the early on kingdoms:you should go for Fontaine, Ignis, Greenleaf, and then you should be on-track.I would provide a strategy, but enemies will invade other enemies to screw youover, so...
Good luck.
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ CONGRATULATIONS! YOU HAVE BEATEN THE POST-CREDITS STORYLINE OF POKÉMON CONQUEST!!~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
'Bout time, eh? I ended up clocking over 150 hours by this point!
___________________________________________________________________________ / \ / \|==O==| Section Six: Pokémon Gallery Data |==O==||\___/___________________________________________________________________\___/| || CTRL+F Tag: **CONQUEST_6** ||______________________________|
This section contains data on all of the 200 Pokémon found in the game. You'llfind the exact information you'll be able to find in the in-game gallery. Thissection follows the Gallery order. You'll also receive various other info, suchas Pokémon evolution conditions and who the Pokémon is a Perfect Link with.
Pokémon Type:~~ Type 1: What type is it?~~ Type 2: The above.
Stat Ratings:~~ Attack : How good this stat is, on a scale of 1 to 5.~~ Speed : How good this stat is, on a scale of 1 to 5.~~ Range : How far the Pokémon can move.~~ Defense: How good this stat is, on a scale of 1 to 5.~~ HP : How good this stat is, on a scale of 1 to 5.
Move Data:~~ Move's Name : What the move is called.~~ Move's Type : What the move's typing is.~~ Targeting Notes: Who does it hit and in what manner?
Ability Data:~~ Ability 1: The name of one of its potential abilities.~~ Ability 2: The name of one of its potential abilities.~~ Ability 3: The name of one of its potential abilities.
Where/How to Find Pokémon:~~ How do you find it? Where do you find it?
Potential Evolutions:~~ What does this evolve into and how?
Perfect Link Warriors:~~ Who is the Pokémon a Perfect Link for?
Where/How to Find Pokémon:~~ Aurora~~ Pugilis~~ Valora~~ Vipera~~ Swarms
Potential Evolutions:~~ Vaporeon: Equip Water Stone~~ Jolteon: Equip Thunderstone~~ Flareon: Equip Fire Stone~~ Espeon: Get 70+% Link and do something in Illusio~~ Umbreon: Get 70+% Link and do something in Yaksha~~ Leafeon: Get Defense to 94 and do something in Greenleaf~~ Glaceon: Get Attack to 91 and do something in Nixtorm
Stat Ratings:~~ Attack : 4/5~~ Speed : 5/5~~ Range : 4~~ Defense: 3/5~~ HP : 3/5
Move Data:~~ Move's Name : Thunderbolt~~ Move's Type : Electric~~ Targeting Notes: Hits a tile two tiles away, and the one tile left and right from there; may paralyze
Ability Data:
~~ Ability 1: Sprint~~ Ability 2: First Lance~~ Ability 3: Volt Absorb
Stat Ratings:~~ Attack : 4/5~~ Speed : 3/5~~ Range : 4~~ Defense: 4/5~~ HP : 3/5
Move Data:~~ Move's Name : Icy Wind~~ Move's Type : Ice~~ Targeting Notes: Hits an adjacent enemy, and one tile left and right of there; may freeze enemy
Stat Ratings:~~ Attack : 4/5~~ Speed : 3/5~~ Range : 3~~ Defense: 4/5~~ HP : 3/5
Move Data:~~ Move's Name : Psychic~~ Move's Type : Psychic~~ Targeting Notes: Hits all non-diagonally-adjacent tiles from one two tiles away, but not the tile itself
Stat Ratings:~~ Attack : 4/5~~ Speed : 3/5~~ Range : 3~~ Defense: 4/5~~ HP : 4/5
Move Data:~~ Move's Name : Aqua Tail~~ Move's Type : Water~~ Targeting Notes: Hits the three tiles in front of the user and pushes all who are hit back one tile
Stat Ratings:~~ Attack : 1/5~~ Speed : 4/5~~ Range : 3~~ Defense: 1/5~~ HP : 1/5
Move Data:~~ Move's Name : Thunderbolt~~ Move's Type : Electric~~ Targeting Notes: Hits a tile two tiles away and one tile left and right of there; may paralyze
Stat Ratings:~~ Attack : 3/5~~ Speed : 4/5~~ Range : 3~~ Defense: 2/5~~ HP : 2/5
Move Data:~~ Move's Name : Volt Tackle~~ Move's Type : Electric~~ Targeting Notes: User moves forward one tile and hits the three tiles in front of it; may paralyze
Stat Ratings:~~ Attack : 4/5~~ Speed : 4/5~~ Range : 4~~ Defense: 2/5~~ HP : 4/5
Move Data:~~ Move's Name : Brave Bird
~~ Move's Type : Normal~~ Targeting Notes: User moves forward one space and hits all non-diagonally-adjacent tiles from there minus the user's original location
Stat Ratings:~~ Attack : 3/5~~ Speed : 2/5~~ Range : 3~~ Defense: 2/5~~ HP : 2/5
Move Data:~~ Move's Name : Flame Burst~~ Move's Type : Fire~~ Targeting Notes: Hits a tile two tiles away and all diagonally-adjacent ones from there; may burn
Stat Ratings:~~ Attack : 5/5~~ Speed : 3/5~~ Range : 3~~ Defense: 4/5~~ HP : 2/5
Move Data:~~ Move's Name : Fire Spin~~ Move's Type : Fire~~ Targeting Notes: Hits all tiles surrounding one two tiles away, but not the tile itself; may burn; hits four or five times
Stat Ratings:~~ Attack : 5/5~~ Speed : 1/5~~ Range : 2~~ Defense: 4/5~~ HP : 4/5
Move Data:~~ Move's Name : Stone Edge~~ Move's Type : Rock~~ Targeting Notes: Hits all non-diagonally-adjacent tiles from one two tiles away and the tile itself
Stat Ratings:~~ Attack : 3/5~~ Speed : 3/5~~ Range : 2~~ Defense: 4/5~~ HP : 5/5
Move Data:~~ Move's Name : Blizzard~~ Move's Type : Ice~~ Targeting Notes: Hits a tile two and three tiles away, and one left and right of both of them; may freeze
Stat Ratings:~~ Attack : 3/5~~ Speed : 3/5~~ Range : 3~~ Defense: 4/5~~ HP : 3/5
Move Data:~~ Move's Name : Future Sight~~ Move's Type : Psychic~~ Targeting Notes: Hits tiles two and three tiles away and one left and right from both of them
Stat Ratings:~~ Attack : 5/5~~ Speed : 3/5~~ Range : 2~~ Defense: 4/5~~ HP : 4/5
Move Data:~~ Move's Name : Dragon Rush~~ Move's Type : Dragon~~ Targeting Notes: The user moves two tiles forward and hits all non-diagonally-adjacent tiles from that new location
Stat Ratings:~~ Attack : 5/5~~ Speed : 3/5~~ Range : 2~~ Defense: 4/5~~ HP : 4/5
Move Data:~~ Move's Name : Stone Edge~~ Move's Type : Rock~~ Targeting Notes: Hits a tile two tiles away, and all non-diagonally-adjacent tiles from there
Stat Ratings:~~ Attack : 4/5~~ Speed : 4/5~~ Range : 3~~ Defense: 4/5~~ HP : 5/5
Move Data:~~ Move's Name : Dragon Rush~~ Move's Type : Dragon~~ Targeting Notes: User moves two tiles forward and hits all non-diagonally-adjacent tiles from that new spot
Stat Ratings:~~ Attack : 3/5~~ Speed : 3/5~~ Range : 3~~ Defense: 2/5~~ HP : 4/5
Move Data:~~ Move's Name : Sludge Bomb~~ Move's Type : Poison~~ Targeting Notes: Hits a tile two tiles away and all diagonally-adjacent tiles from there; may poison
Stat Ratings:~~ Attack : 3/5~~ Speed : 3/5~~ Range : 3~~ Defense: 3/5~~ HP : 4/5
Move Data:~~ Move's Name : Aqua Tail~~ Move's Type : Water~~ Targeting Notes: Hits the three tiles in front of the user and pushes all hit targets back one tile
~~ Attack : 3/5~~ Speed : 4/5~~ Range : 3~~ Defense: 3/5~~ HP : 3/5
Move Data:~~ Move's Name : Fire Spin~~ Move's Type : Fire~~ Targeting Notes: Hits all tiles surrounding one two tiles away for four or five turns without hitting the tile itself; may burn
Stat Ratings:~~ Attack : 3/5~~ Speed : 3/5~~ Range : 2~~ Defense: 2/5~~ HP : 5/5
Move Data:~~ Move's Name : Fire Blast~~ Move's Type : Fire~~ Targeting Notes: Hits a tile left and right of the user, three tiles in front of the user, and one tile left and right of the tile two tiles in front of the user; may burn
Stat Ratings:~~ Attack : 5/5~~ Speed : 5/5~~ Range : 3~~ Defense: 2/5~~ HP : 2/5
Move Data:~~ Move's Name : Psychic~~ Move's Type : Psychic~~ Targeting Notes: Hits all non-diagonally-adjacent tiles from a tile two tiles away, but not the tile itself
Stat Ratings:~~ Attack : 1/5~~ Speed : 3/5~~ Range : 3~~ Defense: 2/5~~ HP : 2/5
Move Data:~~ Move's Name : Flame Burst~~ Move's Type : Fire~~ Targeting Notes: Hits a tile two tiles away and all diagonally-adjacent tiles from there; may burn
Stat Ratings:~~ Attack : 5/5~~ Speed : 4/5~~ Range : 3~~ Defense: 2/5~~ HP : 4/5
Move Data:~~ Move's Name : Fire Blast~~ Move's Type : Fire~~ Targeting Notes: Hits one tile left and right of the user, three tiles in the user's facing, and one tile left and right of the tile two tiles in the user's facing; may burn
Stat Ratings:~~ Attack : 4/5~~ Speed : 2/5~~ Range : 2~~ Defense: 5/5~~ HP : 3/5
Move Data:~~ Move's Name : Iron Tail~~ Move's Type : Steel~~ Targeting Notes: Hits the three tiles in front of the user and pushes hit enemies back a tile
Ability Data:~~ Ability 1: Sturdy~~ Ability 2: Bodyguard~~ Ability 3: Run Up
Where/How to Find Pokémon:~~ Evolve from Lairon
Potential Evolutions:~~ N/A
Perfect Link Warriors:~~ Katsu~~ Ieyasu~~ Tadatsugu~~ Toku
Where/How to Find Pokémon:~~ A random appearance when Kotaro heads into battle. It will not show up during the roster showings until the battle itself begins.
Stat Ratings:~~ Attack : 3/5~~ Speed : 4/5~~ Range : 3~~ Defense: 4/5~~ HP : 3/5
Move Data:~~ Move's Name : Cross Poison~~ Move's Type : Poison~~ Targeting Notes: Hits an adjacent tile and all diagonally-adjacent tiles from there; may poison
Stat Ratings:~~ Attack : 3/5~~ Speed : 2/5~~ Range : 3~~ Defense: 5/5~~ HP : 3/5
Move Data:~~ Move's Name : Hi Jump Kick~~ Move's Type : Fighting~~ Targeting Notes: Hits an enemy two tiles away and user moves forward one tile; user is damaged if the attack misses
Stat Ratings:~~ Attack : 4/5~~ Speed : 3/5~~ Range : 4~~ Defense: 3/5~~ HP : 4/5
Move Data:~~ Move's Name : Sky Drop~~ Move's Type : Flying~~ Targeting Notes: Picks up an adjacent enemy, removing from the battlefield for this turn, returning them on the next turn and dealing damage
Stat Ratings:~~ Attack : 5/5~~ Speed : 4/5~~ Range : 3~~ Defense: 3/5~~ HP : 4/5
Move Data:~~ Move's Name : Fiery Dance~~ Move's Type : Fire~~ Targeting Notes: User moves forward two tiles, hitting all non-diagonally-adjacent tiles from that new spot; may burn
Stat Ratings:~~ Attack : 3/5~~ Speed : 1/5~~ Range : 2~~ Defense: 5/5~~ HP : 3/5
Move Data:~~ Move's Name : Iron Tail~~ Move's Type : Steel~~ Targeting Notes: Hits the three tiles in front of the user and pushes all hit enemies back one tile
Stat Ratings:~~ Attack : 2/5~~ Speed : 4/5~~ Range : 4~~ Defense: 2/5~~ HP : 2/5
Move Data:~~ Move's Name : Volt Switch~~ Move's Type : Electric~~ Targeting Notes: Hits an enemy two tiles away, then the user will move backwards one tile, switching positions with any Pokémon (friend or foe) that is there
Where/How to Find Pokémon:~~ When you get Keiji to have a 70+% Link with a Bastiodon, and he's in your army obviously, you'll randomly find this in Cragspur.
~~ Attack : 3/5~~ Speed : 3/5~~ Range : 3~~ Defense: 5/5~~ HP : 5/5
Move Data:~~ Move's Name : Blizzard~~ Move's Type : Ice~~ Targeting Notes: Hits two and three tiles away from the user, and one tile left and right of both of those spaces; may freeze
Where/How to Find Pokémon:~~ After clearing Mitsuhide's side-story "Tragic Determination", and having gotten all areas in Nixtorm to be Level 3, Articuno will randomly appear in Nixtorm.
Stat Ratings:~~ Attack : 2/5~~ Speed : 2/5~~ Range : 2~~ Defense: 5/5~~ HP : 3/5
Move Data:~~ Move's Name : Flash Cannon~~ Move's Type : Steel~~ Targeting Notes: Hits a tile two tiles away and all non-diagonally-adjacent tiles from there
Where/How to Find Pokémon:~~ First, you'll need the Unifier Crystal. To get that, you'll need 15+ special Warriors (i.e. Warlords) to have Pokémon they have a 100% Link. After having obtained the Unifier Crystal, you'll need to equip it on Ieyasu and end a turn in Valora.
Stat Ratings:~~ Attack : 5/5~~ Speed : 4/5~~ Range : 2~~ Defense: 5/5~~ HP : 4/5
Move Data:~~ Move's Name : Earth Power~~ Move's Type : Ground~~ Targeting Notes: Hits a tile two tiles away and all non-diagonally-adjacent tiles from there
Where/How to Find Pokémon:~~ After having cleared Shingen's side-story "Archenemies", and getting all of Terrera's areas to Level 3, it will randomly appear in Terrera.
Where/How to Find Pokémon:~~ First, you'll need the Warrior Crystal: for that, you'll need both Ina and Tadakatsu to be of Rank 2 and in Valora. After that, you'll also need about fifty Warriors and/or Warlords in your army. Then you'll need to equip the Warrior Crystal onto Tadakatsu and end a month in Dragnor.
Stat Ratings:~~ Attack : 5/5~~ Speed : 5/5~~ Range : 4~~ Defense: 4/5~~ HP : 5/5
Move Data:~~ Move's Name : Psystrike~~ Move's Type : Psychic~~ Targeting Notes: Hits two tiles in the user's facing, and one tile left and right of both of those tiles
Where/How to Find Pokémon:~~ After having cleared Kenshin's side-story "The Joy of Battle", and getting all areas in Illusio to Level 3, Mewtwo randomly appears in Illusio.
According to Brayden Morris, you only need the Snowy Mountain and Floating Rock at Level 3.
Stat Ratings:~~ Attack : 5/5~~ Speed : 4/5~~ Range : 3~~ Defense: 5/5~~ HP : 4/5
Move Data:~~ Move's Name : Blue Flare~~ Move's Type : Fire~~ Targeting Notes: Hits a tile two tiles away and non-diagonally-adjacent tiles from there; may burn
Where/How to Find Pokémon:~~ First, you'll need the Warrior Crystal. For this one, get Nobunaga, Mitsuhide, and Ranmaru to Rank 2 and in the same kingdom. Once you get the Crystal, equip it to Nobunaga and Zekrom will randomly appear in Violight.
Where/How to Find Pokémon:~~ Will randomly appear in Aurora when the main character has an 80+% Link with Eevee, Flareon, Vaporeon, Jolteon, Umbreon, Espeon, Glaceon, or Leafeon. (You only need one.) Thanks to JF Tanguay for this info!
Where/How to Find Pokémon:~~ It will appear randomly in Dragnor after having all other legendary Pokémon in the Gallery: that means Terrakion, Articuno, Registeel, Dialga, Groudon, Mewtwo, Reshiram, Zekrom, and Arceus. (Obviously, there are others, but they can't be in here because the game doesn't use all 649 Pokémon. v_v)
This section contains data on all 163 of the Regular Warriors in this game.The regular Warriors are the ones who usually always will remain of the samerank, and will always have the silvery background whenever a picture of theirPokémon in shown on the heads-up display in battle.
As would be expected, I'm doing this in alphabetical order.
Pokémon Specialty:~~ What Pokémon type(s) is this Warrior best Linked with?
Warrior Stats:~~ Power : Affects human-to-human interactions.~~ Wisdom : Affects human-to-human interactions.~~ Charisma: Affects human-to-human interactions.~~ Capacity: How many Pokémon this Warrior can be Linked with simultaneously.
Perfect Link Pokémon:~~ Which Pokémon can this Warrior perform a 100% Link with?
Warrior Skill:~~ What is this Warrior's skill? What does it do?
___________________________________________________________________________ / \ / \|==O==| Section Eight: Special Warriors' Gallery Data |==O==||\___/___________________________________________________________________\___/| || CTRL+F Tag: **CONQUEST_8** ||______________________________|
The final 37 Warriors of Pokémon Conquest are special, in that they'll usuallybe a Warlord at some point in the main story or the post-game storylines. Theygenerally have a golden background when their Pokémon is shown in a battle,and they'll even be able to rank up.
Of course, this is in alphabetical order.
NOTE: N/A obviously means "Not Available". This either means that there IS no data to satisfy the conditions placed, or that I haven't yet obtained data for that because I lack info on how to get to that rank, if any.
Pokémon Specialty:~~ What Pokémon type(s) is this Warrior best Linked with?
Rank 1 Warrior Stats:~~ Power : Affects human-to-human interactions.~~ Wisdom : Affects human-to-human interactions.~~ Charisma: Affects human-to-human interactions.~~ Capacity: How many Pokémon this Warrior can be Linked with simultaneously.
Rank 2 Warrior Stats:~~ Power : Affects human-to-human interactions.~~ Wisdom : Affects human-to-human interactions.~~ Charisma: Affects human-to-human interactions.~~ Capacity: How many Pokémon this Warrior can be Linked with simultaneously.
Rank 3 Warrior Stats:~~ Power : Affects human-to-human interactions.~~ Wisdom : Affects human-to-human interactions.~~ Charisma: Affects human-to-human interactions.~~ Capacity: How many Pokémon this Warrior can be Linked with simultaneously.
Rank-Up Conditions:~~ Rank 2: How to obtain Rank 2.~~ Rank 3: How to obtain Rank 3.
Perfect Link Pokémon:~~ Which Pokémon can this Warrior perform a 100% Link with?
Rank 1 Warrior Skill:~~ What is this Warrior's skill at Rank 1? What does it do?
Rank 2 Warrior Skill:~~ What is this Warrior's skill at Rank 2? What does it do?
Rank 3 Warrior Skill:~~ What is this Warrior's skill at Rank 3? What does it do?
Pokémon Specialty:~~ Ice~~ Ghost Rank 1 Warrior Stats:~~ Power : 39~~ Wisdom : 71~~ Charisma: 75~~ Capacity: 5 Rank 2 Warrior Stats:~~ Power : 49~~ Wisdom : 81~~ Charisma: 86~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 55+% Link with Froslass and finish her side-story.~~ Rank 3: N/A Perfect Link Pokémon:~~ Snorunt~~ Froslass Rank 1 Warrior Skill:~~ Sweet Song (restores all allies' HP by up to 50 HP or so) Rank 2 Warrior Skill:~~ Compassion (raises Defense and heals HP of user and adjacent allies) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Electric Rank 1 Warrior Stats:~~ Power : 74~~ Wisdom : 68~~ Charisma: 72~~ Capacity: 5 Rank 2 Warrior Stats:
~~ Power : 84~~ Wisdom : 78~~ Charisma: 82~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Luxio or Luxray, and have Muneshige recruited into your army, but be in another kingdom that is non-adjacent to Ginchiyo's. Thanks to Ryan Steele for correcting this.~~ Rank 3: N/A Perfect Link Pokémon:~~ Shinx~~ Luxio~~ Luxray Rank 1 Warrior Skill:~~ Bustle (ups the Range of user and adjacent allies) Rank 2 Warrior Skill:~~ Thunderclap (ups all allies' Range and Attack) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Psychic~~ Ice Rank 1 Warrior Stats:~~ Power : 42~~ Wisdom : 63~~ Charisma: 78~~ Capacity: 5 Rank 2 Warrior Stats:~~ Power : 52~~ Wisdom : 73~~ Charisma: 87~~ Capacity: 5 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Gothorita or Gothitelle.~~ Rank 3: N/A
Perfect Link Pokémon:~~ Gothorita~~ Gothitelle Rank 1 Warrior Skill:~~ Added Bonus (ups the chance of inflicting status ailments for three turns) Rank 2 Warrior Skill:~~ Bewilder (all allies' moves may confuse whoever they hit) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Electric~~ Fire Rank 1 Warrior Stats:~~ Power : 36~~ Wisdom : 90~~ Charisma: 70~~ Capacity: 5 Rank 2 Warrior Stats:~~ Power : 42~~ Wisdom : 99~~ Charisma: 80~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Pikachu or Raichu and have Kanbei in the same kingdom as Hanbei.~~ Rank 3: N/A Perfect Link Pokémon:~~ Pikachu~~ Raichu Rank 1 Warrior Skill:~~ Added Bonus (ups the chance of inflicting statuses for three turns) Rank 2 Warrior Skill:~~ Lazybones (blocks critical hits and statuses for all allies for three turns) Rank 3 Warrior Skill:~~ N/A
Rank 3 Warrior Stats:~~ Power : 80~~ Wisdom : 98~~ Charisma: 98~~ Capacity: 8 Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Infernape.~~ Rank 3: Get a 70+% Link with Reshiram. Perfect Link Pokémon:~~ Monferno~~ Infernape~~ Reshiram Rank 1 Warrior Skill:~~ Quick Strike (increases Range and makes hit enemies flinch) Rank 2 Warrior Skill:~~ Grand Dream (two treasure boxes appear upon defeating an enemy, and Energy is increased for three turns) Rank 3 Warrior Skill:~~ Great Uniter (two treasure boxes appear upon defeating an enemy, and both Energy and Attack are increased for three turns)
Pokémon Specialty:~~ Steel~~ Rock Rank 1 Warrior Stats:~~ Power : 80~~ Wisdom : 84~~ Charisma: 87~~ Capacity: 8 Rank 2 Warrior Stats:~~ Power : 88~~ Wisdom : 94~~ Charisma: 97~~ Capacity: 8 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 70+% Link with Aggron.~~ Rank 3: N/A Perfect Link Pokémon:~~ Aggron~~ Registeel
Rank 1 Warrior Skill:~~ Brotherhood (raises Defense of user and adjacent allies for three turns) Rank 2 Warrior Skill:~~ Resolution (dramatically raises Defense for three turns) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Ghost~~ Fire Rank 1 Warrior Stats:~~ Power : 60~~ Wisdom : 90~~ Charisma: 62~~ Capacity: 5 Rank 2 Warrior Stats:~~ Power : 70~~ Wisdom : 98~~ Charisma: 70~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A
~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Lampent or Chandelure and have Hanbei in the same kingdom.~~ Rank 3: N/A Perfect Link Pokémon:~~ Lampent~~ Chandelure Rank 1 Warrior Skill:~~ Impact (makes enemies flinch when hit for three turns) Rank 2 Warrior Skill:~~ Extinguish (disables all enemy Warrior Skills) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Psychic Rank 1 Warrior Stats:~~ Power : 65~~ Wisdom : 88~~ Charisma: 79~~ Capacity: 7 Rank 2 Warrior Stats:~~ Power : 75~~ Wisdom : 97~~ Charisma: 89~~ Capacity: 7 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Kadabra or Alakazam and have Kenshin in the same kingdom.~~ Rank 3: N/A Perfect Link Pokémon:~~ Kadabra~~ Alakazam Rank 1 Warrior Skill:~~ Rally (raises Attack of user and adjacent allies for three turns) Rank 2 Warrior Skill:~~ Love & Honor (raises Attack and heals HP of user and adjacent allies)
Pokémon Specialty:~~ Psychic~~ Fighting Rank 1 Warrior Stats:~~ Power : 90~~ Wisdom : 66~~ Charisma: 81~~ Capacity: 7
Rank 2 Warrior Stats:~~ Power : 99~~ Wisdom : 76~~ Charisma: 91~~ Capacity: 8 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 75+% Link with Gallade and complete Kenshin's side-story.~~ Rank 3: N/A Perfect Link Pokémon:~~ Gallade~~ Mewtwo Rank 1 Warrior Skill:~~ Bustle (ups the Range of the user and adjacent allies) Rank 2 Warrior Skill:~~ Inspiration (ups the Attack and Range of all allies) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Dragon~~ Ground Rank 1 Warrior Stats:~~ Power : 82~~ Wisdom : 64~~ Charisma: 67~~ Capacity: 5 Rank 2 Warrior Stats:~~ Power : 92~~ Wisdom : 74~~ Charisma: 77~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Fraxure (or Haxorus, presumably).~~ Rank 3: N/A Perfect Link Pokémon:
~~ Fraxure~~ Haxorus Rank 1 Warrior Skill:~~ Empathy (restores the HP of the user and adjacent allies) Rank 2 Warrior Skill:~~ Belief (raises Defense and blocks statuses for three turns) Rank 3 Warrior Skill:~~ N/A
~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Grovyle or Sceptile, have Masamune in a different kingdom, and have three special female Warlords in the same kingdom as Magoichi.~~ Rank 3: N/A Perfect Link Pokémon:~~ Grovyle~~ Sceptile Rank 1 Warrior Skill:~~ Crack Shot (this turn's move will hit) Rank 2 Warrior Skill:~~ Cupid (ups Attack proportionately to the number of female Warlords on the battlefield) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Normal Rank 1 Warrior Stats:~~ Power : 65~~ Wisdom : 60~~ Charisma: 65~~ Capacity: 4 Rank 2 Warrior Stats:~~ Power : 75~~ Wisdom : 70~~ Charisma: 80~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Part of the pre-credits storyline.~~ Rank 3: N/A Perfect Link Pokémon:~~ Eevee~~ Flareon~~ Jolteon~~ Vaporeon~~ Umbreon
~~ Espeon~~ Glaceon~~ Leafeon~~ Arceus Rank 1 Warrior Skill:~~ Top Speed (increases Range by two units) Rank 2 Warrior Skill:~~ Courage (increases Range by two and significantly raises Attack) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Ground~~ Dark Rank 1 Warrior Stats:~~ Power : 88~~ Wisdom : 37~~ Charisma: 63~~ Capacity: 5 Rank 2 Warrior Stats:~~ Power : 97~~ Wisdom : 50~~ Charisma: 73~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 65+% Link with Krokorok or Krookodile.~~ Rank 3: N/A Perfect Link Pokémon:~~ Krokorok~~ Krookodile Rank 1 Warrior Skill:~~ Impact (makes hit enemies flinch for three turns) Rank 2 Warrior Skill:~~ Sacrifice (raises Range and Attack while reducing current HP to 1) Rank 3 Warrior Skill:~~ N/A
~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 70+% Link with Lapras or Articuno and finish his side-story.~~ Rank 3: N/A Perfect Link Pokémon:~~ Lapras~~ Articuno Rank 1 Warrior Skill:~~ Crack Shot (this turn's move will hit) Rank 2 Warrior Skill:~~ Cold Eyes (ups Speed and makes moves hit, both for three turns) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Grass Rank 1 Warrior Stats:~~ Power : 69~~ Wisdom : 90~~ Charisma: 86~~ Capacity: 7
Rank 2 Warrior Stats:~~ Power : 79~~ Wisdom : 100~~ Charisma: 96~~ Capacity: 8 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Servine or Serperior and have 100 or more Pokémon registered in your Gallery.~~ Rank 3: N/A Perfect Link Pokémon:~~ Servine~~ Serperior Rank 1 Warrior Skill:~~ Brotherhood (raises Defense of user and adjacent allies for three turns) Rank 2 Warrior Skill:~~ Strategist (blocks critical hits and ups Speed for all allies for three turns) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Flying~~ Normal Rank 1 Warrior Stats:~~ Power : 84~~ Wisdom : 68~~ Charisma: 73~~ Capacity: 6 Rank 2 Warrior Stats:~~ Power : 94~~ Wisdom : 78~~ Charisma: 83~~ Capacity: 7 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Staravia or Staraptor and have Ginchiyo in your army, but in a different kingdom that is non-adjacent to Muneshige's
kingdom. Thanks to Ryan Steele for correcting this.~~ Rank 3: N/A Perfect Link Pokémon:~~ Staravia~~ Staraptor Rank 1 Warrior Skill:~~ Marksman (ups accuracy and critical-hit rate for three turns) Rank 2 Warrior Skill:~~ Typhoon (ups all allies' Attack and Range) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Poison~~ Flying Rank 1 Warrior Stats:~~ Power : 65~~ Wisdom : 78~~ Charisma: 75~~ Capacity: 5 Rank 2 Warrior Stats:~~ Power : 75~~ Wisdom : 84~~ Charisma: 85~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 70+% Link with Golbat or Crobat and have all Poison-type Pokémon (Zubat, Golbat, Crobat, Ekans, Arbok, Croagunk, Toxicroak, Skorupi, Drapion, Venipede, Scolipede, Whirlipede, Gastly, Haunter, Gengar, and Beedrill) registered in your Pokémon Gallery.~~ Rank 3: N/A Perfect Link Pokémon:~~ Golbat~~ Crobat Rank 1 Warrior Skill:~~ Rally (raises the Attack of the user and all adjacent allies) Rank 2 Warrior Skill:~~ Nene Ninpo (lets Pokémon evade all enemy moves) Rank 3 Warrior Skill:
Pokémon Specialty:~~ Ghost~~ Dragon Rank 1 Warrior Stats:~~ Power : 48~~ Wisdom : 74~~ Charisma: 90~~ Capacity: 5 Rank 2 Warrior Stats:~~ Power : 54~~ Wisdom : 84~~ Charisma: 97~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Misdreavus or Mismagius, and have all Ghost Pokémon (Litwick, Lampent, Chandelure, Duskull, Dusclops, Dusknoir, Gastly, Haunter, Gengar, Drifloon, Drifblim, Misdreavus, Mismagius, Spiritomb, and Froslass) registered in your Pokémon Gallery.~~ Rank 3: N/A Perfect Link Pokémon:~~ Misdreavus~~ Mismagius Rank 1 Warrior Skill:~~ Added Bonus (ups the chance of inflicting status ailments for three turns) Rank 2 Warrior Skill:~~ Viper's Bite (increases the effectiveness of moves that hit Pokémon that are Linked to male Warriors for three turns) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Normal Rank 1 Warrior Stats:~~ Power : 48~~ Wisdom : 73~~ Charisma: 90~~ Capacity: 4 Rank 2 Warrior Stats:~~ Power : 54~~ Wisdom : 83~~ Charisma: 98~~ Capacity: 5 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 55+% Link with Jigglypuff or Wigglytuff.
~~ Rank 3: N/A Perfect Link Pokémon:~~ Jigglypuff~~ Wigglytuff Rank 1 Warrior Skill:~~ Sweet Song (restores all allies' HP by up to 50 HP or so) Rank 2 Warrior Skill:~~ Soft Light (cures all statuses and heals HP for all allies) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Fighting~~ Steel Rank 1 Warrior Stats:~~ Power : 69~~ Wisdom : 72~~ Charisma: 66~~ Capacity: 4 Rank 2 Warrior Stats:~~ Power : 79~~ Wisdom : 82~~ Charisma: 76~~ Capacity: 5 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 60+% Link with Riolu or Lucario and have Nobunaga in the same kingdom.~~ Rank 3: N/A Perfect Link Pokémon:~~ Riolu~~ Lucario Rank 1 Warrior Skill:~~ Empathy (restores the HP of the user and adjacent allies) Rank 2 Warrior Skill:~~ Faith (makes all allies' moves always hit for the next three turns) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Ground~~ Rock Rank 1 Warrior Stats:~~ Power : 82~~ Wisdom : 96~~ Charisma: 86~~ Capacity: 7 Rank 2 Warrior Stats:~~ Power : 92~~ Wisdom : 100~~ Charisma: 96
~~ Capacity: 8 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 75+% Link with Rhyperior and complete Shingen's side-story.~~ Rank 3: N/A Perfect Link Pokémon:~~ Rhyperior~~ Groudon Rank 1 Warrior Skill:~~ Rally (raises the Attack of the user and adjacent allies for three turns) Rank 2 Warrior Skill:~~ Furin Kazan (ups the Attack and Defense of all allies for three turns) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Steel~~ Dragon Rank 1 Warrior Stats:~~ Power : 92~~ Wisdom : 68~~ Charisma: 81~~ Capacity: 6 Rank 2 Warrior Stats:~~ Power : 100~~ Wisdom : 77~~ Charisma: 89~~ Capacity: 6 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 80+% Link with Metagross and have both Ina and Ieyasu in the same kingdom asd Tadakatsu,~~ Rank 3: N/A Perfect Link Pokémon:~~ Metagross~~ Dialga
Rank 1 Warrior Skill:~~ Impact (makes hit enemies flinch for three turns) Rank 2 Warrior Skill:~~ Unrivaled (raises Attack and Defense for four turns) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Rock Rank 1 Warrior Stats:~~ Power : 80~~ Wisdom : 78~~ Charisma: 84~~ Capacity: 7 Rank 2 Warrior Stats:~~ Power : 90~~ Wisdom : 94~~ Charisma: 94~~ Capacity: 8 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 65+% Link with Boldore or Gigalith.~~ Rank 3: N/A Perfect Link Pokémon:~~ Boldore~~ Gigalith Rank 1 Warrior Skill:~~ Brotherhood (raises Defense of the user and adjacent allies for three turns) Rank 2 Warrior Skill:~~ Father Figure (blocks critical hits and ups Energy for all allies) Rank 3 Warrior Skill:~~ N/A
~~ Rank 2: Get a 55+% Link with Pineco or Forretress.~~ Rank 3: N/A Perfect Link Pokémon:~~ Pineco~~ Forretress Rank 1 Warrior Skill:~~ Deep Breath (restores HP, but you cannot move for three turns) Rank 2 Warrior Skill:~~ (Restores HP and puts to sleep user and adjacent allies) Rank 3 Warrior Skill:~~ N/A
Pokémon Specialty:~~ Fire~~ Flying Rank 1 Warrior Stats:~~ Power : 87~~ Wisdom : 78~~ Charisma: 80~~ Capacity: 6 Rank 2 Warrior Stats:~~ Power : 95~~ Wisdom : 84~~ Charisma: 80~~ Capacity: 7 Rank 3 Warrior Stats:~~ Power : N/A~~ Wisdom : N/A~~ Charisma: N/A~~ Capacity: N/A Rank-Up Conditions:~~ Rank 2: Get a 65+% Link with Charmeleon or Charizard and be in the same kingdom as Shingen is (when Shingen is in your army).~~ Rank 3: N/A Perfect Link Pokémon:~~ Charmeleon~~ Charizard Rank 1 Warrior Skill:~~ Mighty Blow (significantly raises Attack) Rank 2 Warrior Skill:~~ Willpower (raises critical-hit rate and lets the user move twice) Rank 3 Warrior Skill:~~ N/A