Community/Industry Impact and Value • Shows rapid prototyping and development for a software product • Marketable product for receiving funding to create a large-scale video game Community/Industry Engagement • The College for Creative Studies Learning Experiences • Project planning and implementation • Documentation writing • Testing • End-to-end software lifecycle • Integrating animations, art, and sound with software Team Composition • Jonathan Nabors, Computer Science • Anthony Jamora, Computer Science • Thomas Burke, Computer Science • Aigbe Idahosa, Client • Khayyam Hashmi, Faculty Advisor • Sam Bryfczynski, Faculty Advisor Further Research and Development • Implement multiplayer over a local area network • Save/Load game feature • Redeem collectible items for weapon upgrades PC Based Game Development with Unity The Technology and Innovation • Fully playable demonstration of a video game • Showcases all gameplay elements of completely developed final product • Demonstrates combat, exploration, puzzle solving, and item collection in a video game setting • Utilizes the Unity 5 game development engine • Integrates 3D models, audio, and animations with computer code • All code written using the C# programming language