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Tiny Busters' Animation Workflow HUỲNH ĐÔNG HẢI OGDC 2014
15

OGDC 2014: Animation workflow with Spine in Tiny Busters

Jun 20, 2015

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Page 1: OGDC 2014: Animation workflow with Spine in Tiny Busters

Tiny Busters' Animation Workflow

HUỲNH ĐÔNG HẢI

OGDC 2014

Page 2: OGDC 2014: Animation workflow with Spine in Tiny Busters

About Tiny Busters

Page 3: OGDC 2014: Animation workflow with Spine in Tiny Busters

Evolution System

Page 4: OGDC 2014: Animation workflow with Spine in Tiny Busters

Spine“Attaching images to bones, then animating the bones”

Page 5: OGDC 2014: Animation workflow with Spine in Tiny Busters

Animation Workflow• Artists design and painting

assets• Export and organize assets• Build the character in Spine• Animating character• Export Atlas, Json files• Tech job

Page 6: OGDC 2014: Animation workflow with Spine in Tiny Busters

Painting

Page 7: OGDC 2014: Animation workflow with Spine in Tiny Busters

Export and Organize Assets

Page 8: OGDC 2014: Animation workflow with Spine in Tiny Busters

How ?

Page 9: OGDC 2014: Animation workflow with Spine in Tiny Busters

In Spine

Page 10: OGDC 2014: Animation workflow with Spine in Tiny Busters

Export for Engine

Page 11: OGDC 2014: Animation workflow with Spine in Tiny Busters

Implement

Page 12: OGDC 2014: Animation workflow with Spine in Tiny Busters

DONE !

Page 13: OGDC 2014: Animation workflow with Spine in Tiny Busters

How far can we go ….

Page 14: OGDC 2014: Animation workflow with Spine in Tiny Busters

How far can we go ….

Page 15: OGDC 2014: Animation workflow with Spine in Tiny Busters

EndTHANK YOU