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October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Mar 27, 2015

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Page 1: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

October,2009

Page 2: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Story Background• Han Dynasty has ruled the country for 2,000 years until now. Stable

country and prosperous business, people are able to live and work in peace.

• However, today, at the late Han Dynasty, riots as well as the shaken imperial power, there was much confusion and fighting between the groups of people who ruled the different parts of China, three factions, Wei, Shu and Wu are especially powerful. Cao cao, Liu bei and Sun quan are on behalf of these three forces, began to recruit widely and expand each area.

• Other evil forces, are ready to make trouble in secret and crave for the throne.

• Players are as the members of Wei, Shu and Wu factions, must build up their strengths and root out evil forces, established their own great reunification.

Page 3: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Overview• The game style is based on cute three kingdom as story background.

Making the cities attack between lord in three kingdom periods, developed into business fighting in modern city. The fighting target among players has changed from city to business assets.

• This Web game is based on Flash , RPG as the major mode, as well as the warrior cultivation, business strategy, form team PK , and game instance.

• Required Configuration :• Flash 9.0+• IE 5.5+ ; Firefox• CPU : P4 1G+• Memory : more than 128 M• HD : more than 40 M

Page 4: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Overview

Game Objectives: This game have lots of heroes in three kingdom, treasure, skills, cute art

style, various occupations, upgrading system, business assets and

beautiful game graphic.

Game Features :• Pure flash MMORPG(no client)

•Classical & modern background integration

• Pleasant game graphic

• Innovative game play

• Equipment forging system

• Skills upgrading system

• Warrior recruit and foster system

• Ranking, title and achievement system

• Charging on-hook system

• Trade and market auction

system

• Large story quest system

• Items collecting system

• Common game instance, hero

game instance system

• PK 、 guild war, nation war

system

• Faction, guild and form team

system

• Reborn system

• Modify equipment with sockets

• Charging items system

Page 5: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Map of China- Major force and the control city

Gameplay Elements

• Faction City

• Wei

•谯郡( The newbie zone , Wei 1-10lvl

tasks , familiar with basic operation )•陈留( Wei 10-20lvl task , further learn game )

• Shu

• 雒城( The newbie zone , Shu 1-10lvl

tasks , familiar with basic operation )• 汉中( Shu 10-20lvl task , further learn game

)• Wu

• 吴郡( The newbie zone , Wu 1-10lvl

tasks , familiar with basic operation )• 庐江( Wu 10-20lvl task , further learn game )

• Contested city

• Hung Jin Jiao

• 濮阳( 20-30lvl tasks , introduced PK and

competed for assets stage )• Dong zhuo and Lv bu

• 洛阳 - 洛龙区( 30-40lvl tasks , introduced Dong

zhuo plot )• 洛阳 - 洛宁区( 40-50lvl tasks, introduced Lv bu

plot )• 洛阳 - 洛神区( 50+ level tasks )

汉朝中国

Page 6: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

The relationship among city, road, lot section of land ground, building and room.

Gameplay Elements

Page 7: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Economic System

Gameplay Elements

Gold

knife-shaped coin

Awards for game quest

Sell the dropped equipment and items

Make deal with other players

Use gold for exchange in market

Business assets output

Beat other factions 'business assets

Sell forging materials

Buy equipment and items

Employ warrior

Business assets upgrade and repair

Equipment repairs

Trade with other players

Buy forging materials

Exchange gold in market

Buy prepaid card for exchange

High-level items and equipment

Page 8: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game Function

Page 9: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game Function

Character

Follow warrior

Exp

Function

Building

Players status

Building info. & players' position

info.Mini-map in

city

Information management

Game gold

Chatting box

Faction , City

City hint

City Operation Interface

Page 10: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionOperation Interface of the Room

Character

NPC 、 Monsters , or other

players

Exit

Page 11: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionFighting Operation Interface

Warrior or teammate

Enemy

Character

Enemy HP and emery 、Making moves time by enemy

Unit HP and energy

Unit making moves time

Magic attack effect

Hit damage

Fighting items

Fighting skills

Warrior fighting skills

making move time of this

skill

Page 12: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionPlayers System – The whole game core

Players

Equipment

Warrior

Business assets

Items

Skills

Attribute Points

Exp/Lvl

Honor/ title

Relation

QuestFighting ability

Attract players to pursue various system by tasks awards

Upgrading players fighting ability, can be

upgraded

Protect players’ assets, can be

upgraded

Provide economic

support for playersChanged players

fighting ability and attributes in

short time

Used in battle with different game effects.

Decided players 'fighting attributes,

such as defense power

Decided players 'equipment ,

learning skills and fighting power

Kill boss, do tasks for getting Exp

PK enemy faction and get honor and

title

Friends, team, guild

Page 13: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionSkills System– Various gameplay

Common skills

Fighter

Mage

Wizard

Doctor

Players skills

Kill shot skillsPlayer

Warrior

Emergency skills

Passive skills

• Four Occupation

• About 60 kinds of skills and 40

special effects

• Skills can be learned from

trainer and skills book

• Skills can be upgraded

according to skills proficiency

• When players was full in

angry, they can release kill shot

skills

• When fighting, players can use

5 skills and 3 items

• Emergency skills can save the

day

• Passive skills can upgrade

players fighting attributes

effectively.

Page 14: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionEquipment System – Endless Pursuit •10,000 various types equipments

• 3,000 kinds of equipment

appearances

• More than 200 suits

• Equipment support 20 kinds of

attributes strengthening

• Each player and warrior need 11

equipment and 1 fashion cloth

• Equipment support for sockets ( at

most7 )• Equipment can be setting different

levels of gems ( at most 6lvl )• Divided into white, green, blue,

purple and orange these five quality

• Equipment changed will affect

players or warrior’s image.

Page 15: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionCrafting System – The Peak Target

Equipment break down

Building&

strengthen

Equipment with

socketsGem

setting

Equipment forging

Gem removal

Item composit

e

Page 16: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionWarrior System– the basic step for being Great player

Warrior

Equipment

Special skills

Attribute points

Exp/Lvl

Fighting ability

Warrior have different quality, specialization skills

Upgrading warrior 'fighting power ,can be

upgraded

Different warriors have

different specialization skills, this will

decide warriors’ occupation

Decided the fighting power, such as defense

Decided warriors 'equipment ,

learning skills and fighting power

Kill boss and get Exp

Decided warrior’s specialization skills

effect

Specialization points

Followed warrior box

Warrior management control box

Page 17: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionWarrior System– The Basic Step for Being Great Player

• Grey and green shows

different quality.

• Can wear equipment and

gems

•Different occupation has

special skills

• Can grow up

• Follow players for fighting

together

•Need to pay for supporting

fighting power

• Defense players’ business

assets

• can change name, reborn

• Support strengthen,

increase specialization

points

Page 18: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionQuest System – Basic Flow of the Task

Receive the quest NPC

Complete the quest

NPC

Receive the quest

Players' quest list

Completed the quest

Page 19: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionQuest System Brief Introduction

• Quest run through entire game

• Included 1,200 quests

•The quest involve in about 700 NPC

• The quest involve in about 1,000 Monsters

•The quest involve in about 500 kinds of items

•The quest involve in about 400 game level,

2,000 rooms and 10 game instances.

•Various Quest :• Main quest/ Side quest

• Kill boss quest / Collecting quest

• Daily quest, Weekly quest, festal quest

and circle quest

• Instance quest/ BOSS / Instance circle

quest

•Robbing assets circle quest

• Get equipment/ Gem/ Suits /Warrior / Materials circle quest

•PK Honor quest

Page 20: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionKill boss/ Game Instance /Fighting System

Enter the scene, some of the scene is

instance

Monster, will be active attack

Click monsters to enter the

battle

Battle succeed, fallen equipment at random

Page 21: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionBusiness Assets System– The Birthplace of Wealth

Buy business assets after matching the condition

Choosing lot section of land

ground

Establish Business Assets

Success !

Wait to buy lot section

of land ground

Players business assets

Page 22: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionBusiness Assets System– The Birthplace of Wealth

Defend Business Assets : Prevent enemies from robbing and occupyingBusiness assets

manager

Random NPC clients , in order to bring income

Business assets

function menu

Protect business

assets patrol party

Warrior No.

Page 23: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionBusiness Assets System– The Birthplace of Wealth •Players can get income from the

assets regularly

• Assets can rebuild, upgraded,

rename and sell off

• If players don’t be online for a long

time, assets will be depreciation even

recycle by system

• Assets are divided into faction city

assets and the contested city assets

• Faction city assets : can’t be

robbed and occupied

• The contested city assets :

possible for be robbed and

occupied

• Players can own faction city assets

after reaching a certain level

Page 24: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionPK Honor System

• Players in the same faction are not

allowed PK, but allow tourney

• In our faction city, the other faction

players are not allowed to PK with our

faction players

• In the contested city, all players can PK

freely.

• System is setting some neutral zone,

such as the railway station and metro

station, not allowed to PK

• PK,robbed the business assets will

increase honor

• If players PK the higher level than

oneself, they can get more honor

•When reaching a certain title, players can

buy advanced honor suits

• PK with other players, will be recorded in

their personal feud lists

Page 25: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionItem Charging System – Charging Equipment

Page 26: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionOther System – Great Game Functional Experiences

Page 27: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game FunctionThe Background Management Syetem

• Server Information Query

•Online players information

query

• Issue game announcement

•Game accounts and

character management

• Gold flow

•Gold consumption statistics

• Recharging record query

•Log in information query

• Item query

• Equipment management

• Assets management

• Warrior management

• Trade query

•Game events management

Page 28: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Gameplay Flow

Page 29: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game Development and Management Introduction • Adopt Visual Studio 2008 to develop

Server code

• Adopt Flex Builder 3.0 to develop

Client code

• Adopt 3D Max 9.0 to make 3D data

• Adopt Perforce 4 to make binary data

version control

• Adopt VSTS to control code version

and manage documents

• Adopt Bug Tracker for quality tracing

• Self-developed city, room generated

and editor system

• Self-developed game level map editor

system

• Self-developed quest editor system

and NPC, data editor system

Page 30: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Game Development and Management Introduction

Game instance example

Page 31: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Development Team IntroductionAwards & Honors History 2001Year Microsoft.net was third in Software Developing Competition China-Beijing

2003Year was third in Microsoft Imagine Cup Software Design China-Beijing

2004Year Win championships in Global Microsoft Imagine Cup 3D render Brazil-

St. Paul

2005Year World silver medalist in International computer software and hardware

competition

Rumania - Suceava

2005Year Win championships in Microsoft Imagine Cup Software Design China-

Beijing

2005Year World silver medalist in Microsoft Imagine Cup Software Design Japan-

Yokohama

2005Year Win championships in Global Microsoft Imagine Cup 3D render Japan-

Yokohama

2006Year Win championships in Microsoft Imagine Cup Software Design China-

Beijing

2006Year The Best innovation awards in Microsoft Imagine Cup India- Delhi

2006Year World silver medalist in Microsoft Imagine Cup Interface Design India- Delhi

2007Year Win championships in International computer software and hardware

competition

Rumania - Suceava

2007Year Microsoft Dream Build Play win third prize US-Seattle

2007Year World silver medalist in Microsoft Imagine Cup Interface Design Korea-Seoul

2007Year Microsoft Imagine Cup Web 3rd prize Korea-Seoul

2007Year Win championships in NVIDIA graphic special effect Shade competition US-

NVIDIA

Page 32: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Development Team IntroductionAwards & Honors History

Page 33: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Development Team IntroductionAwards & Honors Overview

Page 34: October,2009. Story Background Han Dynasty has ruled the country for 2,000 years until now. Stable country and prosperous business, people are able to.

Thank you!