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Instructional Design How people learn and why it matters to you?
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Page 1: Learning Basics for Course Developers

Instructional DesignHow people learn and why it matters to you?

Page 2: Learning Basics for Course Developers

Lunch and Learn Courses

Learning: How? Why does it matter?

Creating effective eLearning courses

Working with SMEs

Designing a Great Course

Building better test questions

Page 3: Learning Basics for Course Developers
Page 4: Learning Basics for Course Developers

Learning is a Science

Page 5: Learning Basics for Course Developers

Course Development Rules 101

1.Only 3 – 5 close objectives in

the course

Working

Memory

Schema

Cognitive

Load

3. Connect information to

previous knowledge

2. Keep words-per-slide

to a minimum

Learning

Concepts

Page 6: Learning Basics for Course Developers

PPT changed “training”

Page 7: Learning Basics for Course Developers

The brain doesn’t like it!

Page 8: Learning Basics for Course Developers
Page 9: Learning Basics for Course Developers

Working

Memory

Learning

Concepts

1.Only 3 – 5 close objectives in

the course

Course Development Rules 101

Page 10: Learning Basics for Course Developers

Working Memory

Page 11: Learning Basics for Course Developers
Page 12: Learning Basics for Course Developers

3 - 5 things

More complex

Fewer objectives

=

Page 13: Learning Basics for Course Developers

Work this problem in your head:

137+849___________

Now, try this one in your

head:

2130134 1374295

+8497283______________________986

12,001,712

Page 14: Learning Basics for Course Developers

2130134 1374295

+8497283______________________________________

3 - 5 things

Page 15: Learning Basics for Course Developers

Course Menu

Ways to use this product

Introducing our new product

How our product will change your life

How to sell our product

Customer scenarios

Test Your Knowledge

Changes in the product series

Another important thing to note

Choose a section to begin.

Page 16: Learning Basics for Course Developers

Working

Memory

Learning

Concepts

1.Only 3 – 5 close objectives in

the course

Course Development Rules 101

Page 17: Learning Basics for Course Developers

Cognitive Load

1.Only 3 – 5 close objectives in

the course

Working

Memory

Cognitive

Load

2. Keep words-per-slide

to a minimum

Learning

Concepts

Page 18: Learning Basics for Course Developers

Cognitive Load Model

Page 19: Learning Basics for Course Developers

…more words equals

more learning, right?

text on a slide = learning

Page 20: Learning Basics for Course Developers

Look at My Headline! Wooo hoo! Important stuff here!!

Let’s not summarize anything because every word that I have ever thought of about this subject is super important!

Another important point here! (Along with non-relevant clipart below to show how happy I am…and to make the page pretty!)

◦ This one is so so sooooo important that we need three sub-bullets!

◦ See! Another bullet!

◦ Here is the last one!

And this one is even more important, so I

think it needs a sub-sub-bullet!!

…or two

Maybe one last sub-sub-sub bullet just to make sure that I got my point across

Page 21: Learning Basics for Course Developers

Yay! I love to take

eLearning courses

that are full of text. I

learn so much when I

read and read and

read a screen!

A course developer’s fantasy

Page 22: Learning Basics for Course Developers

Reality: Learners don’t learn well by reading bullet point after bullet point of text.

…assuming they can even stay awake long enough to read it.

Zzzzzzz

Page 23: Learning Basics for Course Developers
Page 24: Learning Basics for Course Developers

Cognitive load: The amount of working memory being used during learning

Cognitive load

=

Brain weight

Page 25: Learning Basics for Course Developers

Working Memory

I love a

good

metaphor.

Cognitive Load Theory

Page 26: Learning Basics for Course Developers

Working Memory

Difficulty

Cognitive Load Theory

Page 27: Learning Basics for Course Developers

Working Memory

Difficulty

DeliveryDelivery

Cognitive Load Theory

Page 28: Learning Basics for Course Developers

Working Memory

Difficulty

DeliveryDelivery

Cognitive Load Theory

Page 29: Learning Basics for Course Developers

Working Memory

Difficulty

DeliveryOther

stuffDelivery

Cognitive Load Theory

Page 30: Learning Basics for Course Developers

Working Memory

Difficulty

DeliveryDeliveryDifficulty

Cognitive Load Theory

Page 31: Learning Basics for Course Developers

Working Memory

Difficulty

DeliveryDeliveryDelivery

Cognitive Load Theory

Page 32: Learning Basics for Course Developers

Working Memory

Difficulty

DeliveryDeliveryDelivery

Delivery

Cognitive Load Theory

Page 33: Learning Basics for Course Developers

Working Memory

Difficulty

Delivery

Cognitive Load Theory

Page 34: Learning Basics for Course Developers
Page 35: Learning Basics for Course Developers

Working Memory

Difficulty

DeliveryDeliveryDelivery

Delivery

Cognitive Load Theory

Page 36: Learning Basics for Course Developers

Creating Schemas

What is this “schema thing”

that you are talking about?

Page 37: Learning Basics for Course Developers

Course Development Rules 101

1.Only 3 – 5 close objectives in

the course

Working

Memory

Schema3. Connect information to

previous knowledge

Learning

Concepts

2. Keep words-per-slide to a

minimumCognitive

Load

Page 38: Learning Basics for Course Developers

Schema: A “tree of previous knowledge” that we

use to connect new information.

Page 39: Learning Basics for Course Developers

What does that mean?

Page 40: Learning Basics for Course Developers
Page 41: Learning Basics for Course Developers

PRODUCTS

mobile

lightweightkeyboard

stand

tablet

notebook

tent

4 modes

mobile

No keyboard

Page 42: Learning Basics for Course Developers

W T M H Y E L A B P P

Example #1

Page 43: Learning Basics for Course Developers

W T M H Y E L A B P P

(That’s amore)

Page 44: Learning Basics for Course Developers

Once we activated our “that’s amore” schema, most

of us could retain more information.

Page 45: Learning Basics for Course Developers

Does your course connect?

Page 46: Learning Basics for Course Developers

Example #2The procedure is actually quite simple. First you arrange things into different groups. Of course, one pile may be sufficient depending on how much there is to do. If you have to go somewhere else due to lack of facilities that is the next step, otherwise you are pretty well set. It is important not to overdo things. That is, it is better to do too few things at once than too many. In the short run this may not seem important but complications can easily arise. A mistake can be expensive as well. At first the whole procedure will seem complicated.

Soon, however, it will become just another facet of life. It is difficult to foresee any end to the necessity for this task in the immediate future, but then one never can tell, After the procedure is completed one arranges the materials into different groups again. Then they can be put into their appropriate places. Eventually they will be used once more and the whole cycle will then have to be repeated. However, that is part of life.

(Bransford & Johnson, 1972)

Page 47: Learning Basics for Course Developers

The procedure is actually quite simple. First you arrange things into different groups. Of course, one pile may be sufficient depending on how much there is to do. If you have to go somewhere else due to lack of facilities that is the next step, otherwise you are pretty well set. It is important not to overdo things. That is, it is better to do too few things at once than too many. In the short run this may not seem important but complications can easily arise. A mistake can be expensive as well. At first the whole procedure will seem complicated.

Soon, however, it will become just another facet of life. It is difficult to foresee any end to the necessity for this task in the immediate future, but then one never can tell, After the procedure is completed one arranges the materials into different groups again. Then they can be put into their appropriate places. Eventually they will be used once more and the whole cycle will then have to be repeated. However, that is part of life.

(Bransford & Johnson, 1972)

Doing laundry

Page 48: Learning Basics for Course Developers

Once we activated our “laundry” schema, we

understood, and the process made sense.

Page 49: Learning Basics for Course Developers

Doing laundrySelling a laptop

Installing a server

Page 50: Learning Basics for Course Developers

Course Development Rules 101

1.Only 3 – 5 close objectives in

the course

Working

Memory

Schema

Cognitive

Load

3. Connect information to

previous knowledge

2. Keep words-per-slide

to a minimum

Learning

Concepts