Multimedia- and Web-based Information Systems Lecture 3
Dec 19, 2015
Multimedia- and Web-based Information Systems
Lecture 3
Multimedia: Introduction
Introduction to Multimedia
The term Multimedia Media Properties of a data stream
Multimedia from a user‘s point of view
Presentation of Information also using Audio and Animation
Information is easier conveyed Integration of Media with the Computer
allows for– Interactive Presentations– Transmission across computer networks
Multimedia and the Industry
Sectors affected by the developments in Multimedia
Telecommunications Consumer Electronics TV- and Radiostations Publishing Houses
=> Convergence of Sectors
Properties of multimedia processing
High data troughput Realtime Synchronisation
Development of the term „Multimedia“
1950s– System with more than one medium, e.g.
Presentation using an overhead projector, a tape recorder and a film projector
1960s– „Multimedia“-Computer used to control analog
devices
Development of the term „Multimedia“
End of 1980s– „Multimedia-PC“, Quicktime
End of 1990– Development of Internet applications
Areas in Multimedia-Systems
Databases Operating Systems Communication System
Computer Technology
Memory Networks
Compression
Audio Video
Areas in Multimedia-Systems
Abstractions
Documents
Applications
User Interface
Terminology
Multi [lat. much], as a Prefix Medium, mediating element, means to
reproduce Information
The term „medium“
Means for the distribution and presentation of information– Examples: Text, Figure, Image, Voice, Music
Further differentiation of the term in the MHEG-Standard (1993)– On the following two slides
Different media terms
Perception-Medium– To See, to Hear (how?)
Representation-Medium– JPEG, MPEG (Structure, Coding)
Presentation-Medium– Screen, Speakers, Keyboard (Input/Output)
Different media terms
Storage-Medium– Paper, Harddisk, CD-ROM (where from?)
Transmission-Medium– Network (on what?)
Information-Exchange-Medium– Transmitter / Storage of Information: CD, Network
(higher abstraction)
Presentation values and domains
Presentation domains– Screen, Paper (visual presentation domains)– Stereophonetics
Presentation values– Character, shock wave
Presentation dimension
Every presentation domain has presentation dimensions– Screen: 2 spatial dimensions
In Addition, Time as a dimension possible– Time as additional dimension fundamental for
multimedia systems
Classes of media
Classification using the time dimension– Discrete Media
Independent from time Examples: Text, Figures
– Continuous Media Dependent on time Examples: Sound, Motion Picture
The Term „Multimedia“
Qualitative rather than quantitative understanding
What kind of media instead of multiple media– A Combination of text and picture is not sufficient
for the term „Multimedia“
„Controversial term“
Main properties of a multimedia system
Combination of Media– Processing of discrete and continuous media
Independency– in the layout of the media in space and time
Computerized Integration– Computer as a tool
(Systems able to communicate)– Distributed Multimedia-Systems
Definition of „Multimedia“
A multimedia system is defined through the computerized, integrated creation, manipulation, presentation, storage and communication of independent information coded in at least one continuous and one discrete medium.
Usage of the term „Multimedia“
In a narrow sense– Continuous Media– Borders in Time
In a broader sense– Shared processing of multiple media
Transmission of media data
Transmission of data of discrete and continuous media
For information exchange Based on data streams
Data stream
Units (Packets) Send from source to sink Data stream is a sequence of single packets For discrete and continuous media
Asynchronous Transmission
No restrictions in time for the packets of the data stream– Example: IP
Normally not suitable for multimedia
Synchronous Transmission
Defined Maximum End-To-End Latency For multimedia this means a guarantee on
when packets will be arriving
Isochronous Transmission
Defined maximum and minimum end-to-end latency
Jitter of single packets is restricted Buffers can be calculated more exact Suitable for „Streaming“, transmission of very
large amounts of data
Data streams of continuous media
Different Properties– Time interval between packets– Amount of data / size of packets– Correlation of packets
Possibly because of compression Example: Audio- and video transmission
Strongly periodic data stream
Time interval between neighbouring packets is constant
Example: Voice in a telephone operation system
T
Weakly periodic data stream
Time interval between packets follows a function of finite period duration
Example: Animation
T
T1 T2 T3 T1 T2
Aperiodic data stream
Neither strongly nor weakly periodic
Example: Transmission of events (e.g. Mouse interactions)
T1 T2 Tn
• • •
Strongly regular
Constant amount of data of all packets
D1
Dn
t
Weakly regular
Amount of data of packets varies periodicly
D1
t
D2
D3
D1
D2
D3
T
Not regular
Amount of data is neither constant nor periodic
D1
t
D2
D3
Dn
• • •
Correlation of successive packets
Coherent data stream– Packets are transmitted one after another without
gaps
Incoherent data stream– Gaps between the data packets
t
t
Units of information
Medium consists of a sequence of single units of information
PDU: protocol data unit LDU: logical data unit Example: Logical units of a movie sequence
– Movie, Clip, Frame, Raster, Pixel