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Page ‹#› 1 CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. Lecture 1: Interfaces & Users CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 2 Welcome! About me Dario Salvucci, Assistant Professor, CS Email: [email protected] Office: University Crossings 142 Office hours: Thursday 11-12, or email for appt. About this course Syllabus, timeline, & resources on-line... http://www.cs.drexel.edu/~salvucci/courses/cs338-w07/ CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 3 Who / what / where / when / why / how Prerequisites Lectures Readings Assignments Exams Grading Communication Policies Questions? CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 4 What’s a G raphical U ser I nterface? In the narrow sense... a graphical information channel between a user and computer system/application e.g., most Windows & Mac applications any interface with buttons, menus, etc (“widgets”) In the broader sense... ATMs, cell phones, navigation devices, etc. GUIs don’t have to have standard widgets! GUIs don’t have to be on your desktop! This course focuses on the first group, but we’ll keep the second group in mind
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Oct 09, 2020

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1CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University.

Lecture 1:Interfaces & Users

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Welcome!

• About me– Dario Salvucci, Assistant Professor, CS– Email: [email protected]– Office: University Crossings 142– Office hours: Thursday 11-12, or email for appt.

• About this course– Syllabus, timeline, & resources on-line...

http://www.cs.drexel.edu/~salvucci/courses/cs338-w07/

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 3

Who / what / where / when / why / how

• Prerequisites• Lectures• Readings• Assignments• Exams• Grading• Communication• Policies• Questions?

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 4

What’s a Graphical User Interface?

• In the narrow sense...– a graphical information channel between a user

and computer system/application• e.g., most Windows & Mac applications

– any interface with buttons, menus, etc (“widgets”)

• In the broader sense...– ATMs, cell phones, navigation devices, etc.– GUIs don’t have to have standard widgets!– GUIs don’t have to be on your desktop!

• This course focuses on the first group,but we’ll keep the second group in mind

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Why GUIs?

• Can present a lot of information in smallarea but still maintain readability

• Can present different types of information(e.g., pictures, animations)

• Can store “functions” on-screen withoutforcing user to remember them

• Can provide “direct-manipulation”interfaces with various input

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The GUI Life Cycle

Design

Prototype

Evaluate

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Focus of this course

DesignPrototype

Evaluate

DesignPrototype

Evaluate

CS 337: Psych HCI

DesignPrototype

Evaluate

CS 338: GUI

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 8

To set the stage...

• Some problems with GUIs today:– software is “rude”

• e.g., inappropriateor derogatoryerror messages

– software makes unwarranted assumptions• e.g., assumes user knows underlying mechanisms,

such as saving to a hard drive

– software is obscure• “Use passive mode on FTP proxy?”

– software exhibits inappropriate behavior• open Word document, print it, close it — “Save?”

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To set the stage...

• Why do we have these problems?– we have a conflict of interest

• for whom exactly are we developing the system?

– we lack a process• how can we think like engineers to evaluate user needs

and develop appropriate, usable systems?• one simple, common, but not-so-good process:

Research(market,

technical)

Design(graphic,

interaction)

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 10

Thanks to Scott MacKenzie @ York U for this graph!

To set the stage...

• But most importantly...– we’re ignorant about users!

UserPopulation

Assembler code0.01%

Program (anylanguage)1%

C++ code0.1%

Linux15%

Usability

MS Windows70%

Television98%

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 11

Developing GUI (or any) software

• Cooper’s 5-component process:

• Anything missing from this picture?

Researchusers &

the domain

Modelingusers &

use contexts

Requirementsuser, business, &technical needs

Frameworkstructure

& flow

Refinementof behavior,

form, context

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 12

Multidisciplinary nature of GUI & HCI

• Human side:– cognitive psychology– ergonomics and human factors– sociology and anthropology– linguistics– communication theory– social and organizational psychology– graphic and industrial design

Thanks to Scott MacKenzie @York U for the next 2 slides!!

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Multidisciplinary nature of GUI & HCI

• Machine side:– computer science– engineering– computer graphics– operating systems– programming languages– software engineering– development environments– artificial intelligence

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Users, users, users

• Today we’ll focus on the “human side.”Soon we’ll deal with the “machine side.”

• How can we possibly deal with all thecomplexity of the human side of GUIs?– one short answer: It’s hard.– one long answer: See CS 337.– our short answer: KEEP THE USER IN MIND!

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 15

• Users embody all aspects of being human• Being human means having limitations:

– visual attention (e.g., noticing animation)– visual processes (e.g., reading a word)– motor processes (e.g., mouse movement)– cognitive processes (e.g., memory)

Users at a lower level

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 16

Users at a higher level

• Users have goals in using our GUIs• User-centered design involves...

– goals: what is the user trying to accomplish?– needs: what does the user need to do this?– user constraints: what can/can’t the user do?– task constraints: what can/can’t be done?– and lots of other things to consider

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Example: Web site design

• Jakob Nielsen's“Top Ten Mistakes in Web Design”

• Is good design really this easy?• These are really just heuristics that

keep the user in mind!

1. Using Frames2. Gratuitous Use of Bleeding-Edge Technology3. Scrolling Text, Marquees, and Constantly Running Animations4. Complex URLs

5. Orphan Pages6. Long Scrolling Pages7. Lack of Navigation Support8. Non-Standard Link Colors9. Outdated Information10. Overly Long Download Times

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 18

Research Question of the Day

• When people surf the web, they have goals.– the goals might be very specific

• e.g., find a paper

– the goals might be very general• e.g., find a cool news article or on-line game

• For typical web browsing, what are users’goals and how common are these goals?

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 19

Byrne, M. D., John, B. E., Wehrle, N. S., & Crow, D. C. (1999). The tangled web we wove:A taskonomy of WWW use. Human Factors in Computing Systems: Proceedings of CHI 99,544-551. Reading, MA: Addison Wesley.

Research Question of the Day

• Byrne et al. (1999) created a “taskonomy”of web browsing– take users from a diverse population– observe them in a natural environment– analyze their verbal protocols & extract goals

• And at the same time...– perform a task analysis of web browsing– create categories & subcategories of goals

• e.g., locate word, image, something interesting...

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 20

Research Question of the Day

• Byrne et al. (1999) defined 6 tasks:– use information: read, listen, view, download, ...– locate: visual search– go to: display a new URL– provide information: username, address, ...– configure: change state of browser– react: respond to browser-initiated events

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Research Question of the Day

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Research Question of the Day

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“Most users are neitherbeginners nor experts;

they are intermediates.”beginner intermediate expert

Optimizing for intermediates

• Cooper uses a “bell curve” argument:

• He thus argues that we should“optimize for intermediates”

• Is this always the case?– for what systems does this make sense?– for what systems doesn’t this make sense?

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 24

Dealing with beginners, experts

• Let’s not forget the others!• Beginners need...

– straightforward “mental model”– good, concise topical help (need not be long!)

• Experts need...– lots o’ shortcuts– directed, specific, unintrusive help

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Personas

• One system won’t make everyone happy

Alesandro’s goals– Go fast– Have fun

Marge’s goals– Be safe– Be comfortable

Dale’s goals– Haul big loads– Be reliable

???

CS 338: Graphical User Interfaces. Dario Salvucci, Drexel University. 26

Personas

• How do we develop personas? Research.– user interviews– subject-matter experts– market research surveys– etc.

• End production: Each persona represents aclass of users in context– persona is not an “average person”, but an

exemplar or “canonical person” with anassociated range of behaviors

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Exercise: CS Web Site

• Check out the web site on the next page• What’s your gut reaction?

– yikes, ugly– yikes, cool– just fine– yawn

• Ok, that’s out of your system.Now let’s think about our users...

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Exercise: CS Web Site

• What are some personas for the CS Web?