Module Introduction
Dec 25, 2015
The Future of MultimediaTechnology directly interfacing with our nervous
system
Track down a copy of Black Mirror – History of You
Immersive Sensory ExperiencesSightSoundTouchSmellTaste
Multimedia will become a fully immersive experience that takes over all of our senses
Ethical ConsiderationsWill it come with an off button?Will we have adverts pumped directly into our
heads?Will everything we do be monitored and tracked?Might we get hacked? These are important questions that don’t just
relate to the above future scenario they are questions that we need to think about in the here and now.
So what is Multimedia?Depends who you are…
PC Vendor PC with sound & video
Consumer Entertainment Cable TV Smart TV Online service – Netflix
Developer Applications for authoring multimedia Text, graphics, animation, video and sound Plus interactivity
Convergence – many technologies and disciplines coming together e.g. Programming Human computer interaction Graphic design
Potential ApplicationsVideo conferencing – SkypeDistance learning – Open UniversityCooperative applications – Google docs / on-
line gamesAugmented reality – Google glass (Last
sighted in a local CEX store) – Oculus rift
So many areas of Computing impacted by multimedia
Technical AspectsProcessing and Encoding
How to store images and video efficiently yet still preserving quality
System integration and NetworkingProtocols and hardware allowing communication of
contentTools and authoring applications
HTML 5, DreawWeaver, PhotoShop etcSecurity / Ethical Considerations
Sony pictures leakPirate BayGenesis & Icefilms
History of MultimediaNewspapers – text & graphics
Rome 59B.C. China 202 B.CVenice 16CJohann Gutenberg : the printing press 1450's
Motion pictures - 19th & 20th Century – The Jazz Singer 1927 (The first feature-length Hollywood "talkie")
Radio - Marconi 1895
Television / Video 20th C
Multimedia Landmarks1945 MEMEX Vannevar Bush described a theoretical
machine able to display books and films with the ability to follow cross-references from one article to another
1960s Xanadu – Ted Nelson – Hypertext
1968 Douglas Engelbart – On Line System NLS (Outline Editor, Hypertext Links, Teleconferencing, Word Processing, E Mail, Mouse Pointing Device, Windowing Software and Help Systems.)
1989 Tim Berners-Lee The World Wide Web
Hypermedia and Multimedia
Ted Nelson – HypertextBook – linearHypertext – non linear
Hypermedia Not just text based
Electronic newspapers Reference tools Games Home shopping On-line study Video / Film on demand
A user interface should be so simple that a
beginner in an emergency can understand it
within ten seconds. Ted
Nelson.
The World Wide WebUp until about 1989 the Internet existed
quite happily without the World Wide Web
File Transfer Protocol (FTP) TelnetUsenet
World Wide Web is not the Internet!
Hyper Text Transfer Protocol (HTTP)A protocol is an agreed set of rules for doing
somethingHTTP designed for transmitting hypermediaThe Uniform Resource Locator identifies the
resource accessed
For example the URL: http://www.cse.dmu.ac.uk/~mjdean/
time.shtml
Problems and Limitations Associated with HTMLThere are two issues associated with HTML which need to
be considered Standardisation (or lack of) "Browser Wars"
HTML is a mark-up language and is not very good at specifying presentation Introduction of Cascading Style Sheets
The World Wide Web Consortium http://www.w3.org"W3C primarily pursues its mission through the creation
of Web standards and guidelines"
HTMLMuch tighter specification devised based on XML i.e.
XHTMLXHTML - transitionalXHTML strict
Unfortunately the standards were not widely adoptedSome people went back to HTML 4Some stopped at XHTML transitionalSome browsers didn’t implement the support for XHTML
2006 the W3C changed their mind and around 2007 pretty much abandoned XHTML in favor of HTML 5
Follows many rules of XML but more relaxedIncludes native support for multimedia
Multimedia Software ToolsMusic Sequencing and Notation
CakewalkCubase
Digital AudioAdobe Audition (Was Cool Edit)Sound ForgePro Tools
Graphics and Image EditingAdobe PhotoshopAdobe Fireworks
Video EditingAdobe Premier
AnimationJava scriptAdobe Flash
Thomas and John Knoll developers of PhotoShop
John worked in a small experimental division of Industrial Light and Magic (George Lucas’s film studio) called Pixar.
About the Module
Adobe Software Dreamweaver, Photoshop (Flash)
Web technologies HTML 5 & Java script
Creative use of technology in a Business Internet context
Hopefully it will be both challenging and fun
Teaching Learning & AssessmentTeaching 2 x labs – 1 x lecture
Learning Driven by you I simply push you in the right
direction
Assessment ????????????????
Learning ResourcesCourse web site
http://www.cse.dmu.ac.uk/~mjdean (CTEC2608)
Detailed notes in Word & PowerPoint