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A workshop for the Mobility Shifts Conference, The New School, NYC, October 12, 2011 Meredith Drum, Rachel Stevens, Phoenix Toews
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Page 1: Oyster City: AR and Place-based Learning

A workshop for the Mobility Shifts Conference, The New School, NYC, October 12, 2011Meredith Drum, Rachel Stevens, Phoenix Toews

Page 2: Oyster City: AR and Place-based Learning

OYSTER CITY SITES

Page 3: Oyster City: AR and Place-based Learning

COLLABORATIVE PROCESSOne useful tool for keeping our ideas straight and keeping media in one place

Page 4: Oyster City: AR and Place-based Learning
Page 5: Oyster City: AR and Place-based Learning
Page 6: Oyster City: AR and Place-based Learning

Site of future New School building

Page 7: Oyster City: AR and Place-based Learning

Probable landscape of New School building site in 1609, according to Wilikia.org

Page 8: Oyster City: AR and Place-based Learning

Rendering of future New School building (Designed by Roger Duffy of Skidmore Owings & Merrill)

Page 9: Oyster City: AR and Place-based Learning

A participant views a prototype object telling the story of how human sewage is one of the major pollutants in the NY Harbor

Page 10: Oyster City: AR and Place-based Learning

A participant views a shell midden, a pile of discarded oyster shells typically left behind by the Lenape Indians and later European settlers. Shell middens are still being discovered in Manhattan during construction projects and are excellent archeological finds.

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A prototype object: A shell midden where participants can place informational objects (like this photograph in the lower right corner, which can be added tp the pile of shells).

Page 12: Oyster City: AR and Place-based Learning

Participants learning on site (example form an earlier project by Phoenix Toews)

Page 13: Oyster City: AR and Place-based Learning

Participant can choose different experiences from a dimensional menu

Page 14: Oyster City: AR and Place-based Learning

Diagram describing relationship of participantto media elements and media elements to one another in Palimpsest software