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Δ ΙΑΔΡΑΣΤΙΚΟ (INTERACTIVE) Ε ΥΡΩΠΑΙΚΟ (EUROPEAN) Σ ΧΟΛΕΙΟ (SCHOOL) Erasmus+ project “SUPEER! – Science. Utility. Practice. Experiment. Exploration. Result.” 2016-1-RO01-KA219-024769
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Non formal teaching methods and creativity tools in web 3.0 environments

Jan 22, 2018

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Page 1: Non formal teaching methods and creativity tools in web 3.0 environments

Δ ΙΑΔΡΑΣΤΙΚΟ (INTERACTIVE)Ε ΥΡΩΠΑΙΚΟ (EUROPEAN)Σ ΧΟΛΕΙΟ (SCHOOL)

Erasmus+ project “SUPEER! – Science. Utility. Practice.

Experiment. Exploration. Result.”2016-1-RO01-KA219-024769

Page 2: Non formal teaching methods and creativity tools in web 3.0 environments

Non-formal teaching methods and creativity tools in WEB 3.0

environments SHORT-TERM JOINT STAFF EVENT

Non-formal methods/ tools applied in the "Maths, Sciences and Environment”

June 12-16, 2017 | Varkiza, Athens, Greece

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Flipped Classrooms

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Microlearning

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Microlearning

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Microlearning

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Screen Capturing

https://screencast-o-matic.com/

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Narration: TTS (Text To Speech) i.e. Oddcasthttp://www.oddcast.com/home/demos/tts/tts_example.php

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YouTube Insights

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Upload and Edit of Video Files

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Interactive Video

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Interactive Assessment

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Interactive Story

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Digital Storytelling

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Lego Story Starter -https://education.lego.com/en-gb/primary/explore/c/storystarter-learner-types

StoryVisualizer

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GoAnimate - https://goanimate.com/

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Plotagon - https://plotagon.com/

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AR – VR (Augmented and Virtual Reality)

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Imaginality - getimaginality.com/

Software: http://mindspace.getimaginality.com/install/

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Octagon Studio -https://www.octagonstudio.com/en/

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Augmented Reality Chemistry Blocks | Elements 4D

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Google Cardboard VR

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OSMO suite - https://www.playosmo.com/en/

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Kahoot! - https://getkahoot.com/

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Hour of Code - https://code.org/learn

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IoT (internet of Things)

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IoT (internet of Things)

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IoT (internet of Things)

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IoT (internet of Things)

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IoT (internet of Things)

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CLIL (Content & Language Integrated Learning)

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10/20/30 minutes email

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Big Files transfer

https://wetransfer.com/