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Power Games: Rules and Roles in Online Worlds ------ Maria Bäcke Blekinge Institute of Technology [email protected] May 27, 2011 Opponent: RobinTeigland Stockholm School of Economics [email protected]
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Maria Bäcke Defense

Nov 22, 2014

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Robin Teigland

Slides from my discussion of Maria Bäcke's dissertation defense where I was the opponent.
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Page 1: Maria Bäcke Defense

Power Games:Rules and Roles in Online Worlds

------Maria Bäcke

Blekinge Institute of [email protected]

May 27, 2011

Opponent: RobinTeiglandStockholm School of [email protected]

Page 2: Maria Bäcke Defense

Who is Maria?

Page 3: Maria Bäcke Defense

Here comes the “Immersive Internet”

O’Driscoll 2009

Page 4: Maria Bäcke Defense

4

Page 5: Maria Bäcke Defense

VWs moving out of “Gartner hype cycle” trough

Virtual worlds today

http://www.gartner.com/it/page.jsp?id=1447613

>1 bln usersMay 2006

July 2007

Page 6: Maria Bäcke Defense

> 560 mln VW users under age 15

http://www.slideshare.net/nicmitham/kzero-radar-q1-2011?from=ss_embed

Page 7: Maria Bäcke Defense

…..we’re all on Facebook 24/7. But if I ask my 10 year old cousin, who

is addicted to Stardoll, she does not see why I like Facebook so

much since I can only read what other people send me. For her it is just natural for all of her friends to

be moving around the Stardoll website.

- Masters Student at Stockholm School of

Economics

Page 8: Maria Bäcke Defense

Drivers of changeIn

crease

dIn

tera

ctivity

DiGangi 2010

Page 9: Maria Bäcke Defense

Research Purpose

“My aim is to understand role-play in a digital realm in a new way, in which two modes of performance, dramatic and social, take place in a digital context online.”

Page 10: Maria Bäcke Defense

Research Purpose

“My aim is to understand role-play in a digital realm in a new way, in which two modes of performance, dramatic and social, take place in a digital context online.”

But how would you explain this

to your grandmother?

Page 11: Maria Bäcke Defense

Make-believe

Make-belief

Vs.

Make-believ

e

Make-belief

Page 12: Maria Bäcke Defense

My strategy course at SSE

Page 13: Maria Bäcke Defense

Make-believe or make-belief?

Page 14: Maria Bäcke Defense

Definitions

What is power?

What are trajectories of power?

Page 15: Maria Bäcke Defense

Assumptions?

Role-players need to feel emotionally safe so need rules

Rules enable magic circle boundary of make-believe vs make-belief dichotomy

Role-playing communities need to be administered and maintained through rules and rule enforcement

Power is influential in this process

Page 16: Maria Bäcke Defense

Assumptions?

Role-players need to feel emotionally safe so need rules

Rules enable magic circle boundary of make-believe vs make-belief dichotomy

Role-playing communities need to be administered and maintained through rules and rule enforcement

Power is influential in this processWhat do we already know?

- Offline settings- Online communities

- Identity

Page 17: Maria Bäcke Defense

Why Second Life?

Page 18: Maria Bäcke Defense

Why not other virtual worlds with

communities, e.g., EveOnline, World of Warcraft, Entropia

Universe?

Page 19: Maria Bäcke Defense

Why/how did you choose these

four?

Nekos Caledon

Midian Gor

Page 20: Maria Bäcke Defense

Data collection

Can you fill in the empty boxes?

Page 21: Maria Bäcke Defense

How did being/performing a

Neko influence your data collection?

Page 22: Maria Bäcke Defense

What are your research

questions?

Page 23: Maria Bäcke Defense

Research questions

What is the level of analysis?−Individual?−Interplay between individuals?−Role-playing community?

What is the focus of analysis?−Make-belief vs make-believe within individual?−Online vs offline identity?−Interplay between individuals in community?−Interplay between leader and community?−Interplay between community and LL?

Page 24: Maria Bäcke Defense

Discussions

Neko−What is a Neko? Japanese Neko vs. western Neko, Sexy Neko, Herding Nekos

Midian −What should role-play be like? Sim managers. Who

decides?Gor

−Is Gor Philosophy fantasy role-play or example to live by? What happens to those who get caught in mixing of fantasy and reality?

Caledon −What should Second Life be like? Are we going to stay on this platform? Situation for programmers/scriptors and content creators

Page 25: Maria Bäcke Defense

Approaches to play - Schechner

Structure− Relationships among events within play act, each act consists of sub

acts, distinct behaviour units make up coherent whole, i.e. gameplay gestalt

Process− How play acts are generated and what are their phases of

development

Experience− What are the feelings and moods of the players and observers?

How do these affect playing? What are different experiences? How do they change over time? How is it “good” or not?

Function− What purpose do play acts serve? How do they affect learning,

growth, creativity, aggression, values, or other “uses” of play.

Adapted from [email protected]

Page 26: Maria Bäcke Defense

CONCLUSION

Make-Believe and Make-Belief Performances

− Linden Lab decisions affect four role-play communities in various ways

− Performative utopias — the exit argument: ”if you don’t agree, please leave”

− Creating fiction — sustaining boundary between make-believe and make-belief, in character and out of character, dramatized and social

− Power and performance — constructions of gender and hierarchy, creating “reality” of your choice, virtual becoming actual

− Performative layers — social and dramatic role-play on different levels, online as well as offline, online make-belief social sphere where negotiations of power take place

Page 27: Maria Bäcke Defense

CONCLUSION

Make-Believe and Make-Belief Performances

− Linden Lab decisions affect four role-play communities in various ways

− Performative utopias — the exit argument: ”if you don’t agree, please leave”

− Creating fiction — sustaining boundary between make-believe and make-belief, in character and out of character, dramatized and social

− Power and performance — constructions of gender and hierarchy, creating “reality” of your choice, virtual becoming actual

− Performative layers — social and dramatic role-play on different levels, online as well as offline, online make-belief social sphere where negotiations of power take placeGeneralizability?

Page 28: Maria Bäcke Defense

Causality?

?A B

Page 29: Maria Bäcke Defense

Tension?

?A B

Page 30: Maria Bäcke Defense

Comparing communities

Is there a pattern?

Page 31: Maria Bäcke Defense

Comparing goals for actors/role-playing

Individualism

Collectivism

Hobby:

“Live to

play”

Serious:

“Play to live”

Leaders

Challengers/learners

Socializers

Explorers

Page 32: Maria Bäcke Defense

Play as performance

the performance

the “game”

the actor & audience

Adapted from [email protected]

Page 33: Maria Bäcke Defense

Dynamics of role-playing communities

the performance

the “game”

the actor & audience

Page 34: Maria Bäcke Defense

Exploring the tensions

the performance

the “game”

the actor & audience

When does the “game” start/stop?

Goal conflict

Value conflict

Rule conflict

Page 35: Maria Bäcke Defense

What do your findings mean…..

Methodologically−For cyber-ethnographers?

Theoretically−For performance studies?−For game studies−For community studies?−For other studies?

Practically−For role-playing community leaders?−For platform providers, eg Linden Lab?

What do we know now that we did not know

before?

Page 36: Maria Bäcke Defense

My CV• Leading a virtual team of 30

individuals from across the globe

• Creating and successfully executing strategies under

pressure• Managing cross-cultural conflict

without face-to-face communication

Building skills in virtual environments

Page 37: Maria Bäcke Defense

Practicing international entrepreneurship

Page 38: Maria Bäcke Defense

http://www.industrialgaming.no/Program-EpisodeIV.html

Page 39: Maria Bäcke Defense

Welch et al 2010

Merck’s Global R&D

NVWN Monthly Project Meeting

http://freshtakes.typepad.com/sl_communicators/2006/09/

ibms_second_lif.html

Virtual collaboration

ProViWo: Professional Collaboration and Productivity in Virtual Worlds,

http://vmwork.net/proviwo/

Page 40: Maria Bäcke Defense

HP rolls out virtual banking with Avaya’s Web.alive

http://www.hypergridbusiness.com/2011/04/hp-rolls-out-virtual-banking-with-avayas-web-alive/

Page 41: Maria Bäcke Defense

“Clearly, if social activity migrates to synthetic worlds, economic activity will go

there as well.” Castranova, 2006

http://www.flickr.com/photos/rodenberger/5085364909/in/pool-popartlab/#/photos/rodenberger/5085364909/in/pool-1240578@N23/

US $3 bln in virtual good sales in 2009 to grow to US $12 bln in

2012

Page 42: Maria Bäcke Defense

US$ 635,000 for an asteroid!

http://blogs.forbes.com/oliverchiang/2010/11/13/meet-the-man-who-just-made-a-cool-half-million-from-the-sale-of-virtual-property/

• US$ 500,000 profit in 5 years by Jon “Neverdie”

Jacobs• Entropia Universe with GDP

>US$ 440 mln

Page 43: Maria Bäcke Defense

From the mobility of goods to the mobility of financial capital to …

Teigland, JVWR, 2010

...the “mobility” of labor?

Page 44: Maria Bäcke Defense

Summary

Research area and questions−Very timely and relevant research area!−Interesting research question

Literature−Performance studies as insightful lens

Method−Daring to explore cyber-ethnography

Findings−Fascinating insights!!−Implications for many areas

Page 45: Maria Bäcke Defense

Summary

Research area and questions−Very timely and relevant research area!−Interesting research purpose

Literature−Performance studies as insightful lens

Method−Daring to explore cyber-ethnography

Findings−Fascinating insights!!−Implications for many areas

Thank you!!

I enjoyed this!!

Page 46: Maria Bäcke Defense
Page 47: Maria Bäcke Defense

Karinda Rhode

aka Robin [email protected]

www.knowledgenetworking.org

www.slideshare.net/eteigland

www.nordicworlds.net RobinTeigland

Photo: Lindholm, Metro

Photo: Nordenskiöld

Photo: Lindqvist

“We ain’t seen nothin’ yet!”

Page 48: Maria Bäcke Defense

Lessig on regulating behavior

Laws – dictated by external regulatorsNorms – accepted behaviors - internal

regulatorsMarket – business model Architecture/code - protocols

Page 49: Maria Bäcke Defense

Future implications

What will happen as VWs become more and more realistic?

Page 50: Maria Bäcke Defense

Neko

Within individual−Enables more aspects of personality to emerge IC−OCC learnings impact IC behavior (Villota)

Between individuals −Power is distributed

Page 51: Maria Bäcke Defense

Midian City – Interplay between rules and role-play

Within individual−IC skills enable OCC development, eg Steele’s

management training

Between individuals −Power is centralized. How was new leadership

structure developed?−Similar to growth of a firm – more routines,

procedures

Page 52: Maria Bäcke Defense

Gor

Interplay between sl and outside of sl

Page 53: Maria Bäcke Defense

Open source VW platforms

Page 54: Maria Bäcke Defense

Virtual Worlds on Demand

www.kitely.com

Page 55: Maria Bäcke Defense

Increasing pace of VW/3Di development!

VWs on stick

Browser-based VWs/hyperlinked

3D

Seamlessness between VWs

http://www.hypergridbusiness.com/2009/05/hypergrid-101-why-its-good-for-business/http://mediagrid.org/groups/technology/OFF.TWG/

"Create Once, Experience

Everywhere” Expanding uses

For smart phones and tablet PCs