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DLC Strategy Used for Arma 3 Petr Kolář Bohemia Interactive - Project Lead
27

Petr Kolář, Bohemia Interactive

Apr 05, 2017

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Page 1: Petr Kolář, Bohemia Interactive

DLC StrategyUsed for Arma 3

Petr KolářBohemia Interactive - Project Lead

Page 2: Petr Kolář, Bohemia Interactive

01 CONTENT / 02

• Our scope• Domain analysis• Implementation• Public Reception• Questions

What’s in

Page 3: Petr Kolář, Bohemia Interactive

01 OUR SCOPE

Page 4: Petr Kolář, Bohemia Interactive

01 OUR SCOPE / 04

• Founded in 1999• Over 260 employees now• 6 offices worldwide• Curiosity, Creativity, Community

Bohemia Interactive

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01 OUR SCOPE / 05

Bohemia Interactive

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01 OUR SCOPE / 06

• Released in 2013• Authentic military sandbox game• Large terrains• Own proprietary engine• Moddable series with a large community• Platform for extensions

Arma 3

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02 DOMAIN ANALYSIS

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02 DOMAIN ANALYSIS / 08

Standard Approach

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02 DOMAIN ANALYSIS / 09

Standard Approach

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02 DOMAIN ANALYSIS / 010

Standard Approach

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02 DOMAIN ANALYSIS / 011

Arma 2 Strategy

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02 DOMAIN ANALYSIS / 012

Notable Games

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02 DOMAIN ANALYSIS / 013

Notable Games

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03 IMPLEMENTATION

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03 DESIGN PROCESS / 015

• No split on servers• No visual degradation• No data separation• Future-proofing for features• Generous, but not for free

Goals

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03 DESIGN PROCESS / 016

Same Data

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03 DESIGN PROCESS / 017

Protection

• Encrypted data format• Texture Samples for community

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04 IMPLEMENTATION / 018

Free Features

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03 DESIGN PROCESS / 019

Paid Assets

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03 DESIGN PROCESS / 020

Communication

• Development blogs• Testing DLC with charity• Community Survey

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03 DESIGN PROCESS / 021

No split on servers No visual degradation No data separation Future-proofing for features Generous, but not for free

Goals

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04 PUBLIC RECEPTION

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05 PUBLIC RECEPTION / 023

• 65 % like the strategy according to Survey• Vocal minority wants everything for free• Price level communication• Charity vs. Military

Community

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05 PUBLIC RECEPTION / 024

Reactions

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05 PUBLIC RECEPTION / 025

• Be generous• Communication is the key• Do the research• Validate the outcomes

Takeaways

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05 PUBLIC RECEPTION / 026

Apex Expansion More DLCs

Project ArgoEarly Access

Bohemia Incubator

Make Arma Not War

Community Management

Questions?

Development BranchHiring

Page 27: Petr Kolář, Bohemia Interactive

THANK YOU

[email protected]@lathspel