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Chapter 3: 3 Projectile Motion
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Lecture 07 - Projectile Motion

Apr 04, 2018

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Page 1: Lecture 07 - Projectile Motion

7/29/2019 Lecture 07 - Projectile Motion

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Chapter 3: 3

Projectile Motion

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Exam I  

Exam I (chap 1 -3) will be on Tuesday, Feb 5 during lecture

class.

Please bring your calculator, pencil, ruler & protractor.

Everything else (scratch paper, equations, constants, the exam,etc.) will be provided.

We will start right at 11:30 am. So, please be on time as extra

time cannot be given.

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Projectile Motion 

2D Motion of an object projected

into the air at an angle

Examples:

• A projectile hitting a target• A soccer ball being kicked

• A base ball being thrown

• A golfer hitting a golf ball

• An athlete long jumping

• An athlete diving into water

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Three different

scenarios forprojectile motion

Object launched

from the ground at

certain launch angle

Object launched

from height at

certain launch angle

Object launched

from height at zero

launch angle

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Things that we want to know about any 

Projectile Motion 

How High, H?

How Far, R?

How Long, tR?

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We can answer these questions using

Equations of motion

The vertical and horizontal motions of an object are independent of 

each other.

One can apply equation of motion to motion along x-direction and

y – direction separately .

The acceleration of the object along x –

axis is zero, a x = 0 m/s2

The acceleration of the object along y – axis is, a y = - 9.8 m/s2

But, first some facts about projectile motion:

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We now apply equation of motion

motion along x-axis

a x = 0; xo = 0; vox = vocosq 

v y = voy + a yt 

 y = yo + voyt + 1/2a yt 2

v y

2

= voy

2

+ 2a y(y – 

yo)

vo  –

initial launch velocityq  – launch angle

vo 

v x = vox + a xt 

 x = xo + voxt + 1/2a xt 2

v x2 = vox2 + 2a x(x – 

xo)

a y = - 9.8 m/s2 ; yo = 0; voy = vosinq 

motion along y-axis

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motion along y-axis

a y = - 9.8 m/s2 ; voy = vosinq ; v y = 0 

0 = vosinq + (-9.8)t 

t = vosinq /9.8 

t  R = 2t = 2vosinq /9.8 

v y = voy + a yt 

How long, t R? 

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 How far, R? 

motion along x-axis

a x = 0 m/s2 ; xo = 0; x = R; vox = vocosq ; t = 2vosinq /9.8 

 R = 0 + (vocosq )(2vosinq /9.8) 

 x = xo

+ vox

t + 1/2a x

t 2

 R = (vocosq )(2vosinq ) /9.8 

 R = vo2sin2q /9.8 

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How high, H? motion along y-axis

a y = - 9.8 m/s2 ; yo = 0; y = H ; voy = vosinq ; v y = 0 

v y2 = voy

2 + 2a y(y – 

yo)

0 = (vosinq )2 + 2(-9.8)(H  – 0)

 H = (vosinq )2 / (2 x 9.8)

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A battle ship fires shells at two destroyers

simultaneously with same speed. Which shell hits first?

1 2 3 4

0% 0%0%0%

BA

1. A

2. B

3. They hit simultaneously

4. Need more information

t  R = 2vosinq /9.8 

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The two balls start at the same height as shown. One is

dropped from rest while a second is fired horizontally

with a speed v. Which one hits the ground first?

1 2 3 4

25% 25%25%25%

1. Red Ball

2. Yellow Ball

3. Both hit at the same time

4. Depends on the mass of the ball

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Projectile motion(scenario II)

motion along x-axis

a x = 0; xo = 0; vox = vocosq 

motion along y-axis

a y = - 9.8 m/s2 ; yo = 0; voy = vosinq 

vo  – initial launch velocity

q  – launch angle

Use equations of motion to determine:

1) How far?

2) How High?

3) How long?

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Projectile motion (scenario III)

motion along x-axis

a x = 0; xo = 0; vox = vo 

motion along y-axis

a y = - 9.8 m/s2 ; yo = 0; voy = 0 

vo  – initial launch velocity

q = 0 (launch angle)

Use equations of motion to determine:

1) How far?

2) How long?

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Projectile motion: How the velocity vector 

changes