Virtual Environments Adela Risha Saputra 617260 Semester I/2013 Group 6
Mar 11, 2016
Virtual Environments
Adela Risha Saputra617260
Semester I/2013Group 6
R E D C A B B A G E Brassica Oleracea
__M1/IDEATION - __PATTERN & ANALYTICAL DRAWING
By using Kandinsky’s analytical draw-ing technique: simplification (Poling, 1987), I connected the visible points seen on the cross section of the red cabbage. After analyzing the geome-try, it turns out to be a Fibonacci spiral.
__M1/IDEATION - __NATURAL PATTERN ANALYSIS
Throughout my lantern-making proc-ess, I always incorporate my natural pattern’s concept ideas to make the surfaces and panels. Most of them are identified from their physical geom-etry (concave surface) and the cab-bage’s growth behaviour (loops, folds,
layering, spiral, and scaling).
01SPIRAL
03FOLDS
04LAYERING
05CONCAVE
06SCALING
My first idea of spiraling comes from my analytical drawing, which is a Fibon-acci spiral. The other five are based on my observation of the pattern’s be-
haviour.
02LOOP
__M1/IDEATION - __PAPER AND PLASTICINE MODELS
GUGGENHEIM MUSEUM - NEW YORKFRANK LLOYD WRIGHT
The paper models followed directly the rule of my analytical drawing (Fi-bonacci spiral), with the concept ide-as of extruding and scaling, just as sug-
gested by Paul Loh’s lecture.
Next, the final plasticine model was heavily inspired by the spiral structure of Guggenheim Museum at New York; with integrating the ideas of suspen-sion and folds from the paper model.
01PAPER MODEL FRONT ELEVATION
02PAPER MODELTOP ELEVATION
03PLASTICINEFRONT ELEVATION
04MODEL SKETCHINTERFACE
1. Spiral2. Suspension3. Folds
FOLDS
SUSPENDED
SPIRAL
FOLDS
MODULE TWO
D E S I G N
__M2/DESIGN- __SURFACE DIGITIZATION
01First digitization of the raw plasticine shape; sepa-rated into two different surfaces.
02Attempts of creating a single surface but with the same surface complexity as the two surfaces.
05The idea of layering was incorporated to the sur-face to create a double-layer effect.
Pattern concept idea:
CONCAVE
SURFACE DEVELOPMENT
T I M E L I N EThe key to my surface develop-ment is simplification. Due to the initial complexity of my plasticine model (mostly the curvature), it was hard to digitize the surface without separating them into two
surfaces.
03Another attempt of simplifying the surfaces and creating a realistic measurement for the surfaces (recreating hand to fit to model).
04More attempts of surface simpli-fication and decided to go with a single spiral instead of multiple ones.
06Perfected form of the in-ner layer (red skin) and the outer layer (grey).
07The final surface is a loop, inspired by the surface of klein bottle, which creates a practi-cal way to combine the inner and outer layer of the surface.
Pattern concept idea:
LOOP
Pattern concept idea:
LAYERING
PRECEDENT STUDYKLEIN BOTTLE
+ EASIER TO PANELNo weird angled or squished sur-face that messed up the panelling.
+MORE REALISTICThe end of the handle is reachable and also made the making proc-ess easier.
PRECEDENT STUDYREICHSTAG DOMEBERLIN
__M2/DESIGN- __PANELLING DEVELOPMENT
01Default triangular
02Default triangular with arranged offset points to create a spiral movement in the panels.
03Outer layer:Custom 3D pattern with arranged points for over-lapping panels effect.
03Inner layer:Custom 2D pattern with another layer at the end for the diffused lighting effect.
FINAL DESIGNOUTER LAYER:
X - 12Y - 18
+ More panels in order to highlight the curvature of the surface.+ Not all panels have holesin their front faces: to create soft glows.
CUSTOM 2D PANELINNER LAYER
CUSTOM 3D PANELPYRAMID WITH FACES IN ALL SIDES
01 02
03
__M2/DESIGN- __FINAL PANELS ADJUSTMENTS
UPPER PARTPreviously the panels were stick-ing out where the surface was very curved.
BOTTOM PARTPreviously the pan-els were sticking out awkwardly that some panels were over-lapping each other; hard to fabricate.
SOLUTION:Manually adjust each tip so it will stick with the panels above.
SOLUTION:Manually adjust the panels of each row so it would not overlap the panels above; simplifying the panels.
The triangular overlapping panels I decided to take were inspired by this giant lantern (Golden Moon) by LEAD, which was also a giant ball of triangular faces stacked on top of each row. Moreover, I wanted to create the same lighting effect as seen in Golden Moon. The soft glow shown on each faces create a gradient light effect.
PRECEDENT STUDYGOLDEN MOON - HKLEAD, 2012
MODULE THREE
F A B R I C A T I O N
__M3/FABRICATION- __UNROLLING & NESTING
UNROLLINGThe main surface had 20 unrolled pieces horizontally. Tabs were created by using the provided Grasshopper script.
The handle had 14 unrolled pieces hori-zontally.
UNROLLINGMAIN SURFACE
UNROLLINGHANDLE
1A
Separate the model into two sections (top and bottom).
1B
111A
12
14
15
__M3/FABRICATION- __ORTHOGRAPHY EXPLODED ASSEMBLY GUIDE
13
15
17
A B
C
D
E
F
G
H
I
J
1B 16
18
19 110
111
112
112a
113
114
115
116117
118
119
K
L
M
N
O
+
joining parts of the same row.the order of row stacking.
__M3/FABRICATION- __MODEL ASSEMBLY PROCESS
MODEL ASSEMBLY
T I M E L I N E(Read from upper-left until right-below). For this model making process, I found paperclips ex-tremely useful to hold the pieces together. Following the previous assembly guide, I made the bot-tom and the upper part sepa-
rately. Attatching the circuit after the bottom part has been completed
__M3/FABRICATION- __MODEL ASSEMBLY
+ -
+
-
+++ ---
SERIES CIRCUIT
__M3/FABRICATION- __FIRST PROTOTYPE VS. FINAL
The failure of first pro-totype gave many insights in improving the final design:
+ The upper and bot-tom part stitches.
+ The black paper inner layer was changed to white ivory card.
+ Ideas on how to as-sembly the loop surface and installing lights inside it.
__M3/FABRICATION- __FINAL MODEL
__M3/FABRICATION- __LANTERN INTERFACE
LANTERN INTERFACE
Held the lantern from the handle like a cup, and held the bottom part with the oth-
er hand.