DreamWorks Animation SKG, Inc. Secondary Data Analysis Helena McClenny, Alexa Alsept, Felecia Clow, Laura Barrow MKTG 381
DreamWorks Animation SKG, Inc.
Secondary Data Analysis
Helena McClenny, Alexa Alsept, Felecia Clow, Laura Barrow
MKTG
381
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DreamWorks Animation SKG Inc. (DWA) NASDAQ Ticker: DWA CEO: Jeffrey Katzenberg
DreamWorks Animation SKG Inc. branched off from the Viacom family in 2004 and
became its own publically traded company though it retains close ties with Paramount a
subsidiary of Viacom who DWA relies solely on to distribute its motion pictures and home
entertainment. In 2012, Katzenberg’s total compensation was $3,999,998. $1 of which was
earned in salary, and $3,999,997 earned in stock equity for DWA. Katzenberg received no
compensation based off of a “bonus” system.
DreamWorks Animation SKG Revenue and Net Sales: 2010-2012
Period Ending Dec 30, 2012 Dec 30, 2011 Dec 30, 2010
Total Revenue 749,842 706,023 784,791
Cost of Revenue 678,672 480,747 506,422
Gross Profit 71,170 225,276 278,369
Operating Expenses
Research Development 4,891 2,864 3,183
Selling General and Administrative 131,242 112,554 108,342
Non Recurring - - -
Others - - -
Total Operating Expenses - - -
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Operating Income or Loss (64,963) 109,858 166,844
Income from Continuing Operations
Total Other Income/Expenses Net 11,326 13,315 (280,346)
Earnings Before Interest And Taxes (53,637) 123,173 (113,502)
Interest Expense - - -
Income Before Tax (53,637) 123,173 (113,502)
Income Tax Expense (17,215) 36,372 (284,141)
Minority Interest - - -
Net Income From Continuing Ops (36,422) 86,801 170,639
Non-recurring Events
Discontinued Operations - - -
Extraordinary Items - - -
Effect Of Accounting Changes - - -
Other Items - - -
Net Income (36,422) 86,801 170,639
Preferred Stock And Other Adjustments - - -
Net Income Applicable To Common Shares (36,422) 86,801 170,639
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Current Market Share and Trends:
DWA stock price as of April 19, 2012: $19.65
As displayed in the table above computed by Wolfram Alpha, though there was a
significant peak during 2010 overall trends show stock DWA stock price to be at a fairly
consistent decrease from 2010-2012. However things appear to be leveling out and becoming
more stable from mid-2011-present meandering right around the $19.00 mark.
Finding relevant information about DWAs current market share proved exceptionally
challenging because DreamWorks Animation SKG, Inc. is a publically traded company while all
of the company’s direct competitors are private animation studios who do not disclose crucial
information need to calculate proper market share. However, using the table below that gives
revenue information for DreamWorks Animation and the animation industry overall we were
able to compute a rough estimated market share.
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Direct Competitor Comparison
DWA PVT1 PVT2 PVT3 Industry
Market Cap: 1.67B N/A N/A N/A 3.28B
Employees: 2,400 N/A N/A N/A 6.57K
Qtrly Rev Growth (yoy): 0.21 N/A N/A N/A 0.38
Revenue (ttm): 749.84M N/A N/A N/A 2.47B
Gross Margin (ttm): 0.30 N/A N/A N/A 0.38
EBITDA (ttm): 105.48M N/A N/A N/A 546.58M
Operating Margin (ttm): 0.13 N/A N/A N/A 0.16
Net Income (ttm): -36.42M N/A N/A N/A N/A
EPS (ttm): -0.43 N/A N/A N/A 1.47
P/E (ttm): N/A N/A N/A N/A 19.68
PEG (5 yr expected): 1.92 N/A N/A N/A 1.36
P/S (ttm): 2.16 N/A N/A N/A 1.33
Pvt1 = Blue Sky Studios, Inc. (privately held)
Pvt2 = Pixar Animation Studios Inc. (privately held)
Pvt3 = Walt Disney Animation Studios (privately held)
Industry = Animated Movie Production, Theaters
Calculated Market Share: 749.84M/2.47B= 30.357%
The Market Share of 30.357% represents the share of market in the animated movie
production industry only and does not reflect the movie industry as a whole. When compared
directly to the entire motion picture production industry and the large, publically traded, motion
picture studios; The Walt Disney Company, Time Warner, or Viacom, market share is
dramatically reduced to a small fraction of the market, only 2.4%. Market share in this industry
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depends greatly on public opinion regarding the productions being released. A string of
unpopular movies has the potential to disrupt and displace significant numbers of market share
because consumers view the products produced by these companies to be highly elastic and
substitutable. Over the course of the past three years DreamWorks Animation’s market share has
seen a steady decrease coming off the high of box office hits like KungFu Panda 2 in 2011, to a
complete box office flop in 2012 with Rise of the Guardians.
Industry Classification Codes SIC 7812 & NAICS 512110
DreamWorks Animation Studios specializes in the production of animated motion
pictures. The industry classification codes that this sort of motion picture production falls into
would be the 7812 SIC classification, and the 512110 NAICS classification both of which
encompass the production of motion pictures through animation.
SIC 7812: motion picture and video tape production, largely incorporates all companies
whose primary function is the production of videos or motion pictures with the intent to exhibit
for sale. The category is broad including cartoon motion picture and animated film production to
music video, commercials, or television film, and the distribution of all of these media. This
large teleproduction category does not however include “live” programs.
NAICS 512110: motion picture and video production, a category dealing with almost
identical margins as the SIC 7812 classification. NAICS 512110 categorized companies whose
“primary [engagement is] producing, or producing and distributing motion pictures, video,
television programs, or television commercials.” Animated cartoon production, as well as
films/motion picture production and distribution, which are the primary workings of
DreamWorks Animation Inc., fall under this government classification code.
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Current Industry Environment and Trends
Overall demand for the production of motion pictures and other teleproduction services
has remained fairly constant. There have however been serious changes to demand for the
traditional “theater” experience as well as a huge swing in home-entertainment trends that will
play a large role in a digital shift for the entire industry. Companies that are unable to adjust to
the new technology trends will likely be left behind as instant online downloads and portable
devices with video playing capabilities continue to become more widely used by a large portion
of the public.
Technology is the biggest force affecting the teleproduction and motion picture industry,
creating both opportunities and obstacles for the companies fighting for a larger market share in
a highly saturated market. In recent years, home-entertainment primarily consisted of physical
video sales in DVDs and Blu-ray discs since VHS tapes, according to IBIS World, have become
obsolete. However Digital Entertainment Group(DEG) reported “digital sales (of motion
pictures) grew about 35.0% in 2012 to account for 30.0% of the home video market,” a 150%
increase from the digital movie sales DEG reported in 2011.
These numbers directly reflect a huge market shift that is forecasted to continue to
increase dramatically over the next five years. Popular devices like the iPad, Kindle Fire, and
other portable tablets, and smartphones provide consumers with instant and very convenient
access to digital copies with just a few touches of their finger. Acknowledging this shift and
catering to the techno savvy new market will create a large potential for capital gains for the
industry in the upcoming years.
But at the same time that technology and instant digital access is creating opportunities
for the industry it has also taken a significant toll on other aspects of the motion picture industry.
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Box office sales at movie theaters have dropped significantly since 2009 reflecting high numbers
of unemployment and lower disposable incomes. Instead of going out to see a movie in theater,
many people are willing to sacrifice waiting to see a movie once it is released on film, or
available through rental programs like Netflix and Redbox, instead of paying high box office
prices. Many people have also used the readily available technology to pirate illegal copies of
box office films. Controlling piracy is extremely difficult because it is being done online by such
a large number of people through dozens of various sites. Piracy is a very serious issue that
dramatically reduces a studio’s revenues and continues to deter people from visiting movie
theaters. Revenue generated through box office sales traditionally makes up about 13% of the
studios revenue on a given film but it cannot sustain these numbers if box office sales continue to
decrease and piracy continues to increase.
There is however a light at the end of the tunnel. Since the downturn of the economy in
2009 disposable income has been very low and many people have not put buying movies or
going out to see movies at the top of their priority lists. This however is forecasted to change as
over the next five years IBIS World predicts disposable income to increase 2.4% stimulating
consumer spending, resulting in a 2.5% yearly gain of revenue in the industry through 2018.
Competitive Analysis
In the movie production industry, DreamWorks Animation (DWA) has many strong
competitors. Larger companies have proven to have success in this industry due to their available
finances to sponsor the high risks that is involved in motion picture production. Most of these
large companies produce a diverse portfolio of movies that cater to a wider variety of potential
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viewers which is a likely culprit to their success.1 Smaller companies, like DreamWorks
Animation, tend to focus work into a niche’ markets, with a much more specific target audience.
There are clear advantages and disadvantages to taking a niche’ approach. The primary
disadvantage being that DreamWorks is limiting its potential market share and creating a very
distinct brand association with a certain type of motion picture, that if they want to expand and
branch out into other types of movies later, will be difficult to alter consumer perceptions.
Advantages however include saving a great deal of money by having a narrow focus and clear
company vision of high quality computer animated family friendly films and not having to waste
labor on branching out from that vision.
As shown below in the table, it is apparent that DWA’s competitors are much larger
companies: The Walt Disney Company, Time Warner Inc., News Corporation, Viacom Inc., all
of which have many more resources at their disposal, and all of which that do not specify in one
particular “type” of movie as DreamWorks does. There are however a few companies that do
strictly animation type films are a part and sub-brand of larger firms such as: Pixar in the Walt
Disney Company, Blue Sky in News Corporation, and Universal Pictures in NBC Universal.
1 http://clients1.ibisworld.com/reports/us/industry/competitivelandscape.aspx?entid=1245 2 http://clients1.ibisworld.com/reports/us/industry/majorcompanies.aspx?entid=1245 3 http://www.mergentonline.com/competitors.php?compnumber=110904
Company Revenue( $ Million) Profit ( $ Million) # of Employees
The Walt Disney Co. (DIS) 5,8722 605 166,000
Time Warner Inc. (TWX) 4,658 358 34,000
News Corporation(NWSA) 4,438 637 48,000
Viacom Inc. (VIA) 3,906 268 10,620
NBC Universal (NBCU) 5,614 131 34,000
DreamWorks Animation SKG Inc. (DWA) 749.83 -36.4 2,400
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Because these sub-brands specialize in animation, they are a more representative a true
competitive threat to DreamWorks. However, due to the fact that most of these sub brands are
private and not traded publically, acquiring complete share data on the smaller subdivisions of
the large corporation is much more difficult to find and much less complete than the data
available for the parent brands.
The Walt Disney Company is an obvious market leader in the industry raking in revenue
reaching $5,872 million in 2012 and employing 166,000 people, nearly seventy times the number
of employees DreamWorks Animation SKG currently employs. Other key market players
include NBC Universal with $5,614 million in revenue and Time Warner Inc., $4,658 million.
Working as a small company in a sea of giants has proved difficult for DWA. The motion picture
industry is highly saturated with many names that have been around for a substantially longer
time than DreamWorks and have a large and loyal market share and positive brand association.
The above table shows the top three market leaders compared to DreamWorks
Animation. It is obvious when looking at the spread of the market that DreamWorks has a long
way to go to be able to compete with the top companies in the industry, though DWAs market
4 http://clients1.ibisworld.com/reports/us/industry/majorcompanies.aspx?entid=1245 5 http://clients1.ibisworld.com/reports/us/industry/keystatistics.aspx?entid=1245 and http://finance.yahoo.com/q/co?s=DWA+Competitors
Company Market Share
The Walt Disney Co. (DIS) 19.2%4
NBC Universal (NBCU) 18.4%
News Corporation 14.5%
DreamWorks Animation (DWA) 2.4%5
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share might be skewed by the several major productions that DWA has coproduced with
Paramount Studios, a part of Viacom that holds a respectable 12.8% of the market share.
Target Market Profile: Local Market Audience Analyst
From the data collected by the Local Market Audience Analyst we see that the age group
of children DreamWorks would want to target in Snohomish County would be 10 to 14 year
olds. There are also a many adults age ranging from 35 to 54 that could have children that would
be a good group to target in this county. The data from Households by Household Type supports
this, showing that there are more Family Households in Snohomish County than there are
Nonfamily Households. More data shows that there are considerably more married couples with
children and male householders with children in Snohomish County than there are singles and
married couples without children. The household average for this county is $76,365 a year and
the majority of the population would be classified as Blue and White Collar.
This county has a population that goes out to movies frequently, many try to avoid
watching TV commercials, and believes that the use of advertising to children is unethical. Many
have the belief that how they spend their time is more important than money and there is an
importance places on spending time at home with their family. This population enjoys cooking at
home and prefers healthier foods to fast food. (For the data collected, see attached excel sheet.)
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Works Cited
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Inc. SWOT Analysis (2012): 1-8. Business Source Complete. Web. 18 Apr. 2013.
Kaczanowska, Agata. "IBISWorld Industry Report 51211a: Movie & Video Production in the
United States." 2013. IBISWorld. Web. 16 April 2013.
Local Market Audience Analyst. SRDS Media Solutions, n.d. Web.
<http://www.claritas.com/SRDS/home?user_id=1366394523100373683&auth_token=IjE
FwV7c1e2KBS2%2B%2BohtlfWyDLo%3D>.
Mergent, Inc. DreamWorks Animation SKG Inc data report. (2005). Mergent Online database.
Western Washington University, Bellingham, WA. 16 April, 2013.
Roberts, Johnnie L. "Working The Dream." Newsweek 145.20 (2005): 46-47. Business Source
Complete. Web. 19 Apr. 2013.
“Seeing Red.” Hollywood Reporter 411.9 (2009): 27. Business Source Complete. Web. 18 Apr.
2013
Walfram Alpha. N.p., 18 Apr. 2013. Web. 18 Apr. 2013.
https://courses.wwu.edu/webapps/portal/frameset.jsp?tab_tab_group_id=_2_1&url=%2F
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Yahoo Finance. Edgar Online, n.d. Web. 18 Apr. 2013.
http://finance.yahoo.com/q/is?s=DWA+Income+Statement&annual
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"2013 Market Share and Box Office Results by Movie Studio." 2013 Market Share and Box
Office Results by Movie Studio. N.p., 2013. Web. 18 Apr. 2013.