Top Banner
Zero to Hero Week 6 Mindsets + Fighting as a Faster Character
10

Mindsets + Fighting as a Faster Character. Defensive Game SDI, Teching, Minimizing losses Last Week’s Recap.

Dec 19, 2015

Download

Documents

Brian Armstrong
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

Zero to Hero Week 6

Mindsets + Fighting as a Faster Character

Page 2: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

Defensive Game

SDI, Teching, Minimizing losses

Last Week’s Recap

Page 3: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

Fine-tuning Floaties

Outline

Page 4: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

Improvement

Measuring Improvement in Melee can be sporadic. One day, you may notice heavy gains. There may be months where you may not notice a difference

Page 5: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

Focus on situations, not results

Discovering solutions to modular things = improvement

Results can be flimsy based on a combination of things

Downswings, stagnation happen! Keep morale up!

Dealing with Disappointment

Page 6: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

Play

Record

StudyTheory

Implement

Fine Tuning

Page 7: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

Floaties

Page 8: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

What you need

Good concept of zoning Dash Dancing Tight timing/spacing

Floaties

Page 9: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

As a Faster Character..

Learn to hold position for non-guaranteed situations

Dash dance to frustrate, while not allowing them to get projectiles

Have option to reset position, but do not give up too much stage

Page 10: Mindsets + Fighting as a Faster Character.   Defensive Game  SDI, Teching, Minimizing losses Last Week’s Recap.

Speeding up timings Refine your hitboxes Work on followups on floaties

Homework