NETS for Teachers Introduction to EDUU 451/551 Educational Applications of Computers
Nov 07, 2014
NETS for Teachers Introduction to EDUU 451/551
Educational Applications of Computers
I. Facilitate and Inspire Student Learning and Creativity
promote, support, and model creative and innovative thinking and inventiveness
engage students in exploring real-world issues and solving authentic problems using digital tools and resources
I. Facilitate and Inspire Student Learning and Creativity
promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes
model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments
Design and Develop Digital-Age Learning Experiences and Assessments
design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress
Design and Develop Digital-Age Learning Experiences and Assessments
customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources
provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching
Model Digital-Age Work and Learning
demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations
collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation
Model Digital-Age Work and Learning
communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats
model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning
Promote and Model Digital Citizenship and Responsibility
advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources
address the diverse needs of all learners by using learner-centered strategies and providing equitable access to appropriate digital tools and resources
Promote and Model Digital Citizenship and Responsibility
promote and model digital etiquette and responsible social interactions related to the use of technology and information
develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital-age communication and collaboration tools
Engage in Professional Growth and Leadership
participate in local and global learning communities to explore creative applications of technology to improve student learning
exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others
Engage in Professional Growth and Leadership
evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning
contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community
Hands-on!
Using Technology Tools for Teaching and Learning
NETS for Teachers Web - http://www.iste.org/standards/nets-for-
teachers.aspx
PDF - http://www.iste.org/Libraries/PDFs/NETS_for_Teachers_2008_EN.sflb.ashx