Licensing
Jan 19, 2016
Licensing
Some Nuggets...
• US IP value = $5.5 trillion or more
• $180 billion in revenue annually
– $2.8B in 1970; $27B in 1990
• US IP exports = more than 60% of total exports
• In 2011, $1.2 trillion invested into R&D
• In 2011, US issued 224,505 patents (many to Asian companies/inventors)
• In 2011, IBM secured 6,180 patents
– IBM invests $6B in R&D; sees $1B in licensing royalties
Licensing Basics
• What is a license? A GRANT!
– A grant by IP owner for someone else to use IP. A CONTRACT!!!
• When we buy a DVD, software, MP3, book, etc. we are paying a licensing fee for IP and cost for any physical production
• All media industries are based on licensing
• Licensor: owner of IP who grants license
• Licensee: party that licenses the IP
• Assign: outright sale or transfer of IP
Types of Licensing Agreements
• Exclusive: all but ownership. Usually deprives licensor the right to use IP.
– License granted at exclusion of all others
– (preferable for a licensee)
• Non-exclusive: permission to use property in limited manner (markets, products, etc.)
– (preferable for a licensor)
• Sole: a hybrid license. Exclusive, but allows licensor to ALSO use IP
Software Licenses
• We NEVER buy software, we license
• “Shrink-wrap license”: when you break the wrapping you are agreeing to the license
• “Click-wrap license”: by clicking “I agree” you accept terms of the license (iTunes!)
• “Webwrap”: when you download the software you agree to the accompanying terms of license
• Software companies use these license to prevent reverse engineering
Royalties
• Income generate by licensor
• “Paid up”: lump sum payment
• “Running royalties”: periodic payment based upon sales
• Cross License: no royalties, but two parties “pool” their IP instead of licensing or suing
In Action
In patent: you license the right to use the patented idea
In trademark: you license the right for the use of your mark. Must be diligent to maintain mark.
In copyright: you license any or all of the RP3Ds
Compulsory Licenses
• Aka “Statutory license”
• Comes from 1909 Copyright Act
• Both patent and copyright
• Don't need expressed consent from IP owner
• Must provide notice to IP owner and pay a set royalty based on “sales”
Mechanical License
• Paid to songwriters, composers, publishers
• Compulsory mechanical license: can make a sound recording of a musical work w/out permission
– Must already be recorded
– Cover version, arrangement, print copies of notation
– Cannot change melody or lyrics (moral rights?)
• Statutory royalty rate = 9.1-cents (-5 minutes) per copy
• 24-cents per copy for ring tones
Songwriters/Composers/Publishers
• Royalty rights:
– 1) print rights= reprint sheet music
– 2) mechanical rights= sound recording of work
• Harry Fox Agency
– 3) performance rights= concert, tv/radio, clubs
• ASCAP, BMI, SESAC
– 4) sync rights= sync with visual element
– 5) digital rights= webcasting, streaming
• SoundExchange
• DJ food stamp advice: write songs!
Master Use License
• For using a sound recording in another media
– Film, television, video game, tv ads
• Negotiated between a record company and potential licensor
• Negotiated with whoever owns the copyright of the “master” recording
• Up front fee and running royalties
Sync License
• Any visual paired with sound, hence “sync” or synchronization
• Paid to publisher/songwriters/composers
• Can re-record a composition to pair w/ a visual element
• Usually lasts for a set amount of time
• Royalties are “paid up” not based on sales
Most Favored Nations
• Aka “MFN”
• A clause that means that if you license to other parties the terms must be the same or as fair someone already licensing
• It can also mean a 50/50 split between parties involved in the license