LIBERTY ATTRIBUTES Agility Strength Vitality Alertness Intelligenc e Willpower Life Points Initiative d8 d6 d8 d2 d2 d4 10 d8+d2 ASSETS Healthy as a Horse Loved COMPLICATIONS Everybody has one Seen better days d6 d4 d4 d6 Complexity: Very Low Maintenance Costs: 320 credits / month Tonnage: 2,400 tons. Speed Class: 4 cruise/6 hard-burn. Fuel Capacity: 60 tons (600 hours). Cargo Capacity/Maximum deck Load: 400/460 tons in hold #1. Passenger Capacity: Two double cabins, two single cabins; aft of hold #2. Gear: Two 20-ton shuttles. Infirmary in hold #2. Mule. Price: 2,600 credits (+ 50,000 credits on loan for parts and equipment ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative d8 d6 d8 d2 d2 d4 10 d8+d2 ASSETS Healthy as a Horse Loved COMPLICATIONS Everybody has one Seen better days d6 d4 d4 d6
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LIBERTY ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative d8 d6 d8 d2 d4 10 d8+d2 ASSETS Healthy as a Horse.
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Burst of StrengthEnduranceGet out of Harm’s WayResistanceLong HaulMemorizeRecall
d6d4d8
d10d8D6
14
d8+d10
d4+d4d8+d6
d6+d10d8+d8d4+d8
d8+d10d8+d6
SKILLSAgricultureAnimal TrainingBarterCarpentryCookingDrive: Horse-DrawnFirst AidGamblingGeneral BusinessIntuitionMoralePistolRide: HorseRifleSeductionSewingVeterinary Medicine
d4d4d4d4d4d2d2d12d4d6d4d4d4d4d6d4d4
ASSETSAllureDamsel in DistressHeavy toleranceQuick Healer
d4d4d4d4
COMPLICATIONSHooked: GamblingLoyal: Crew of LibertyMemorablePrejudice: Alliance
d4d4d4d4
LIBERTY
description: Like many of her class, Liberty has been through a lot and has also been heavily modified and customized. Recently purchased off of the scrapheap in Boros by Mercedes Wingate, Michael Chan, and Zach Grizzelle, Liberty has been overhauled and is back in service as a cargo transport. She has an infirmary and some hidden cargo spaces, so if nothing else, Liberty is versatile. Her shuttles are balky, and the pulse drive can be a bit tetchy. But she’s a good ship and she’s a good place to call home.
ATTRIBUTES: Agi d8, Str d6, Vit d8, Ale d2, Int d2, Wil d4
DERIVED ATTRIBUTES: Life Points: 10, Initiative: d8 + d2 ASSETS:
Loved (Major) Healthy as a Horse (Minor)
COMPLICATIONS: Everybody Has One (Minor) Seen Better days (Major)
SKILLS:
Aerial Transport Operations/Firefly d2 Space Transport Operations/Firefly d2
Complexity: Very Low Maintenance Costs: 320 credits / month
Tonnage: 2,400 tons.
Speed Class: 4 cruise/6 hard-burn.
Fuel Capacity: 60 tons (600 hours).
Cargo Capacity/Maximum deck Load: 400/460 tons in hold #1.
Passenger Capacity: Two double cabins, two single cabins; aft of hold #2.
Gear: Two 20-ton shuttles. Infirmary in hold #2. Mule.
Price: 2,600 credits (+ 50,000 credits on loan for parts and equipment)
Michael ChanCustomer Service / Pilot
description: At 18, Michael left the family farm to seek his fortune in the big city. The chance meeting of a Syndicate leader’s daughter kicked off his career as Syndicate “muscle” where he learned to fight bare-handed and with a gun. Ironically it was his ability to talk that was his greatest asset to his bosses. during a meet that had gone very badly – several dead and more wounded, Michael persuaded his opponents of the benefits of joining his side. Owing to the fact that the pilot was one of the wounded, that was also the day Michael began his piloting career. Michael continued his new duties flying and negotiating for the Syndicate until an Alliance inspector confiscated both the ship and cargo with which he had been entrusted. Michael escaped consequences with the Alliance, but not the Syndicate. Banished, Michael headed for safer fields away from Syndicate control. Currently Michael is lead pilot on the Liberty.
ATTRIBUTES: Agi d6, Str d10, Vit d8, Ale d8, Int d6, Wil d10
DERIVED ATTRIBUTES: Life Points 20; Initiative d6 + d8
ASSETS:Talented – Conversation d2Steady Calm d4Tough as Nails d8Ain’t Got Time to Bleed d6Born Behind the Wheel d4
COMPLICATIONS:Credo: Protective of women d4Branded: Syndicate d4Things don’t Go Smooth d4Phobia: Confined Spaces d4Loyal: Crew of Liberty d4
description: Zak has come along way from his comfortable upbringing on the core world of Osiris. While working as an office drone intern in one of Blue Sun Corporation’s myriad of offices, Zak stumbled across some suspicious data. Before long, he had hacked into their system and uncovered corporate secrets that changed his life. disillusioned with wealth and the Alliance, Zak found a new life in the Osiris underground. This way of life was exciting and dangerous, and, inevitably, Zak was caught. His parents pulled strings to spare him from prison or being sent into the Alliance infantry, but with the condition that he no longer could call Osiris home. Zak moved to Hera, the heartland of the Independents, and learned a new trade – mechanic. He has spent the past few years toiling in relative anonymity, helping the Independents by fixing their ships and diverting Blue Sun funds to Independent causes. The recent turn of events has Zak now employed as the full-time mechanic of Firefly-class scavenger ship Liberty, with new friends and adventures ahead. Zak is in his late 20’s, usually wears jeans and Blue Sun t-shirts (he enjoys the sense of irony).
ATTRIBUTES: Agi d8, Str d6, Vit d8, Ale d10, Int d8, Wil d8
DERIVED TRAITS: Life Points 18; Initiative d8 + d10
ASSETS: Healthy as a Horse d6Steady Calm d4CompTech d4 Talented: Mechanical Repair d2 Tough as Nails d8
COMPLICATIONS:Branded: Osiris d4Credo: ‘Robin Hood mentality’ d4dark Secret d4Loyal: Crew of Liberty d4 Prejudice: Blue Sun d4
description: Quirky, geeky, sarcastic. Witty, pretty, cool. These are all good descriptions of Alix Sullivan. She is above average height and has a wispy frame. She has a stylish short haircut, and likes to keep one strand of her dyed a different color than her natural autumn tone. She typically dresses very casually, and trendy by Border planet standards. On Boros, Alix lived and worked with her father at his salvage yard. In order to stave off boredom, Alix took up thievery. Never anything that most folk would miss, and never anything that would get her into too much trouble. If she was ever caught, that is. She is pretty handy with machinery and electronics, too. About to turn 20, Alix has moved away from home and is ready for adventure. And if anyone can keep others around her from getting too grumpy during the downtime of space travel, it’s Alix and her shiny disposition
ATTRIBUTES: Agi d8, Str d4, Vit d6, Ale d10, Int d6, Wil d8
DERIVED TRAITS: Life Points 14; Initiative d8 + d10
ASSETS: Sweet and Cheerful d4 Talented - Hacking d4 Trustworthy Gut d4
COMPLICATIONS: Credo-Only Steal from Those Who Can Afford to Lose It d4 Combat Paralysis d4 Things Don’t Go Smooth d4
description: Sy is an imposing black man and big in stature (nearly 6'3"). He's tough, and obviously has military training. Truth is, he was drafted into the U-War by the Alliance, and was really good at soldiering. Sy had no trouble fighting an enemy that was armed and fighting back. But when the Alliance sent him on a strange mission to raze a villiage of civilians, Sy turned his back on the Alliance. He spent five years in military prison before being granted his release. Since then, he resurfaced on Hera, the planet that was basically the heart of the Independents. He has toiled in relative anonymity as a laborer for Far Yukon Company. His reputation as a tough guy landed him an assignment as the bodyguard of Mercedes Wingate, so Sy now travels as part of the crew of her ship, Liberty. While he might seem like the type you don't want to run into, Sy is actually pretty easygoing - as long as you're not Alliance and as long as you're not picking on someone who can't defend themselves.
ATTRIBUTES: Agi d8, Str d10, Vit d6, Ale d6, Int d6, Wil d8
DERIVED TRAITS: Life Points 18; Initiative d8 + d6
ASSETS: Fightin’ Type d10Intimidatin’ Manner d4 Tough as Nails d8
COMPLICATIONS: Credo-Protect the Weak d8Good Samaritan d4Memorable d2Prejudice - Alliance d4Toes The Line d4
description: Riley was born on Osiris and raised by his parents in a nice neighborhood with excellent schools. At puberty, he developed Reiger’s Syndrome, a neurological ailment that affects the brain’s ability to control the muscles in the body. Riley’s muscles don’t respond quickly to impulses - gross motor skills are affected, but not fine motor skills. Riley turned his focus to finding a cure. He completed med school and began a career as a doctor, focusing on neurology.
Eight months ago, Riley woke up in a trash dumpster on Beylix with a devastating headache. When he sought answers as to why, he discover two very frightening things: 1) his record in the Cortex had been scrubbed, and 2) he had lost three years of his life.
Riley is looking for people he can trust to help him find what happened to his life.
ATTRIBUTES: Agi d4, Str d4, Vit d8, Ale d8, Int d10, Wil d8
DERIVED TRAITS: Life Points 16; Initiative d4 + d8
ASSETS:
Cortex Specter d6
Highly Educated d4
Sawbones d4
Talented: Neurology d2
COMPLICATIONS:
Amnesia d4
Credo: Hippocratic Oath d4
Deadly Enemy d4
Illness d4
SKILLS:
Discipline / Concentrate d8, Morale d4
Knowledge d2/ Cultures d4, Medicine d8, Religion d4
Medical Expertise / General Practice d6, Genetics d4, Internal Medicine d4, Neurology d8, Pharmaceuticals d6, Surgery d10
Perception / Deduction d4, Read Lips d4
Performance / Keyboard Instruments d4
Scientific Expertise / Life Sciences d4
Ping Lu Sealy "Lucy" Security / Bartender
description: Lucy was raised in the rim world of Hei Ban (Black Rock), where the 14K Tongs are in control. Her family tried to resist the Tongs, and the inevitable Tong response resulted in a bloody ambush, that became a massacre when Reavers arrived on Hei Ban. Lucy barely survived the harrowing experience, having saved several innocents, including a few of the Tong in the process. Since then, she has survived as a bartender, bouncer, and mercenary. She is 5’3”, athletic, and extremely skilled with her sword. When she’s not busy fighting, Lucy can clean up well. However, she rarely has time or interest in any real social life.
ATTRIBUTES: Agi d8, Str d6, Vit d6, Ale d8, Int d8, Wil d6
description: A willowy woman in her late 20’s, Mercedes stands out in the rugged crowd typically found on most Border planets. She ties her deep brown hair up neatly and wears glasses of the latest fashion. Her precise walk, impeccable business suit, and fine leather briefcase give her an air of professional austerity inconsistent with her engaging smile and rich voice. One minute of conversation tells you she’s both articulate and intelligent. Her perspicacity (hey, we know big words, too!) and magnetism are her chief assets as a labor advocate (now former labor advocate). Unfortunately, Mercedes has more smarts than sense. She’s consumed by her compulsion to rebel against her conservative father. She really does love him and she’s secretly saddened by their split, but she buries those feelings. Seems she’s also got a weakness for big damn hero types …
ATTRIBUTES: Agi d6, Str d4, Vit d8, Ale d4, Int d10, Wil d10
DERIVED TRAITS: Life Points 18; Initiative d6 + d4
ASSETS: Allure d4 Friends in High Places d2 Friends in Low Places d2Highly Educated d2Talented: Persuasion d4
COMPLICATIONS: Loyal/crew of Liberty d4 Prejudice: Alliance d4Prejudice: Far Yukon Corporation d4Straight Shooter d4
Persuasion d10, Seduction d6Knowledge d2 / History d4, Law d8, Literature d4 Perception / Deduction d8Performance / Oratory d4Pilot / Short Range Shuttles d2