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Evaluating Human Motion Jessica Hodgins Robotics Institute and Computer Science [email protected] www.cs.cmu.edu/~jkh
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Jessica Hodgins Robotics Institute and Computer Science ...

Nov 19, 2021

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Page 1: Jessica Hodgins Robotics Institute and Computer Science ...

Evaluating Human Motion

Jessica HodginsRobotics Institute and Computer Science

[email protected]/~jkh

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How to evaluate?

• Looks good…• Side-by-side comparisons (~1995)• Perceptual Studies (~1998)

– Hodgins, O’Brien and Tumblin– Harrison, Rensink, van de Panne

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Perceptual Studies

• Noticable difference– Both papers

• Survey questions– How angry is this person?

• Free-form questions– What did you see in this video? – What did you like about it?

• Behavioral response– Eye tracking– fMRI– Enactment or Interference

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Experimental Setup

• Rendering style• Complexity of scene—attention matters• Distracter Task• Many others

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Looks Good?

Ron Fedkiw, Robert Bridson, and John Anderson

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Looks Good?

Ron Fedkiw, Eran Guendelman, Andrew Selle and Frank Losasso

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Looks Good?

Wes Fesler Kicking a Football, 1934

Dr. Harold Edgerton

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Looks Good?

1000 fps

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Side-by-side Comparison

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Side-by-side Comparison

Victor Zordan

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Side-by-side Comparison

Wayne Wooten

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Side-by-side Comparison

Wayne Wooten

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Side-by-side Comparison

Alla Safonova

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Side-by-side Comparison

Alla Safonova

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Side-by-side Comparison

Alla Safonova

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Side-by-side Comparison

Jehee Lee

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Side-by-side Comparison

Jehee Lee

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Side-by-side Comparison

Or force plate data?

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Perceptual Studies

Which motion is wrong?Can you detect a change?

Reitsma and Pollard, SIGGRAPH 2003

Harrison, Rensink, van de Panne SIGGRAPH 2004

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Perceptual StudiesHodgins, J. K., O'Brien, J. F., Tumblin, J., Perception of Human Motion with Different Geometric Models. IEEE: Transactions on Visualization and Computer Graphics, December 1998, Vol. 4, No. 4, pp. 307-316.

Hypotheses:Simple representations fine distinctionsComplex, “accurate” representations fine distinctionsEqually fine distinctions independent of model

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Perceptual Studies

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ConclusionsFull model allowed finer distinctions for all three of our tests.

Different models allow different distinctions to be made the graphics community should have standards for results to be compared.

Work should be produced in a way that is close to the rendering style for the final product.

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Strengths? Weakness?First study that looked at this question.Confirmed several times since in similar but different experiments.

None of the running motions looked natural?Did we span the space of variations?Only tested two models (both fairly crude)Subdivision into skilled and not skilled subjects (post-hoc)

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Follow-on Studies?Camera motion?Clothing, Hair motion?Breathing, facial expressions?