Mark Lochrie, Alison Gazzard, Adrian Gradinar & Paul Coulton Mobilising Monopoly: game design, place and social values
May 13, 2015
Mark Lochrie, Alison Gazzard, Adrian Gradinar & Paul Coulton
Mobilising Monopoly:game design, place and social values
The Problem
Position v Movement
Location, Location, Location: An implied solution
Gaming the System
Location: NFC, QR & iBeacons
PACMANHATTAN
PAC-LAN: NFC
City's Physical Infrastructure
The City as a Game Space
Local Property Trader
From boardgame to the streets
Why Monopoly?
Changing the Game Mechanics
Twitter: Social Capital
Game Balancing
Further work
Questions?
@marklochrie
@boundedspace
@adriangradinar
@mysticmobile