MagicWatch: Interacting & Segueing Abstract Seeking for more friendly, more efficient, and more effective human-computer interaction ways is an eternal hot topic. This video demonstrates a MagicWatch that can sense user’s gestures, understand user’s intensions, and achieve expected tasks with the underlying core techniques and the support of a back- end context aware smart system on a cloud platform. The MagicWatch can act as a pointer, a remote controller, and an information portal. Just using hand, you can point a building, a person, or a screen; you can control a device, for instance, changing TV channels, adjusting temperature, or switching slides; and you can get necessary information from the cloud. Moreover, this video highlights MagicWatch’s seamless interactions with objects in its surrounding and easy segueing in cyber-physical spaces. Author Keywords Watch; Gestures; Task; Remote control; Segueing; Interacting ACM Classification Keywords H.5.2. User Interfaces. Introduction In today’s “wearable computing” era, with the emergence of various wearable devices, wristwatch has been receiving much attention and widely accepted not only as a classic watch but also as a gateway from the physical world to cyber worlds. Comparing to other wearable devices, it has significant advantages such as Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. Copyright is held by the author/owner(s). UbiComp’14 Adjunct, September 13-17, 2014, Seattle, WA, USA ACM 978-1-4503-3047-3/14/09. http://dx.doi.org/10.1145/2638728.2638848 Feng Yang Zhejiang University No.38 Zheda Road Hangzhou, Zhejiang, China [email protected]Shijian Li* Zhejiang University No.38 Zheda Road Hangzhou, Zhejiang, China [email protected]Runhe Huang Hosei University 3-7-2 Kajino-cho Koganei-shi, Tokyo, Japan [email protected]Shugang Wang Zhejiang University No.38 Zheda Road Hangzhou, Zhejiang, China [email protected]Gang Pan Zhejiang University No.38 Zheda Road Hangzhou, Zhejiang, China [email protected]315 UBICOMP '14 ADJUNCT, SEPTEMBER 13 - 17, 2014, SEATTLE, WA, USA
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MagicWatch: Interacting & Segueing
Abstract
Seeking for more friendly, more efficient, and more
effective human-computer interaction ways is an
eternal hot topic. This video demonstrates a
MagicWatch that can sense user’s gestures, understand
user’s intensions, and achieve expected tasks with the
underlying core techniques and the support of a back-
end context aware smart system on a cloud platform.
The MagicWatch can act as a pointer, a remote
controller, and an information portal. Just using hand,
you can point a building, a person, or a screen; you can
control a device, for instance, changing TV channels,
adjusting temperature, or switching slides; and you can
get necessary information from the cloud. Moreover,
this video highlights MagicWatch’s seamless
interactions with objects in its surrounding and easy
segueing in cyber-physical spaces.
Author Keywords
Watch; Gestures; Task; Remote control; Segueing;
Interacting
ACM Classification Keywords
H.5.2. User Interfaces.
Introduction
In today’s “wearable computing” era, with the
emergence of various wearable devices, wristwatch has
been receiving much attention and widely accepted not
only as a classic watch but also as a gateway from the
physical world to cyber worlds. Comparing to other
wearable devices, it has significant advantages such as
Permission to make digital or hard copies of part or all of this work for
personal or classroom use is granted without fee provided that copies are
not made or distributed for profit or commercial advantage and that
copies bear this notice and the full citation on the first page. Copyrights
for third-party components of this work must be honored. For all other
uses, contact the Owner/Author.
Copyright is held by the author/owner(s).
UbiComp’14 Adjunct, September 13-17, 2014, Seattle, WA, USA