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Kinematics in 2-Dimensional Motions
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Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Jan 12, 2016

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Page 1: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Kinematics in2-Dimensional Motions

Page 2: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

2-Dimensional Motion Definition: motion that occurs with

both x and y components. Example:

Playing pool . Throwing a ball to another person.

Each dimension of the motion can obey different equations of motion.

Page 3: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Solving 2-D Problems Resolve all vectors into components

x-component Y-component

Work the problem as two one-dimensional problems. Each dimension can obey different

equations of motion. Re-combine the results for the two

components at the end of the problem.

Page 4: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample Problem You run in a straight line at a speed of 5.0 m/s in a

direction that is 40o south of west.a) How far west have you traveled in 2.5 minutes?b) How far south have you traveled in 2.5 minutes?

Page 5: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample Problem You run in a straight line at a speed of 5.0 m/s in a

direction that is 40o south of west.a) How far west have you traveled in 2.5 minutes?b) How far south have you traveled in 2.5 minutes?

40o

Page 6: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample Problem You run in a straight line at a speed of 5.0 m/s in a direction that is 40o south of west.

a) How far west have you traveled in 2.5 minutes?b) How far south have you traveled in 2.5 minutes?

v = 5 m/s, = 40o, t = 2.5 min = 150 svx = v cosvy= v sin

vx = 5 cos 40vy= 5 sin 40

vx = vy=

x = vx t y = vyt

x = ( )(150) y = ( )(150)x = y =

v = 5 m/s

vx

vy

Page 7: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Projectiles

Page 8: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Projectile Motion Something is fired, thrown, shot, or

hurled near the earth’s surface. Horizontal velocity is constant. Vertical velocity is accelerated. Air resistance is ignored.

Page 9: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

1-Dimensional Projectile Definition: A projectile that moves in a

vertical direction only, subject to acceleration by gravity.

Examples: Drop something off a cliff. Throw something straight up and catch it.

You calculate vertical motion only. The motion has no horizontal

component.

Page 10: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

2-Dimensional Projectile Definition: A projectile that moves both

horizontally and vertically, subject to acceleration by gravity in vertical direction.

Examples: Throw a softball to someone else. Fire a cannon horizontally off a cliff.

You calculate vertical and horizontal motion.

Page 11: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Horizontal Component of Velocity Is constant Not accelerated Not influence by gravity Follows equation: x = Vo,xt

Page 12: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Horizontal Component of Velocity

Page 13: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Vertical Component of Velocity Undergoes accelerated motion Accelerated by gravity (9.81 m/s2

down) Vy = Vo,y - gt y = yo + Vo,yt - 1/2gt2

Vy2 = Vo,y

2 - 2g(y – yo)

Page 14: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Horizontal and Vertical

Page 15: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Zero Launch Angle Projectiles

Page 16: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Launch angle Definition: The angle at which a

projectile is launched. The launch angle determines what

the trajectory of the projectile will be. Launch angles can range from -90o

(throwing something straight down) to +90o (throwing something straight up) and everything in between.

Page 17: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Zero Launch angle

A zero launch angle implies a perfectly horizontal launch.

vo

Page 18: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are

approximately 108 m high. If the river is flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

Page 19: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are approximately 108 m high. If the river is

flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

yo = 108 m, y = 0 m, g = -9.81 m/s2, vo,x = 3.6 m/s

v = ?

2y

2x vvv

Page 20: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are approximately 108 m

high. If the river is flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

yo = 108 m, y = 0 m, g = 9.8 m/s2, vo,x = 3.6 m/s

v = ? Gravity doesn’t change horizontal velocity. vo,x = vx =

3.6 m/s

Vy2 = Vo,y

2 - 2g(y – yo)

Vy2 = (0)2 – 2(9.8)(0 – 108)

Vy =

2y

2x vvv

Page 21: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample Problem The Zambezi River flows over Victoria Falls in Africa. The falls are approximately 108 m

high. If the river is flowing horizontally at 3.6 m/s just before going over the falls, what is the speed of the water when it hits the bottom? Assume the water is in freefall as it drops.

yo = 108 m, y = 0 m, g = 9.8 m/s2, vo,x = 3.6 m/s

v = ? Gravity doesn’t change horizontal velocity. vo,x = vx =

3.6 m/s

Vy2 = Vo,y

2 - 2g(y – yo)

v = Vy2 = (0)2 – 2(9.8)(0 – 108)

Vy =

2y

2x vvv

22 ) ((3.6)v

Page 22: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample Problem Playing shortstop, you throw a ball horizontally to the second

baseman with a speed of 22 m/s. The ball is caught by the second baseman 0.45 s later.

a) How far were you from the second baseman?b) What is the distance of the vertical drop?

Should be able to do this on your own!

Page 23: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

General Launch Angle Projectiles

Page 24: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

General launch angle

vo

Projectile motion is more complicated when the launch angle is not straight up or down (90o or –90o), or perfectly horizontal (0o).

Page 25: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

General launch angle

vo

You must begin problems like this by resolving the velocity vector into its components.

Page 26: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Resolving the velocity Use speed and the launch angle to find

horizontal and vertical velocity components

VoVo,y = Vo sin

Vo,x = Vo cos

Page 27: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Resolving the velocity Then proceed to work problems just like

you did with the zero launch angle problems.

VoVo,y = Vo sin

Vo,x = Vo cos

Page 28: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample problem A soccer ball is kicked with a speed of 9.50 m/s at an

angle of 25o above the horizontal. If the ball lands at the same level from which is was kicked, how long was it in the air?

Page 29: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample problem A soccer ball is kicked with a speed of 9.50 m/s at an

angle of 25o above the horizontal. If the ball lands at the same level from which is was kicked, how long was it in the air?

Page 30: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

To Be Continued…

Page 31: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Projectiles launched over level ground These projectiles have highly

symmetric characteristics of motion. It is handy to know these

characteristics, since a knowledge of the symmetry can help in working problems and predicting the motion.

Lets take a look at projectiles launched over level ground.

Page 32: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Trajectory of a 2-D Projectile

x

y

Definition: The trajectory is the path traveled by any projectile. It is plotted on an x-y graph.

Page 33: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Trajectory of a 2-D Projectile

x

y

Mathematically, the path is defined by a parabola.

Page 34: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Trajectory of a 2-D Projectile

x

y

For a projectile launched over level ground, the symmetry is apparent.

Page 35: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Range of a 2-D Projectile

x

y

Range

Definition: The RANGE of the projectile is how far it travels horizontally.

Page 36: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Maximum height of a projectile

x

y

Range

MaximumHeight

The MAXIMUM HEIGHT of the projectile occurs when it stops moving upward.

Page 37: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Maximum height of a projectile

x

y

Range

MaximumHeight

The vertical velocity component is zero at maximum height.

Page 38: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Maximum height of a projectile

x

y

Range

MaximumHeight

For a projectile launched over level ground, the maximum height occurs halfway through the flight of the projectile.

Page 39: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Acceleration of a projectile

g

g

g

g

g

x

y

Acceleration points down at 9.8 m/s2 for the entire trajectory of all projectiles.

Page 40: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Velocity of a projectile

vo

vf

v

v

v

x

y

Velocity is tangent to the path for the entire trajectory.

Page 41: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

The velocity can be resolved into components all along its path.

Page 42: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

Notice how the vertical velocity changes while the horizontal velocity remains constant.

Page 43: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Velocity of a projectile

vy

vx

vx

vy

vx

vy

vx

x

y

vx

vy

Maximum speed is attained at the beginning, and again at the end, of the trajectory if the projectile is launched over level ground.

Page 44: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

vo -

vo

Velocity of a projectile

Launch angle is symmetric with landing angle for a projectile launched over level ground.

Page 45: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

to = 0

t

Time of flight for a projectile

The projectile spends half its time traveling upward…

Page 46: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Time of flight for a projectile

to = 0

t

2t

… and the other half traveling down.

Page 47: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Position graphs for 2-D projectiles

x

y

t

y

t

x

Page 48: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Velocity graphs for 2-D projectiles

t

Vy

t

Vx

Page 49: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Acceleration graphs for 2-D projectiles

t

ay

t

ax

Page 50: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Projectile Lab

Page 51: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Projectile LabThe purpose is to collect data to plot a trajectory for a projectile launched horizontally, and to calculate the launch velocity of the projectile. Equipment is provided, you figure out how to use it. What you turn in:

1. a table of data 2. a graph of the trajectory3. a calculation of the launch velocity of the

ball obtained from the data

Page 52: Kinematics in 2-Dimensional Motions. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Example: Playing pool. Throwing.

Sample problem A golfer tees off on level ground, giving the ball an

initial speed of 42.0 m/s and an initial direction of 35o above the horizontal.

b) The next golfer hits a ball with the same initial speed, but at a greater angle than 45o. The ball travels the same horizontal distance. What was the initial direction of motion?