Summary ● 6 years experience in the field of realtime military combat simulator design and Game development for 3rd party clients on desktop, mobile, and VR. ● 2 years+ experience in real-time interactive Archviz apps for desktop, and mobile platforms. ● 2 years+ experience in 3d animation, AV, advertisement production. ● modeling, texturing, rigging, animation, game engine deployment (Unity3d & Unreal engine), ● experience in realtime lighting & a keen interest in look development. ● offline rendering (V-ray), realtime rendering (Unreal engine, Unity3d) Software Proficiency 3ds Max Modeling Rigging Shading Light & Rendering Scripting UV Mapping Unreal Engine Asset Management Lighting Optimization Programing: Blueprint Programing: C++ Texturing & Shading Unity3D Asset Management Lighting Optimization C# Texturing & Shading ZBrush Skill Level Houdini Game Dev Tools Others (still Learning) HDA Substance Painter Substance Designer Quixel Mixer Skill Level Substance B2M Skill Level Skill Level Skill Level Speedtree Skill Level Photoshop Illustrator Skill Level Skill Level Skill Level Skill Level After Effects Compositing Color Grading Motion Graphics Premiere Skill Level World Machine BM Fusion Skill Level World Creator Skills Project Pipeline Development Prototyping Concept Design Game Design Level Design Shader Design Fx Design Motion Graphics Story Boarding Texturing & Shading Lighting & look Development Rendering Compositing & Editing Game Engine Optimization Environment Design Photogrammetry Work Experience Auleek Lead Game Designer & Generalist March 2017 - Present (Lighting & Look Dev, Engine Optimization, asset pipeline design, game design, etc) Alienide Interactive Lead, Visuals September 2015 - February 2017, (1 year 6 months) (Game design, lighting & look development) Gaanbangla Television Head of Creative March 2014 - August 2015 (3D Animation, Brand design, Motion graphics) Embedded Engineering And Robotics Technology Ltd. Lead Game/Simulation Artist March 2010 - January 2014 (Prototyping, simulation, Combat design) PORTFOLIO FROM NEXT PAGE >> Md Adnan Islam CG Generalist ONLINE NAME: ADNAN IB Dhaka, Bangladesh email: [email protected] | Cell: +880 1719 249 956 artstation profile: https://www.artstation.com/adnanib linkedin profile: https://www.linkedin.com/in/adnanib
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Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist
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● 6 years experience in the field of realtime military combat simulator design and Game development for 3rd party clients on desktop, mobile, and VR.● 2 years+ experience in real-time interactive Archviz apps for desktop, and mobile platforms. ● 2 years+ experience in 3d animation, AV, advertisement production. ● modeling, texturing, rigging, animation, game engine deployment (Unity3d & Unreal engine),● experience in realtime lighting & a keen interest in look development.● offline rendering (V-ray), realtime rendering (Unreal engine, Unity3d)
Software Proficiency3ds MaxModeling
RiggingShadingLight & RenderingScripting
UV Mapping
Unreal EngineAsset Management
LightingOptimizationPrograming: BlueprintPrograming: C++
The Images you are about to see, are created by me while working in “Auleek Ltd”, everything is online published content and used here with permission.
ENVIRONMENT
ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.
VEHICLES
ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.
ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.
ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.
ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.
WEAPONS
ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.
ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.
Props
PORTFOLIOREALTIME ARCHVIZ
I' m Expe r i enced w i t h I n t e rac t i ve D esk top , Lap top , Mob i l e & VR Apps
Project: Shanly HomesCountry: UKYear: 2017Engine: Unity3DResponsibility: Project Asset pipeline managament, look development,shader development, assemble & optimize project for mobile in unity3d.
Project: BacchusCountry: SwedenYear: 2017Engine: Unity3DResponsibility: Project Cordinate asset team for better pipeline,look development, optimize project for mobile inunity3d.