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nudge Currently, we communicate across long distances primarily through three main methods: email and instant messaging, voice chat/phone calls, and video web conferences. However, these interactions are limited--we still lack the ability to physically interact with each other. Nudge is a project that uses the digital world as a vehicle for physical communication. The Microsoft Touch Mouse combines the functionality of a traditional mouse with direct touch technology; Nudge harnesses these capabilities and pushes them one step further. We challenge the traditional concept of a mouse and elevate the mouse from a personal tool to an interpersonal social communication device. Further, we experiment with new forms of telemanipulation, allowing users to physically communicate through space. PROJECT OVERVIEW Touch is often recognized as a fundamental aspect of interpersonal communication. Whether a strong handshake, an encouraging pat on the back, a nudge for at- tention, or a gentle brush of a shoulder, physical contact can convey a vitality and immediacy at times more powerful than language. [...] Yet while many traditional technologies allow communication through sound or image, none are designed for expression through touch. UIST 2011 STUDENT DESIGN COMPETITION HEIDI WANG, TAILI FENG, CONSUELO VALDES Scott Brave, Hiroshi Ishii, and Andrew Dahley Tangible Interfaces for Remote Collaboration and Communication INSPIRATION PROJECT SPECIFICS Hey, Listen! (Left) In this mode, a user can gesture on the mouse, and the gesture will be transmitted immediately to the partner mouse through vibrations. This mimics a physical tap to grab someone’s attention. Holding Hands (Right) When both users’ fingers are touching their respective mice at the same location, both mice will vibrate. We imagine that this simulates the experience of holding hands. IMPLEMENTATION Our project’s gesture recognition algorithms parse the TouchMouse’s raw pixels and are written in C#. We also use a Client-Server model, allowing the mice to communicate through the cloud. This affords interaction across arbitrarily large distances. Finally, the vibration motors are powered and programmed through the Arduino hardware and IDE in Processing Language. FUTURE WORK Real Touch: add haptic feedback that feels more like a real touch (to replace vibrations) Remove Displacement: remove displacement of vibrations from position of original touch Go Wireless: use Bluetooth to control the vibration motors Special thanks to Orit Shaer (our adviser) and Chelsea Hoover!
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nudge PROJECT SPECIFICS - Wellesley Collegecs.wellesley.edu/~hcilab/images/nudgeposter.pdf · Nudge is a project that uses the digital world as a vehicle for physical communication.

Oct 05, 2020

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Page 1: nudge PROJECT SPECIFICS - Wellesley Collegecs.wellesley.edu/~hcilab/images/nudgeposter.pdf · Nudge is a project that uses the digital world as a vehicle for physical communication.

nudge Currently,wecommunicateacrosslongdistancesprimarilythroughthreemainmethods:emailandinstantmessaging,voicechat/phonecalls,andvideowebconferences.However,theseinteractionsarelimited--westilllacktheabilitytophysicallyinteractwitheachother.Nudgeisaprojectthatusesthedigitalworldasavehicleforphysicalcommunication.TheMicrosoftTouchMousecombinesthefunctionalityofatraditionalmousewithdirecttouchtechnology;Nudgeharnessesthesecapabilitiesandpushesthemonestepfurther.Wechallengethetraditionalconceptofamouseandelevatethemouse fromapersonal tool toaninterpersonalsocialcommunicationdevice.Further,weexperimentwithnewformsoftelemanipulation,allowinguserstophysicallycommunicatethroughspace.

PROJECT OVERVIEW

Touchisoftenrecognizedasafundamentalaspect

ofinterpersonalcommunication.Whetherastrong

handshake,anencouragingpatontheback,anudgeforat-

tention,oragentlebrushofashoulder,physicalcontactcan

conveyavitalityandimmediacyattimesmorepowerfulthan

language.[...]Yetwhilemanytraditionaltechnologiesallow

communicationthroughsoundorimage,noneare

designedforexpressionthroughtouch.

UIST 2011 STUDENT DESIGN COMPETITIONHEIDI WANG, TAILI FENG, CONSUELO VALDES

“ScottBrave,HiroshiIshii,andAndrewDahleyTangible Interfaces for Remote Collaboration and Communication”

INSPIRATION

PROJECT SPECIFICS

Hey, Listen! (Left) Inthismode,ausercangestureonthemouse,andthegesturewillbetransmittedimmediatelytothepartnermousethroughvibrations.Thismimicsaphysicaltaptograbsomeone’sattention.

Holding Hands (Right) Whenbothusers’fingersaretouchingtheir respectivemiceat the same location,bothmicewillvibrate.We imagine that this simulates the experience ofholdinghands.

IMPLEMENTATION Ourproject’sgesturerecognitionalgorithmsparsetheTouchMouse’srawpixelsandarewritteninC#.Wealsousea Client-Servermodel, allowing themice to communicatethroughthecloud.Thisaffordsinteractionacrossarbitrarilylarge distances. Finally, the vibration motors are poweredandprogrammedthroughtheArduinohardwareandIDEinProcessingLanguage.

FUTURE WORKReal Touch: add hapticfeedbackthatfeelsmorelikearealtouch(toreplacevibrations)Remove Displacement: removedisplacementofvibrationsfrompositionoforiginaltouchGo Wireless: useBluetoothtocontrolthevibrationmotors

SpecialthankstoOritShaer(ouradviser)andChelseaHoover!