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Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Jul 28, 2021

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Page 1: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center
Page 2: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Kenji KatoSenior Research EngineerASRC FederalNASA Ames Research Center

Page 3: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  Operationally Based Vision Assessment (OBVA)

Ø  Study Human Vision and Testing Standards in Operationally Relevant Test Environments

•  Collaborative effort between NASA Ames and �Air Force Research Laboratory (AFRL)

•  USAF School of Aerospace Medicine (USAFSAM) Sponsored Research Project

8/11/16 4Why an Eye Limiting Display Resolution Matters

Page 4: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  Young USAF pilots�have an average of �20/13 visual acuity

Ø  Average FAA flight�simulator today has a�visual acuity of 20/40

Ø  Most vision testing focus on acuity, while color and contrast differential testing are limited at best

8/11/16 5Why an Eye Limiting Display Resolution Matters

Page 5: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

8/11/16 6Why an Eye Limiting Display Resolution Matters

Page 6: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

7NASA - Operationally Based Vision Assessment (OBVA) Simulator8/11/16

Page 7: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

8NASA - Operationally Based Vision Assessment (OBVA) Simulator8/11/16

Page 8: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  To achieve 20/10 visual acuity we designed a�150 megapixel simulation environment•  20,480 x 7,200 pixels in a 4 meter spherical dome•  Max ~160° horizontally and ~60° vertically

Ø  6000 lumen brightnessØ  Color space meets or exceeded aviation RGBØ  60 Hz refresh rate minimum•  Capable of 120 Hz to minimize motion artifacts

8/11/16 9Why an Eye Limiting Display Resolution Matters

Page 9: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

8/11/16 10Why an Eye Limiting Display Resolution Matters

Centrifuge Facility at WPAFB Converted for Simulator Use

Computer Room

Operator Control RoomConference

Room

Page 10: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

8/11/16 11Why an Eye Limiting Display Resolution Matters

Ø  15 True 4K (4096x2400) projectors

Ø  5x3 Grid Array

Ø  Design to supports up to 25 projectors

Page 11: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  Each Out The Window IGR Can Drive Two �4K Projectors

HIC cables

8/11/16 12Why an Eye Limiting Display Resolution Matters

4 DVI-D cables to each projector

IGR:1U PC with Dual-HIC

DualQuadro

Plex 70004K Projectors

8192x2400 Horizontal Desktop

4096x4800Vertical Desktop

Page 12: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

8/11/16 14Why an Eye Limiting Display Resolution Matters

Page 13: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

8/11/16 15Why an Eye Limiting Display Resolution Matters

Page 14: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

8/11/16 16Why an Eye Limiting Display Resolution Matters

Page 15: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  Display synchronization is critical to maintain seamless visual across multiple projectors

8/11/16 18Why an Eye Limiting Display Resolution Matters

Page 16: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  Nvidia G-Sync II•  Host and IG synced from �

master digital signal clock

8/11/16 19Why an Eye Limiting Display Resolution Matters

CAT5E

CAT5E

Slave Slave Slave… Slave

Page 17: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  Low system latency is critical to interaction•  Refresh rate is NOT latency!�

Ø  Home Theater 100-500+ msØ  Video Games 80-300+ msØ  RIG Setup for OBVA 20-56 ms

3/18/2013 20Why an Eye Limiting Display Resolution Matters

Page 18: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  IG Manager (IGM) ApplicationØ  IG Renderer (IGR) Applications•  Windows 7 Ultimate 64-bit Operating System•  RIG Out-the-Window built on:

o  NVIDIA SceniX SDK scene manager (OpenGL)o  Scalable Display Technologies Easyblend SDK �

for distortion correction and edge blending o  Sundog SilverLining Atmosphere Special Effects SDK

8/11/16 21Why an Eye Limiting Display Resolution Matters

Page 19: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Ø  RIG-DBGS Tools allow for semi-automated terrain database generation•  Take advantage of multiple data sources:

o  High resolution aerial and satellite imageryo  3D elevation data setso  Vector and GIS data sets

•  Utilizes Google Earth Pro & Presagis Creator ProØ  3D cultural features interoperable�

with existing OpenFlight databases8/11/16 22Why an Eye Limiting Display Resolution Matters

Page 20: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

8/11/16 23Why an Eye Limiting Display Resolution Matters

Page 21: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Operationally Based Vision Assessment (OBVA) Simulator

Page 22: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Operationally Based Vision Assessment (OBVA) Simulator

Page 23: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center

Operationally Based Vision Assessment (OBVA) Simulator

Page 24: Kenji Kato · 2020. 8. 6. · Kenji Kato Senior Research Engineer ASRC Federal NASA Ames Research Center