What do we do?
We design learning experiences
Turning boring classrooms……
Into labs for discovery
We want our students to gain one key insight...
The world is malleable
And they can reshape it
Provided they gain the right skills
But what are the right skills?
We think there are 3 important skills
Let's talk about STEAM
Good grades used to be the ticket to success...
...but the 21st Century demands innovation
Innovation is rearranging and connecting dots across disciplines...
That is why we don't teach Just ScienceJust ComputingJust ArtJust Mathematics
Instead we encourage interdisciplinary thinking
We create challenges that run on STEAM
Here's one challenge we give our students:
Build a musical instrument
That takes STEAM
Science - vibration, resonance, amplitude, frequency
Technology - frequency measuring apps, cutting tools
Engineering - choose the right material, precision in cutting
Arts - music theory, notes, performance
Mathematics - calculate frequency-wavelength relations
Let's talk about Making
Knowledge is power only when you know how to use it
A simple crowbar turns the abstraction of geometry into a usable simple machine.
But how do you assess if somebody is learning how to use knowledge?
We don't have exams. We don't issue grades.
We assess our students through the projects they make.
How do you prepare students for jobs that don't yet exist?
To use technology that does not yet exist?
For a future that does not yet exist?
We give them the skills to invent the future
...and that means training them in
which includes
Our classes teach TMPI
THINK
MAKE
PLAY
IMPROVE
A thinking process that lets you create something from nothing
So…• We promote
INNOVATION CREATIVITY IMAGINATION
among the junior students
Let’s Learn.
Let’s not just read……[I
Thank YouR