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New Technology 2014 Course Introduction 1
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New Technology L01 New Technology Course Description

Nov 01, 2014

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Page 1: New Technology L01 New Technology Course Description

New Technology 2014

Course Introduction

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Teacher

▪ Ólafur Andri Ragnarsson – Adjunct at Reykjavik University – Co-founder & Chief Software Architect, Betware !

[email protected] – http://www.olafurandri.com – http://twitter.com/olandri – http://delicious.com/olandri !

– Office hours after Friday lecture

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Teacher

▪ Hilmar Kári Hallbjörnsson – Leiðbeinandi !

[email protected]

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Course Content

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The Adjacent Possible

Disruptive Technology Connecting People

Becoming Invisible

A Journey Exploring Technology Exponential World

The Rise of the Machine

How Innovation Happens

Diffusion of Innovation

Looking for Opportunities The Innovator´s Dilemma

Power of Software Interacting with Technology

The Broadcast Century

A Worldwide Network

The Mobile Revolution

The Social Layer Predictive Intelligence

New Business models Computer games

Gamification

Future Trends

Robotics and Drones

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A Journey Exploring Technology

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What does technology mean?

How do we define technology?

The Study of People

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Exponential World

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Waves of development

What exponential means?

Local and linear vs. global and exponential

Moore’s Law

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The Adjacent Possible

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Why are things invented when they are?

Layers of technology

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How Innovation Happens

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How does technology evolve?

The Slow Hunch

Liquid Network

Serendipity

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Diffusion of Innovation

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Why do people adopt new technology?

Why do good technologies fail and inferior succeed?

What are customers really buying?

Crossing the Chasm

The Hype Cycle

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Becoming Invisible

When products mature, technology is irrelevant

Importance of style and emotion

Why engineers are bad designers

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Disruptive Technology

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Technologies that change everything

Why do businesses always fail to respond?

Reactions to disruptive technologies

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The Innovator´s Dilemma

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Making all the right decisions and still failing

Why listening to your customers is fatal

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Looking for Opportunities

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Can we track and understand technology trends?

Principles of Disruptive Innovations

Model to understand trends

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Connecting People

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The ultimate market

Those who have accessto information tend to win

Telegraph, telephone, wireless transmissions, broadcasting

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Rise of the Machine

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From adding machines to electronic brains to general purpose computers

Disruption of Automation

Birth of the IT industryMITS Altair 8800

How IBM created an industry

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Power of Software

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Xerox Parc

The DEMO of the Century

Beginning of GUIs

OS for the consumers

The Rise of Microsoft

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Interacting with Technology

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Beyond the Desktop

Touch, gesture and audio

New User Interfaces

Displays anywhere

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The Broadcast Century

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The transformation of the TV industry is beginning

TV of the Future

The Cognitive Surplus

End of the Movie Start

The Long Tail

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A Worldwide Network

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The Accidental network

Brief History of the Internet

The Future of the Internet

The Wi-Fi revolution

Standards

RFID

Near-field communications

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The Mobile Revolution

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Cellular networks

Generations

Smartphones

The iPhone effect

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The Social Layer

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P2PUGC

Collaboration

Crowdsourcing

The Long Tail

Folksonomy

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Predictive Intelligence

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Checking in

Mining the digital footprint

Exploiting context

Machine learning

The Local in SoLoMo

Predictive Intelligence

Big Data

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New Business Models

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The Business of Music

Beyond selling digital copies

Freeconomics

Freemiums

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Computer Games

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The rise of computer games

The crash of 1986

Multiplayer games

Serious games

Casual games

Future of games

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Gamification

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Getting people to do stuff they don’t like

Status and rewards

Player types

Player emotions

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Robotics and Drones

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Race against the machine

Personal programmable robots

Drones

Future of Work

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Future Trends

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What’s next?

Virtual reality is more real than reality

Your phone will tell you what you need to know

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Reading

▪ Textbook – New Technology text available

as PDF – Reading material are articles

or videos from the Internet – Some are posted on http://olafurandri.com

▪ Reading is either required or optional – All readings will be posted on the course web

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Interesting Books

▪ Engines That Move Markets – Alasdair Nairn

▪ The Innovators Dilemma – Clayton M. Christensen

▪ Crossing the Chasm – Geoffrey A. Moore

▪ The Tipping Point – Malcolm Gladwell

▪ The Invisible Computer – Donald A. Norman

�29see  http://www.olafurandri.com/?cat=3

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Interesting Books

▪ Where do good ideascome from – Steve Johnson

▪ What Technology Wants – Kevin Kelly

▪ Reality is Broken – Jane McGonigal

▪ The Singularity is Near – Ray Kurzweil

▪ The Future of the Internetand how to Stop it – Jonathan Zittrain

�30see  http://www.olafurandri.com/?cat=3

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Interesting Web Sites

▪ Economist - http://www.economist.com ▪ Technology Review - http://

www.technologyreview.com ▪ NY Times - http://www.nytimes.com ▪ Businessweek - http://www.businessweek.com/ ▪ ZDNet technology News - http://news.zdnet.com/ ▪ CNet - http://www.cnet.com/ (news.cnet.com) ▪ Google News - http://news.google.com ▪ Yahoo Finance News - http://finance.yahoo.com/ ▪ Ars Technica - http://arstechnica.com/ ▪ Wired - http://www.wired.com/ ▪ Guardian - http://www.guardian.co.uk/technology

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http://www.olafurandri.com/?page_id=1490

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Trend!

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Grading

▪ Study exercises – Short in-class exercises 10%

▪ Assignments – Two assignments 20% (10% each)

▪ Reading Review – Three reviews 20% (8%,8%,4%)

▪ Paper Peer-review – Review of paper and comments 10%

▪ Research Paper – Research of a particular topic 40%

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Research

▪ Objectives – Term project – Study or research of a particular topic chosen by the

student – Must be approved by the teacher

▪ Area of study – Can be a device, a concept, a trend, a standard,

philosophy or a metaphor, or a particular product – Gather information and write a paper – Best papers will be published

▪ Your research starts now!

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Research

▪ These milestones are set: – Research topic selection is due 16.02 (week 5) – Research goals and outline are due 02.03 (week 7) – Research Paper Draft for Peer Review is due 16.03

(week 9) – Peer-Review is due 23.03 (week 10) – Paper is due 30.03 at 22:00 (week 11)

!▪ Research Paper is an individual work and is 40% of

the course grade – Draft and Peer-review is 10%

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Research Study Group

▪ Group of 4-5 students – Will read your paper and give you review – Valuable service – Peer review

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Online Resources

▪ Course Web Site in MySchool !!!!!!!

▪ Teacher’s web site: http://www.olafurandri.com – Twitter: @olandri #nyti

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Online Resources

▪ Slides are in Slideshare !!!!!!!!▪ Links in MySchool

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Online Resources

▪ Audio Recording are on Vimeo !!!!!!!!▪ Links in MySchool

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Timeplan (stundaskrá)

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Lectures are in Flight Mode

▪ Laptops and other communication devices are forbidden in class – You don’t need them! – Classes are interactive and focused

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Prerequisite

▪ None... except

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Prerequisite

▪ No programming required ▪ Interest in technology and social change is

recommended ▪ Qualification test – 2001 Space Odyssey – The Matrix – Minority Report

• http://www.minorityreport.com/

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A Journey Exploring Technology

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What was the major technology innovation in 2013?

Study  Exercise

MISSION: FIND OUT BEFORE NEXT CLASS