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Lesson 7 - The Design of Products and Services

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    Slack, Chambers and Johnston, Operations Management, 6thEdition, Nigel Slack, Stuart Chambers, and Robert Johnston 2010

    5.1

    5.1

    Chapter 5

    The design of products

    and services

    Pearson Education Ltd. MindStudio

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    5.2

    5.2

    Process design

    Operations

    strategy

    Design Improvement

    Planning andcontrol

    Supply network design

    Layout

    and flow

    Process

    technology

    People, jobs

    and

    organization

    Product/service

    design

    Operations

    management

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    5.3

    5.3

    Key operations questions

    In Chapter 5The design of products and services

    Slack et al. identify the following key questions:

    Why is good product and service design important?

    What are the stages in product and service design? Why should product and service design and process

    design be considered interactively?

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    5.4

    5.4

    Products, services and the processes which produce

    them all have to be designed.

    Decisions taken during the design of a product or

    service will have an impact on the decisions takenduring the design of the process which produces those

    products or services and vice versa.

    Nature and purpose of the design activity

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    5.5

    5.5

    ExampleThe troubled history of the Airbus A380

    What were the causes of

    the delays in the time to

    market of the Airbus A380? the underlying reason for the

    delay was the hopeless lack of

    integration [between the French and

    German sides] within the company.

    Even before the problems became

    evident to outsiders, critics of Airbus

    claimed that its fragmented structure

    was highly inefficient and prevented it

    from competing effectively. Eventually

    it was this lack of integration between

    design and manufacturing processes

    that was the main reason for the

    delays to the aircrafts launch.

    What were the effects of the delays in the time to

    market? Cost overruns resulting in the resignation of key staff

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    5.6

    5.6

    ExampleThe troubled history of the Airbus A380

    What effect did the delays in the introduction of the Airbus A380

    have on the costs and reputation of Airbus?

    Essentially, the effect of delays of the introduction of the aircraft can be summarized using the conceptsexpressed in Figure 5.9. For some years prior to the planned introduction, the company had been

    generating publicity through press releases and advertising campaign. This emphasizes the dramatic

    nature of the plane, being larger and more spacious that anything that had been built previously. It even

    speculated that its airline customers would want to incorporate such facilities as gyms, crches for

    children, bars and restaurants and so on, in the way they configured the aircraft. This had the effect of

    creating a great deal of excitement around the new product. Yet, while this publicity campaign was

    having its most impact, problems started to emerge in the development of the plane. So, not only didlate introduction of the aircraft delay the sale of the first aircraft and therefore the revenue coming in to

    the company, it also generated a great deal of negative publicity. For every story hailing the technical

    breakthrough that the plane presented, there was one that described the confusion and delays in its

    design and manufacture. It isnt known exactly how this affected the likelihood that potential future

    customers were reluctant to place orders, but it is likely that it has some effect on future revenues. Just

    as important, the considerably extended development and manufacturing time meant that the costs of

    designing, developing, and manufacturing the plane rose very significantly. It is this combination of

    reduced revenue and increased costs that pushes back the breakeven time of the product by manyyears. And, although the Airbus 380 went on to be launched successfully and is still a desirable aircraft

    with customers waiting to receive their deliveries of the plane, it could have been so much more

    profitable.

    Th d i f d t / i d i t l t d

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    5.7

    5.7 The design of products/services and processes are interrelated

    and should be treated together

    Products and services should be designed insuch a way that they can be created effectively.

    Product/service design has an impact on the

    process design and vice versa.

    Processes should be designed so they cancreate all products and services which theoperation is likely to introduce.

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    5.8

    5.8

    The overlap of activities is greater in service design

    In manufacturing operations, overlapping theactivities of product and process design is

    beneficial.

    In most service operations the overlap betweenservice and process design is implicit in the

    nature of service.

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    5.9

    5.9

    Why is design so important?

    UK Design Council SurveyDesign helps businesses connect strongly with their customers.

    90% of businesses growing rapidly say design is significant to

    them, only 26% of static companies say the same.

    Design reduces costs by making processes more efficient. It can

    also reduce the time to market for new products and services.

    Almost 70 % of companies seeing design as integral have

    developed new products and services in the last three years,

    compared to only a third of businesses overall.Companies who were effective users of design had financial

    performances 200% better than average.

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    5.10

    5.10

    What is designed in a product or service?

    A conceptthe understanding of the nature, use and

    value of the service or product;

    A packagethe group of component products andservices that provide those benefits defined

    in the concept; e.g. Nandos family combo, Sports car with itswarranties and after sales support.

    Customers buy these packages of product and services when they buy a

    product.

    A processthe way in which the component productsand services will be created and delivered.

    All products and services can be considered as having three aspects:

    The concept is a clear articulation of the outline specification including the nature, use and value

    of the product or service against which the stages of the design (see later) and the resultant

    product and/or service can be assessed. For example, a new car will have an underlying concept, such as an

    economical two-seat convertible sports car, with good road-holding capabilities and firm, sensitive handling, capable of

    0100 km/h in 7 seconds and holding a bag of golf clubs in the boot.

    The package of components which make up a product, service or process are the ingredients of the design;

    however, designers need to design the way in which they will be created and delivered to the customerthis is

    process design, that is, the design of the manufacturing processes and the service processes of the delivery of

    the product to customers.

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    5.11

    5.11

    ExampleSpangler, Hoover and Dyson

    What was Spanglers mistake?

    What do you think makes good

    design in markets such as domestic

    appliances?

    Why do you think two major vacuum

    cleaner manufacturers rejected

    Dysons ideas?

    How did design make Dyson asuccess?

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    5.12

    5.12

    ExampleSpangler, Hoover and DysonWhat was Spanglers mistake?

    Clearly, it was failing to understand the implications of his preliminary design. The spark of creative

    genius was there but not the ability to fully understand the designs implications or its commercial

    potential. Had it been, we could be still be talking about spanglering the carpet.

    What do you think makes good design in markets such as the domestic appliance market?

    Three things:

    Aesthetics the product must look good and reflect the brand value.

    Usability the product must be easy to use and work well.

    Produceabilitythe product must be easy to make, or at least not so difficult that costs and

    quality are compromised.

    Why do you think the two major vacuum cleaner manufacturers rejected Dysons ideas?It depends on how charitable you want to be to them. If we are being charitable one could say that

    Dysons design represented too much of a risk for the established manufacturers. They would be

    threatening their own existing products and forgoing the revenue they gained from selling the cleaner

    bags, for a design which had not been proven in the market place. A less charitable view would be that

    they were simply conservative, had little imagination, and did not understand the need for innovation. Nor

    did they understand how a better product, alternatively positioned in the market to stress design and

    performance, could undermine their existing market position.

    How did design make Dyson a success?

    By systematically challenging the assumptions behind current product orthodoxy. Dysons design brought

    together concepts that were not totally original but integrated them and used them in a new context. The

    ability to do that successfully (and the perseverance) are often far more valuable than pure creative

    originality. The process of design is essentially about systematically bringing together ideas and

    subjecting them to a critical process. It took Dyson 5 years and 5000 prototypes to refine the idea.

    The product and service design activity is a process

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    5.13

    5.13

    The product/service design

    process whose performance

    is measured by its

    Quality

    Speed

    Dependability

    Flexibility and

    Cost

    Outputs

    Fully

    specified

    products

    and

    services

    Inputs

    The product and service design activity is a process

    in itself

    Transformed resources,e.g.

    Technical information

    Market information

    Time information

    Transforming resources,

    e.g. Test and design

    equipment

    Design and technical

    staff

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    5.14

    5.14

    The stages of product / service design

    Conceptgeneration

    Conceptscreening

    Preliminarydesign

    Evaluation

    and

    improvement

    Prototyping

    and final

    design

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    5.15

    5.15

    Concept generation

    Ideas from customers formally through Marketing

    activities

    Listening to customerson a day-to-day basis

    Ideas from competitor activityFor example, reverse

    engineering

    Ideas from staffEspecially those who meet

    customers every day

    Ideas from research and development.

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    5.16

    5.16

    Concept screeningDesign criteria The purpose of the concept-screening stage is to take the flow of concepts and

    evaluate them.

    Evaluation in design means assessing the worth or value of each design option,so that a choice can be made between them. This involves assessing each

    concept or option against a number of design criteria, given below.

    The feasibility of the design optioncan we do it?

    Do we have the skills (quality of resources)?

    Do we have the organizational capacity (quantity of resources)?

    Do we have the financial resources to cope with this option?

    The acceptability of the design optiondo we want to do it

    Does the option satisfy the performance criteria which the design is trying to achieve?

    (These will differ for different designs.)

    Will our customers want it?

    Does the option give a satisfactory financial return?

    The vulnerability of each design optiondo we want to take the risk? That is,

    Do we understand the full consequences of adopting the option?

    Being pessimistic, what could go wrong if we adopt the option? What would be the

    consequences of everything going wrong? (This is called the downside risk of an option.)

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    5.17

    5.17

    Broad categories of evaluation criteria for assessing concepts

    Feasibility

    How difficult is

    it?

    The

    criteria for

    screening

    concepts

    What investmentboth managerial and

    financial, will beneeded?

    What returnin terms of benefitsto the operation will

    it give?

    What risksdo we run if thingsgo wrong?

    Acceptability

    How worthwhile is

    it?

    Vulnerability

    What could go

    wrong?

    Overall

    evaluation

    of the

    concept

    Concept screening

    Design involves progressively reducing the number of

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    5.18

    5.18

    Uncertaintyregarding the

    final design

    Certainty

    regarding thefinal design

    TIME

    Design involves progressively reducing the number ofpossibilities until the final design is reached

    CONCEPT

    FINAL DESIGN

    SPECIFICATON

    Choice andevaluationScreens

    Large number of

    design options

    One design

    E l S l

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    5.19

    5.19

    ExampleSquare watermelonsWhy is a square watermelon an advantage?

    The first point to make is that its a novelty! Such an unusual product will attract attention (and presumably a premium price). Also, Japanese

    grocery stores are much smaller than those in many other parts of the world, and they don't have room to waste. Watermelons, big and round,

    wasted a lot of space. Most people would simply tell the grocery stores that watermelons grow round and there is nothing that can be done

    about it. That is how the vast majority of people would respond. But some Japanese farmers took a different approach. If the supermarkets

    wanted a square watermelon, they asked themselves, How can we provide one? It wasn't long before they invented the square watermelon.

    What does this example tell us about product design?

    Here are a few of the lessons that have been suggested.

    Don't assume The major problem was that most people had always seen round watermelons so they automatically assumed that square

    watermelons were impossible before even thinking about the question. Things that you have been doing a certain way your entire life have

    taken on the aura of the round watermelon and you likely don't even take the time to consider if there is another way to do it. Breaking yourself

    from assuming this way can greatly improve your overall life as you are constantly looking for new and better ways to do things.

    Question habits The best way to tackle these assumptions is to question your habits. If you can make an effort to question the way you do

    things on a consistent basis, you will find that you can continually improve the way that you live your life. Forming habits when they have beenwell thought out is usually a positive thing, but most of us have adopted our habits from various people and places without even thinking about

    them. It's a never ending process, but by doing this, you can consistently strive towards making all aspects of your life more enjoyable instead

    of defaulting to what you have now.

    Be creativeWhen faced with a problem, be creative in looking for a solution. This often requires thinking outside the box. Most people who

    viewed this question likely thought they were being asked how they could genetically alter water melons to grow square which would be a

    much more difficult process to accomplish. By looking at the question from an alternative perspective, however, the solution was quite simple.

    Being creative and looking at things in different ways in all portions of your life will help you find solutions to many problems where others

    can't see them.

    Look for a better way The square watermelon question was simply seeking a better and more convenient way to do something. The storeshad flagged a problem they were having and asked if a solution was possible. It's impossible to find a better way if you are never asking the

    question in the first place. Get into the habit of asking yourself, Is there abetter way I could be doing this? and you will find there often is.

    Impossibilities often aren'tIf you begin with the notion that something is impossible, then it obviously will be for you. If, on the other hand,

    you decide to see if something is possible or not, you will find out through trial and error. Take away the lessons from the square watermelons

    and apply them to all areas in your life (work, finances, relationships, etc.) and you will find that by consistently applying them, you will

    constantly be improving all aspects of your life.

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    5.20

    5.20

    ExampleSquare watermelons

    What market-related questions would you ask before

    producing square watermelons commercially?

    What finance-related questions would you ask before

    producing square watermelons commercially?

    What operations-related questions would you ask before

    producing square watermelons commercially?

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    5.21

    5.21

    Preliminary design Having generated an acceptable, feasible and viable product or service

    concept the next stage is to create a preliminary design.

    The first task in this stage of design is to define exactly what will go intothe product or service: that is, specifying the components of the package.

    This will require the collection of information about such things as the

    constituent component parts which make up the product or service package

    and the component (or product) structure, the order in which the component

    parts of the package have to be put together. For example the components for a remote mouse for a computer may

    include, upper and lower casings, a control unit and packaging, which are

    themselves made up of other components. The product structure shows how

    these components fit together to make the mouse

    The objective of this stage is to have a first attempt at: specifying the component products and services in the package, and

    defining the processes to create the package.

    5 22

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    5.22

    5.22

    The component structure for remote mouse

    LEVEL 0 Remote mouse

    LEVEL 1

    LEVEL 2

    LEVEL 3 Lead Plug CoverSpeaker

    LeafletOuterLogoMoulding Batteryhousing

    Mould-

    ingSpringbase

    Button

    Preliminary design

    Upper

    casing

    Control

    unit

    Lower

    casing

    Packing

    5 23

    D i l i d i

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    5.23

    5.23

    quality function deployment (QFD)

    value engineering / value analysis;

    Taguchi methods.

    Design evaluation and improvement

    There are various ways of evaluating preliminary

    designs. These include:

    The key purpose of QFD is to try to ensure that the eventual design of a product or

    service actually meets the needs of its customers.

    The technique tries to capture what the customer needs and how it might be

    achieved.

    The purpose of value engineering is to try to reduce costs, and prevent any unnecessary

    costs, before producing the product or service.

    Simply put, it tries to eliminate any costs that do not contribute to the value and performance

    of the product or service.

    The main purpose of Taguchi methods is to test the robustness of a design.

    The basis of the idea is that the product or service should still perform in extreme conditions.

    A telephone, for example, should still work even when it has been knocked onto the floor.

    Product and service designers therefore need to identify all the possible situations that might arise

    and check that the product or service is capable of dealing with those that are deemed to be

    necessary and cost-effective.

    5 24

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    5.24

    5.24

    ExampleTaguchi methods

    In the case of an adventure holiday, for example, service

    designers need to plan for such contingencies as:

    foul weatherthe need for bad-weather alternatives;

    equipment failurethe provision of enough equipment to cover for

    maintenance;

    staff shortagesflexible working to allow cover from one area to

    another; accidentsthe ability to deal with an accident without jeopardizing the

    other children in the group, with easily accessible first-aid equipment, andusing facilities and equipment that are easy to clean and unlikely to cause

    damage to children;

    illnessthe ability to deal with ill children who are unable to take partin an activity.

    5 25

    P t t i d fi l d i

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    5.25

    5.25

    Prototyping and final design

    card models;clay models;computer simulations.

    Prototypes come in various forms:

    CAD has considerably simplified the production of

    prototypes.

    Prototypes are needed, so products and services can be

    tested.

    5 26

    Th b fit f i t ti d i

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    5.26

    5.26

    The benefits of interactive design

    Merging the design of products/services and the processes which create

    them is called interactive design which has the following benefits:.o The reduction in the elapsed time for the whole design activity, from concept

    through to market introduction, i.e. the time to market (TTM).

    o The reduction of TTM gives increased competitive advantage

    Implications for the development process taking longer than expected (or

    even worse, longer than competitors):

    o The costs of development will increase due to having to use developmentresources, such as designers, technicians, subcontractors, and so on, for a

    longer development period

    o The late introduction of the product or service will delay the revenue from its

    sale (and possibly reduce the total revenue substantially if competitors have

    already got to the market with their own products or services).

    o The net effect of this could be not only a considerable reduction in sales butalso reduced profitabilityan outcome which could considerably extend the

    time before the company breaks even on its investment in the new product or

    service. This is illustrated in Figure 5.9.

    5 27 A delay in the Time to Market disproportionally delays the

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    5.27

    5.27 A delay in the Time to Market disproportionally delays thefinancial break-even point (Figure 5.9)

    Delay infinancial

    break-even

    Delay intime tomarket

    Development costs

    Development costs ofdelayed project

    Time

    Cash Sales revenue

    Delayed sales revenue

    Cash flow

    Delayed cash flow

    5 28

    Th d ti f ti t k t

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    5.28

    5.28

    The reduction of time to market

    A number of factors have been suggested which can

    significantly reduce time to market for a product or

    service, including the following:o simultaneous development of the various stages in the

    overall process;

    o an early resolution of design conflict and uncertainty;

    o an organizational structure which reflects thedevelopment project.

    5.29 equen a an s mu aneous arrangemen o e s ages n e

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    5.29

    5.29 equen a an s mu aneous arrangemen o e s ages n edesign activity

    Third stage in the

    design activity

    Second stage in the

    design activity

    First stage in the

    design activity

    etc.

    First stage in the

    design activity

    Second stage in the

    design activity

    Third stage in thedesign activity

    etc.

    Communication betweenstages

    Sequential arrangement

    of stages

    Simultaneous arrangement

    of stages

    5.30

    Wh h ld th t tt ti b ?

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    5.30

    Managementactivity profile

    Where should the management attention be?

    KNOWLEDGE

    AQUISITION

    CONCEPT

    INVESTIGATION

    BASIC

    DESIGN

    INITIAL

    TESTS

    PILOT

    PRODUCTION

    MANUFACTURING

    RAMP-UPLAUNCH

    TIME

    Ability to

    influence the

    final design

    5.31

    S ti t bl l t di ti l t

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    5.31

    High

    Low

    Slow time to market

    Fast time to

    market

    Sorting out problems early saves greater disruption later

    Degreeofd

    isagreement

    overdesigndecisions

    andchangesindesign

    Early stages of thetotal design activity

    Later stages of thetotal design activity

    5.32 Project-based organization structures

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    5.32

    Project-based organization structures

    The total process of developing concepts through to market will almost certainly

    involve personnel from several different areas of the organization:o E.g. Staff from and development department, engineering, production management, marketing and finance.

    All these different functions will have some part to play in making the decisions

    which will shape the final design.

    Yet any design project will also have an existence of its own.o It will have a project name, an individual manager or group of staff who are championing the project, a

    budget and, hopefully, a clear strategic purpose in the organization.

    The organizational question is which of these two ideasthe variousorganizational functions which contribute to the design or the design project

    itselfshould dominate the way in which the design activity is managed?o In a pure functional organization, all staff associated with the design project are based unambiguously in

    their functional groups. There is no project-based group at all.

    o At the other extreme, all the individual members of staff from each function who are involved in the project

    could be moved out of their functions and perhaps even physically relocated to a task force dedicated solelyto the project. The task force could be led by a project manager who might hold all the budget allocated to

    the design project.

    o In between these two extremes there are various types of matrix organization with varying emphasis on these

    two aspects of the organization (see Fig. 5.12). The task force type of organization is more effective at

    reducing overall time to market.

    5.33

    Organization structures for the design activity

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    Edition

    INCREASING PROJECT

    ORIENTATION

    P.M.

    F.M. = Functional manager

    = Project manager

    Organization structures for the design activity (Fig 5.12)

    P.M.

    P.M.

    P.M.

    F.M. F.M. F.M. F.M.

    PURE FUNCTIONAL

    ORGANIZATION

    F.M. F.M. F.M. F.M.

    P.M.

    P.M.

    P.M.

    F.M. F.M. F.M. F.M.

    F.M. F.M. F.M. F.M.

    P.M.

    P.M.

    P.M.

    PURE PROJECT

    ORGANIZATION

    P.M.

    P.M.

    P.M.

    F.M. F.M. F.M. F.M.

    P.M.

    P.M.

    P.M.