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Kuliah 8 Animation

Apr 10, 2018

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Coky Fauzi Alfi
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    Kuliah 8

    AnimationPokok bahasan:

    Basic concepts

    Methods

    ProcessingQuality versus size

    File format

    Rendering

    Overview softwares

    1.

    2.

    3.4.

    5.

    6.

    7.

    Coky Fauzi Ali

    e-mail : [email protected]

    weblog : cokyfauzialfi.wordpress.com

    mobile : 0812.192.67.985

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    Define

    Animation may be deined as the creation

    o moving pictures one rame at a time.

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    Early Animation

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    Early Animation

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    Traditional Methods of Animation

    Traditional o animation = Creating animation by ha

    Techniques:

    Key rames

    Cel animationRotascoping

    1.

    2.3.

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    Key Frames

    The drawing or painting is usually done by more than one persoThe senior artists go and draw the major rames o the animatio

    Key rames are the key points o the animation

    A bunch o junior artists draw in the rames in between

    The time in which animation can be produced is reduced drama

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    Cel Animation

    Each character is drawn on a separate piece o transparent pape

    A background is also drawn on a separate piece o opaque pape

    The diferent characters are overlaid on top o the background i

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    Rotascoping

    Rotascoping is the process o copying image

    rom moving video to create animation.

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    i i d

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    Animation Today

    Animators drawings and the backgrounds are either scanned int

    directly into a computer system.

    Various sotware programs are used to color the drawings and sim

    movement and efects.

    The inal animated piece is output to one o several delivery med

    traditional 35 mm ilm and newer media such as digital video.

    S f f A i i

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    Software for Animation

    Animator Pro and Adobe Flash are used to creat

    animation.

    3D Studio and Maya are used or 3-D animation

    P f A i i

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    Process of Animation

    Story board layoutObject deinitions

    Key rame speciications

    Generation o in-between rames

    1.2.

    3.

    4.

    A i ti f M lti di

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    Animation for Multimedia

    Realistically rendered buttons or design elements on a Web site (i.e., buttons that loo

    tons or a door knob with three dimensions)

    Inormational charts and graphicsoten inserted into business presentations c

    authoring environment (i.e., Microsot PowerPoint)

    Walk-through interaces or virtual reality tours o buildings, including interactive

    ic photos o locations

    Interactive in-the-round product demonstrations, including proo-o-concept virtu

    (a premanuactured prototype o a product)

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    Terima Kasih

    cokyauziali.wordpress.com