Option Topic 2 Authoring and Multimedia Created By Priscilla Chrisafis & Madeleine Janson
Feb 14, 2016
Option Topic 2
Authoring and Multimedia
Created ByPriscilla Chrisafis & Madeleine Janson
SyllabusOutcomes A student:5.2.1 describes and applies problem-solving processes when creating solutions5.2.2 designs, produces and evaluates appropriate solutions to a range of challenging problems5.2.3 critically analyses decision-making processes in a range of information and software solutions.Students learn about: Students learn to:Multimedia products for areas such aseducation define and describe the types of multimedia productsentertainment assess the effectiveness of a range of multimedia productsinformation recognise the integrated nature of multimedia productsData typescommonly used in multimedia products recognise features of data types for multimedia productsfeatures of data types imported to
multimedia productsdescribe the processes of acquiring and/or capturing, manipulating, storing,
displaying and distributing data typesAuthoring software systemsthe combining of data types into a
multimedia presentation using existing application products such as HyperStudio and Macromedia software
discuss advantages and limitations of authoring softwarejustify the selection of the authoring software to be used for the multimedia
productProject development processes and techniques design, produce and evaluate a simple project for a real-world application
either separately for this option, or integrated with other option/sGUI design for the multimedia product apply interface design features used for the production of the multimedia
productdesign principles including layout and
balance of data typesexamine and analyse design principles used in a range of multimedia
productscreate a storyboard and script
Additional ContentStudents learn about: Students learn to:innovation in a selected data type such as
animationresearch in detail a data type and produce an original product
Authoring SystemsStudents learn about:
the combining of data types into a multimedia presentation using existing application products such as HyperStudio and Macromedia software
Students learn to:
discuss advantages and limitations of authoring software
justify the selection of the authoring software to be used for the multimedia product
Billboards
Social Networking
LogosVideo Broadcasting Websites
Multimedia is Everywhere
Brochures
Magazines
Multimedia
TEXT ANIMATION
VIDEOSOUND
GRAPHICS
Authoring Software Systems
• Authoring software tells the hardware what to do.
• Authoring systems include the tools which provide the framework you need for structuring and editing elements of a multimedia project.
EXAMPLES OF USE• Videos • Animations• Games• Interactive Websites• Demo disks• Presentations
INCLUDES•Create•Edit•Develop•Import•Organise
SOFTWARE• Text editing and word
processing tools• Painting and drawing Tools• Image editing tools• 3D modelling and animation
tools• Sound editing tools• Animation, video and digital
movies tools
Project DevelopmentStudents learn about:
Processes and techniques
GUI design for the multimedia project
Design principles including layout and balance of data types
Students learn to:
Design, produce and evaluate a simple project for a real world application either separately for this option, or integrated with other options. Apply interface design features used for the production of the multimedia productExamine and analyse design principles used in a range of multimedia productsCreate a storyboard and script
ProjectDevelopment
IDEA ANALYSIS
What is the purpose of this
multimedia?Who will be using
this product?
How much time do you have?Will interactivity
be required?
IDEA ANALYSIS
DEVELOPMENT
Questions?
Samples/Prototypes
Changes?
DEVELOPMENT
DELIVERY
Presentation
Tests
Functions Accordingly
DELIVERY
Storyboards
STORY BOARD TEMPLATE
Design PrinciplesBalanceRepetitionContrastAlignmentDominanceUnity
NON USER FRIENDLY MUTLIMEDIANON USER FRIENDLY MUTIMEDIA
USER FRIENDLY MULTIMEDIAUSER FRIENDLY MULTIMEDIA
DESIGN PRINCIPLES VIDEO ON BRANDING
Summary• MULTIMEDIA isText, sound, graphics, video, animation.•AUTHORING SOFTWARE isIncludes the tools needed to structure and edit the elements of a multimedia project.•EXAMPLES OF SOFTWAREText editing and word processing tools• · Open Office• · Microsoft Office
Painting and Drawing Tools• · Corel Draw• · Adobe Photoshop
3D modelling and animation tools• · Google Sketch
· Vector WorksSound editing tools• · Audacity• · Serato
Animation, video and digital movie tools• · Windows Movie Maker• · Anime Studio
•PROJECT DEVELOPMENTIdea Analysis(purpose, constraints, brainstorm, interactivity) Development(prototypes, samples, questions)Delivery(finalisation, function accordingly, presentation)
•STORYBOARDS
•DESIGN PRINCIPLESBalance, Repetition, Contrast, Alignment, Dominance, Unity