1) Clapper Board In this screenshot a clapperboard is used as in a physically produced flm with the ‘slate’ details oinormation such as the directors, the take number, who is on the camera, the date, what scene it is and what flm they are producing. This shot is parodying the conventions oflms, as The Lego ovie is animated and thereore there is no need or a clapper board, etc and is eta through doing so as this displays a sel!r e"e#ive awareness othe te#t as an artifcial construction. 2) Cofee Instruction Board In this screenshot the board is showing the characters in the flm how to purchase co$ee, set out in the same way as a Lego instruction board. This is eta due to the flm being aware that it is about a product% the te#t has a sel! re"e#ive awareness that it is an artifcial construction. &urthermor e, it i s a parody othe rules enorced on us in everyday lie! suggesting that we are merely a piece in the game oan institution! the purpose othis is to criti'ue consumerism, capitalist oppression and social conormity, however, there is a parado#ical nature to this as The Lego ovie itselis an advert or two multinational corporations The Lego (roup and )arner *ros. +ntertainment.
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ere you can see the uniorm tra-c on the Lego streets in the flm, with all the
cars moving in unison. This is once again a parody o reality, with the purpose o
it being to criti'ue social conormity, consumerism and the capitalist oppression
that we live by, re"ected by the oppressive rules o resident *usiness. /nce
again there is a parado# here due to the same reasons as mentioned previously.
4) Batman Strikin the !ate Control "#irst Time$
In this shot *atman throws things to try and hit the button to open the gate
control many times, and when we fnally succeeds he comments that he did it
‘frst time’ to comedic e$ect. +vidently, through using a character rom other
genres0mediums such as *atman the te#t creates a bricolage, makes an
interte#tual reerence and subse'uently urther makes it eta as it is displaying
that it has a sel!re"e#ive awareness that it is an artifcial construction. In a way,
you could also iner that this is a parody o *atman as they take *atman’sseriousness as i he were in a 1olan flm and put it into the arcical conte#t o the
Lego ovie, making him a pastiche and a simulacrum 2as he is not 'uite the
*atman the audience knows, he is mocked3 almost. There is an ironic distance
between *atman’s seriousness and the character’s actual absurdity. *atman’s
actions here could also be criti'uing the genres that he is a part o normally,
pointing out how unrealistic they are with his skilul actions within them.
&urthermore, to have *atman fghting against 4apitalist oppression is once more
parado#ical due to him being a character produced and used by a large,
capitalist organisation! 54 4omics, Inc., a subsidiary o )arner *ros.
In this scene the icro anagers descend rom the sky down into the streets in
order to ree6e the Lego characters in position so that they must conorm to the
capitalist oppression o Lord *usiness. This scene makes an interte#tual
reerence to The atri# as the icro anagers are similar to the 7gents in it, who
all look the same and stop the people rom escaping the atri#. This
conse'uently has a bricolage e$ect and urther makes the te#t eta, as it has asel!re"e#ive awareness that it is an artifcial construction. &urthermore, it acts a
criti'ue o capitalist oppression and subse'uently creates a parado# as spoken
about previously.
) *iam +eeson as Bad Cop
Liam 1eeson’s character 2(ood 4op0*ad 4op3 has two sides to him when
interrogating +mmet% he turns rom (ood 4op to *ad 4op. This makes an
interte#tual reerence to the psychological tactic used in interrogation andnegotiation in reality, and to the stock character (ood 4op0*ad 4op, urther
creating a bricolage and eta e$ect. It also parodies this character and makes a
pastiche o it by presenting him as comical and arcical. The point o this
character is to once again display to the audience that the te#t has a sel!
re"e#ive awareness that it is an artifcial construction.