Michael Probst Johannes Unterguggenberger Augmented Reality for Mobile Devices Level 55
Feb 15, 2016
Michael ProbstJohannes Unterguggenberger
Augmented Reality for Mobile DevicesLevel 55
Overview
Towerdefense3 Towers3 Enemies7 Waves
RTR Team 2009 2
Towers
BerserkLaserNuke-Mörser
<insert your name here> 3
Enemies
PacManLSDroidPeanut-Boss
<insert your name here> 4
Gameplay
7 WavesRandom path-orderingTactical tower-placementBuilding towers => ++moneyKilling enemies => --money
<insert your name here> 5
Technical stuff
Per-pixel lighting too expensivePost processing with FBOs too expensivePer-vertex lightingBillboards (e.g. Nuke)Volumetric Lines
<insert your name here> 6
Per-vertex lighting
EnemiesTowers
<insert your name here> 7
Volumetric lines
Berserk shotsLaser-beams
<insert your name here> 8
Nuke
2 Billboards
<insert your name here> 9
RTR Team 2009 10
Questions?
Thank You!Questions?