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MAKEITREAL PROJECT
Addressing underachievement in STEAM education through real product design and making practices
Erasmus+ KA2 2016-1-PL01-KA201-026492
Interim Evaluation Report
based on the 1st pilot in Poland
Lead Partner: Warsaw University of Technology (WUT)
Authors: Katarzyna Hołownicka (WUT)
Circulation: Public
Version: 01
Stage: Final
Date: August 2017
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Declaration
This report has been prepared in the context of the MakeITReal project. Where other published and
unpublished source materials have been used, these have been acknowledged.
Copyright
© Copyright 2016 - 2018 the MakeITReal Consortium
All rights reserved.
This document is licensed to the public under a Creative Commons Attribution-NonCommercial-
ShareAlike 4.0 International License.
Funding Disclaimer
This project has been funded with support from the European Commission. This communication
reflects the views only of the author, and the Commission cannot be held responsible for any use
which may be made of the information contained therein.
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Table of Contents
Abstract .......................................................................................................................... 4
Chapter 1: Introduction ................................................................................................ 5
1.1 Pilot participants profile ................................................................................................. 5
Chapter 2: Pre and post test ....................................................................................... 7
2.1 Students’ interests in different school subjects including STEAM ................................ 7
2.2 Relevance & School Experiences............................................................................... 10
2.3 STEM profiles ............................................................................................................. 13
2.3.1 Maths .............................................................................................................. 13
2.3.2 Science ........................................................................................................... 16
2.3.3 Technology/Engineering ................................................................................. 18
2.3.4 21st century skills ........................................................................................... 20
2.3.5 Arts ................................................................................................................. 23
2.4 Perceptions and future ................................................................................................ 24
Chapter 3: Feedback generated by the students ....................................................... 28
Chapter 4: Feedback generated by the participant teachers ..................................... 31
Chapter 5: Conclusion ............................................................................................... 34
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Abstract
In this interim report, we present findings from case studies describing the 1st round of the learning
intervention based on feedback generated by the participant teachers and students from Poland. This
evaluation is aimed to inform the 2nd MakeITReal pilot phase.
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Chapter 1: Introduction
This report concerns the evaluation of the project “Addressing underachievement in STEAM
education through real product design and making practices” co-funded by the Erasmus+
Programme of the European Union, KA2 project (2016-1-PL01-KA201-026492).
Interim report represents a first reflection and summary of the activities carried out during the first
10 months of the project lifecycle (from April to June 2017). The report presents the results of case-
study that was conducted with I Liceum Ogolnoksztalcace im. Marii Sklodowskiej – Curie of
Sokolow Podlaski (I LO).
MakeITReal is an Erasmus+ project that engages secondary school students (13-17 years old) that
underperform in STEAM (Science, Technology, Engineering, Arts and Maths) education and keep
distance from STEM related disciplines in creative product design and making practices. Special
focus is placed on teachers’ professional development and on building the pedagogical and technical
skills needed in order to facilitate the learning process, to support students’ in 3D modeling and 3D
printing and to make connections across STEAM disciplines.
The objectives for the project are to:
• Design and model an active, learner-centered teaching approach for engaging underachievers
into STEAM related projects through real product design and making practices
• To help underachievers in STEM related subjects to improve their performance and develop
21st century skills through their engagement in interdisciplinary projects related to real life
• Plan and enact activities and workshops that promote teacher professional learning and
pedagogic change
• Create OER that will support school community members (within and beyond the
partnership) to apply the MAKEITREAL learning intervention
• Open STEM education though the infusion of arts and the support of product design and
making practices moving beyond clichés according to which only STEM-talented students
can make it.
• Establish synergies among schools, academia and industry towards creative and meaningful
engagement in STEAM education.
The MakeiITReal learning intervention is carried out in two pilot stages. The pilots would cover one
school period of 3 months initially and 6 months subsequently. During the first pilot phase, three
interdisciplinary projects in STEAM education will be practiced, during the second pilot stage - seven
projects.
The tools for monitoring the learning interventions, documenting feedback, collecting feedback from
students and teachers are described in the pilot protocol (Intellectual Output No. 3).
1.1 Pilot participants profile
The project is addressed to students who demonstrate low performance in STEM education and keep
distance from STEM related discipline. A series of selection criteria were defined and agreed upon
by the whole consortium to be considered in the participants recruitment for two phases of the pilot
within the projects (Eligibility profile card). The guidelines are also include information on how to
select the students that are going to participate in the MakeITReal learning intervention. Accordance
with it, the priority to participation should be given to those that demonstrate low performance in
STEM related subjects and feel uncomfortable with STEM or think that STEM subjects are not
related to real life and do not allow them to be creative. Than a number of other criteria/conditions
that lead to underachievement and school failure should be also considered for the final selection.
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In the first round of the pilot participated 53 students. There are very few withdraws due to
participants’ time constrains. A questionnaire survey was dispatched to all participated students.
Students were asked to provide basis information includes their sex and data on age.
Figure 1: Gender and ages of surveyed students
As shown in Figure 1Błąd! Nie można odnaleźć źródła odwołania., 24 (47%) of the respondents
were female. Thus, the sample comprised a reasonably equal proportion of males and females. The
students were 16-17 years old.
Evaluation data were also collected from 3 teachers who participated in the first round of the pilot
These teachers have been trained in 3D modeling and printing during the first teacher training
workshop (C1) that organised by the AUTH team in Thessaloniki (Greece). The teachers who
participated in the survey have been teaching STEM subjects for over 20 years (see Table 1).
Table 1: Teaching area and experience of surveyed teachers
Team Subjects taught by the participant teachers Year of teaching experience
Poland Teacher 1 Physics 32
Teacher 2 Mathematics 21
Teacher 3 Mathematics 30
14
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0
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Male Female
16 17
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Chapter 2: Pre and post test
Students who participated in the 1st round of the pilot were asked to complete pre-test (before the
intervention) and post-test (after the intervention). Students received special codes that were used to
keep the assessment data anonymous and allowed us to compare results of two assessments taken at
different times. The survey aimed to explore students’ experiences, opinions, skills and views about
STEAM. The student survey comprised five sections: ‘General interests’, ‘STEAM interest’,
‘Relevance & School Experiences’, ‘STEAM profiles’, ‘Perceptions & Future’.
In summary, the MakeITReal learning intervention had a positive impact on students’ attitudes and
motivation towards STEM related disciplines. Students came to see these disciplines as more
pleasant. They are planning to work harder in their math and science courses. Students realized that
the things that they learn in Maths and Science matter in real and daily life. In particularly, students
appreciate STEM practical applicability in everyday life and they are more interested in creating new
objects. This positive impact of MakeITReal learning intervention on links STEM to real life has
been noticed despite the fact that students sometimes or rarely received such examples in schools.
The students were moderately positive about the link between Arts and STEM. In additions, they
were not sure about the impact of Arts on their motivation and interest in STEM subjects. Students
admitted that sometimes or more frequent were given the opportunity to express or replenish their
creativity, were allowed to use artistic methods to show their understanding of a concept/event/object
and were involved in hands-on and practical activities using also math and/or science in schools.
The students agreed with the statement “Knowing how to use math and science together can allow
me to make useful and creative things”. They stated that during the mathematic lessons the teachers
sometimes or rarely included also other subject areas or disciplines.
In addition, the students showed high levels of confidence in applying the skills and competencies
required in the 21st century. The students appear to be more confident as far as their problem solving,
decision making and presentation and communication skills are concerned.
The MakeITReal learning experience appears also to have the potential to inspire young students in
making STEAM a future career choice. The students agreed with the statement that their education
will create many future opportunities for them. In schools students sometimes talked about the types
of jobs and careers that use Science and Math but they would consider a job that involves using
science and/or maths.
2.1 Students’ interests in different school subjects
including STEAM
This section presents and discusses students’ responses to a set of questions that aim at exploring
students’ interests in STEAM subjects. The participant students were asked to select up to 3 subjects
that they are the most interested in and subjects that they are the least interested in. Below you will
find the students' preferences before and after the MakeITReal intervention (Figure 2 and Figure 3).
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Figure 2: Favourite subjects in school
Note that respondents were able to choose up to 3 options.
Before the 1st pilot began, students were the most interested in Physics Sport, Foreign languages and
Geography. Later students pointed out Physics, Sports, Foreign languages and Algebra as the most
interesting subjects. It is noteworthy that after comparing the results of pre-post research one can
notice an increase in interest in Physics, Geometry and Algebra.
Figure 3: Unpopular subjects in school
Note that respondents were able to choose up to 3 options.
2
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0 5 10 15 20 25 30 35
Literature
History
Arts
Algebra
Geometry
Physics
Chemistry
ICT
Foreign languages
Sports
Geography
Music
Biology
Post-test Pre-test
30
29
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0 5 10 15 20 25 30 35
Literature
History
Arts
Algebra
Geometry
Physics
Chemistry
ICT
Foreign languages
Sports
Geography
Music
Biology
Post-test Pre-test
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In response to a question about the topic of least favourite subjects, the students most frequently
mentioned Literature, History and Biology before and in the end of the MakeITReal intervention.
In the study period, the decline of indications of Geometry, Algebra, Physics as the least interesting
subjects was observed. These findings are consistent with those of the previous question and indicate
the positive influence of the MakeITReal learning intervention on students’ interest in the area of
mathematics and physics. However, it is worth noting that there is no sign, so far, that this positive
tendency can necessarily inspire a positive long-lasting engagement in Math and Physics.
The students were also asked about their level of interest in Science, Maths, Arts and
Engineering/Technology. The figures from 4 to 7 show the level of students' interest in these subjects
before and after intervention using a 4-point Likert scale. Taking into account the answers
“Interested” and “Very interested” it can be seen increase students’ interest in STEAM disciplines.
The most increase in interest was noticed in case of maths and Engineering/Technology. Changes
were less apparent in the case of arts. Detailed statistics are given below.
Figure 4: The level of interest in Science
38 (out of 53) students were interested or very interested in science before the pilot. The number of
students who agree with this statement increases to 44 (11%) in the end of the workshop.
Figure 5: The level of interest in Math
Interest in maths decelerated 31 students before the MakeITReal interventions and 43 students (more
23%) in the end of the pilot.
1 1
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Pre-test Post-test
Not at all interested Not so interested Interested Very interested
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Pre-test Post-test
Not at all interested Not so interested Interested Very interested
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Figure 6: The level of interest in Arts
38 students stated that were interested or very interested in arts before the pilot. The number of
students who agree with this statement slightly increases to 43 (6%) in the end of the workshop.
Figure 7: The level of interest in Engineering and Technology
32 students were interested or very interested in Engineering and Technology before the pilot.
The number of students who agree with this statement increases to 41 (17%) in the end of the
workshop.
2.2 Relevance & School Experiences
The intention of this section is shading light into students’ school experiences with an emphasis on
STEM activities in the school, opportunities for creativity, expression of artistic skills and reflection
upon STEM connections to real life. The figures from 8 to 14 show how often students were exposed
to the various activities at school that might impact in increasing their interest in, and improving their
knowledge of STEM careers. In both the pre- and post-test, the students most frequently responded
that such activities were experienced sometimes at their class/school. Comparison the results Pre-
Post test showed that student noticed that they are more frequent involved in creative tasks that are
meaningful for them and teachers are somewhat more often inclined to incorporate other disciplines
during their lessons. Detailed statistics are given below.
3 2
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2830
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Pre-test Post-test
Not at all interested Not so interested Interested Very interested
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Not at all interested Not so interested Interested Very interested
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Figure 8: The distribution of answers for the question „You get examples of how the things you learn in Math & Science
matter in the real world
Before the pilot 30 students out of 53 stated that only sometimes received examples of how the things
they learn in Math & Science matter in the real world. In turn 4 students stated that this happened
frequently or always. Feedback provided by the students at the end of the pilot shows that this
opportunity has occurred slightly more frequent.
Figure 9: The distribution of answers for the question „When you study a mathematical topic, your teachers include also
other subject areas or disciplines (i.e. Arts, History, etc.)”
The vast majority of Polish students in both two phases of survey (45 students in pre-test, 38 students
in post-test) declared that when they studied a mathematical topic, their teachers rarely or never
included also other subject areas or disciplines.
244
1
13 14
3027
47
0
5
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25
30
35
Pre-test Post-test
I do not know Never Rarely Sometimes Frequently or Always
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Pre-test Post-test
I do not know Never Rarely Sometimes Frequently or Always
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Figure 10: The distribution of answers for the question „Get involved in creative tasks that are meaningful to you”
According the pre-test, 27 students out of 53 sometimes were get involved in creative tasks that are
meaningful to them, while 14 students– frequently or always. The result of post-test survey shows
that this possibility was slightly more frequent.
Figure 11: The distribution of answers for the question „ You are given opportunities to express or replenish your
creativity”
About half of students (before and after the pilot) had opinion that they sometimes were given
opportunities to express or replenish their creativity. Over one quarters of respondents thought that
these opportunities were frequently or always offered.
Figure 12: The distribution of answers for the question „ You are allowed to use artistic methods to show your
understanding of a concept/event/object”
1 21
10 10
27
20
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21
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10
15
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25
30
Pre-test Post-test
I do not know Never Rarely Sometimes Frequently or Always
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Pre-test Post-test
I do not know Never Rarely Sometimes Frequently or Always
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Pre-test Post-test
I do not know Never Rarely Sometimes Frequently or Always
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Most of the students in pre and post-test stated that rarely (22 and 21 respectively) or sometimes
(12 and 16 respectively) they were allowed to use artistic methods to show your understanding of
a concept/event/object.
Figure 13: The distribution of answers for the question „Get involved in hands-on and practical activities using also
math and/or science”
Students' statements about whether they were involved in hands-on and practical activities using also
math and/or science were very divided. However, in this issue was the predominance of students who
answered "sometimes" (22 out of 53 in pre-test, 20 in post-test).
Figure 14: The distribution of answers for the question „Talk about the types of jobs and careers that use Science and
Math”
Every 7 students highlighted (before and after the pilot) that sometimes or more frequent they talked
about the types of jobs and careers that use Science and Math.
2.3 STEM profiles This section presents students’ reflection on their performance, perceptions and feelings in relation
to Maths, Science, Engineering/Technology, Arts and the 21st century skills. These five core thematic
areas are exploited to help us shade light into the students’ profile in STEAM. The students were
invited to state the extent to which they agree or disagree on each statement using a 5-point Likert
scale.
2.3.1 Maths
The figures from 15 to 20 show the students' views on set of statements related to the discipline of
Mathematics. The results of comparing pre- and post-test indicate that there is a growing trend in
1 1
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2220
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Pre-test Post-test
I do not know Never Rarely Sometimes Frequently or Always
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Pre-test Post-test
Never Rarely Sometimes Frequently or Always
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students' positive perception of mathematics. They usually do well in Maths. The students consider
math as pleasant subject and appreciate its practical applicability in everyday life. Taking into
account the results of Pre-Post tests it can be seen that students are a bit more confident when they
are doing maths. Nevertheless, there is room for further improvements. Students has started seen
Maths as less hard for them. Detailed statistics are given below.
Figure 15: The distribution of answers for the question „I usually do well in Maths”.
Every 7 students agree or somewhat agree with the statement that they usually do well in Maths
(before and after the pilot).
Figure 16: The distribution of answers for the question „ I think learning maths will help me in my daily life”.
41 students out of 53 reported before the pilot that learning maths will help them in their daily life.
3 more students agreed with this statement in the end of the interventions.
1 25 6
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Pre-test Post-test
Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Pre-test Post-test
Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 17: The distribution of answers for the question „I enjoy doing Math”.
The number of students that enjoyed doing Maths slightly increased from 35 to 39 students (out of
53).
Figure 18: The distribution of answers for the question „I am sure of myself when I do Maths”.
Only 18 students in pre-survey agreed or somewhat agreed with the statement that they were sure of
themselves when they do Maths. The number of students with such opinion increased to 26 (15%) in
post-survey.
Figure 19: The distribution of answers for the question „Maths is hard for me”.
20 students disagreed with the statement that maths is hard for them before the pilot. In the end of
the workshop, 5 more shared similar opinion.
2 3
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 20: The distribution of answers for the question „Maths is boring”.
7 out of 10 students disagreed or somewhat disagreed with the statement that Maths is boring (before
and after the pilot).
2.3.2 Science
The figures from 21 to 26 show the students' views on set of statements related to the discipline of
science. The results of comparing pre- and post-test indicate that there is a growing trend in students'
positive perception of science. They enjoy doing science and appreciate its practical applicability in
everyday life. The students began to feel a little more confident when they were doing maths, but
they did not begin to perceive science as less difficult and less boring. Detailed statistics are given
below.
Figure 21: The distribution of answers for the question „I usually do well in Science”.
Approximately 34 students out of 53 students agree or somewhat agree with the statement that they
usually do well in Science (before and after the pilot).
2119
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Pre-test Post-test
Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
2 1
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Pre-test Post-test
Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 22: The distribution of answers for the question „I think learning Science will help me in my daily life”.
On average, 34 students stated that learning science will help them in their daily life.
Figure 23: The distribution of answers for the question „I enjoy doing science”.
The number of the Polish students that enjoyed doing science slightly increased from 39 students out
to 42 students.
Figure 24: The distribution of answers for the question „I am sure of myself when I do science”
Only 23 students in pre-survey agreed or somewhat agreed with the statement that they were sure of
themselves when they do science. The number of students with such opinion slightly increased to 28
students in post-survey.
2
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26 26
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Figure 25: The distribution of answers for the question „Science is hard for me”.
Most of the students (34 students out of 53) before the pilot reported that science is not hard for them.
Nevertheless, after the pilot the number of students with the same view decreased (27 students).
Figure 26: The distribution of answers for the question „Science is boring”.
7 out of 10 students disagree or somewhat disagree with the statement that science is boring (before
and after the pilot).
2.3.3 Technology/Engineering
The figures from 27 to 31 show the students' views on set of statements related to the discipline of
technology/engineering. The results of comparing pre- and post-test indicate that there is a growing
trend in students' positive perception of technology/engineering. They are interested in creating new
objects and are a little more aware of knowledge from math and science can be used to design
everyday objects. Detailed statistics are given below.
5 4
29
23
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 27: The distribution of answers for the question „I like to imagine creating new products”
About 37 students out of 53 students stated that like to imagine creating new products (before and
after the pilot).
Figure 28: The distribution of answers for the question „I can use knowledge from Math and Science to design everyday
objects”
Almost half of the students (26 students out of 53) in pre-survey agreed or somewhat agreed with the
statement that they can use knowledge from Math and Science to design everyday objects. The
number of students with such opinion slightly increased to 30 students in post-survey.
Figure 29: The distribution of answers for the question „I usually do well in ICT class”
The number of students that usually do well in ICT class increased from 22 to 36 (26%).
1 1
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 30: The distribution of answers for the question „I enjoy exploring what makes machines work”
On average, 36 students out of 53 students stated that enjoy exploring what makes machines work
(before and after the pilot).
Figure 31: The distribution of answers for the question „I am good at building and fixing things”
Approximately 30 students agree or somewhat agree with the statement „I am good at building and
fixing things” (before and after the pilot).
2.3.4 21st century skills
The figures from 32 to 37 show the students' views on set of statements related to their confidence
in applying the 21st century skills. The results of comparing pre- and post-test indicate that the great
majority of students showed high levels of confidence in applying the skills and competencies
required in the 21st century. Detailed statistics are given below.
21
6 6
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 32: The distribution of answers for the question „I am confident that I can set goals and work towards achieving
them”
The vast majority of students (85%) agree or somewhat agree with the statement that they are
confident in setting goals and working towards achieving them (before and after the pilot).
Figure 33: The distribution of answers for the question „I am confident that I can work well in a team”
44 students out of 53 stated that they are confident that they can work well in a team (before and after
the pilot).
Figure 34: The distribution of answers for the question „I am confident I can include others’ perspectives when making
decisions”
1 2
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3335
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47 students out of 53 stated that they are confident that they can include others’ perspectives when
making decisions (before and after the pilot).
Figure 35: The distribution of answers for the question „I am confident that I can find solutions when things do not go as
planned.”
43 students out of 53 stated that they are confident that they can find solutions when things do not
go as planned (before and after the pilot).
Figure 36: The distribution of answers for the question „I am confident that I can present my work in public and
communicate my ideas”
33 students out of 53 stated that they are confident that they can present their work in public and
communicate their ideas slightly (before and after the pilot).
2
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 37: The distribution of answers for the question „I am confident that I can take initiative to plan and execute tasks
that I have never performed before”
The number of students confident that they can take initiative to plan and execute tasks that they have
never performed before, increased from 27 to 32.
2.3.5 Arts
The figures from 38 to 40 show the students' views on set of statements related to Arts. The results
of comparing pre- and post-test indicate that the students are moderately positive- regarding the link
between Art and STEM. Detailed statistics are given below.
Figure 38: The distribution of answers for the question „Arts has nothing to do with Science, Technology, Engineering
and Maths”
About 9 out of 53 students agree or somewhat agree with the statement that Arts has nothing to do
with STEM subjects (before and after the pilot).
1
5
9
20
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24
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 39: The distribution of answers for the question „I feel motivated when through STEM subjects I am given
opportunities to participate in Arts activities”
The number of students that agreed or somewhat agreed with the statement „I feel motivated when
through STEM subjects I am given opportunities to participate in Arts activities” slightly increased
from 16 to 19.
Figure 40: The distribution of answers for the question „I am interested in exploring science concepts when combined
with Arts”
20 students out of 53 agree or somewhat agree with the statement „I am interested in exploring
science concepts when combined with Arts” (before and after the pilot).
2.4 Perceptions and future
The figures from 41 to 48 show the students' views on set of statements related to their perception of
STEM subjects and their plan for the future. The students were invited to state the extent to which
they agree or disagree on each statement using a 5-point Likert scale. The results of comparing pre-
and post-test indicate that the MakeITReal learning experience appears to have the potential to inspire
young students in making STEAM a future career choice. Detailed statistics are given below.
7
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1413
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Figure 41: The distribution of answers for the question „I'm planning to work harder in my math and science courses”
45 students out of 53 reported that they are planning to work harder in their math and science courses
(before and after the pilot).
Figure 42: The distribution of answers for the question „Knowing how to use math and science together can allow me to
make useful and creative things”
46 students before the pilot and 39 students after the pilot agreed or somewhat agreed with the
statement that knowing how to use math and science together can allow them to make useful and
creative things.
Figure 43: The distribution of answers for the question „It is important for me to become knowledgeable in science and
science concepts”
3 2 34 4
24
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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44 students out of 53 reported that it is important for them to become knowledgeable in science and
science concepts (before and after the pilot).
Figure 44: The distribution of answers for the question „Knowledge of math and science can help me understand how the
world works”
About 44 students out of 53 agreed or somewhat agreed with the statement that knowledge of math
and science can help them understand how the world works (before and after the pilot).
Figure 45: The distribution of answers for the question „If I learn engineering, then I can improve things that people use
every day”
42 students out of 53 in pre-survey agreed or somewhat agreed with the statement „If I learn
engineering, then I can improve things that people use every day”. The number of students with such
opinion increased to 45 in post-survey.
1 11 2
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Figure 46: The distribution of answers for the question „I expect to use science and math when I get out of school”
On average 41 students out of 53 agreed or somewhat agreed with the statement that they expect to
use science and math when they get out of school (before and after the pilot).
Figure 47: The distribution of answers for the question „I would consider a job that involves using science and/or
maths”
The number of the Polish students that agreed or somewhat agreed with the statement that they would
consider a job that involves using science and/or maths, slightly increased from 36 to 39 students.
Figure 48: The distribution of answers for the question „My education will create many future opportunities for me”.
On average, 8344 students out of 53 agreed or somewhat agreed with the statement that their
education will create many future opportunities for them (before and after the pilot).
1 224
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Disagree Somewhat disagree Neither Agree Nor Disagree Somewhat agree Agree
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Chapter 3: Feedback generated by the students
Students were encouraged to provide us with their feedback about their perception of the MakeITReal
workshop after they participated in it. They completed surveys (feedback form) consisted of eight
questions (both opened and closed). Unfortunately, not all the students who participated in the
workshops completed this part of the survey (32 out of 53). Because of the many open questions in
the survey, it was decided to conduct it online using the Google form, so that students have enough
time to complete. The questionnaire response rates appear to be lower in the case of an online
questionnaire than in the paper questionnaire. The above will be taken into account when planning
the evaluation of second round of the pilot.
The Figure 49 shows the description of the workshop in which the students participated. The students
were invited to choose adjectives that better describe MakeITReal intervention. From the figures it
is apparent that the workshop mostly was described as “creative” and “interesting”. Detailed statistics
on are given below.
Figure 49: Choosing adjectives that better describe the workshop experience
Note that respondents were able to choose up to 3 options.
28 students out of 32 perceived workshop as “creative”, 25 students as “interesting” and 11 students
as “neutral”.
The students were most satisfied with the possibility of designing and printing new objects,
possibility of showing their creativity and final result of their work. They felt it was really valuable
to work with team on the projects. Students appreciated practical dimension of this work and
emphasized that it was a new experience for them. Some students appreciated skills and knowledge
acquired while working on projects that can be used in future work and in everyday life.
“I liked the most possibility to prove myself and print my first designed thing”
(The Polish student)
The student asked about the least favourite thing in the workshop, they mainly mentioned the long
print time of the objects, the small number of meetings during the project and problems with the
computers on which they designing the objects. Individuals also reported problems with FreeCad
errors, complained about not very clear instructions on how to use this program or small number of
meetings. It should be stressed that the large percentage of respondents did not indicate what they
would rate low in the workshop and many answered that they liked everything.
The participant students were asked what they learned at the MakeITReal workshop. The vast
majority of students believe that they gained knowledge about 3D modeling and printing, how works
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Challenging
Difficult
Boring
Neutral
Fascinating
Creative
Easy
Fun
Interesting
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3D printer and how works FreeCAD. Some of the students reported that they learned about the
benefits of 3D printer. Others thanks to the workshops learned how to work in a group.
“At the workshop, I learned 3D modeling and printing and FreeCAD
programming” (The Polish student)
On average, 8 out of 10 participants students would recommend the MakeITReal Workshop to their
colleagues. Only one person answered “Maybe No” when suggesting this workshop to her/him
friends and classmates. Detailed statistical data are shown in Figure 50.
Figure 50: The distribution of answers for the question “Would you propose this workshop to a friend/ classmate?”
In addition, about 7 out of 10 students are willing to participate in additional 3D projects. Only one
person had different opinion. Several students were not sure if they would like to take part in
additional activities. Detailed statistical data are shown in Figure 51.
Figure 51: The distribution of answers for the question „ Would you like to participate in additional projects like the
ones you were recently involved in?”
The students were asked about their suggestions for workshop improvement. Many students referred
that there is no need for improvements. The other responses centered around the following
suggestions:
More meetings
Organization of workshops not only on school grounds.
The students made the following suggestions that refer their ideas for objects that they would like to
3D model and print:
18
7
6
1
Yes
Maybe Yes
Not sure
Maybe No
11
11
7
1
Yes
Maybe Yes
Not sure
Maybe No
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Missing small parts for machines
Dice
Sunglasses
Wheel rim
Pendant
Figures
Jewellery
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Chapter 4: Feedback generated by the participant teachers
The survey with teacher was carried out at the end of the pilot. The participant teachers completed
online questionnaire which consisted mainly of closed questions and aimed to obtain information
about their experiences from the MakeITReal 3-months workshop.
At first, a WUT representative gave a presentation on the MakeITReal project at the school in two
classes. He put emphasis on creation of three dimensional objects, showed art crafts made with 3d
modeling/printing and explained the meaning of STEAM. As it turned out, 57 of the 61 students
expressed great interest in participating in the project. In the first pilot round, the teachers decided to
give the chance to participate in the workshop of all interested students. The school's management
agreed to carry out the workshops also during the lessons. Then for each interested student was filled
eligibility cards. The first part of thematic tables related to “Perceptions and attitudes towards STEM”
in eligibility cards were filled out by the students themselves and the other three tables were filled
by the teachers. In the first round of the pilot participated 53 students. Individuals resigned from the
MakeITReal workshop due to lack of time and little interest.
After the selection of the students, the teachers encourage them to work in teams on 3 projects namely
the “geometrical solids”, “the keychain” and “the penguin” project. 11 teams have been created.
According to the teachers, most of the teams completed the projects. The teachers spent on average
over 4 hours in each project. The duration of the 1st pilot phase (three months) was considered
adequate for carrying out these three projects The teachers were satisfied with the way this workshop
was carried out.
The teachers assessed students’ collaborations very well, but it was not the highest possible rating.
In their opinions the students enjoyed the workshop and were interested in.
The participant teachers were also asked about the main difficulties/challenges that students faced
during the implementation of the projects. The teacher mainly reported the challenges related to
technical difficulties with the selected software and with the 3D printer. These hardships had no
serious impact on the pilot implementation.
The participant teachers were also given a set of statements and they were invited to express the extent of their
agreement or disagreement on a five-point Likert scale. The statements are related to the impact that the workshop is
likely to have on students’ collaboration, problem solving and presentation skills, motivations towards STEAM,
performance in STEM, self-esteem and confidence. All statements were positive. The teachers appear more certain about
the development of skills (collaboration and presentation skills) and less certain about the adoption of a new attitude
(see Table 2 -
Table 9Błąd! Nie można odnaleźć źródła odwołania.). Furthermore all teachers agreed with the
statement that MakeITReal learning intervention can set a basis whereupon underachievement in
STEM can be tackled.
Table 2: The distribution of answers for the statement „ After this workshop it is likely that most of the students have
improved their collaboration skills”
Answer Count
Strongly agree 3
Agree 0
Neutral 0
Table 3: The distribution of answers for the statement „ After this workshop it is likely that most of the have improved
their presentation skills”
Answer Count
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Strongly agree 3
Agree 0
Neutral 0
Table 4: The distribution of answers for the statement „ After this workshop it is likely that most of the students have
improved their problem solving skills”
Answer Count
Strongly agree 0
Agree 3
Neutral 0
Table 5: The distribution of answers for the statement „ After this workshop it is likely that most of the students are more
confident and ready to take new initiatives”
Answer Count
Strongly agree 0
Agree 3
Neutral 0
Table 6: The distribution of answers for the statement „ After this workshop it is likely that most of the students have
enhanced self-image, self-esteem”
Answer Count
Strongly agree 0
Agree 3
Neutral 0
Table 7: The distribution of answers for the statement „ After this workshop it is likely that most of the students have
been motivated towards STEM”
Answer Count
Strongly agree 0
Agree 3
Neutral 0
Table 8: The distribution of answers for the statement „ After this workshop it is likely that most of the students have a
more positive attitude for STEM subjects”
Answer Count
Strongly agree 0
Agree 3
Neutral 0
Table 9: The distribution of answers for the statement „ After this workshop it is likely that most of the students have
improved their performance in STEM”
Answer Count
Strongly agree 0
Agree 3
Neutral 0
The teachers agreed also that MakeITReal interventions can help linking STEM to creative, artistic
hands-on practises as well to real life and research/entrepreneurial practises.
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Teachers were asked to express their views on educational resources provided to them, the support
from the project implementations offered by the team and necessary equipment to support students
during the 1st pilot period. The teachers reported that the educational resources were very useful (see
Table 10). The support provided by the project team was also rated as very useful (see Table 11).
The teachers agreed with the statement that they were well-equipped to support students during the
workshop (see Table 12), but they were not quite convinced in this matter. Probably affected by the
delay in purchasing a 3D printer due to administrative procedures. During this time, teachers could
count on support from the WUT worker, who shared his printer during the workshop.
Table 10: The distribution of answers for the statement „The educational resources that you were provided with were
…”
Answer Count
Very useful 3
Useful 0
Somewhat useful 0
Table 11: The distribution of answers for the statement „The support from the project implementation team was…”
Answer Count
Very useful 3
Useful 0
Somewhat useful 0
Table 12: The distribution of answers for the statement „I was well-equipped to support my students during the project
implementation stage…”
Answer Count
Strongly agree 0
Agree 3
Neutral 0
The participant teachers were also invited to express the extent to which they agree or disagree to
this statement: “The MakeITReal learning intervention offered me opportunities for professional
development and skill-building (both from a technical and a pedagogical perspective)” (see Table
13). Teachers agreed on this issue.
Table 13: The distribution of answers for the statement „ The MakeITReal learning intervention offered me opportunities
for professional development and skill-building (both from a technical and a pedagogical perspective)”
Answer Count
Strongly agree 0
Agree 3
Neutral 0
All the teachers are also confident that they can continue implementing the workshop in the school.
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Chapter 5: Conclusion
In this interim report were presented findings from case studies in Poland describing the 1st round of
the learning intervention. Surveys were collected from teachers and students exploring their opinions
of the activities they had undertaken and the results of these were analysed to provide information
about their impact on students and teachers and to inform the 2nd MakeITReal pilot phase.
The survey evidence indicated that there was an increase in student interest in, and positive attitudes
toward STEM subjects, activities and careers following the MakeITReal intervention.
The results suggested that MakeITReal intervention may be effective in stimulating students interest
in, and positive attitudes toward STEM subjects, activities and careers. The whole learning
intervention was well received by the participant students and teachers. Students’ responses show
that the MakeITReal workshop set a basis whereupon students’ interest in STEAM disciplines can
be challenged.
Findings on the gain in STEAM perceptions after participating in the 1st pilot confirmed that students
came to see these disciplines as more appealing. Students reported an increase in their interest in
STEM, desire to learn STEM, their understanding of importance of STEM, and the connection
between STEM and real life. They are planning to work harder in their math and science courses.
The students realized that the things that they learn in Maths and Science matter in real and daily life.
In particularly, students appreciate STEM practical applicability in everyday life. This positive
impact of MakeITReal learning intervention on links STEM to real life has been noticed despite the
fact that students sometimes or rarely received such examples in schools. In addition, the participant
teachers agreed that that MakeITReal practices can help linking STEM to real life and
research/entrepreneurial practices. Real world problems are not isolated issues and often require
multi-disciplinary problem solving approaches drawing on findings from STEM disciplines.
Students stated that during the mathematic lessons the teachers sometimes or rarely included also
other subject areas or disciplines.
When it comes to the stimulation and motivation and the adoption of a more positive attitude for
STEM subjects, it appears that the participant teachers recognize that the MakeITReal learning
intervention facilitates this purpose. Almost all teachers agreed that MakeITReal intervention had
impact on students’ performance in STEM, but they were not quite convinced yet. Furthermore, most
teachers agreed with the statement that MakeITReal learning intervention can set a basis whereupon
underachievement in STEM can be tackled.
Based on the evaluation findings, the MakeITReal interventions appears to be successful in engaging
students in STEAM. Students asked for more sessions, which confirmed their great interest in the
workshops.
The main challenges, that were encountered, were related to occasional technical problems with the
software and 3D printer. However, none of the aforementioned challenges had a negative effect on
the deployment of the learning intervention.
The students were moderately positive about the link between Arts and STEM. In additions, they
were not sure about the impact of Arts on their motivation and interest in STEM subjects . However
the teachers agreed that that MakeITReal practices can help linking STEM to creative and artistic
hands-on practices. Students admitted that sometimes or more frequent were given the opportunity
to express or replenish their creativity, were allowed to use artistic methods to show their
understanding of a concept/event/object and were involved in hands-on and practical activities using
also math and/or science in schools. The students agreed with the statement “Knowing how to use
math and science together can allow me to make useful and creative things”.
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The MakeITReal learning experience appears also to have the potential to inspire young students in
making STEAM a future career choice. The students agreed with the statement that their education
will create many future opportunities for them. In schools students sometimes or more frequent
talked about the types of jobs and careers that use Science and Math but they would consider a job
that involves using science and/or maths.
The students showed high levels of confidence in applying the skills and competencies required in
the 21st century. They appear to be more confident as far as their problem solving, decision making
and presentation and communication skills are concerned. Engaging students in product design and
making practices with the support of 3D modeling and 3D printing in a relatively short period of time
with limited resources helped them to improve their teamwork and creativity skills and gain
confidence in their ability to design, implement and analyse.
The teachers stress the fact that the MakeITReal workshop/pilot integrates indeed features that can
inspire most of the students in enhancing their skills (i.e. presentation skills, collaboration skills).
They appear more certain about the stimulation towards the development of new skills and less
certain about the actual adoption of a new attitude.
There was also an agreement that the MakeITReal learning intervention offered participant teachers
opportunities for professional development and skill-building (both from a technical and a
pedagogical perspective); towards this end, the support provided by the MakeITReal team was highly
acknowledged.
The current study found positive indications that engaging students in product design and making
practices following the Maker Movement trend promotes interest in STEAM. Nevertheless, it’s
worth to think how can we better forge the link between Arts and STEM?