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1 KIM FLINTOFF [email protected] HTTP://TINY.CC/KIMFLINTOFF What is Mobile Learning? ACTIVATING THE ‘ALWAYS ON’ LEARNER How do you teach with mobile How do you assess with mobile? What does the future hold? MOBILE LEARNING
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Mobile learning - Activating the "Always On" Learner

Apr 13, 2017

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Education

Kim Flintoff
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Page 1: Mobile learning - Activating the "Always On" Learner

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KIM FLINTOFF [email protected]

HTTP://TINY.CC/KIMFLINTOFF

What is Mobile Learning?

ACTIVATING THE ‘ALWAYS ON’ LEARNER

How do you teach with mobile

How do you assess with mobile?

What does the future hold?

MOBILE LEARNING

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WORKSHOP OVERVIEW

MOBILE LEARNING• What is Mobile Learning?• Mobile Learning Platforms• Learning Designs• Locative Experience• Tools• Assessment

KIM FLINTOFF

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MOBILE LEARNING

http://tiny.cc/exthotseat

INTRODUCTION GAME

KIM FLINTOFF

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MOBILE LEARNING

https://classroom.google.comClass Code: 78t87a

KIM FLINTOFF

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WHAT IS IT?

MOBILE LEARNING

http://www.irrodl.org/index.php/irrodl/article/view/346/882

“Mobile education, however innovative, technically feasible, and pedagogically sound, may have no chance of sustained, wide-scale institutional deployment in higher education in the foreseeable future, at a distance or on site. This is because of the strategic factors at work within educational institutions and providers. These strategic factors are different from those of technology and pedagogy.”

Mobile Learning is far more than simply shifting traditional eLearning materials onto mobile platforms. Mobile Learning can generate a rich interplay of authentic activity with the use of relatively ubiquitous technologies.

KIM FLINTOFF

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PUSH YOUR CONTENTMOBILE LEARNINGMobile learning technologies allow you to quickly create and publish content to learners wherever they may be.

http://nearpod.com

KIM FLINTOFF

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PUSH YOUR CONTENTMOBILE LEARNINGCreate scaffolded pathways and integrate learning activities.

http://stage.challenge.pr-sol.com

KIM FLINTOFF

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GAME-BASED APPROACHESMOBILE LEARNINGEngage learners with games

http://campusquest.com.au

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CONTENT OR CONTEXTMOBILE LEARNINGWhile the most common applications of mobile learning tend to be focussed on pushing small chunks of content to learners, there is a good case for using the learner’s context to drive the learning.

http://flip.it/V4ylzKIM FLINTOFF

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MOBILE LEARNING

https://www.nearpod.com http://www.groupmap.com http://arisgames.org

https://www.campusquest.com.au http://stage.challenge.pr-sol.com https://flipboard.com

KIM FLINTOFF

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MOBILE LEARNING

http://www.muzzylane.com https://www.smartsparrow.com/ http://www.stencyl.com/

https://classroom.google.com http://www.aurasma.com http://tiny.cc/exthotseat

KIM FLINTOFF