The rule of thirds in 3ds Max Lesson by Ciro Sannino - Authon July 5, 2011, filed in: 3ds Max utorials,3ds !ax tutorials 17 Sharewith your friends! The Rule of Thirdsis a basic principle of photographic compositionwe should know. It’s so simple rule that allows even novice user to create a good composition in a simple and effective way. The method consists in dividing the image into 3 equal parts, hori ontally as vertically, resulting in a grid like thisThe points of intersection are called points of interest. "lace your sub#ect on these points and the picture will result dynamic, balanced and organied. This simple rule allows us to decentralie the sub#ect in a right way. $ere are some e%amples
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rules and getting good results everytime. It’s impossible! It must always be adapted, mi%ed to situations and
also&iolated with consciousness.
$ere is a practical e%ample that will make you smile @ A @
The Bule of Thirds helps to get a dynamic compositions, ok. =ut if you do the e%act opposite C center the
sub#ect C you get the ma%imum static. It’s obvious.
There are cases in which the sub#ect must be completely static. 'y ne%t picture is a great e%ample my /actor0is rela%ed, sleeping, dreaming D??? things to sniff. If I center the sub#ect the picture works fine.