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Page 1: Ludology 2
Page 2: Ludology 2

INTERFACE

Page 3: Ludology 2

• Entertain and appease patrons• Keep facilities clean • Feed animals• Generate bonuses through efficient

management

• Limited space• REALLY impatient patrons• Fast pace

OBJECTIVES AND CONFLICT

Page 4: Ludology 2

• Visitors must see 3 attractions to earn a point

• Unhappy visitors leave

FRUSTRATION

• 4 attractions• Space for 10 visitors• Visitors demand is

not in proportion to capacity of attractions

Page 5: Ludology 2

COMMON CONFLICT

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Page 7: Ludology 2

FAIL

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25 SLOTS IN TOTAL13 ATTRACTIONS

Page 9: Ludology 2

FINAL SCREEN