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Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis statement, theory part)' 1-3 pages 2. Project Description and development '( project abstract, technical challenge and solution, etc)' 2-6 pages 3. Conclusion (1-2 pages) + Bibliography, Appendix,etc
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Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Dec 14, 2015

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Page 1: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Lecture 8 Oct.27.2008

Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in

next week

ex. 'Project Title'1. Introduction

'(thesis statement, theory part)' 1-3 pages

2. Project Description and development

'( project abstract, technical challenge and solution, etc)' 2-6 pages

3. Conclusion (1-2 pages)

+ Bibliography, Appendix,etc

Page 2: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Today's topic

Animation in 3D games: character, motion and narrative

Page 3: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Meaning of animation in 3d CG games

For the class, we will look at Play Station 2 games

Animate technology is THE expressive language of the game

Out of necessity: Pseudo live-action? Considering relationship of realism and game

design

Page 4: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Realism, animation media,game medium

from Passive Limited control Viewer

to Interactive More control player

Page 5: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Meaning of animation media

Traditional media Aesthetic choice Expressive tool Giving life: created

motion and expressions

Believable characters

Game No other way:

Functions Virtual puppets:

movable, yet limited expression

agency

Page 6: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Game as narrative medium

Janet Murray: Hamlet on the Holodeck (1997), narratology

Espen Aatseth: Cybertext (1977): ludology Conflict between story and interactivity Immersion

Page 7: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

From animation media point of view

Small use of animation media aesthetic Giving life: who's life is this? You v. character Transition period; strong tendency to use

traditional narrative film techniques in games Narrative as logic: introduction segments in

games: rhetoric of the game world, explaining piratical rules, exercise

Visualization

Page 8: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Believable character

Movement- dominated by 'control' Constant reminder of reality Lack of true interactivity Characters without personality: agency Free camera point of view From original to game; crude visualization Game design problem?: Better examples by

film directors involved in game design

Page 9: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

King Kong 2005 by Peter Jackson

http://www.metacafe.com/watch/42225/king_kong_trailer/

http://www.metacafe.com/watch/yt-bB5yPUya-DE/peter_jacksons_king_kong_game_the_movie_intro/

http://www.metacafe.com/watch/yt-PP6yvQsFNdM/king_kong_the_venture/

Immersible, cinematic 1st person (Jack), 3rd

(Kong)

Page 10: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Arthur and the Minimoys (Luc Besson, 2006)

Film: Live action + animated characters Good game design and visualization

http://www.arthuretlesminimoys.com/arthur_site.php?ze_langue_choisie=1

Page 11: Lecture 8 Oct.27.2008 Thesis paragraph: about 100 words Think of chapters: Chapter abstracts hands in next week ex. 'Project Title' 1. Introduction '(thesis.

Tutorial

Z brush model Max Skin