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Welcome to “Legostics” & “Legostics management”
23

LO-Game at European Forum of Logistics Education Stenden 09102014

Jun 13, 2015

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Education

Henk Roelofs

LO-Game spelsimulatie bij het European Forum of Logistics Education
Het European Forum of Logistics Education (EFLE) organiseert elk jaar een congres, voor logistiek professionals in het onderwijs. Elk jaar op een andere plaats en dit jaar in Emmen. Doel van EFLE is dat het de deelnemers uit heel Europa de kans biedt om collega’s te ontmoeten uit het vakgebied,met als doel te netwerken, informatie te delen, samen te werken en een internationale vertrouwensband op te bouwen tussen de verschillende hogescholen. Aardig was dat hetzelfde spel al in 2001 gespeeld is voor logistiek studenten in Rauma (Satakunta University of Applied Sciences) en dat team leider Daniela Tanhua nu zelf –enthousiast- deelnam aan het spel
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Page 1: LO-Game at European Forum of Logistics Education Stenden 09102014

Welcome to “Legostics”

&

“Legostics management”

Page 2: LO-Game at European Forum of Logistics Education Stenden 09102014

• Who are we?

• What are YOU going to do today? (schedule)

• Why Role game simulation?

• A short introduction of LO-GAME

Outline

Page 3: LO-Game at European Forum of Logistics Education Stenden 09102014

Henk Roelofs

Senior lecturer Stenden Hogeschool in Emmen

Logistics, Economics, Conceptual Thinking, etc

Drs Econometrics, Kand./Bc Social Geography

Former Projektmanager entrepreneurial projects:

• Action, ActionB, ACTIONC,

• Learning companies,

• SIFE,

• CBC, etc.

Entrepreneur, Founder of LE-Network

(pingpong player )

Steffi Kemper-Mühlenstädt

Assistant Henk Roelofs,

Former project employee ACTIONC

Management assistant LE-Network

Who are we?

Gisella Stap

Junior Marketing & Sales

LE-Network

Page 4: LO-Game at European Forum of Logistics Education Stenden 09102014
Page 5: LO-Game at European Forum of Logistics Education Stenden 09102014

Schedule:

Page 6: LO-Game at European Forum of Logistics Education Stenden 09102014

Why are you here?

to experience a role game simulation

(logistics, operations management)

http://le-network.nl/en/products/simulation-games/lo-game/

Page 7: LO-Game at European Forum of Logistics Education Stenden 09102014

Old teaching

• conventional speed

• mono tasking

• linear approaches

• stand alone

• competitive

• passive

• separating learning and playing

• patience in payoff

• reality as context

• technology as foe

New teaching

• twitch speed

• multi tasking

• non linear approaches

• connected

• collaborative

• active

• learning by playing

• instant payoff

• fantasy

• technology as friend

Young people learn on a different way...

Page 8: LO-Game at European Forum of Logistics Education Stenden 09102014

Very different nowadays?

Page 9: LO-Game at European Forum of Logistics Education Stenden 09102014

4 basic principles for education

• Challenge / Uitdaging– difficult is teasing, moeilijk is spannend,

• Self guiding / Zelfsturing– doing yourself is the best motivation, zelf doen is de beste motivatie

• Relevance / Relevantie– authentic content, authentieke inhoud en werkvormen

• Passion / Passie – seek core elements , zoek de kern

Page 10: LO-Game at European Forum of Logistics Education Stenden 09102014

Average Retention RateAverage Retention Rate(After 24 hours)(After 24 hours)

LectureLecture 5%5%ReadingReading 10%10%AV PresentationAV Presentation 20%20%DemonstrationDemonstration 30%30%Discussion GroupDiscussion Group 50%50%Practice by DoingPractice by Doing 75%75%Teaching OthersTeaching Others 90%90%

David Sousa, David Sousa, How the Brain LearnsHow the Brain Learns

Page 11: LO-Game at European Forum of Logistics Education Stenden 09102014

Role game: learning by doing

“I hear and I forgetI see and I rememberI do and I understand”

(Confucius)(Confucius)

Page 12: LO-Game at European Forum of Logistics Education Stenden 09102014

R

ente

ntio

n a

fter

24

hou

rs + Effective

+ Hands-on experience has a better and faster effect

+ Anchored in memory and emotions

+ Places people outside their trusted environment

Why a Simulation?

Page 13: LO-Game at European Forum of Logistics Education Stenden 09102014

Acquire “competencies”.

Competencies are describedas “knowledge, skills, attitudesand behavior to be successfulin a professional environment

LO-Game – a role game

The method of LE game handles

the starting point:

“Learning by doing”.

You learn from experiences, especially

from bad (wrong) experiences

Good Judgment Comes with Experience, But Experience Comes from Bad Judgment

Why LO-Game

Simulation?

Page 14: LO-Game at European Forum of Logistics Education Stenden 09102014

Version

LO-GAME 2(LO-Game 1 is 1 product)

Page 15: LO-Game at European Forum of Logistics Education Stenden 09102014

Version 2

Page 16: LO-Game at European Forum of Logistics Education Stenden 09102014

Roles version 2Roles in later, more complex versions

+ Customers

+ Logistic Manager + assistent(s)

+ Production Dept 1 + assistent(s)

+ Production Dept 2 + assistent(s)

+ Production Dept 3 + assistent(s)

+ Dept Raw Materials + assistent(s)

+ Dept Finished Product +assistent(s)

+Sales director

+Administration, Book keeping

+Purchase processes

+Several suppliers

+World market raw materials

+World market finished products

Page 17: LO-Game at European Forum of Logistics Education Stenden 09102014
Page 18: LO-Game at European Forum of Logistics Education Stenden 09102014
Page 19: LO-Game at European Forum of Logistics Education Stenden 09102014

Order acceptance point of time:Quantity:

Delivery time:

Signature:

1 Order to Department 1 by Logistics Manager 13 Order to department 3 byLogistics Manager

2 Receipt of order by Department 1 14 Receipt of order by Department 3

3 Issue material order department by Department 15 Issue material order department 3 by DepartmentRaw Materials Raw Materials

4 Start production Department 1 16 Start production Department 3

5 Production finished Department 1, transport to 17 Production finished Department 3, transport towork in progress 1 warehouse finished products

6 Work in progress 1, check order progres 18 Receipt finished product by Warehouse Finished Porductsby Logistics Manager

7 Order to department 2 by 19 Order form to Logistics ManagerLogistics Manager

8 Receipt of order by Department 2

20 Order form from Logistics Manager to Warehouse Finished

9 Issue material order department 2 by Department ProductsRaw Materials Despatch order by Warehouse Finished Products

10 Start production Department 2 Delivery to Customer by Warehouse Finished Products

11 Production finished Department 2, transport to 21 Receipt of the products by Customerwork in progress 2

22 Order form to Logistics Manager

12 Work in progress 2, check order progres by Warehouse Finished Productsby Logistics Manager

Towertype:

Ordernr.:

Page 21: LO-Game at European Forum of Logistics Education Stenden 09102014

Examples of these type of organizations

Page 22: LO-Game at European Forum of Logistics Education Stenden 09102014

Learning experiences

Page 23: LO-Game at European Forum of Logistics Education Stenden 09102014

"Experience shows that when people are put together in a new different environment, their responses can not be

predicted for a 100%"

                                                                                     John de Mol, the man who invented Big Brother (TV)

LO-Game is never the same

We hope you enjoyed playing LO-Game

LO-Game is available in several versions , with increased complexity

See www.LE-Network.nl