Lauren Wade Graphic Design II School of Art and Art History University of Iowa Spring 2014
Lauren Wade Graphic Design II
School of Art and Art History University of Iowa
Spring 2014
Contents
Hierarchy Excersice
Metamorphosis Excercise
CD Packaging
Poster & Ticket
Stamp Design
Beverage Project
Extension/Reflection
Magazine
1 4 8
2327 31
Hierarchy Excersice
Metamorphosis Excercise
CD Packaging
Poster & Ticket
Stamp Design
Beverage Project
Extension/Reflection
Magazine
Hierarchy Excersice
IntroductIon Design may be considered as an instrument of organization. It must perform in response to the human needs. Design is an urgent requirement, not a cosmetic addition. Graphic design can save time by presenting information more clearly. It enhances communication, it helps people to understand a given message and accelerates learning. Design is finding the best solution to a problem within the limitations of the problem. Graphic designers communicate and express themselves in four distinct ways. They need to have a working knowledge of typography, illustration, photography/video, and symbolism.
Graphic Design Basic Concepts and Principles
“To design is much more than simply to assemble, to
order, or even to edit; it is to add value and meaning,
to illuminate, to simplify, to clarify, to modify, to dignify,
to dramatize, to persuade, and perhaps even to amuse. To
design is to transform prose into poetry. Design broadens
perception, magnifies experience, and enhances
vision. Design is the product of feeling and awareness of
ideas that originate in the mind of the designer and culminate, one hopes, in the minds of the
spectator.” (Paul Rand, Form + Content)
the GraphIc desIGn process Each design problem has unique differences and an infinite number of possible visual solutions. The process to generate alternate visual solutions to a problem can be described as follows:
Definition of needs, criteria and limits of the design problem (problem identification)
Production of many preliminary sketches (thumbnails)
Refinement of selected sketches (roughs)
Analysis of roughs
Selection/ decision
Implementation (and preparation for print)
After problem identification, the process follows a cyclic pattern from preliminaries through refinement, analysis, and selection to implementation. The process grows by constantly checking backwards. In the design process, the establishment of priorities is essential. Designers must be able to judge and gauge the relative importance of factors as they relate to one another. Priorities set the functional and visual criteria in communications.
perceptIon and composItIon Visual Perception involves a complex interplay of both inborn and learned responses to visual stimuli. The Gestalt laws of perception summarize tendencies that appear to be innate or inherent in our biological heritage and which undoubtedly serve as the basis for our concept of composition in visual art.
typoGraphy is designing with type, not the designing of type. It involves 1) choosing and using type, and 2) the application of design principles to the setting of type: the arrangement, style, and general appearance of matter printed with type.
Spacing Letters and words need to be spaced in a logical, consistent manner to appear optically correct, and achieve optimum readability. In letter spacing there are three standards. Minimum space is used between cursive (oo) letters, or between inclined (xy) letters. Medium space is used between vertical and cursive letters (lol). Between vertical letters (ll) maximum space is used. Good word spacing is achieved by making all space intervals between words “look” the same. Words must not appear to run together or be spaced so widely as to appear to be separate units. One system is to imagine a lower case “n” between words. This gives a moderate word-spacing.
The Grid is an underlying structure organizing data. It articulates space according to a pattern of oppositions: vertical and horizontal, top and bottom, rectangular and diagonal, and left and right. If used well it provides perceptual organization, coherence and consistency. A well-conceived grid alone will not ensure effective design. It is an organizational tool, and it must be used creatively to maximize communications potential. Grids can help answer compositional questions such as balance, proportion, sequence, unity/harmony, and contrast.
Layout: composItIon wIth type and ImaGes Layout involves the following set of interrelated basic design principles:
Balance is created by moving around “optical weights”, big and small items, dark and light items, varieties of shapes.
Good proportion is achieved by deciding on space between images and type, between type and edge of the paper, between columns of type, between type-size, line-length and leading, between different visual elements, etc.
Sequence is created by directing the viewer, for example, through the use of lines, real or implied; by arranging images in such a way that an edge or a force from one flows into an adjoining one. One does not leave to chance the order in which the viewer perceives the items in the layout.
Unity and harmony are achieved by “fitting” all visual elements, type, illustrations, and photos into the style/mood of the layout.
Contrast is achieved through differentiation in size, color, and shape. Giving the same graphic emphasis to several elements will make them compete for attention.
A symbol is a representation, verbal, or visual, of a concept, object, idea, etc., the meaning of which is mutually agreed upon. In graphic design, the effective use of symbolism, combining and relating symbols, enhances the expression of ideas. It creates recognition, association and meaning.
Figure Ground Tendency toward figure-ground: There is a tendency to interpret visual data as objects against a background, or more precisely, figures against a ground.
Similarity Similarity facilitates grouping: Objects which resemble one another tend to be seen as belonging together.
Proximity Proximity facilitates grouping. Objects placed close together tend to form a figure.
ClosureTendency toward closure: Missing visual information is filed in by the brain. The eye closes the parts of a figure because it wants to see a whole rather than a collection of unrelated parts.
Continuity Tendency toward continuity: An interrupted linear figure is similarly filled in by the brain.
The purpose of this exercise was to take the content of the ar ticle and give it
a hierarchal organization, making the headings, paragraphs, and sub-paragraphs
readable . My goal was to make it as clean and cr isp as possible , utilizing
white space and a simple Helvetica font. I incorporated the headings into the
paragraph’s gr id to make it flow; giving them hierarchy by making them bold
small-caps. I set the quote apar t from the body text by giving it a ser if voice ,
with Garamond. The over all result was a classic text in a minimalistic setting.
Metamorphosis Excercises
kkk
aa
The goal of this exercise was to transform the Didot
lower-case “a” to a Didot lower-case “k.” Making the soft
cur ves of the “a” conform to the r igidness of the “k”
proved a challenge. The transformation was eventually
achieved through playing with the fluctuations of the line-
weight and the shapes of the ser ifs.
The second par t of the exercise was to transform a letter,
(a lower-case Didot “u”) into an object that star ts with the
letter (an umbrella.) I wanted to create a melting sensation
in the transformation, alluding to the idea of rain.
CD Packaging
Imagine Dragons
Night Vision
I M A G I N E D R A G O N S
R A D I O A C T I V E I T ’ S T I M E T I P T O E D E M O N S
O N T O P O F T H E W O R L D A M S T E R D A M H E A R M E E V E R Y N I G H T
B L E E D I N G O U T U N D E R D O G N O T H I N G L E F T T O S A Y
B O N U S T R A C K S : M Y F A U L T R O U N D A N D R O U N D
T H E R I V E R A M E R I C A S E L E N E
The constellation Draco (dragon) inspired
the graphic for the CD label, playing off of
both the band’s name, and the CD title .
CD Case Front
CD Case Back
I designed the CD case back to extend past
the front both to fit the booklet and to
show the night sky pattern found inside of
the case. The bright colors connect with the
Album title treatment and round out the
minimalistic style of the CD cover.
IM
AG
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DR
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I M A G I N E D R A G O N S
I M A G I N E D R A G O N S
I M A G I N E D R A G O N S CD Case Spine
The Moon image on the CD breaks away
from purple and white scheme of the album
case, and adds a contrast to the simplistic
style of the album layout.
The pocket for the CD was designed to make the CD look like a crescent moon, creating a sense of
interactivity, and tying the CD design into the night sky background.
I M A G I N E D R A G O N S
RADIOACTIVE IT’S TIME TIPTOE DEMONS
ON TOP OF THE WORLD AMSTERDAM HEAR ME EVERY NIGHT
BLEEDING OUT UNDERDOG NOTHING LEFT TO SAY
BONUS TRACKS: MY FAULT ROUND AND ROUND
THE RIVER AMERICA SELENE
I M A G I N E D R A G O N S
CD Case Template
Booklet
The text for the entire project is set in Futura. The font is flexible enough to adapt
to var ying styles such as the band name, with treated with a wide kerning and
light-weight, and the CD name, with a bold-weight and experimental style . It has a
unique style making it ideal for logo and identity creation, yet is also ver y readable
in instances such as the booklet.
I M A G I N E D R A G O N S
Digital Booklet Front Page
I designed the digital booklet in the same minimalistic style as the CD booklet,
utilising many of the same design concepts and using a version of the constellation
graphic as a background tying the whole piece together.
W R I T T E N B Y I m a g i n e D r a g o n s
P R O D U C E D B Y I m a g i n e D r a g o n s
P U B L I S H E D B Y K I D i n a K O R N E R / U n i v e r s a l
R E C O R D E D B Y M a r k E v e r t o n G r a y a t t h e S t u d i o a t t h e P a l m s
A D D I T I O N A L E N G I N E E R I N G B Y R o b K a t z a n d J o s h M o s s e r
M I X E D B Y M a r k N e e d h a m a t T h e B a l l r o o m S t u d i o
A S S I S T A N T M I X E N G I N E E R W i l l B r i e r r e
M A S T E R E D B Y J o e L a P o r t a a t T h e L o d g e
N O T H I N G L E F T T O S A Y
W h o k n o w s h o w l o n g
I ’ v e b e e n a w a k e n o w ?
T h e s h a d o w s o n m y w a l l d o n ’ t s l e e p
T h e y k e e p c a l l i n g m e , b e c k o n i n g
W h o k n o w s w h a t ’ s r i g h t ?
T h e l i n e s k e e p g e t t i n g t h i n n e r
M y a g e h a s n e v e r m a d e w e w i s e
B u t I k e e p p u s h i n g o n a n d o n a n d o n a n d o n . . .
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
B e l o w m y s o u l
I f e e l a n e n g i n e
C o l l a p s i n g a s i t s e e s t h e p a i n
I f I c o u l d o n l y s h u t i t o u t
I ’ v e c o m e t o o f a r
T o s e e t h e e n d n o w
E v e n i f m y w a y i s w r o n g
I k e e p p u s h i n g o n a n d o n a n d
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
I k e e p f a l l i n g , I k e e p f a l l i n g d o w n
I k e e p f a l l i n g , I k e e p f a l l i n g d o w n
I k e e p f a l l i n g , I k e e p f a l l i n g d o w n
I k e e p f a l l i n g , I k e e p f a l l i n g d o w n
I f y o u c o u l d o n l y s a v e m e
I ’ m d r o w n i n g i n t h e w a t e r s o f m y s o u l
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
T h e r e ’ s n o t h i n g l e f t t o s a y n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
I ’ m g i v i n g u p , g i v i n g u p , g i v i n g u p n o w
Digital Booklet Last Page
Poster & Ticket
IM
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E x c e l E n e r g y C e n t e r
M i n n e a p o l i s , M N
M a r c h 1 4 , 2 0 1 4
7 : 0 0 p m
Tour Poster
$ 4 9 . 5 0
0087345636923E x c e l E n e r g y C e n t e r
M i n n e a p o l i s , M NM a r c h 1 4 , 2 0 1 4
7 : 0 0 p m
I M A G I N E D R A G O N S
W I T H T H E N A K E D A N D F A M O U S
A N D N I C O V E G A
S E C ROW S E AT
B B 7 2 3
Tour Poster
Ticket Front
Ticket Back
I designed the tour poster using the constellation graphic as a star ting point, but
making it much more dynamic and interactive. The tickets combine the minimlastic
style of the CD project, making them more easily read, and the vibrance of the poster.
Stamp Design
alvin lustig
USA49¢
alvin lustig
USA49¢
Alvin Lustig 1915-1955, United States
The New York based graphic designer managed, in his short life time, to produce a body of work that
continues to in�uence modern design. His portfolio represents a sense of eclectic unity, applying his
vision to everything from book covers, to textiles, to interiors and architecture. His work with book
covers and other paper mediums emphasized symbolic typography, relying heavily on letter press
style slab-serifs, contrasted with experimental types and the more modern serif fonts. He also worked
with fragmented images and patterns, constructing organic shapes that interacted with the
typography and the photographs. He incorporated his love of architecture into much of his work by
using heavy linear patterns to create industrial shapes seen in some his print media. Diabetes forced
Lustig to end his career early, leaving him almost completely blind in the last few years of his life,
although his in�uence can still be seen in contemporary design.
This commemorative stamp for Alvin Lustig took inspiration from his work textiles
and book covers. The soft shapes coupled with the harsh black lines reference his
unique combination of organic and industrial. The contrast of the italic fonts and bold
letterpress is commonly found in his work, as is the collage of graphics and photograph.
Beverage Project
Topaz Llama Cabernet Sauvignon
Topaz Llama Cabernet Sauvignon
Topaz Llama Vineyardwww.topazllama.com
GOVERNMENT WARNING: (1) According to the Surgeon general, women
should not drink alcoholic beverages during pregnancy because of the risk of birth
defects. (2) Consumption of alcoholic beverages impairs your ability to drive a car
or operate machinery, and may cause health problems.
Bottle Model
Mountain Graphic
Wine Cork Top
Label
Topaz Llam
a
Cabernet Sauvign
on
GOVERNMENT WARNING: (1) According to the Surgeon general, women
should not drink alcoholic beverages during pregnancy because of the risk of birth
defects. (2) Consumption of alcoholic beverages impairs your ability to drive a car
or operate machinery, and may cause health problems.
Topaz Llama Vineyard
www.topazllama.com
Box Diagram
Extension/Reflection
XY
Extension Excercise
gH
Extension Excercise ReflectionExcercise
Magazine
C: 33%M:90% Y:100% K:48% Opacity: 80%
2D/3D Logo
Title Featuring the producer of The Sketches of Frank Gehry,
Ultan Guilfoyle & Chaos Theory, with grunge typographer David Carson.
May 2014
Cover Wire Frame
Spre
ad G
rids
Cover Option 1: Inspired by David Carson
Cover Option 2: Inspired by Frank Gehry
chaos theory by jamie brisick
Which i s to say tha t there i s a lo t o f
chance and chaos theory in Carson’s work ,
bu t somehow the ch ips or the cards or the
drops o f co f fee fa l l in per fec t d i sorder.
David Carson read the handbook of ‘good’ graphic design. Then he
tore it up, rewrote the rules and found a way to leave his mark.
David Carson is an internationally acclaimed graphic designer who hit hard in the
early nineties with Beach Culture and Ray Gunmagazines. His work was intuitive,
daring, loose. He revolutionised the font game and turned traditional typographical
design theory on its head. And by fusing sophisticated, conceptual ideas with
child-like simplicity, he became an art star in a medium that’s generally considered
background. His first book, with Lewis Blackwell, The End of Print, is the top-selling
graphic design book of all time.Newsweek wrote that he “changed the public face
of graphic design.” London-based Creative Review called him “the most famous
graphic designer on the planet”. And David Byrne, Nine Inch Nails and Bush
contracted his unique eye to design their wares, as did Pepsi, Toyota and Microsoft.
But his visual work is only part of it. He lectures internationally, and has garnered a
cult following. He is a lifelong surfer and doting father. I met him in 2001 when we
worked together on Big Surf, an NY-spawned single-issue magazine. His downtown
studio was a mess. Never in my life had I seen so many icons on a single computer
screen. He seemed to be juggling fifty jobs. I was concerned about our deadline, the
precious art sent in by contributors that lay scattered haphazardly about his floor,
whether he even cared. We were a couple of month’s late with the issue, but of
course it won design awards, and is still talked about today.
Some years back he moved his business into a small studio on Pacific Coast Highway
in Malibu. A few yards down the road was a peculiar sign: it read ‘DRUNK DRIVER’
in black, block text, with ‘CALL 911’ just below. Carson marvelled at it. When it
came time to put up a sign of his own he copied the exact font, colour, shape and
scale: ‘GRAPHIC DESIGNER CALL 457-5652’.
David Carson Article
You were a teacher before you were a graphic
designer. How did you make the shift?
I was teaching my first year at a strange little cult religious
school in Oregon. I had grades one through twelve all day, in
one room. When they had a question to ask they either raised
an American flag or a Christian flag, depending on what kind of
question it was. Strange experience! Anyway, I got a postcard
announcing a two-week graphic design workshop during the
summer, and it described what they would be studying. It was for
high school seniors. I read the description and thought, ‘Wow,
that’s a profession? You can be creative, have fun, make stuff and
get paid?’ So I called and asked the school, University of Arizona
in Tucson, if I could come, and they said, ‘Sure.’
I returned to Southern California when I was done teaching, where
I had secured a job with Nancy Katin [Katin surf trunks]. I worked
for a few weeks, not positive if I was really going to the graphic
design workshop or not. Finally I told my boss, Nancy Katin, that I
needed two weeks off in the middle of the summer to attend this
workshop. She told me if I left for the workshop, I would not have
a job when I returned. That made the decision a bit more difficult,
but somehow I felt I had to try this graphic design thing. And I did.
Luckily, I had a very cool, funny and good guy instructor, Jackson
Boelts. It’s hard to say if I would have been as interested had I had
a loser teacher. But at the end of those two weeks it was so clear
to me: That’s what I wanted to do.
Your graphic design work soon expanded into giving
talks and lectures. Now it seems your renowned for
both. And the talks seem to attract far more than
just the visual arts crowd…
My next book is called The Rules of Graphic Design, but it’s really
much more than that. I think it’s about creativity and trusting
yourself and using who you are in your work, whatever that work
is. One of the early criticisms of my work was that it was ‘self-
indulgent’ and I’d say, ‘Hell yeah it is, I’m totally into it, I’m totally
absorbed in it, and part of me hopes it gets recognised and I
wouldn’t want somebody working for me who wasn’t just as into it.’
Early on in my career someone wanted me to talk to this group of
high finance, venture capitalist people, and I was just kind of dreading
it, thinking, ‘What will I have in common with these people?’ And
what struck me afterwards is how almost all of them came up to get
a book signed or to make a comment and I thought, ‘Whoa, there is a
bigger message here than just putting type on top of type!’
How do you like being a father?
I love it, and I love kids. It’s a l ittle tough because when I was
in New York their mother moved them away, and has moved
them around ever since, l ike nine different states in eight
years. But one of the things I’m very proud of is that I have
a very close relationship with my two kids, Luci just turned
eleven, and Luke is twelve.
I gave a lecture in New York two weeks ago, and it was the
first time either of my kids had heard me lecture. It was kind
of a big deal, I was a little nervous about it. I got them special
treatment, front row seats, bought ‘em drinks. It went really
good, and afterward they had a Q&A, and I was shocked to see
my twelve-year-old son raise his hand, and they brought him the
microphone and he said, ‘Well, I have three comments I wanted
to make. Number one, I really enjoyed the show. And number two,
I didn’t realise you were so funny, Dad. And number three, why
were there more pictures of Luci than me?’
There’s a story I heard you tell at one of your talks
about kids being innately creative…
I think every kid is an artist and it gradually gets beaten out of
them as they grow up. ‘No, Billy, cows aren’t purple,’ that kind
of stuff. And I always remember this study where a teacher went
into a first grade class and asked, ‘How many of you are artists?’
And of course the whole class raises their hands. Then he goes
to second grade and asks the same question and gets the same
results, the stuff is hanging on the fridge, the parents love it, all
kids raising their hands. But by the time he gets up to sixth or
seventh grade and asks the same question, only a couple of kids
raise their hands. It’s been beaten out of the rest of them.
Jamie Brisick
Frank GehryBY ULTAN GUILFOYLE, SKETCHES OF FRANK GEHRY
The Dancing House
Frank Gehry loves to sketch. It is the beginning of his
architectural process. From Gehry’s sketches flow the models,
one after another, each a refinement, that will eventually become
finished buildings unlike any others in the architectural world.
I t is this sketch qual ity, what he cal ls the “tentativeness,
the messiness,” that Gehry cl ings to as a way of guarding
against formula or repetit ion. And it is this sketch qual ity
that Sydney Pol lack was so keen to explore in the f i lm
SKETCHES OF FRANK GEHRY, seen on AMERICAN MASTERS.
Beginning with Gehry’s own original sketches for each
major project, Pol lack’s f i lm explores Gehry’s process of
turning these evanescent, abstract drawings into tangible,
three-dimensional form: f inished bui ldings of t i tanium and
glass, concrete and steel, wood and stone. Working closely
with his col leagues, Gehry takes his sketch ideas and, as
quickly as possible, makes them three-dimensional, the
better to see how his bui ldings work, how they f i t with their
neighbors, how they function in the most essential way.
Model after model is scanned into a sophist icated computer
and rendered into working drawings.
Speaking of these models and the plans in the f i lm, Gehry
says, “We constantly go back and forth between the models
and the drawings, because (pointing to the drawings) i f this
doesn’t work, that doesn’t work!”
Frank Gehry is that rare kind of architect who has garnered
both critical acclaim and popular fame. Not since Frank Lloyd
Wright has an architect been such a household name. Gehry’s
designs dramatically blur the line between art and architecture,
yet the strong appeal of his sculptural designs does not obscure
the role of function. He follows a painstaking process of subtle
vision and revision both in his sketches and in his model shop.
It is a common misconception that Gehry’s buildings
are constructed as mere containers, built for the sake of
their form. In truth, the buildings are built from the inside
out. Wooden block massing studies are constructed and
reconstructed in step with Gehry’s own evolving sketches.
Gestural models of cardboard, wood, and cloth act as
intermediaries, keeping Gehry conscious of the three-
dimensional implications. The process, as Gehry admits in the
fi lm, forces him to “work in two or three scales at once.” This
forces him to forget about the model as an “object of desire”
and instead to concentrate on how the building works.
Based in Santa Monica, Gehry works with a formidable
team of architects and model makers to bring his sketches
to l i fe. The result ing structures are imbued with the dynamic
energy of Gehry’s or iginal sketches and with the improbable
nature of his study models. The inter iors are both grand
and unpredictable at once. This process is perhaps best
i l lustrated by his two seminal works: the 1978 renovation
of his own house, what has since come to be known as the
Gehry Residence, and the Walt Disney Concert Hal l in Los
Angeles, opened in October 2003.
The work he did on his own house brought him recognit ion
throughout the wide architectural community, i f not any
publ ic acclaim. In the f i lm, Gehry remembers his or iginal
approach to what would, in a way, define him as an
architect: “Berta found the house. I t was comfy and had
a l i t t le garden and we could afford it . When I bought i t , I
real ized I had to do something to it before we moved in. I
loved the idea of leaving the house intact and not messing
with it . I came up with the idea of bui lding the new house
around it .”
“We were told there were
ghosts in the house.
I decided the ghosts
were ghosts of cubism.”
It is a classic piece of Gehry understatement, and of Gehry
humor. He didn’t mess with the old house. Instead, he reworked
the architecture in the most radical way, leaving the original
house almost intact so that it became a house within a house,
where one wall of his new kitchen is the clapboard wall of the
original house, complete with windows, moldings, and wood
details. In the film, the camera moves from the living room (the
old house) to the kitchen (the new house), dramatically revealing
the bravura of Gehry’s inside-out gesture.
Gehry’s house was a way of bringing together his love of art
and his growing confidence as an architect. His love of Picasso
and of cubism is expressed in the shapes of the windows and
chain-link fences that surround the house. As he says in the film,
“We were told there were ghosts in the house. I decided the
ghosts were ghosts of cubism.”
Gehry and his wife, Berta, raised a family in this house, where
they still live, a thirty-year testament to the fact that, for all the
artistic flourishes of his ideas, Gehry’s architecture works, in the
most practical and fundamental way.
When the Walt Disney Concert Hall opened in 2003, it was
quickly recognized as perhaps his greatest work-and again, for
reasons, first and foremost, of functionality. The acoustics of the
hall were widely praised, not least by the musicians in the Los
Angeles Philharmonic, under maestro Esa-Pekka Salonen.
Salonen worked closely with Gehry on the design of the hall,
and he describes Gehry’s approach in the film: “No matter how
great the design is, if it doesn’t sound great, it’s going to be a
failure. Frank was very clear about this from the beginning. He
said, ‘This is a hall for the orchestra, and this is a building for
music. And that has to be the first priority, and everything else is
of lesser importance.’ And I thought this was quite a statement
from an architect.”
In the three years since its opening, the Walt Disney Concert
Hall has become one of the great performance venues in the
world, and not just for its acoustics. It has become a symbol of
downtown Los Angeles as a center of culture.
Comparisons between the Guggenheim Bilbao and the Walt
Disney Concert Hall are inevitable. They were designed more or
less at the same time, although the Guggenheim opened some
six years earlier than the Walt Disney Concert Hall, in 1997. The
comparisons go beyond the obvious flamboyance of the shapes
and the functionality of the spaces. SKETCHES OF FRANK GEHRY
shows Gehry’s concern for the people who live and work in his
buildings, and how his buildings function as spaces for people:
how they embrace and envelop the people in and around them,
and how that embrace is returned.
This is a unique quality of Gehry’s works, and just one reason
his fame is so widespread and universal. People feel welcome in
his buildings; they feel, as artist Julian Schnabel says in the film,
encouraged. Sydney Pollack’s shots of visitors ambling in and
around the Guggenheim Bilbao and the Walt Disney Concert Hall are
reminders of how connected people feel to Gehry’s architecture. This,
for an architect, is the most welcome validation of all.
Ultan Guilfoyle
Frank Gehry Article
David Carson Article
David Carson Article