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One Dimensional Kinematics Chapter 2 Lesson 2
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One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Dec 29, 2015

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Page 1: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

One Dimensional KinematicsChapter 2 Lesson 2

Page 2: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Multi-step Problems

1. How fast should you throw a kumquat straight down from 40 m up so that its impact speed would be the same as a mango’s dropped from 60 m?

2. A dune buggy accelerates uniformly at

1.5 m/s2 from rest to 22 m/s. Then the brakes are applied and it stops 2.5 s later. Find the total distance traveled.

19.8 m/s

188.83 m

Answer:

Answer:

Page 3: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Motion with constant accelerationFree fall is the motion of an object subject only to

the influence of gravity. The acceleration due to gravity is a constant, g.

Page 4: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Graphing !x

t

A

B

C

A … Starts at home (origin) and goes forward slowly

B … Not moving (position remains constant as time progresses)

C … Turns around and goes in the other direction quickly, passing up home

1 – D Motion

Page 5: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Graphing w/ Acceleration

x

A … Start from rest south of home; increase speed gradually

B … Pass home; gradually slow to a stop (still moving north)

C … Turn around; gradually speed back up again heading south

D … Continue heading south; gradually slow to a stop near the starting point

t

A

B C

D

Page 6: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Tangent Lines

t

SLOPE VELOCITY

Positive Positive

Negative Negative

Zero Zero

SLOPE SPEED

Steep Fast

Gentle Slow

Flat Zero

x

On a position vs. time graph:

Page 7: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Increasing & Decreasing

t

x

Increasing

Decreasing

On a position vs. time graph:

Increasing means moving forward (positive direction).

Decreasing means moving backwards (negative direction).

Page 8: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Concavityt

x

On a position vs. time graph:

Concave up means positive acceleration.

Concave down means negative acceleration.

Page 9: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Special Points

t

x

PQ

R

Inflection Pt. P, R Change of concavity

Peak or Valley Q Turning point

Time Axis Intercept

P, STimes when you are at

“home”

S

Page 10: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Curve Summary

t

x

Concave Up Concave Down

Increasing v > 0 a > 0 (A)

v > 0 a < 0 (B)

Decreasing

v < 0 a > 0 (D)

v < 0 a < 0 (C)

A

BC

D

Page 11: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

All 3 Graphs

t

x

v

t

a

t

Page 12: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Graphing Tips

• Line up the graphs vertically.

• Draw vertical dashed lines at special points except intercepts.

• Map the slopes of the position graph onto the velocity graph.

• A red peak or valley means a blue time intercept.

t

x

v

t

Page 13: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Graphing TipsThe same rules apply in making an acceleration graph from a velocity graph. Just graph the slopes! Note: a positive constant slope in blue means a positive constant green segment. The steeper the blue slope, the farther the green segment is from the time axis.

a

t

v

t

Page 14: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Area under a velocity graphv

t

“forward area”

“backward area”

Area above the time axis = forward (positive) displacement.

Area below the time axis = backward (negative) displacement.

Net area (above - below) = net displacement.

Total area (above + below) = total distance traveled.

Page 15: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Area

The areas above and below are about equal, so even though a significant distance may have been covered, the displacement is about zero, meaning the stopping point was near the starting point. The position graph shows this too.

v

t

“forward area”

“backward area”

t

x

Page 16: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Area units

• Imagine approximating the area under the curve with very thin rectangles.

• Each has area of height width.• The height is in m/s; width is in

seconds.• Therefore, area is in meters!

v (m/s)

t (s)

12 m/s

0.5 s

12

• The rectangles under the time axis have negative

heights, corresponding to negative displacement.

Page 17: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Graphs of a ball thrown straight up

x

v

a

The ball is thrown from the ground, and it lands on a ledge.

The position graph is parabolic.

The ball peaks at the parabola’s vertex.

The v graph has a slope of -9.8 m/s2.

Map out the slopes!

There is more “positive area” than negative on the v graph.

t

t

t

Page 18: One Dimensional Kinematics Chapter 2 Lesson 2 Multi-step Problems 1.How fast should you throw a kumquat straight down from 40 m up so that its impact.

Kinematics Practice

A catcher catches a 90 mph fast ball. His glove compresses 4.5 cm. How long does it take to come to a complete stop? Be mindful of your units!

2.24 ms

Answer