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Studio Air ABPL30048 Architecture Studio Air 2015, SEMESTER 1, Studio 15 Sonya Hao Wei Matthew Law
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Matthew Law Hao Wei 641246

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Page 1: Matthew Law Hao Wei 641246

Studio AirABPL30048 Architecture Studio Air2015, SEMESTER 1, Studio 15 Sonya

Hao Wei Matthew Law

Page 2: Matthew Law Hao Wei 641246

TitlesIntroduction

- Info about me

- Techinical Background

Part A: Conceptualisation

- Architectural Discourse

- Design Futuring

- A.1 Design Computation

- A.2 Composition/Generation

- A.3 Conclusion

- A.4 Learning Outcome

- A.5 Appendix - Algorithmic Sketches

- References

Pages

4

5

6-7

8-9

10-13

14-17

18

18

19

20

CONTENTS

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FIG.2 FIG.3

FIG.1

FIG.1 Matthew Law, 2013, Photograph

FIG.2 Wallpaperup.com, 2014, http://www.wallpaperup.com/22451/Hong-Kong_cities_architecture_cityscapes_skylines_night_lights.html

FIG.3 James Glynn, Dow Jones, 2012, http://www.theaustralian.com.au/business/economics/residential-dwelling-starts-fall-69pc-abs-survey-shows/story-e6frg926-1226299169936

My name is Matthew (Hao Wei) Law. I am currently in my third and final year studying in the Architecture major of the Bachelor of Environments in Melbourne University. I like buildings a lot. I have always enjoyed designing as a process as I like to challenge myself to see where my limits are at. This is also the main reason for me entering this Bachelor Course. Beside buildings, I also have a great interest in sketching and sports.

Similar to other profession which has their unique language, Architecture to me is another set of language which is specialised for the building industry. However, this language is understandable for people that are in the building industry from all over the world. Personally this is fascinating as there are not a lot of languages that are readable globally. Architecture is a history book, which chronicles the evolution of every respective regions and

Self Introduction - Info about me

cities. This evolution can be economical, political or in the social aspect. By understanding this language, we allow ourselves to explore the world in an entirely different perspective. Each building, structure or sculpture has its own story behind and I feel that it is my job to read each and every story of them.

I originally come from Hong Kong, where the Architecture is much different from what Australia has. Skyscrapers verses Suburban Houses, narrow walkways verses wide driveways plus bike lanes, Architecture not just only shape the city from a visual standpoint, but it also change how people acts in certain situations. Architecture and designing is full of possibilities. By designing day by day, year by year, I might be able to explore something quite unique that no one had ever thought about before.

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FIG.4

FIG.5

FIG.6

FIG.4 Matthew Law, 2014, Photograph

FIG.5 Matthew Law, 2014, Photograph

FIG.6 Matthew Law, 2014, Photograph

Self Introduction -Technical BackgroundI have been started to use computer designing tools three years ago, when I am studying Landscape Architecture in RMIT. Over the course of three years, I have used various designing software, including Rhinoceros, Autocad, Sketchup and more.

I have taken Virtual Environments in my first year of Melbourne University. Therefore I have the basics in Rhinoceros 5.0 in terms of technical skills. I have also been introduced to Grasshopper during that course. After watching a few tutorials online, I have understand that Grasshopper is a design software using programming to construct algorithms, then ultimately using these algorithms to create objects. This is a real challenge to me as I have never been an analytical or mathematical person. Mathematics or Algorithms are things that I have been avoiding to face since my secondary studies. Therefore I am worried but excited about how I will do in Studio Air.

Parametric Design is an entirely fresh and raw idea to me. I have never imaged design can be so complex yet so free in terms of the form of the end design. Parametric Design seems to be a type of design type where there are a million possibilities that can be altered by simply changing the parameters. This is something that I have never done before so it is definitely challenging to me. However I have a great interest in Parametric Design as I am interested and fascinated by the way it tackles every design. It does not settle in any solutions or forms, but keeps going to look for other alternatives and outcome. I am also intrigued in the different parametric structures or algorithmic structures just by searching examples on the internet. Started from a simple pattern or a system, parametric have the unique ability to transform any pattern or system into forms that is not imaginable by anyone. This is also the main reason of why I am interested in Parametric Design. I wish I can develop proficiencies in parametric designs and Grasshopper for allowing myself to explore more and more in the design field in terms of thinking and also the technical side of it.

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PART A: CONCEPTUALISATION

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FIG.7

FIG.8

FIG.9

FIG.7 Jessica Peltz, 2012, https://www.pinterest.com/pin/113856696799462253/

FIG.8 2010, http://yaneznal.ru/facts/3582

FIG.9, 2010, http://yaneznal.ru/facts/3582

Part A.1 - Architecture DiscourseIt is without a doubt that Architecture and design has a critical relationship and connection in human’s lives. Whether it is politically, economically or from the social standpoint, Architecture and design shapes the way people think and act. Architectural Discourse was a topic that only involves people that are in the profession, Engineers, Architects, or Urban Planners.

Surprisingly, as our technology continues to evolve and develop, our minds have been grounding and aggravated. “It seems that they (people’s dreams) have been downgraded to hopes…There are no more visions…We are just hopeful.” said Anthony Dunne in his article ‘Speculative Everything’. Personally I agree with this statement made by Dunne. Since the ‘environmental friendly movement’ have been brought up by Environmentalists, everyone is worrying about preserving what is left and trying to repair the damage that human caused in the past. Even in today’s Architecture the emphasis is to be able to design with being environmental friendly. Our focus has always been on people’s benefits. Whether it is economical revenues or environmentally so that we can have a better future in terms of living, design has always been surrounded by boundaries that human creates. These limitations to design have prevented designers or basically anyone to be creative. There are no ‘thinking outside the box’ theories as we are all too busy focusing on the present, but not the future.

Besides the weekly reading, I have also found a TED Talk which is presented by Daniel Libeskind in Dublin, where he suggests Architecture is closely related to Music. “Emotionally, Architecture is as complex and as abstract as music and it communicate to the soul, not just to the mind…Drawing is like a score, which is interpreted by the community.” I really admire the way that Libeskind sees Architecture. To have taken an emotional approach, focusing on how the drawing speaks to the audience really has open a gate of freedom for him, where there is no limitations grounding him in drawing these conceptual drawings. In a social sense, this is how Architecture really speaks to the public as well.

“A building is not a repetition of another building…A building does not have to build in the same aspect of any previous building…” Libeskind’s thinking

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FIG.10, Marissa Brassfield, 2013, https://www.pinterest.com/pin/93871973454732576/

FIG.11, Mondanite, 2014, http://www.mondanite.net/article/719/prague

FIG.12, Iride Core, 2013, https://www.pinterest.com/pin/93871973454569164/

really astonished me in changing the way people should think when it comes to design. Every building should be a piece of art rather than to duplicate other building’s design style.

Architectural Discourse can be seen as a tool for designers, to cement or change the view for Architecture and what it can be. This is not a discussion plainly for people in the designing field, but also for people in the economical world, the social world, or in the political world. Having the understanding of the technologies that we have in today’s life, and being able to utilise it to the maximum, it can change our approach towards Architecture.

FIG.10

FIG.12

FIG.11

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FIG.13

FIG.13, Herman , 2010, http://www.archidir.com/house-design/the-ultimate-savoye-modern-villa-by-le-corbusier-in-poissy-paris/

The Swiss-born French architect Le Corbusier is one the most iconic figures in the history of architecture. He led the modern movement of architecture, shifting the paradigm of design modernism. He is a perfect example of Architectural Discourse. In his design of the Villa Savoye, Le Corbusier shows to the world how he works with his unpredictable imagination. Built between 1928 and 1931 at Poissy, France, Le Corbusier has introduced to the world ‘The 5 Points of Architecture’. He has his version of the utopia, where buildings are lifted up to the sky. He also changed the way people think of windows, where it does not have to be vertical. His 5 points of

Design FuturingCase Study - Villa Savoye

Architecture is a set of very inspirational lists. It changes the way how architect thinks of components in a building, with a lot of designers following his lead. Until today, there are still a lot of people’s thinking are shaped by Le Corbusier, due to his ability to think out of the box.

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FIG.14

FIG.14, John O’Ceallaigh, 2015, http://www.telegraph.co.uk/luxury/travel/63535/next-big-thing-dubais-museum-of-the-future.html

The Museum of Future is the up and coming mega project that is one of the many extraordinary Architectural projects in Dubai. This is an unbuilt project that is going to be finished on the year 2017. The specialty about this project is the way it changes our thinking of what an Architectural study can be in terms of form and construction method. This $136 million project is expected to open in 2017, with “Holograms, robotics and 3-D printing playing a crucial role in the structure’s realisation.” 3-D printing is the leading technology which suggests printing a building is possible to be done. Having the ability to imagine the future and create it, is what I appreciate about this project. Although this is a project to be done in the future, I believe many other designers will be following this trend that is executed by the people of Dubai.

Design FuturingCase Study - Museum of Future

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A.5 Appendix - Algorithmic Sketches

A.1 Design Computation

Design Computation

“Architectural design is an activity that deals, in equal measures, with externally

imposed constraints (e.g. site conditions, climate, functionality, cost, building codes, and

so forth) and internally drawn inspirations.”

-Kalay Yehuda E.

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FIG.15 FIG.16

[1] Kalay, Yehuda E., Architecture’s New Media: Principles, Theories, and Methods of Computer-Aided Design (Cambridge, MIT Press), 2004, p.2

[2] TED Talk, Hansmeyer, Michael. 2012, http://www.ted.com/talks/michael_hansmeyer_building_unimaginable_shapes?language=en

FIG.15 Retail Design Blog, 2011, http://retaildesignblog.net/2011/06/13/cardboard-columns-by-michael-hansmeyer/

FIG.16 Retail Design Blog, 2011, http://retaildesignblog.net/2011/06/13/cardboard-columns-by-michael-hansmeyer/

Computers have over taken the world in a lot of disciplines recently, whether is in the NBA (Basketball), or Maps (Navigation), we have embraced technology in a sense that we trust its ability to analyse and calculate with exact stats and solutions. Human relies on technology to heavily that we are starting to utilise its potential to the maximum, in designing architecture.

The definition of Architecture has always been a debatable subject for a very long time. In Kalay’s reading, “architectural design is an activity that deals, in equal measures, with externally imposed constraints (e.g. site conditions, climate, functionality, cost, building codes, and so forth) and internally drawn inspirations.”

[1]

In this sense, computers will be a great tool in aiding any architectural designs as analysing and working within a certain boundaries is what computers do best. As long as we can set out a series of rules that includes every constraint, computers can work freely in providing millions of possible solutions to any design. However for designers, we are not able to set all parameters and rules prior to projects, mainly due to the uncertainty of demands from clients. Therefore without improving our knowledge and technological skills on computational design, it will remain as a limitation that is affecting design. Nevertheless, the

A.1 Design Computation

introduction of computation into design might still be the greatest revolution in the building industry.

Due to the large differences between traditional design and design computation, designers have developed a new set of design process. In the TED talk made by Michael Hansmeyer, a computational architect, he stated that “Different from Traditional Architecture, it’s (Design Computation) a single process that can design both overall form and microscopic surface detail.”

[2] This is

really interesting as this design process is very efficient and the design outcome is unimaginable. “These forms are undrawn-able…you can only create something like this through algorithm.”

[2] Through computation, we

are introduced into another world with unimaginable creativity from computers functioning through algorithms and rules that are set by us. Different from Traditional architecture, “In this case (Design Computation), the process is deterministic, there’s no randomness involved at all, but the outcome is definitely unthinkable.”

[2] Design computation allows us to think

in a whole new dimension, and it is a large version of an idea generator. Conversely, even as designers we are able to generate innovative ideas, our technological skills level have not catch up and it is tough for contractors to construct any computational designed projects.

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FIG.17

FIG.17 Retail Design Blog, 2011, http://retaildesignblog.net/2011/06/13/cardboard-columns-by-michael-hansmeyer/

A.1 Design ComputationCase Study - Subdivided Columns

Michael Hansmeyer is a post-modern architect who uses the technology of computation architecture to create a series of columns and other objects by designing the algorithms for computers to generate forms. Graduating from Columbia University.

Michael had a

very bright mind towards computational architecture. Figure 17 is one of these famous design outcomes which are a series of columns with exquisite details in different scales. Being inspired by the biological systems, Michael has been investigate in folding 3D objects with volume with a designed algorithm, trying to create a wide possibility of different types of form. In terms of construction, he run away from the connection with 3D printing, ended up going for cardboards with laser cutting thousands of sections. Practically it will not be able to work structurally, but the boldness of creating the 3D object by cardboard

is definitely interesting. Although the design formula of this project is simple (folding), unquestionably this project will show other designers that computational design is not just able blobs and bubbles.

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FIG.18

[3] Karamba, 2014, http://www.karamba3d.com/ongreening-pavilion/

FIG.18 Karamba, 2014, http://www.karamba3d.com/ongreening-pavilion/

A.1 Design ComputationCase Study - OnGreening Pavilion

The OnGreening Pavilion is a project done by a group named Ramboll Computational Design, a team of 5 designers to work on computational design projects. This pavilion is made by RCD (Ramboll Computational Design) by Karamba3d, which is fully embedded in parametric environment of Grasshopper which is a plug-in for Rhinoceros.

[3] This project which is similar

to the Bird Nest Stadium of Beijing, China visually is a structural approach involving form-finding 6mm straight timber laths into bending curves.

[3] A curved

surface with more than 5 layers of bends, the Ongoing Pavilion is constructing this project with pre-fabricated bending plywood, in order to allow bending during construction. This is also a ‘Green Building’ based on the material and construction method for this project. Screws and bolts are the two major elements used for connections. Limited greenhouse gases or other form of

pollutions were produced in the process of constructing this pavilion. This is a successful precedent to show the process through design computation to construction.

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A.5 Appendix - Algorithmic Sketches

Composition/Generation

“It’s always seemed like a big mystery how nature seemingly so effortlessly manages

to produce so much that seems to be so complex…it’s just sampling what’s out

there in the computational universe.”

-Stephen Wolfram

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[4] Ted Talk, Stephen Wolfram, 2010, https://www.youtube.com/watch?v=60P7717-XOQ

[5] Kalay, Yehuda E., Architecture’s New Media: Principles, Theories, and Methods of Computer-Aided Design (Cambridge, MIT Press), 2004, p.15

[6]”Is technology making us less human”, Andrea Kuszewski, 2012, https://www.qualcomm.com/news/spark/2012/09/11/technology-making-us-less-human

A.2 Composition/Generation

As unpredictable as it can be, computation has been an interesting field for investigation. Throughout the years human have been able to develop our knowledge to computation, and have introduces the merge with design using computation.

Just like any other new technologies that are introduced to the society, the inevitable debate occurs within our society, with a group of technological advance people supporting this motion, whereas other more traditional thinkers are against this new development.

Stephen Wolfram, a British computer scientist and former physicist, is a typical technological advance example who supports computation. He has designed software such as Mathematica, a system to develop a series of functions through programming, and other more. Stephen believes in computation so much, that he acknowledges that there is a universe for computation, and other disciplines/universe are sampling from computation. “It’s always seemed like a big mystery how nature seemingly so effortlessly manages to produce so much that seems to be so complex…it’s just sampling what’s out there in the computational universe.”

[4] People often are so

interested in new technologies or new things that they are not familiar with. As they develop their knowledge for this particular ‘new trend’, they will believe the ability of this ‘trend’ overtaking any other old theories.

Computers might be a very useful tool for architects, even shaping a new way of design thinking and processing, but there are still problems or issues in this new paradigm of designing. “Such knowledge (design problems) cannot exist prior to the search itself, since the sought-after solution is unique.”

[5] One of the major issue that computer are

not able to solve is the continue process of communication between clients and designers. Different problems will be generated in any circumstances if are any new requirements from the client. Very rarely will a group of designer sets their goals prior designing a building. Designers generate them all during the design process and problem analysing. With that being the case it is quite tough for designers to set all constraints prior the design process, as eventually this set of constraints will change numerously while designing is commencing. “When we over-rely on technology to do our thinking for us, not only are our cognitive skills losing their edge, but our creativity can suffer as well…”

[6] Another issue for design computation is the possibility of the degrading creativity from designers.

Since computer can generate literally millions of possible solutions to any projects, the creativity of designers is no longer required. Especially in terms of education, design schools are now training students in how to use computational software proficiently. Designers are now being trained to rely on computation excessively that they lost the foundation in terms of how to generate ideas. Throughout the historical background of architecture and design, contexts in projects are always the heart and soul for any famous building. Architects that do not have any computational aid are designing with historical context and site relations to come up with design ideas. However computational design does not necessary requires any context from the site in order to generate forms and ideas. Therefore these forms that are produced by design software do not have ‘rich contexts’ within them. As long as designers are the leader in the design process and we are utilising our design thinking to generate ideas and using computational software as aid for us, the future of computational design will result in a degradation of architecture.

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FIG.19

[7] Architectural Technology Laboratory Venice, 2015, http://atlv.org/about.html

FIG.19 Architectural Technology Laboratory Venice, 2015, http://atlv.org/project/panama.html

A.2 Composition/GenerationCase Study - Shelf in Panama

The Architectural Technology Laboratory Venice (ATLV) is an American architectural firm which is founded in 2012 by Japanese Architect Satoru Sugihara. ATLV worked on computational design, development and also consultation.

[7] The Shelf in Panama is a project that

is done by ATLV and makeshift:NOW. In this project the two groups focused on the system of branching from trees, and then mimic this system into algorithms, to develop this cellular division idea. They then optimise the idea with tensile forces, which alter the form of the shelf in the end. The shelf is fabricated in numerous layers and then assembled with CNC cut lumber sheets, providing an innovative shelf for private residence. This is an example of how more and more architectural firms are embracing the idea of computational design and started to design projects using computation technologies.

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FIG.20

[8] Emmanuil Zaroukas + msa | muenster school of architecture, 2015, http://scaleless-seamless.org/?page_id=230

FIG.20 Emmanuil Zaroukas + msa | muenster school of architecture, 2015, http://scaleless-seamless.org/?page_id=230

A.2 Composition/GenerationCase Study - ICD/ITKE Research Pavilion

The ICD/ITKE Research Pavilion 2011 is a project done a group of designers and scientists from the Stuttgart Univesity, including Achim Menges, an architect and professor at Stuttgart University.

[8] This project uses

software like Rhinoceros to develop a two layer circular form, with tortoise-like pattern panels forming the façade of this pavilion. Lights are installed within the interior of this structure, providing visibility for users at night. This is a relatively ordinary project when compares to other computational designs. With the use of bio-mimicry, the development seems not to be that sufficient and therefore the overall form is a bit non-creative personally. This is a problem of computational design, where the outcome is always unpredictable. The historical linkage is also non-existing. Computational design is a new technology where still needs a lot of

development in order to achieve great success, and this project although gaining notifications from medias like Archidaily and Vimeo, personally there are still potential for further exploration and development.

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A.3 Conclusion

A.4 Learning Outcome

The movement of industrialisation results in reinforced concrete and steel framing, and now the development of computation results in computational designs. The ability of quick and accurate calculations, strikes human to experiment on how this ability can merge with designing. By designing using computation designers are introduced to an entirely new dimension. These solutions or resources can provoke fresh design thinking from architects and designers who are familiar with the traditional designing system. However, there are still concerns about various aspects that computational designs can’t address, such as the use of historical architecture as benefits, and the ability to deal with unexpected requirements in each design projects from clients that does not have a specific brief at the start.

In this course, my intended design approach will be mimicking biological objects in terms of their system. Biological systems are the most efficient system in a functional standpoint, and their form are not necessary ordinary when compares to others. Through the process of cell division, geometries can form into unimaginable shapes, without losing their functionality. Therefore personally I am really interested in investigating how does biological systems are formed. Architects can definitely benefit from this design approach from the learning aspect. There are natural case studies for architects constantly in our everyday life. Architects can also benefit from studying and learning how to design a proper system that is efficient, and having an interesting form.

Before studying this course, I have little to no knowledge about digital architecture. 3D printing and digital design software are the aspects that I have knowledge of prior learning computational design. Throughout this section of studying computational design, I have developed a basic concept of how computation merges with architectural designing, and the pros and cons of the combination of the two. It is definitely an interesting topic and field to explore, however personally I think it is still a debatable topic with various concerns that are no necessary being addressed properly. This is an era-changing motion that requires lots of consideration prior implementation. With that being said, computational design has a very different design approach from traditional design, and it will definitely assist me as an architecture student to have different approaches to all of my previous design projects.

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FIG.21

FIG.22

FIG.23

FIG.24

FIG.25

FIG.26

FIG.21, Matthew Law, 2015, Photograph FIG.25, Matthew Law, 2015, Photograph

FIG.22, Matthew Law, 2015, Photograph FIG.26, Matthew Law, 2015, Photograph

FIG.23, Matthew Law, 2015, Photograph

FIG.24, Matthew Law, 2015, Photograph

A.5 Appendix - Algorithmic Sketches

Throughout the process of sketching my weekly algorithmic exercises, I have developed a basic understanding of grasshopper. The sketches that I have selected show the process of my development on grasshopper. I have touched on a few new grasshopper components that create effects that I have never thought of, especially the metaball 3D component. These algorithmic sketches relates to my arguments made in Part A, in terms of how computational design provides unthinkable forms. However due to the lack of knowledge on grasshopper from me, using this software becomes a limitation for me as I take a lot longer time to sketch objects that can be done by hand very efficiently.

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References [1] Kalay, Yehuda E., Architecture’s New Media: Principles, Theories, and Methods

of Computer-Aided Design (Cambridge, MIT Press), 2004, p.2

[2] TED Talk, Hansmeyer, Michael. 2012, http://www.ted.com/talks/michael_

hansmeyer_building_unimaginable_shapes?language=en

[3] Karamba, 2014, http://www.karamba3d.com/ongreening-pavilion/

[4] Ted Talk, Stephen Wolfram, 2010, https://www.youtube.com/watch?v=60P7717-XOQ

[5] Kalay, Yehuda E., Architecture’s New Media: Principles, Theories, and Methods

of Computer-Aided Design (Cambridge, MIT Press), 2004, p.15

[6]”Is technology making us less human”, Andrea Kuszewski, 2012, https://www.qualcomm.

com/news/spark/2012/09/11/technology-making-us-less-human

[7] Architectural Technology Laboratory Venice, 2015, http://atlv.org/about.html

[8]Emmanuil Zaroukas + msa | muenster school of architecture, 2015, http://scaleless-seamless.org/?page_id=230

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PART B: CRITERIA DESIGN

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FIG.1: Deviant Art, 2015, http://hhh316.deviantart.com/art/Reptile-skin-276712926

FIG.2: Dreamstime, 2000-2015, http://www.dreamstime.com/photos-images/shell-pattern.html

B.1 Research Field: Biomimicry

The Design focus for me is Biomimicry.

The mimicking of biology is definitely

a new trend in architecture. Designing

has been a field of inspirations and

innovations. However the hidden rule

of a successful design is the efficiency of

the system within any design outcome/

form. In terms of performing efficiently,

biological systems have been doing it for

years for plants and animals. Whether it

is providing food or generating oxygen,

it seems that every bits of the form of

each biological species are used in order

for the system to function. Take leaves

as an example, the wide and flat surface

in leaves are in this shape are for it to

absorb as much sunlight as possible. The

jagged edges of leaves are for protection

purposes. There are a few types of leaves

contain poison at the tip of those jagged

edges. There are no wasted spaces or

areas that are not vital for the survival

of each species. This results in energy

consumption at a very efficient rate, saving

factor 100 to 1000 times of resources and

energy without having any pollutants as

the output towards our environment.

Another advantage that biological

elements have is the specialty of utilising

every output during each process of an

ecosystem. As demonstrated at the TED

video presented by Michael Pawlyn, the

Cardboard to Caviar Project made by

Graham Wiles is a very good example

to show how we can utilise the ‘waste’

or output in each process and turns it

into a valuable input for another process,

ultimately forming an ecosystem that

has a closed loop of positive energy

and resource usage. Being able to

achieve this, we can improve so much

from today’s technology in terms of

the development of sustainability.

With that being said, the fabrication

process is still in concerns even our

technological skills are developed. As the

design options are generated mostly by

computation, engineering or construction

issues will not be considered thoroughly.

Recently the trend of 3D printers has

been developed and this might be

one of the solutions for fabricating

irregular design forms in the future

for architects and designers. However

the development of these fabricating

methods is still ongoing and without

a solid range of methods to fabricate

these forms, the concerns of realising

biomimicry still remains. Nevertheless,

the revolution still has its potential if

new building materials are developed.

still has its potential if new building

materials are developed.

FIG. 2FIG. 1

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FIG.3: The Red List, http://theredlist.com/wiki-2-19-879-606-226649-view-

grimshaw-nicholas-1-profile-grimshaw-nicholas-eden-project.html

B.1 Case Study: Eden Project

The Eden Project is a project that is developed by Architect

Nicholas Grimshaw and company in Cornwall, UK. The aim of

the project is to develop an extremely large scale of a green

house in order to provide an efficient building system that is

sustainable to our environment. The project is inspired by a

lot of environmental elements such as soap bubbles, pollen

grains and carbon molecules to generate a building form that

eventually functions well and achieve the project aim. As the

building form requires a large area of transparent material

as coverage, Nicholas and company started to investigate a

building material called ETFE, a high strength polymer that can

expand its coverage in curved shapes by using air within each

layers of a sheet of ETFE. The benefit of using this material is the

extremely light weight of the material and its ability to allow

sunlight penetration. The light weight of this material will result

in less steel being used during construction, which will allow

the structure to absorb more sunlight as there are larger areas

of ETFE being used. More sunlight will effect on lower amount

of generated heat during winter, which will ultimately saves a

lot of resources while increasing the efficiency of the structure

in terms of performance. The Eden Project is a very good

demonstration of how human can utilise resources in an efficient

sense to generate an efficient and energy saving outcome.

Moreover, the used of ETFE is a clear example of how

new developed building materials can result in realisation

of computational designs. Although the maximum

potential of this building revolution still remains as

an unknown, the Eden Project shows designers a

slight peek of what it can become in the future.

FIG. 3

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FIG.4: StylePark, http://www.stylepark.com/en/ceramica-cumella/

facade-covering-spanish-expo-pavilion-aichi-japan

B.2 Case Study 1.0 - Spanish Pavilion

The Spanish Pavilion is a project done by Foreign Office Architects for the 2005 World Exposition in Aichi,

Japan. This project is an example of how biomimicry can create a unique pattern that works very well

as an ornament as well as a light filtering facade. They have played with hexagons as a base geometry

and alter every corner of each hexagon in a way that no hexagons are the same as another.

I have picked this project as a starting point mainly due to the simplicity of the nature of this project. Personally I think

by starting off at a straight forward project will helps me in understand the process a bit easier. Nevertheless, I wish to

develop a solid grasshopper base in order to allow me to futher develop my project in the later parts of this subject.

FIG. 4

Page 25: Matthew Law Hao Wei 641246

CULL PATTERN: TTFTFFFTF

DISTANCE: 0.4

TRIANGLE BASE VORONOI BASE SQUARE BASE

DISTANCE: 0.2 DISTANCE: 0.1

CULL PATTERN: FFFT CULL PATTERN: TTFF

CULL

PATTERN

CHANGE

POINT

COOR-

DINATES

OFFSETS

GEOMETRIES

B.2 Case Study 1.0 - Iterations

Page 26: Matthew Law Hao Wei 641246

RECURSIVE

GEOMETRY

RECURSIVE

GEOMETRY

(SINGLE CELL)

SCALE: 0.3 1ST LAYER SCALE: 0.3 2ND LAYER SCALE: 0.3 3RD LAYER

SCALE: 0.3 3RD LAYER

SCALE: 0.5 3RD LAYER

SCALE: 0.5 3RD LAYER

SCALE: 0.67 3RD LAYER

SCALE: 0.67 3RD LAYER

SCALE: 0.67 2ND LAYER

SCALE: 0.5 2ND LAYERSCALE: 0.5 1ST LAYER

SCALE: 0.67 1ST LAYER

B.2 Case Study 1.0 - Iterations

Page 27: Matthew Law Hao Wei 641246

EXTRUSIONS

ATTRACTOR

POINTS

SMOOTH

MESH

Z DIRECTION: 5

1ST LAYER

STRENGTH: 0.1 STRENGTH: 0.5 STRENGTH: 1.0

2ND LAYER 3RD LAYER

MOVE SERIES: Z DIRECTION: 10, STEP: 1.5MOVE SERIES (WITHOUT GRAFT)

B.2 Case Study 1.0 - Iterations

Page 28: Matthew Law Hao Wei 641246

B.2 Selection Criteria - Form Analysis

- UNEXPECTED RESULTS

- VISUALLY VIVID AND INTERESTING

- FORMED BY GEOMETRIES

THE REASONS FOR ME TO SET THIS SELECTION CRITERIA RULES IS MAINLY DUE TO

MY LIMITED SKILLS ON GRASSHOPPER AND I WANTED TO START MY DEVELOPMENT

AT A STEADY PACE AND THEN PROGRESSIVELY DEVELOP MY SKILLS AND THEREFORE

I CHOOSE TO LOOK FOR UNEXPECTED RESULTS, AND INTERESTING FORMS FOR ME

TO LEARN ABOUT THEM. THE DECISION OF GEOMETRIES ARE DUE TO MY KNOWLEDGE ON GRASSHOPPER

SKILLS ARE MAINLY BASED ON GEOMETRIES, AND

THIS IS WHERE I WANTED TO START FROM.

THIS IS A EXPERIMENT ON HOW FAR RECURSIVE GEOMETRIES CAN GO. I PICKED UP A SINGLE CELLOF A DEVELOPED GRID AND STARTED TO IMPLEMENT RECURSIVE GEOMETRIES ON IT.SURPRISINGLY, THE OUTCOME IS VERY INTERESTING IN TERMS OF HOW A 2D FIGURE CAN VISUALLY ‘POPS UP’ LIKE A 3D FORM.

SIMILAR TO THE ABOVE EXERCISE, I HAVE IMPLEMENTED RECURSIVE GEOMETRIES ON THIS CELL (SCALE: 0.5). AND A SIMILAR RESULT OF 3D FIGURE ON 2D PLANE APPEARS.

Page 29: Matthew Law Hao Wei 641246

DIVIDE AND MOVE TO SPECIFIC LOCATIONS

CREATE SPHERES BASED ON POINTS

TRIM SPHERES IN HALFAND ALSO ALL INTERSECTIONS BETWEEN

PROJECT HEXAGONSON SURFACE

B.3 Case Study 2.0 - Eden Project

PROCESS:

CREATE A CURVE

Page 30: Matthew Law Hao Wei 641246

GRIDS

TO

PROJECT

CURVES

TRIANGLE GRID VORONOI GRID

RADIAL GRID EXTENT IN POLAR DIRECTION: 3

GEODESIC CURVES LIST OFFSETS: 1 GEODESIC CURVES LIST OFFSETS: 2 NURBS CURVES DEGREE: 1

NURBS CURVES DEGREE: 7NURBS CURVES DEGREE: 5NURBS CURVES DEGREE: 3

RADIAL GRID EXTENT IN POLAR DIRECTION: 6 RADIAL GRID EXTENT IN POLAR DIRECTION: 9

SQUARE GRID

B.4 Technique: Development

Page 31: Matthew Law Hao Wei 641246

CURVES

BEZIER SPAN CURVES - SEED: 0,0

BEZIER SPAN CURVES - SEED: 5,0 BEZIER SPAN CURVES - SEED: 10,0 BEZIER SPAN CURVES - SEED: 0,5

BEZIER SPAN CURVES - SEED: 5,5 BEZIER SPAN CURVES - SEED: 10,10

TANGENT CURVES - BLEND: 0.5 TANGENT CURVES - BLEND: 1.0 TANGENT CURVES - BLEND: 1.5

B.4 Technique: Development

Page 32: Matthew Law Hao Wei 641246

CURVES

AND

GEOMETRY

ON 2

SPHERES

(EVEN

DISTRIBUTION

ON POINTS)

DELAUNAY TRIANGLES

NURBS CURVE DEGREE: 3

METABALL - THRESHOLD:0.5, ACCURACY: DEFAULT

INTERPOLATE CURVE - DEGREE: 5 KINK CURVES

SPHERES - RADIUS: 3 POLYLINES

CONES - HEIGHT: 3 3D VORONOI

B.4 Technique: Development

Page 33: Matthew Law Hao Wei 641246

METABALL - ON Z AXIS

METABALL - THRESHOLD: 0.2

METABALL - THRESHOLD: 0.2, ACCURACY: 2 METABALL - THRESHOLD: 0.2, ACCURACY: 6 METABALL - THRESHOLD: 0.2, ACCURACY: 10

METABALL - THRESHOLD: 0.6 METABALL - THRESHOLD: 1.0

METABALL - ON X AXIS METABALL - ON Y AXIS

METABALL

B.4 Technique: Development

Page 34: Matthew Law Hao Wei 641246

B.4 Selection Criteria - Form Analysis

THIS DELAUNAY TRIANGLE PATTERN HAS A POTENTIAL TO FORM A VERY SOLID STRUCTURE ASA LOT OF OTHER GEOMETRIES COULD. THE DIFFERENCE BETWEEN IS THE LINKS BETWEEN TWO SPHERES, THOSELINES ARE UNEXPECTED AND THEREFORE IT IS INTERESTING FOR ME TO ANALYSE IT

THE METABALL IS A SERIES OF MERGABLE SPHERES DRAWNBASED ON THE DIRECTION OF INITIAL PLANES (X,Y,Z).

BY CHANGING THE VALUE OF THE THRESHOLD, THE WAYMETABALL REACTS IS SURPRISING. THE SPHERES AREDRAWN FROM LEFT TO RIGHT, THEREFORE FOR THE LEFT SIDE’S SPHERES TO DEFORM, THE RIGHT SIDE HAS TO BE DEFORMED TO BEGIN ALLOWING THE LEFT SIDE TO DO THE SAME

THIS FORM IS ANOTHER ITERATIONS THAT ARE NOTEXPECTED FROM ME BEFORE I HAVE DONE IT.THE NURBS CURVE ARE DRAWN BASE ON POINTS FROM SPHERES. HOWEVER THE WAY IT IS DRAWN, IT CREATE A SENSE OF STAR SHAPESAND I FELY IT WAS REALLY INTERESTING.

- UNEXPECTED RESULTS

- VISUALLY VIVID AND INTERESTING

- FORMED BY GEOMETRIES

Page 35: Matthew Law Hao Wei 641246

FIG.5: Matthew Law, 2015, Photograph FIG.6: Matthew Law, 2015, Photograph

FIG.7: Matthew Law, 2015, Photograph FIG.8: Matthew Law, 2015, Photograph

B.5 Prototypes: Connection Types

GLUE AS MEDIA TO PERFORM A STACK-ON CONNECTION

PERSPEX IN BETWEENEACH PANELS

NAILS TO HOLD PANELS TOGETHER

STRINGS TO HOLD PANELSTOGETHER

FIG. 5

FIG. 6

FIG. 7

FIG. 8

Page 36: Matthew Law Hao Wei 641246

B.5 Prototypes: Connection AnalysisGLUE - STACK ON PERSPEX - PLASTIC SEALANT

STABLE

CONNECTION (REAL WORLD)

PENERTRATING

PANELS

WATERPROOF

CONNECTING

TO SITE

YES (PLASTIC SEALANTS ARE

VERY COMMON FOR

CONNECTIONS)

NO (NO GLUE

CONNECTIONS IN THE REAL

WORLD FOR PROJECTS)

NO (DOES NOT REQUIRE

PENERTRATION)

YES (GLUE ARE WATERPROOF)

NO (CONNECTION BETWEEN

PANELS ONLY)

NO (CONNECTION BETWEEN

PANELS ONLY)

YES (PLASTICS ARE

WATERPROOF)

NO (DOES NOT REQUIRE

PENERTRATION)

Page 37: Matthew Law Hao Wei 641246

NAILS - BOLTS STRINGS - WIRINGPERSPEX - PLASTIC SEALANT

YES (PLASTIC SEALANTS ARE

VERY COMMON FOR

CONNECTIONS)

YES (BOLTS CAN HOLD PANELS

TOGETHER AND HAVE A SOLID

CONNECTION)

YES/NO (DEPENDS ON

THE TYPE OF KNOTS AND HOW

YOU PLACE THE KNOTS)

NO (CONNECTION BETWEEN

PANELS ONLY)

NO (CONNECTION BETWEEN

PANELS ONLY)YES (WIRING CAN CONNECT

TO SITE FOR STRUCTURE REASONS)

YES (PLASTICS ARE

WATERPROOF)

NO (STEEL WILL RUST

OVERTIME WHEN INTERACTS WITH

WATER)

YES/NO (DEPENDS ON THE

MATERIAL USED FOR WIRING, BUT

MOST OF THEM WILL HAVE A

NEGATIVE IMPACT AGAINST WATER

NO (DOES NOT REQUIRE

PENERTRATION)

YES (DOES REQUIRE

PENERTRATION)

YES (DOES REQUIRE

PENERTRATION)

Page 38: Matthew Law Hao Wei 641246

FIG.9: Matthew Law, 2015, Photograph FIG.11: Matthew Law, 2015, Photograph

FIG.10: Matthew Law, 2015, Photograph

B.5 Prototype: Performance ExperimentSTRINGS - WIRING

FROM ALL THESE

PROTOTYPES, I FOUND

STRINGS CAN PROVIDE THE

MOST AS A MEDIA.

IT IS VERY FLEXIBLE IN CHANGING

THE WAYS THAT YOU TIE AND THE

PERFORMANCE OF THEPROTOTYPE

WILL BE DIFFERENT.

FOR EXAMPLE, EVEN

THOUGH THE KNOTS

FORCES THE PANELS TO

STICK TOGETHER,BECAUSE KNOTS ARE

NOT A RIGID CONNECTION,

THE PANELS ARE ABLE

TO SHIFT AROUND.

THIS IS AN INTERESTING PERFORMANCE

FOR THE PROTOTYPE AND I MIGHT

BE ABLE TO USE THIS

NATURE OF KNOTS IN FURTHUR

DEVELOPMENT

FIG. 9

FIG. 10

FIG. 11

Page 39: Matthew Law Hao Wei 641246

FIG. 13

FIG.12: Land Products and Services, http://services.land.vic.gov.au/

FIG.13: Land Products and Services, http://services.land.vic.gov.au/

B.6 Proposal - Site Plan

THE SITE THAT I AM TARGETING IS AT THE INTERSECTION

BETWEEN YARRA RIVER AND MERRI CREEK. I FOUND A FISH FARM

USED TO BE CONSTRUCTED BUT THEN NEGLECTED RIGHT NEXT

TO DIGHTS FALL. I FOUND THAT INTERESTING AND I DECIDED TO

FURTHUR INVESTIGATE THIS AREA AND SET THIS AS MY TARGETED SITE.

THERE ARE A SERIES OF FACTORIES ON THE UPSTREAM OF MERRI CREEK.

THEY PRODUCED A LOT OF CHEMICAL POLLUTION ON THE CREEK

AND THIS RESULTS IN A VERY BAD HABITAT FOR LOCAL FISHES.

THROUGH RESEARCH I FOUND THAT THIS IS THE REASON OF THE

LIMITED WATERLIFE THAT ARE FOUND ON SITE AND THIS IS THE

ENVIRONMENTAL PROBLEM THAT I WISH TO MEDIATE AND TURN IT

AROUND.

FIG. 12

Page 40: Matthew Law Hao Wei 641246

FIG. 14

FIG.14: Land Products and Services, http://services.land.vic.gov.au/

B.6 Proposal

THIS IS A CLOSER LOOK OF MY TARGETED SITE. IT IS LOCATED NEXT TO DIGHTS FALL, AND SURROUNDED BY

WALKING TRAILS AND PRIVATE RESIDENTIAL APARTMENTS. IT IS A RELATIVELY QUITE SITE THEREFORE THE MAIN

PROBLEMS FOR SPECIES TO STRUGGLE TO SURVIVE IS THE BAD WATER QUALITY.

LEGENDS:

1. DIGHTS FALL

2. BIKE AND WALKINGTRAIL

3. MERGED RIVER(YARRA AND MERRI CREEK)

4. PRIVATE RESIDENTIAL APARTMENT

RED BOX: TARGETED AREA

Page 41: Matthew Law Hao Wei 641246

Used to be Food Source for Local Tribes

Toxic Chemicals Kills Waterlife

Built a Fish Farm, Re-insert Waterlife into Site

Built Fishway in 2012 to Improve Waterlife

B.6 Proposal - Illustration Diagram

Page 42: Matthew Law Hao Wei 641246

FIG. 15

B.6 Proposal - Precedents

THE FISH TOWER IS A PROJECT DONE BY A STUDENT IN TAIWAN. THE PURPOSE OF THE FISH TOWER IS TO CREATE A VERTICAL

FISH FARM, THAT ALLOWS FISHES TO BREED AND HAVE A ISOLATED ECOSYSTEM WHERE WATER QUALITY IS NOT A

PROBLEM.

FIG.15: eVolo, 2011, http://www.evolo.us/competition/fish-tower/

Page 43: Matthew Law Hao Wei 641246

FIG. 16 FIG. 1

B.6 Proposal - Precedents

I FOUND THIS IDEA VERY INSPIRING AND I WANTED TO BASED ON THIS VERTICAL FISH FARM INSTALLATION TO FURTHER DEVELOP MY IDEA OF CERATING A FISH FARM ON MERRI CREEK.

FIG.16: eVolo, 2011, http://www.evolo.us/competition/fish-tower/

Page 44: Matthew Law Hao Wei 641246

B.7 Learning Objectives and Outcome

THROUGHOUT THE COURSE OF PART B, I HAVE ALWAYS WANTED TO DEVELOP A SOLID BASE ON GRASSHOPPER SKILLS

TO ALLOW ME TO DEVELOP AN LEGIT ARCHITECTURAL PROJECT.

I FEEL LIKE BY CREATING A SERIES OF ITERATIONS AND DEVELOPMENTS ON MULTIPLE PROJECTS REALLY HELPS ME IN

UNDERSTANDING THE NATURE OF COMPUTATIONAL DESIGN AND I AM GLAD THAT I AM ABLE TO CREATE A SERIES OF

INTERESTING ITERATION OUTCOMES. I BELIEVE THAT BY USING THESE SKILLS ON GRASSHOPPER, I CAN REALLY DEVELOP A

WELL DESIGNED ARCHITECTURAL PROJECT.

Page 45: Matthew Law Hao Wei 641246

B.8 Appendix - Algorithmic Sketches

BY LEARNING WEEKLY ALGORITHMIC SKETCHES THROUGH VIDEOS AND TUTORIALS, I HAVE BEEN ABLE TO PERFORM A SERIES

OF GRASSHOPPER TECHINIQUES (PATTERNING AND CURVES) AND I THINK THEY ARE VERY VALUABLE IN TERMS OF

ALLOWING ME TO UNDERSTAND THE LOGIC SIDE OF IT.

Page 46: Matthew Law Hao Wei 641246

B.8 Appendix - References

FIG.1: Deviant Art, 2015, http://hhh316.deviantart.com/art/Reptile-skin-276712926

FIG.2: Dreamstime, 2000-2015, http://www.dreamstime.com/photos-images/shell-pattern.html

FIG.3: The Red List, http://theredlist.com/wiki-2-19-879-606-226649-view-grimshaw-

nicholas-1-profile-grimshaw-nicholas-eden-project.html

FIG.4: StylePark, http://www.stylepark.com/en/ceramica-cumella/facade-covering-spanish-expo-pavilion-aichi-japan

FIG.12: Land Products and Services, http://services.land.vic.gov.au/

FIG.13: Land Products and Services, http://services.land.vic.gov.au/

FIG.14: Land Products and Services, http://services.land.vic.gov.au/

FIG.15: eVolo, 2011, http://www.evolo.us/competition/fish-tower/

FIG.16: eVolo, 2011, http://www.evolo.us/competition/fish-tower/