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4D IDEAS AND PRINICPLES OF DESIGN .DSDN.112.
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lecture_06_interaction_project_3_intro

Mar 22, 2016

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Page 1: lecture_06_interaction_project_3_intro

4D IDEAS AND PRINICPLES OF DESIGN.DSDN.112.

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.PROJECT.THREE..MERGING.WORLDS.

‐ 5 WEEKS 30%‐DUE 26th OCTOBER‐ INTERACTION

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.THE.BRIEF.

‐ 5 WEEKS 30%‐ DUE 26th OCTOBER‐ INTERACTION

Create a concept for an innovative four dimensionalinteraction between the physical and the digital worlds.You will achieve this by taking a current everydayphysical interaction as a precedent, and re-conceptualising it as an innovative interface which hasrelevant outputs within digital environments.

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.INNOVATION.

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http://www.jennswebdesign.com/Portfolio/Examples/Dreamweaver/PhatTires/Index.html

Innovation NOT Invention

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Innovation is a change in the thought process for doing something, or the useful application/reapplication of new and existent technologies

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.INTERACTION.mutual or reciprocal action or influencein·ter·ac·tion

http://www.merriam-webster.com/dictionary/interaction

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http://www.youtube.com/watch?v=dMWoSLZjqdU

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http://www.youtube.com/watch?v=0h-RhyopUmc&feature=related

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.CONCEPTS.

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Create a CONCEPT for an innovative four dimensionalinteraction between the physical and the digital worlds.You will achieve this by taking a current everydayphysical interaction as a precedent, and re-conceptualising it as an innovative interface which hasrelevant outputs within digital environments.

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DONT WORRY, YOU DONT HAVE TO MAKE IT WORK!!!!

.CONCEPTS.

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HANDIN TO BE SUBMITTED AND PRESENTED 26th OCTOBERSTREAM A 0830 in LT1STREAM B 1030 in LT1

• 1 Digital video / animation – Max 3 mins showing your concept in both the physical + digital worlds• 1 Tumblr Blog documenting your development process

– 1 composed post per class documenting your development (minimum 8 total)– + 2 composed posts showing the relationship between your physical interaction

and digital output– Approx. 200 words summarising your concept

.SUBMISSION.

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.WHERE.TO.FROM.HERE

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.PRECEDENTS..SKETCH.MODELS

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Find an interaction based on ONE person + ...http://www.niu.edu/~vallori/people.html WEEK ONE

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http://www.cutebabies.org/tag/crying-babies /http://gallerytattoodesigns.blogspot.com/2010/07/arm-tattoos-for-guys.htmlhttp://www.totstofrance.co.uk/property_detail.php?id=0302http://www.quirkybet.com/ufo-aliens-space-betshttp://www.stuff.co.nz/entertainment/music/big-day-out-2010/799301/Big-Day-Out-an-orderly-affair

themselves non electronic objects other people

places environments

WEEK ONE

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http://www.imodo.com/blog/monitor-with-imodo/

Analyse, Analyse, Analyse

WEEK ONE

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WEEK ONEhttp://threevue.com/tag/live-action-role-playing/page/2/

Role play, make models, do tests.DONT just think. DO

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Don’t assume, TESTWEEK ONE

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http://www.spectrum.ieee.org/apr06/3219

Half of all new electronics products returned to retailers work perfectly. (2006)

WEEK ONE

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http://lap.umd.edu/computer rage/

Consumers damage or destroyabout 10% of all high-tech gadgets.

(2006)

WEEK ONE

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Get real users

to do real tasks

while you observe

WEEK ONE

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Kinetics Exposure Capture Tactics Input

WEEK TWO

How do our bodies, move / interact /

change in these ways.

Combine this with your precedent

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http://threevue.com/tag/live-action-role-playing/page/2/

Role play, make models, do tests.DONT just think. DO

WEEK TWO

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WEEK TWO

Role play, make models, do tests.DONT just think. DO

http://blog.caranddriver.com/friday-morning-crew-chief-the-irl-clutches-at-straws-again/

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sam and andrew digital graffiti v3.wmv (DSDN112 2009)

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caldweLL_simon_movie.wmv (DSDN 112 2009) (3.35)

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v

http://www.videocosmos.com/n1.shtmhttp://daily3d.wordpress.com/2009/02/16/day-08-paper-plane/

6 000 000 1

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“Perfection is achieved,not when there is nothing left to add,

but when there is nothing left to take away.”- Antoine de St. Exupery

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.NEXT.WEEK.NO LECTURE