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MOTION. Chapter Four: MotionMotion 4.1 Position, Speed and Velocity 4.2 Graphs of Motion 4.3 Acceleration.

Dec 28, 2015

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Donald Hensley
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Page 1: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

MOTION

Page 2: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Chapter Four: Motion

4.1 Position, Speed and Velocity

4.2 Graphs of Motion4.3 Acceleration

Page 3: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Section 4.1 Learning Goals

Explain the meaning of motion.Describe an object’s position relative to a reference point.

Use the speed formula.Tell the difference between speed and velocity.

Page 4: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Position, Speed and VelocityPosition is a variable given relative to

an origin.The origin is the place where position

equals 0.The position of this car at 50 cm

describes where the car is relative to the track.

Page 5: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Position, Speed and VelocityPosition and distance are similar

but not the same.If the car moves a distance of 20 cm to the right, its new position will be 70 cm from its origin.

Distance = 20 cm

New position

Page 6: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Position, Speed and VelocityThe variable speed describes how

quickly something moves. To calculate the speed of a moving

object divide the distance it moves by the time it takes to move.

Page 7: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Put these are on your best friend!!

Word Map

Page 8: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Position, Speed and VelocityThe units for speed are distance units

over time units.This table shows different units

commonly used for speed.

Page 9: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Average speedWhen you divide the

total distance of a trip by the time taken you get the average speed. Total distance /Total time

On this driving trip around Chicago, the car traveled and average of 100 km/h.

Page 10: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Instantaneous speed

A speedometer shows a car’s instantaneous speed.

The instantaneous speed is the actual speed an object has at any moment.(At that instance)

Page 11: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

How far do you go if you drive for two hours at a speed of 100 km/h?

1. Looking for: …distance

2. Given: …speed = 100 km/h time = 2 h

3. Relationships: d = vt

4. Solution: d = 100 km/h x 2 h = 200 km

= 200 km

Solving Problems

Page 12: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Vectors and velocity Position uses positive and

negative numbers. Positive numbers are for

positions to the right of the origin and negative numbers are for positions to the left the origin.

Page 13: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Speed

Page 14: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Vectors and velocity

Distance is either zero or a positive value.

Page 15: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Vectors and velocity We use the term velocity to mean

speed with direction. (Speed +Direction= Velocity)

Video

Page 16: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 17: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Keeping track of where you are 1

Pathfinder is a small robot sent to explore Mars.

It landed on Mars in 1997.

Where is Pathfinder now?

Page 18: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Keeping track of where you are 2

Pathfinder keeps track of its velocity vector and uses a clock.

Suppose Pathfinder moves forward at 0.2 m/s for 10 seconds.

What is Pathfinder’s velocity?

Page 19: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Keeping track of where you are 3 Suppose Pathfinder goes backward

at 0.2 m/s for 4 seconds.

What is Pathfinder’s change in position?

Page 20: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Keeping track of where you are 4

The change in position is the velocity multiplied by the time.

Page 21: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Keeping track of where you are 5

Each change in position is added up using positive and negative numbers.

Pathfinder has a computer to do this.

Page 22: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Maps and coordinates If Pathfinder was crawling on a

straight board, it would have only two choices for direction.

Out on the surface of Mars, Pathfinder has more choices.

The possible directions include north, east, south, and west, and anything in between.

Page 23: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Maps and coordinates A graph using north−south and

east−west axes can accurately show where Pathfinder is.

This kind of graph is called a map.

Street maps often use letters and numbers for coordinates.

Page 24: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Vectors on a map 1 Suppose you run east for 10

seconds at a speed of 2 m/s. Then you turn and run south at the

same speed for 10 more seconds.

Where are you compared to where you started?

Vector Rap

Page 25: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Vectors on a map 2

To get the answer, you figure out your east−west changes and your north−south changes separately.

origin = (0 , 0)

Page 26: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Vectors on a map 3Your first

movement has a velocity vector of +2 m/s, west-east (x-axis).

After 10 seconds your change in position is +20 meters (east on x-axis).Distance is velocity x

time (d = v x t)

d = 2 m/s x 10 s = +20 m

Page 27: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.1 Vectors on a map 4Your second

movement has a velocity vector of −2 m/s north−south (y-axis)

In 10 seconds you move −20 meters (south is negative on y-axis)

d = 2 m/s x 10 s = -20 m

New position = (+20 , -20)

Page 28: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

A train travels at 100 km/h heading east to reach a town in 4 hours. The train then reverses and heads west at 50 km/h for 4 hours. What is the train’s position now?

1. Looking for: …train’s new position

2. Given: …velocity = +100 km/h, east ; time = 4 h …velocity = -50 km/h, west ; time = 4 h

3. Relationships: change in position = velocity × time

Solving Problems

Page 29: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4. Solution: 1st change in position:

(+100 km/h) × (4 h) = +400 km

2nd change in position: (−50 km/h) × (4 h) = −200 km

Final position: (+400 km) + (−200 km) = +200 km The train is 200 km east of where it started.

Solving Problems

Page 30: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Chapter Four: Motion

4.1 Position, Speed and Velocity

4.2 Graphs of Motion4.3 Acceleration

Page 31: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Section 4.2 Learning Goals

Construct and analyze graphs of position versus time, and speed versus time.

Recognize and explain how the slope of a line describes the motion of an object.

Explain the meaning of constant speed.

Page 32: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.2 Graphs of Motion Constant speed means the speed

stays the same. An object moving at a constant speed

always creates a position vs. time graph that is a straight line.

Page 33: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.2 Graphs of Motion The data shows

the runner took 10 seconds to run each 50-meter segment.

Because the time was the same for each segment, you know the speed was the same for each segment.

Page 34: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 35: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 36: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 37: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.2 Graphs of Motion

You can use position vs. time graphs to compare the motion of different objects.

The steeper line on a position vs. time graph means a faster speed.

Page 38: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.2 Slope The steepness of a line is

measured by finding its slope. The slope of a line is the ratio of

the “rise” to the “run”.

Page 39: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 40: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.2 Graphs of changing motion

Objects rarely move at the same speed for a long period of time.

A speed vs. time graph is also useful for showing the motion of an object that is speeding up or slowing down.

Page 41: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.2 Graphs of changing motion On the graph, the length is equal

to the time and the height is equal to the speed.

Suppose we draw a rectangle on the speed vs. time graph between the x-axis and the line showing the speed.

The area of the rectangle is equal to its length times its height. Fill

In graph

Page 42: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Fill in the

graphs

Page 43: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 44: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Christopher’s Road Trip Christopher borrowed his mother’s car to run a quick errand. Use the graph to answer questions about his trip.

1.How far did Christopher’s car travel between points A and B?

2.How much time did it take for Christopher to travel from point A to point B?

3.Describe the motion of Christopher’s car between points B and C.

4.What is the speed of the car between points A and B?

Page 45: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

5. How would you describe the slope of the graph between points D and E?

6. What does a negative slope tell you about the direction the car is traveling?

7. Is Christopher traveling faster between points A and B or points F and G? How can you tell?

8. What happens at point G?

Page 46: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 47: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Chapter Four: Motion

4.1 Position, Speed and Velocity

4.2 Graphs of Motion4.3 Acceleration

Page 48: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Section 4.3 Learning Goals

Define acceleration.Determine acceleration by mathematical and graphical means.

Explain the role of acceleration in describing curved motion and objects in free fall.

Page 49: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Investigation 4B

Key Question:

What is acceleration?

Acceleration

Page 50: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 51: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration 1If your speed increases by 1 meter per

second (m/s) for each second, then your acceleration is 1 m/s per second.

Acceleration is the rate at which your speed (or velocity) changes.

Page 52: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration 2Acceleration causes the line to slope

up on a speed vs. time graph. Acceleration is easy to spot on a speed vs. time graph.

What is the bike’s acceleration?

Page 53: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration 3If the hill is steeper, the

acceleration is greater.

Page 54: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration 4There is zero acceleration at constant

speed because the speed does not change.

Page 55: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration 5Speed and acceleration

are not the same thing. You can be moving (non-

zero speed) and have no acceleration (think cruise control).

You can also be accelerating and not moving!

A falling object begins accelerating the instant it is released.

Page 56: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Positive and negative Accel.

Page 57: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Speed is the same

changing Accel

Page 58: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 AccelerationAcceleration describes how quickly speed changes.

Acceleration is the change in speed divided by the change in time.

Page 59: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 60: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Speed and accelerationAn acceleration of

20 km/h/s means that the speed increases by 20 km/h each second.

The units for time in acceleration are often expressed as “seconds squared” and written as s2.

Can you convert this rate using conversion

factors?

Page 61: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

Solving Problems

A sailboat moves at 1 m/s.

A strong wind increases its speed to 4 m/s in 3 s.

Calculate acceleration.

Page 62: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

1. Looking for: …acceleration of sailboat

2. Given: …v1 = 1 m/s; v2 = 4 m/s; time = 3 s

3. Relationships: a = v2 – v1/t

4. Solution: a = (4 m/s – 1 m/s)/ 3 s

= 1 m/s2

Solving Problems

Page 63: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration on motion graphsThe word “acceleration” is used

for any change in speed, up or down.

Acceleration can be positive or negative.

Page 64: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration on speed-time graphs

Positive acceleration adds more speed each second.

Things get faster. Speed increases

over time.

Page 65: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration on speed-time graphs

Negative acceleration subtracts some speed each second.

Things get slower. People sometimes

use the word deceleration to describe slowing down.

Page 66: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration on position-time graphs

The position vs. time graph is a curve when there is acceleration.

The car covers more distance each second, so the position vs. time graph gets steeper each second.

Page 67: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration on position-time graphs

When a car is slowing down, the speed decreases so the car covers less distance each second.

The position vs. time graph gets shallower with time.

Page 68: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 69: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Free fall

An object is in free fall if it is accelerating due to the force of gravity and no other forces are acting on it.

Free

Page 70: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 71: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Free fallFalling objects increase their speed by 9.8 m/s every second, or 9.8 m/s2

The letter “g” is used for acceleration due to gravity.

Page 72: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration and direction Acceleration occurs whenever there

is a change in speed, direction, or both.

Page 73: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration and direction A car driving around a curve at a

constant speed is accelerating because its direction is changing.

Page 74: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.
Page 75: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Acceleration and direction Individual vectors can be drawn

to scale to calculate the change in direction.

Page 76: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Curved motionA soccer ball is an

example of a projectile.

A projectile is an object moving under the influence of only gravity.

The path of the ball makes a bowl-shaped curve called a parabola.

Page 77: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

4.3 Curved motionCircular motion is another type of curved motion.

An object in circular motion has a velocity vector that constantly changes direction.

X Games

Page 78: MOTION. Chapter Four: MotionMotion  4.1 Position, Speed and Velocity  4.2 Graphs of Motion  4.3 Acceleration.

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